Difference between revisions of "Rise of the Tomb Raider"

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{{Infobox Game
 
{{Infobox Game
| Name        = "Tomb Raider 10"
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| Name        = Rise of the Tomb Raider  
| Image      =  
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| Image      = Rise-BoxArtRender-cut.jpg
| Subtitle    =  
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| Subtitle    = Rise of the Tomb Raider
| Release    =  
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| Release    = <ul><li>Xbox One, Xbox 360: 10 November 2015 (US), 13 November 2015 (EU)</li><li>Windows: 28 January 2016 (Worldwide)</li><li>PS4: 11 October 2016</li><li>MacOS X: 12 April 2018</li><li>Linux: 19 April 2018</li></ul>
| Platforms  =  
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| Platforms  = Xbox One, Xbox 360, PC, PS4
 
| Levels      =  
 
| Levels      =  
 
| Secrets    =  
 
| Secrets    =  
 
| Gametime    =  
 
| Gametime    =  
 
| Rating      =  
 
| Rating      =  
 
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| Developer  = Crystal Dynamics
| Developer  = [[Crystal Dynamics]]
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| Publisher  = [[Microsoft]] (Xbox Versions)/ Square Enix
| Publisher  =  
 
 
| Chrono      = 1
 
| Chrono      = 1
| Previous    = Lara Croft: Reflections
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| Previous    = Tomb Raider (2013)
| Next        =  
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| Next        = Shadow of the Tomb Raider
 
| Addon      =  
 
| Addon      =  
 
| Parent      =
 
| Parent      =
 
}}
 
}}
The '''Tenth Tomb Raider'''<ref>Tomb Raider Anniversary doesn't really count as an instalment in the [[Tomb Raider Series]], as it is a remake of the very original Tomb Raider game</ref> game will follow the ninth, series-rebooting instalment released in [[2013]], the ''[[Tomb Raider (2013)|TOMB RAIDER]]''.
+
'''Rise of the Tomb Raider''' (short '''Rise''' or '''RotTR''') is the title of the tenth [[Tomb Raider Series|Tomb Raider Game]], in which [[Lara Croft]] has to use the skills she learned in [[Tomb Raider (2013)|Tomb Raider - A Survivor is Born]] and accept her destiny as a Tomb Raider. Overcoming the trauma of being stranded on [[Yamatai]], losing so many friends and having killed for survival, she embarks on a new adventure to find more evidence for the supernatural and hints of immortality she witnessed in Queen [[Himiko]].
 +
 
 +
Unlike in the reboot game exploring tombs once again plays a major part in Rise of the Tomb Raider.
 +
 
 +
Rise's successor called [[Shadow of the Tomb Raider]], continuing the [[Reboot]] storyline was announced on 15 March 2018. It will be released on 14 September 2018.
 +
 
 +
== Release Dates & Platforms ==
 +
=== Xbox 360 and Xbox One ===
 +
The game has been release on November 10th [[2015]] (US) and November 13th (EU), exclusively on [[Xbox]]. It is developed for [[Xbox One]] and ported to [[Xbox 360]] by [[Nixxes]].
 +
 
 +
An improved version is available for the new [[Xbox One X]] since 7 November 2017. Owners of Rise of the [[Rise of the Tomb Raider: 20 Year Celebration]] for the original Xbox One will get an update free of charge to take advantage of the new hardware features.
 +
 
 +
=== PC ===
 +
A [[PC]] [[Windows 10]]/[[Steam]] version was released on 28. January 2016. In addition to the features of the Xbox One version it supports [[4k]] resolution.
 +
 
 +
==== System Requirements ====
 +
The System Requirements for the PC version are rather steep. The game supports many new features that are heavy on both CPU and GPU, like trails in the snow<ref>[http://tombraider.tumblr.com/post/131825841425/dev-blog-snow-tech-and-houdini-simulations-mike] Dev Blog, 24 October 2016</ref>, even more detailed hair simulations<ref>[http://tombraider.tumblr.com/post/131592399635/dev-blog-bringing-lara-to-life-with-blendshapes] Dev Blog, 20 October 2016</ref>, and post processing<ref>[http://tombraider.tumblr.com/post/131652404185/dev-blog-physically-based-rendering-and-post] Dev Blog, 21 October 2016</ref>.
 +
 
 +
===== Minimum =====
 +
Minimum system requirements as stated by [[Crystal Dynamics]]:
 +
* Minimum [[Windows 7]] 64bit, [[DirectX]] 11
 +
: 32bit systems are not supported
 +
* Intel i3-2100 or equivalent
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* Nvidia GTX 650 with 2 GB video RAM, AMD Radeon HD 7770 with 2 GB video RAM, or better
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* 6 GB of RAM
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* Input via mouse/keyboard or controller is supported
 +
 
 +
===== Recommended =====
 +
<div class="multiple_rows_wide"><div>
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Recommended GPU as published by Nvidia<ref>[http://www.geforce.com/whats-new/articles/rise-of-the-tomb-raider-geforce-gtx-970-recommended] GeForce Web Page</ref>:
 +
* GeForce GTX 970
 +
: for [[Full HD]] resolution (1920x1080@60Hz)
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* GeForce GTX 980 Ti
 +
: for WHQD resolution (2560x1440@60Hz)
 +
</div><div>
 +
Recommended GPU as published by AMD<ref>[http://www.heise.de/newsticker/meldung/Rise-of-the-Tomb-Raider-Brillante-Grafik-ab-300-Euro-Grafikkarte-3082284.html] heise.de Newsticker (German)</ref>:
 +
* Radeon R9 390
 +
: for [[Full HD]] resolution (1920x1080@60Hz)
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* Radeon R9 Fury/Nano
 +
: for WHQD resolution (2560x1440@60Hz)
 +
</div></div>
 +
 
 +
=== PlayStation 4 ===
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[[File:Rise-PS4-Cover.jpg|125px|thumb|right|PS4 Cover]]
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The [[PlayStation 4]] version was released on 11 October 2016, just after the exclusivity deal with [[Microsoft]] had run out, called [[Rise of the Tomb Raider: 20 Year Celebration]]<ref>http://tombraider.tumblr.com/day/2016/07/19</ref>. This package includes all previous [[Downloadable Content]] (e.g. [[Baba Yaga: The Temple of the Witch]] and [[Cold Darkness Awakened]]) as well as some new bonus modi:
 +
 
 +
* [[Extreme Survivor]]
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: A new difficulty setting without checkpoints, making the game even more challenging to finish
 +
 
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* [[Blood Ties]] & [[Lara's Nightmare]]
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: Two new DLCs
 +
 
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* Co-op support for [[Endurance Mode]]
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: Play endurance with a friend
 +
 
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* [[Croft Manor]] and support for [[PlayStation VR]]
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: Unlock the mysteries of Croft Manor in first person
 +
 
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* [[Classic Lara Card Pack]]
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: Several classic Lara models will be available
  
==News on Tomb Raider 10==
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* Re-envisioned [[Cold-weather Outfit]] and weapon
===Very First Hints on March 2013===
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: Inspired by [[Tomb Raider III]]
Shortly after the release of [[Tomb Raider (2013)|TOMB RAIDER]], [[Crystal Dynamics]] hinted what might be developed for the sequel: {{Quote|[[Noah Hughes]] and [[Karl Stewart]]<ref>[http://metro.co.uk/2013/03/20/creators-hint-at-expanded-gameplay-for-tomb-raider-2-3551097/ Metro.co.uk: Creators hint at expanded gameplay for Tomb Raider 2] Originally published on 20th of March 2013. Retieved on Aug 11th 2013.</ref>|In terms of where we go next, we cannot answer too directly, but now that Lara has survived the Island she can follow the clues that she found on the island. In terms of the non-linear spaces, we were really happy with this aspect of the design and how it catered to player-driven exploration. This is something we are excited to continue and evolve. - - Now that Lara is more experienced, we are excited to take her on new adventures that challenge her new strength and confidence. It is important that even as Lara grows as a character, so do the challenges she must face. The goal of this vision was to introduce you to a story of how Lara becomes an adventurer and a true Croft. Future games will be defined by who Lara has become as a result of who she is at the end of this experience.}}
 
  
 +
Owners of a [[PlayStation 4 Pro]] will be able to enjoy [[4k]] gaming and/or improved graphics.
  
On the 20th of March 2013 it was still uncertain that there will be a sequel, ''"but considering it’s the biggest video game launch so far this year – and sold over 1 million copies in just two days – that seems a given. Especially considering these comments from Crystal Dynamics, which seem to imply a sequel has already been green-lit."''<ref>[http://metro.co.uk/2013/03/20/creators-hint-at-expanded-gameplay-for-tomb-raider-2-3551097/ Metro.co.uk: Creators hint at expanded gameplay for Tomb Raider 2] Originally published on 20th of March 2013. Retieved on Aug 11th 2013.</ref>
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=== Linux & MacOS X ===
 +
[[Feral Interactive]] announced<ref>https://www.feralinteractive.com/en/games/riseofthetombraider</ref> a Version of [[Rise of the Tomb Raider: 20 Year Celebration]] for [[Linux]] and [[MacOS X]] on 13 February 2018. It was scheduled for release in spring of 2018<ref>https://www.feralinteractive.com/en/news/849/</ref> and arrived on 12 April 2018<ref>https://www.feralinteractive.com/en/news/857/</ref> on the Mac and 19 April for Linux.
  
===First Set of News on July 2013===
+
==== System Requirements ====
First news on the possible sequel came to light on the 19th of July 2013, when it was announced on the San Diego Comic-Con that the rebooted storyline would be continued in the form of a line of [[comics]] - and the comic story would later lead to a direct sequel. <ref>http://en.wikipedia.org/wiki/Tomb_Raider_%282013_video_game%29 Wikipedia article on Tomb Raider (2013). Retrieved on 25th of July 2013.</ref><ref>[http://kotaku.com/a-new-tomb-raider-comic-shows-whats-next-for-lara-crof-838044972 Kotaku.com: A New Tomb Raider Comic Shows What's Next for Lara Croft After Hit Game] Originally published on 19th of July 2013. Retrieved on 25th of July 2013.</ref>
+
Mac System requirements are slightly above that of the Windows version:<ref>https://www.feralinteractive.com/en/news/856/</ref>
 +
* 2.3 GHz Intel Core i5 or better
 +
* 8GB RAM
 +
* at least 2GB Nvidia 680MX, 2GB AMD Radeon R9 290M, or 1.5GB Intel Iris 540
  
The comic writer [[Gail Simone]] will work on this new Tomb Raider comic series. Some essential thoughts about the game sequel and the new comics are on the following excerpt of the interview on ''Kotaku.com'':{{Quote|Kotaku.com<ref>[http://kotaku.com/a-new-tomb-raider-comic-shows-whats-next-for-lara-crof-838044972 Kotaku.com: A New Tomb Raider Comic Shows What's Next for Lara Croft After Hit Game] Originally published on 19th of July 2013. Retrieved on 25th of July 2013.</ref>|'''Kotaku''': The new Tomb Raider game reboots Lara Croft and her world in a much darker vein, with elements of horror providing much of the tension. How are the new comics going to reflect that?<br>
+
=== Other ===
<br>
+
As of 2018 no versions for other platforms (Nintendo, Last Gen Consoles besides Xbox 360) have been announced.
'''Simone''': I chose to do this series solely because I loved the game so much, so we’re definitely keeping the tone of the game. I’ve always loved the classic, cool Lara Croft, but this feels like her origin story, like we’re seeing her before she becomes the icon, and it’s very compelling to me. The storytelling in the game hooked me instantly. The biggest difference is, the game told a claustrophobic story in an isolated setting. We are going globetrotting.<br>
 
<br>
 
'''Kotaku''': When does this [new comic] series take place with respect to the events of the new game? Will this still be a new Lara who's just starting out as an adventurer?<br>
 
<br>
 
'''Simone''': Very much so, we start just a few weeks after the end of the game, and this is all in continuity, it will be Tomb Raider canon, and lead DIRECTLY into the sequel. This is what got me excited; we get to be part of Lara Croft history.<br>
 
<br>
 
'''Kotaku''': The first Tomb Raider games don’t give Lara much motivation for doing what she does. She existed to be controlled and looked at. What do you see as Lara’s core defining trait? What drives her to do what she does?<br>
 
<br>
 
'''Simone''': It’s true that the earliest games didn’t really give deeply emotional motives to the characters, but damn, they were fun. And groundbreaking in several ways. The way I see Lara now is, she’s not after treasure. She’s not really after thrills. She’s a questioner, she’s an explorer. She wants answers. The thing is, she’s completely unstoppable. That’s what I love. Everyone underestimates her, and that is a terrible mistake to make.}}
 
  
 +
== Story ==
 +
A well-funded, shady organisation called [[Trinity]] has covered up the events that happened on the island of [[Yamatai]] and Lara’s own accounts of the events have been discredited. Having listened to the old tapes her [[Richard Croft (Reboot)|father]] left her, Lara sets her sights on a fabled tomb said to house the soul of an immortality-granting [[Prophet]] and travels to [[Syria]], which in turn leads her to [[Siberia]] in search of the Lost City of [[Kitezh]].
  
The comic series is due out on 26th of February 2014.<ref>[http://kotaku.com/a-new-tomb-raider-comic-shows-whats-next-for-lara-crof-838044972 Kotaku.com: A New Tomb Raider Comic Shows What's Next for Lara Croft After Hit Game] Originally published on 19th of July 2013. Retrieved on 25th of July 2013.</ref>
+
She is not alone on her quest as [[Trinity]] follows her with armed and hostile soldiers. <ref>[http://www.gamesradar.com/five-days-rise-tomb-raider/ GamesRadar: Five days of exclusive access to Rise of the Tomb Raider: Day five] Published on March 20th, 2015. Retrieved on March 31st, 2015</ref> Also, her friend [[Jonah Maiava]] will accompany Lara to Siberia. There she will find the [[Remnant(Allies)|Remnants]], a native people protecting Kitezh, and ally herself with them.
  
===Further Confimations About the Game Being in the Making in August 2013===
+
=== Locations ===
On 1st of August 2013 both the [http://tombraider.tumblr.com Official Tomb Raider Blog] and a blog of [[Square Enix]] confimed that the tenth game is indeed in the making. <ref>[http://tombraider.tumblr.com/post/57069553623/good-morning-all-some-great-news-from-darrell The Official Tomb Raider Blog: Good morning all! Some great news from Darrell Gallagher] Originally published on Aug 1st 2013. Retrieved on Aug 2nd 2013.</ref><ref>[http://eu.square-enix.com/en/blog/note-phil-rogers-ceo Square Enix Blog: A note from Phil Rogers, CEO] Originally published on Aug 1st 2013. Retrieved on Aug 2nd 2013.</ref><ref>[http://www.eurogamer.net/articles/2013-08-01-square-enix-confirms-next-gen-tomb-raider-sequel Eurogamer.net:Square Enix confirms next-gen Tomb Raider sequel] Originally published on Aug 1st 2013. Retrieved on Aug 2nd 2013.</ref>
+
{{mainarticle|Rise of the Tomb Raider Locations}}
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* [[Siberia]]
 +
* [[Syria]]
  
Phil Rogers, the CEO of [[Square Enix]], posted an open letter where, in addition on confiming the tenth Tomb Raider game being in the making, ''"he talks at length about some of the company's recent financial troubles and restructuring"''.<ref>[http://www.eurogamer.net/articles/2013-08-01-square-enix-confirms-next-gen-tomb-raider-sequel Eurogamer.net: Square Enix confirms next-gen Tomb Raider sequel] Originally published on Aug 1st 2013. Retrieved on Aug 2nd 2013.</ref> About the game Rogers says only the following:{{Quote|Phil Rogers on Square Enix's Blog</ref><ref>[http://eu.square-enix.com/en/blog/note-phil-rogers-ceo Square Enix Blog: A note from Phil Rogers, CEO] Originally published on Aug 1st 2013. Retrieved on Aug 2nd 2013.</ref>|I am also excited to reveal that we are well into development on a next-generation Tomb Raider sequel – something you may have heard about recently!}}
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=== Characters ===
 +
{{mainarticle|Rise of the Tomb Raider Characters}}
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{{RotTRcharacters}}
  
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== Levels & Game Locations ==
 +
{{RiseLocations}}
  
[[Darrell Gallagher]], Head of Product Development and Studios at [[Crystal Dynamics]], stated on the Official Tomb Raider Blog the following about the game: {{Quote|Darrel Gallagher on the Official Tomb Raider Blog<ref>[http://tombraider.tumblr.com/post/57069553623/good-morning-all-some-great-news-from-darrell The Official Tomb Raider Blog: Good morning all! Some great news from Darrell Gallagher] Originally published on Aug 1st 2013. Retrieved on Aug 2nd 2013.</ref>|Hi - you may have read today that a next-generation sequel to Tomb Raider is in the works. We’re very excited to confirm that the team has started working on telling the next chapter in Lara’s tale. It’s still early days, so I’m afraid I can’t provide any further details for now save my assurance that we’re not resting on our laurels and acclaim from Tomb Raider’s recent successes, but working hard to raise the bar even higher and re-affirm the faith you’ve shown.}}
+
== Features & Gameplay ==
 +
Unlike the 2013 reboot Rise of the Tomb Raider features many new tombs that can be explored by Lara. Many of these tombs are optional and must not be investigated during the main mission, but some are an integral part to the main story line. In order to finish the game successfully, these must be visited. Also, the developers promised more puzzles with a higher difficulty than in Tomb Raider (2013).
  
 +
The game features multiple locations, for example icy mountains with caves Lara can explore, located in [[Siberia]], as well as desert tombs on the [[Syria]]n border. [[Hunting]] and [[Gear Upgrades|upgrading of items]] are once again an integral part of the game.
  
===More News on November 2013===
+
A new [[Crafting]] system complements the old upgrade system: The game is set in a similar situation as the reboot where Lara must gradually collect and upgrade her [[gear]]. For example she has to build a [[Base Camp]] by scavenging wood and pelts. Plants and animals ''"don't spit out magic [[XP]] or the nondescript '[[Salvage]]' used to upgrade in [[Tomb Raider (2013)|Tomb Raider]], but offer specific materials: [[Hardwood|wood]] from saplings, [[Hide]] from a [[Deer]] half-finished by [[Wolves]]."''  
In November 2013, during a question and answer session at ''Bradford Animation Festival'', [[Brian Horton]] stated the following: {{Quote|[[Brian Horton]]<ref>[http://www.computerandvideogames.com/439484/tomb-raider-sequel-charts-the-next-chapter-of-laras-development/ ComputerAndVideoGames: Tomb Raider sequel charts 'the next chapter of Lara's development'] Originally published on Nov 21st 2013. Retrieved on Dec 22nd 2013.</ref>|We've announced the sequel... I'm glad I can finally talk about... The Tomb Raider sequel is the next chapter of [Lara's] development... her life is changing. She can't go back to the way she was.}}
 
  
 +
In addition, [[Herbs|leaves]] can be used to heal wounds and common resources like [[Mushrooms]] let Lara craft special ammo, such as [[Poison Arrows|poison-tipped arrowheads]].<ref>[http://www.gamesradar.com/five-days-rise-tomb-raider/ GamesRadar: Five days of exclusive access to Rise of the Tomb Raider: Day five] Published on March 20th, 2015. Retrieved on March 31st, 2015</ref>
  
When Horton was asked about the sequel's budget, he said that ''"it's a well financed game"'' and that they're ''"not spending any more on a sequel than on the original game."''<ref>[http://www.computerandvideogames.com/439484/tomb-raider-sequel-charts-the-next-chapter-of-laras-development/ ComputerAndVideoGames: Tomb Raider sequel charts 'the next chapter of Lara's development'] Originally published on Nov 21st 2013. Retrieved on Dec 22nd 2013.</ref>
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Gear upgrades require rarer materials, from animals that now respond to time of day. An alpha wolf only emerges at night, for example, bringing with him the hide for a nifty furred hood. The player also has a choice over what equipment to improve. For example the first [[bow]], which is made from materials found in the Siberian wilderness, won’t necessarily be replaced by shinier models; it has its own upgrade path and can be kept as the primary weapon.<ref>[http://www.gamesradar.com/five-days-rise-tomb-raider/ GamesRadar: Five days of exclusive access to Rise of the Tomb Raider: Day five] Published on March 20th, 2015. Retrieved on March 31st, 2015</ref>
  
{{Gametable}}
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=== Additional Game Modes / Expeditions ===
 +
Rise of the Tomb Raider also features some additional game modes called ''Expeditions''. These can be selected from the main menu and include the following:
 +
 
 +
* [[Chapter Replay]] and [[Chapter Replay Elite]]
 +
: Complete challenges while replaying certain chapters of the main story.
 +
 
 +
* [[Score Attack]]
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: Replay chapters and gain points for special kills and collecting pick-ups.
 +
 
 +
* [[Remnant Resistance]]
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: Play and create custom missions in the game's hub locations.
 +
 
 +
* [[Endurance Mode]]
 +
: Survive the harsh conditions of Siberia for as long as possible and collect artefacts.
 +
: Additional [[Downloadable Content]], included in the [[Season Pass]]
 +
 
 +
Using [[Expedition Cards]] the player can modify Lara's abilities and the rules of the game during these expeditions.
 +
 
 +
===Controls===
 +
{{mainarticle|Rise of the Tomb Raider Controls}}
 +
 
 +
=== Gear ===
 +
Lara's main weapons again is the [[Bow]] and her [[Climbing Axe|Axe]]. She now automatically use [[Glow Sticks]] to light dark passageways. Further gear, such as a [[Lock Pick]], can be gained through a [[Rise of the Tomb Raider Missions|Side Mission]].
 +
 
 +
{{tr10Gear}}
 +
 
 +
==== Weapons ====
 +
Weapons can be switched using the D-Pad of the controller. There are four slots available, one for each type of weapon. The weapons ion these slots can be changed when visiting a [[Base Camp]].
 +
 
 +
{{RotTRweapons}}
 +
 
 +
==== Outfits ====
 +
Outfits can be changed at any Base Camp. For a complete list, see [[Lara's Outfits#Rise of the Tomb Raider]].
 +
 
 +
=== Challenges & Secrets ===
 +
It has been confirmed that a similar concept as the one used in [[Tomb Raider (2013)]] will return. There are mysterious lamps throughout the demos showcased at 2015s E3, which might or might not be lit up as part of a challenge. It has been hinted, that GPS Caches or other secret items will also return, and that they might hold another secret hint at something that comes later, just like finding the final caches in the reboot hinted at the [[Trinity]] organization.
 +
 
 +
Later in the game Lara will meet and befriend the [[Remnants (Allies)|Remnants]], that will give Lara [[Rise of the Tomb Raider Missions|side quests]] that provide her with additional XP and earn her access to new areas, items, and abilities.
 +
 
 +
=== Enemies & Game ===
 +
[[File:GameInformerRiseOfTheTombRaiderCover.jpg|100px|thumb|right|Lara and Bear Artwork on [[Gameinformer]] Cover]]
 +
There are several kinds of enemies in the Rise of the Tomb Raider game. E.g. early in Sibiria Lara has to face a [[Mishka|Bear]] and a [[Mercenary]]. [[Wolves]] also roam the wilderness and threaten Lara.
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 +
{{trrisebaddies}}
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=== Achievements & Trophies ===
 +
{{Mainarticle|Rise of the Tomb Raider Trophies and Achievements}}
 +
In the main game there are 66 [[Xbox One]] [[Achievements]], 50 [[Xbox 360]] Achievements, and 66 [[PlayStation 4]] [[Trophies]]. Combined with all the [[Downloadable Content]] released (included in the [[Rise of the Tomb Raider: 20 Year Celebration]] edition) there are over a hundred Achievements/Trophies to collect.
 +
 
 +
== Development & Team==
 +
=== Writing Staff ===
 +
* [[Rhianna Pratchett]]
 +
: She again is head writer.
 +
 
 +
=== Music ===
 +
* [[Bobby Tahouri]] (composer)
 +
 
 +
==== Soundtrack ====
 +
[[File:RotTR-SoundtrackCover.jpg|thumb|175px|right|Rise of the Tomb Raider Soundtrack Cover]]
 +
A [https://soundcloud.com/crystaldynamics/rise-of-the-tomb-raider-official-soundtrack-preview preview of the soundtrack] has been uploaded to [[Soundcloud]] early in October 2015. The complete Soundtrack has been published on Soundcloud on 6 November 2015.<ref>[https://soundcloud.com/crystaldynamics/sets/rise-of-the-tomb-raider-ost] Complete Soundtrack on Soundcloud</ref>
 +
# London
 +
# The Prophet's Tomb
 +
# Hidden Truth
 +
# Siberia It Is Then
 +
# The Expedition
 +
# Blood In The Snow
 +
# Whispers In The Dark
 +
# Soviet Facility
 +
# Revelations
 +
# The Prisoner
 +
# Trinity Plan
 +
# Something Else Happend
 +
# The Atlas
 +
# Meet The Remnants
 +
# Echoes of the Past
 +
# The Observatory
 +
# Do What You Must
 +
# The Cistern
 +
# Locating The Source
 +
# The Deathless Prophet
 +
# The Reckoning
 +
# Execution
 +
# Rise of the Tomb Raider
 +
 
 +
==== Promotional Song ====
 +
The song that can be heard in the background of the [https://www.youtube.com/watch?v=kMRRYCrcBQY Rise of the Tomb Raider Launch Trailer (Make Your Mark)] is an exclusive by [[Karen O]], titled "[[I Shall Rise]]".
 +
 
 +
=== Voice Talents ===
 +
* [[Camilla Luddington]]
 +
: Camilla once again features as the [[Motion Capture]] actress for Lara Croft.
 +
* [[Earl Baylon]]
 +
: Voice of Jonah Maiava.
 +
 
 +
==== International Voice Talents ====
 +
The following international voice over artists have been confirmed:
 +
* French: Alice David
 +
* Italian: Benedetta Ponticelli
 +
* German: Maria Koschny
 +
* Spanish (EMEA): Guiomar Alburquerque
 +
* Spanish (LATAM): Marisol Romero
 +
* Japanese: Yuko Kaida
 +
* Korean: Lee Soyeong, 이소영
 +
* Traditional Chinese/Mandarin: Chen Jen Yu
 +
* Simplified Chinese/Mandarin: Yang Meng, Lu
 +
* Brazilian Portuguese: Fernanda Bullara
 +
* Polish: Karolina Gorczyca
 +
* Russian: Polina Sherbakova
 +
 
 +
== News ==
 +
For older news concerning ''Rise of the Tomb Raider'' before its release, see [[Rise of the Tomb Raider/Old News]].
 +
 
 +
A first trailer was released at [[E3]] on June 9th, 2014, and can be viewed on [http://youtu.be/xepONjHwVxE YouTube]. At E3 2015 several in-game demos have been showcased. [https://www.youtube.com/watch?v=Io8pA_yu9KA YouTube, Trailer and Gameplay E3 2015] A list of trailers and background information can be found in [https://www.youtube.com/playlist?list=PLiBEo-keRMpegWgUzZwHI9ZJmiwP0QaDH Rise of the Tomb Raider Playlist by tombraidergirl].
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== Awards ==
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* GameSpot Best of E3 2015 Winner
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: Rise of the Tomb Raider has been awarded "Best of [[E3]] 2015" by GameSpot on June 16th 2015.
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* Best Graphics at Gamscom 2015<ref>[http://www.computerbild.de/artikel/cbs-News-PC-COMPUTER-BILD-SPIELE-Awards-Gamescom-2015-12571931.html] German Gaming Magazine Computer Bild Spiele</ref>
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: Rise of the Tomb Raider was awarded "Best Graphics" by German gaming magazine "Computer Bild Spiele" at [[GamesCom]] 2015
  
 
{{ref}}
 
{{ref}}
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{{Gametable}}
  
 
[[Category:Games]]
 
[[Category:Games]]
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[[Category:Rise of the Tomb Raider]]
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[[de:Rise of the Tomb Raider]]

Latest revision as of 18:08, 18 April 2018

Rise of the Tomb Raider
Rise-BoxArtRender-cut.jpg
Rise of the Tomb Raider
Release Date
  • Xbox One, Xbox 360: 10 November 2015 (US), 13 November 2015 (EU)
  • Windows: 28 January 2016 (Worldwide)
  • PS4: 11 October 2016
  • MacOS X: 12 April 2018
  • Linux: 19 April 2018
Platforms Xbox One, Xbox 360, PC, PS4
Developer Crystal Dynamics
Publisher Microsoft (Xbox Versions)/ Square Enix
Game Chronology:
Tomb Raider (2013) Rise of the Tomb Raider Shadow of the Tomb Raider

Rise of the Tomb Raider (short Rise or RotTR) is the title of the tenth Tomb Raider Game, in which Lara Croft has to use the skills she learned in Tomb Raider - A Survivor is Born and accept her destiny as a Tomb Raider. Overcoming the trauma of being stranded on Yamatai, losing so many friends and having killed for survival, she embarks on a new adventure to find more evidence for the supernatural and hints of immortality she witnessed in Queen Himiko.

Unlike in the reboot game exploring tombs once again plays a major part in Rise of the Tomb Raider.

Rise's successor called Shadow of the Tomb Raider, continuing the Reboot storyline was announced on 15 March 2018. It will be released on 14 September 2018.

Release Dates & Platforms

Xbox 360 and Xbox One

The game has been release on November 10th 2015 (US) and November 13th (EU), exclusively on Xbox. It is developed for Xbox One and ported to Xbox 360 by Nixxes.

An improved version is available for the new Xbox One X since 7 November 2017. Owners of Rise of the Rise of the Tomb Raider: 20 Year Celebration for the original Xbox One will get an update free of charge to take advantage of the new hardware features.

PC

A PC Windows 10/Steam version was released on 28. January 2016. In addition to the features of the Xbox One version it supports 4k resolution.

System Requirements

The System Requirements for the PC version are rather steep. The game supports many new features that are heavy on both CPU and GPU, like trails in the snow[1], even more detailed hair simulations[2], and post processing[3].

Minimum

Minimum system requirements as stated by Crystal Dynamics:

32bit systems are not supported
  • Intel i3-2100 or equivalent
  • Nvidia GTX 650 with 2 GB video RAM, AMD Radeon HD 7770 with 2 GB video RAM, or better
  • 6 GB of RAM
  • Input via mouse/keyboard or controller is supported
Recommended

Recommended GPU as published by Nvidia[4]:

  • GeForce GTX 970
for Full HD resolution (1920x1080@60Hz)
  • GeForce GTX 980 Ti
for WHQD resolution (2560x1440@60Hz)

Recommended GPU as published by AMD[5]:

  • Radeon R9 390
for Full HD resolution (1920x1080@60Hz)
  • Radeon R9 Fury/Nano
for WHQD resolution (2560x1440@60Hz)

PlayStation 4

PS4 Cover

The PlayStation 4 version was released on 11 October 2016, just after the exclusivity deal with Microsoft had run out, called Rise of the Tomb Raider: 20 Year Celebration[6]. This package includes all previous Downloadable Content (e.g. Baba Yaga: The Temple of the Witch and Cold Darkness Awakened) as well as some new bonus modi:

A new difficulty setting without checkpoints, making the game even more challenging to finish
Two new DLCs
Play endurance with a friend
Unlock the mysteries of Croft Manor in first person
Several classic Lara models will be available
Inspired by Tomb Raider III

Owners of a PlayStation 4 Pro will be able to enjoy 4k gaming and/or improved graphics.

Linux & MacOS X

Feral Interactive announced[7] a Version of Rise of the Tomb Raider: 20 Year Celebration for Linux and MacOS X on 13 February 2018. It was scheduled for release in spring of 2018[8] and arrived on 12 April 2018[9] on the Mac and 19 April for Linux.

System Requirements

Mac System requirements are slightly above that of the Windows version:[10]

  • 2.3 GHz Intel Core i5 or better
  • 8GB RAM
  • at least 2GB Nvidia 680MX, 2GB AMD Radeon R9 290M, or 1.5GB Intel Iris 540

Other

As of 2018 no versions for other platforms (Nintendo, Last Gen Consoles besides Xbox 360) have been announced.

Story

A well-funded, shady organisation called Trinity has covered up the events that happened on the island of Yamatai and Lara’s own accounts of the events have been discredited. Having listened to the old tapes her father left her, Lara sets her sights on a fabled tomb said to house the soul of an immortality-granting Prophet and travels to Syria, which in turn leads her to Siberia in search of the Lost City of Kitezh.

She is not alone on her quest as Trinity follows her with armed and hostile soldiers. [11] Also, her friend Jonah Maiava will accompany Lara to Siberia. There she will find the Remnants, a native people protecting Kitezh, and ally herself with them.

Locations

Characters

Screeshot of Lara

Levels & Game Locations

There are 15 Locations and 43 Base Camps in Rise of the Tomb Raider; seven of these Base Camps are located in Challenge Tombs. There is one additional Location and two more Base Camps in the Baba Yaga: The Temple of the Witch DLC, bringing the total up to 16 Locations and 45 Base Camps.

There are 43 Levels spread across Syria and Siberia, the table below shows where each level begins (but not necessarily where it ends). The Baba Yaga DLC is not divided into levels, as it is independent of the normal game's progress, but rather into separate missions, which are listed below instead of levels. Note that these missions do not necessarily start in the Wicked Vale but may start in the Soviet Installation.

Location Levels Base Camp
Siberia Mountain Peak Ascension (none)
Syria Northwest Border of Syria The Lost Tomb, The Hidden Oasis, The Prophet's Tomb Syrian Cliffs, Syrian Catacomb, Syrian Tomb,
Siberia Siberian Wilderness A Cold Welcome, Echoes of the Past, Best Laid Plans Wilderness Refuge
Glacial Cavern Among the Enemy Mongolian Passage
Soviet Installation 1st visit: Unexpected Discovery, Prison Break, The Way Out, Get Out of Dodge, Fugitives, Alone Again

2nd visit: The Rescue, Tracking Down Trinity

Installation Vista, Train Yard, Logging Camp, Hidden Refuge, Communications Tower, The Gulag, Sheltered Ridge, Copper Mill Yard, Copper Mill Bridge
Challenge Tombs Cistern Cavern, Excavation Shaft, Frozen Gorge
Abandoned Mines Shortcut Pantheon Corridor
Geothermal Valley 1st visit: Warming Up, Prepare for Battle, To the Tower

2nd visit: Silent Night, The Cathedral

3rd visit: The Gathering

Valley Farmstead, Ruins Encampment, Cliffside Lookout, Aqueduct Ruins, Hidden Ravine, Cathedral Courtyard, Ridgeline
Challenge Tombs Aquifer Cavern, Infirmary, Whirlpool Sanctuary, Hidden Ridge
The Acropolis Into the Acropolis, Reach the Tower, Rescue Mission, Back to the Forest Tower Courtyard, Riverside Landing, Remnant Bazaar
Flooded Archives Glimpses, The Atlas, Dark Waters, Rising Tide, Escape the Archive Chamber of Records, Greek Fire Depot
Research Base The Cathedral, Save Jonah, Protector Weather Station, Soviet Facility
The Orrery Path of the Deathless (Level), Through the Glacier Solmn Crevasse
Path of the Deathless Into the Hidden City, Breaking In Hall of Guardians, Icy Bluff
The Lost City The Frozen City, Gate Crasher, You Shall Not Pass, Ascension, The Devine Source Threshold of Kitezh, Citadel Plaza, Citadel Gate, Broken Spire, Final Precipice
Challenge Tombs Geothermal Cavern
Baba Yaga DLC
(Siberia)
Wicked Vale The Disturbance in the Sawmill, Chasing Grandpa, Gathering Clues, Making the Antidote, True Vision, Defeating the Witch Wicked Vale, Witch's Cave

Features & Gameplay

Unlike the 2013 reboot Rise of the Tomb Raider features many new tombs that can be explored by Lara. Many of these tombs are optional and must not be investigated during the main mission, but some are an integral part to the main story line. In order to finish the game successfully, these must be visited. Also, the developers promised more puzzles with a higher difficulty than in Tomb Raider (2013).

The game features multiple locations, for example icy mountains with caves Lara can explore, located in Siberia, as well as desert tombs on the Syrian border. Hunting and upgrading of items are once again an integral part of the game.

A new Crafting system complements the old upgrade system: The game is set in a similar situation as the reboot where Lara must gradually collect and upgrade her gear. For example she has to build a Base Camp by scavenging wood and pelts. Plants and animals "don't spit out magic XP or the nondescript 'Salvage' used to upgrade in Tomb Raider, but offer specific materials: wood from saplings, Hide from a Deer half-finished by Wolves."

In addition, leaves can be used to heal wounds and common resources like Mushrooms let Lara craft special ammo, such as poison-tipped arrowheads.[13]

Gear upgrades require rarer materials, from animals that now respond to time of day. An alpha wolf only emerges at night, for example, bringing with him the hide for a nifty furred hood. The player also has a choice over what equipment to improve. For example the first bow, which is made from materials found in the Siberian wilderness, won’t necessarily be replaced by shinier models; it has its own upgrade path and can be kept as the primary weapon.[14]

Additional Game Modes / Expeditions

Rise of the Tomb Raider also features some additional game modes called Expeditions. These can be selected from the main menu and include the following:

Complete challenges while replaying certain chapters of the main story.
Replay chapters and gain points for special kills and collecting pick-ups.
Play and create custom missions in the game's hub locations.
Survive the harsh conditions of Siberia for as long as possible and collect artefacts.
Additional Downloadable Content, included in the Season Pass

Using Expedition Cards the player can modify Lara's abilities and the rules of the game during these expeditions.

Controls

Gear

Lara's main weapons again is the Bow and her Axe. She now automatically use Glow Sticks to light dark passageways. Further gear, such as a Lock Pick, can be gained through a Side Mission.

  • Basic Hardware:

Equipment

Equipment can be crafted at Base Camps, bought from the Supply Shack, or else found during the game:

  • Quiver:
  • Tools:
  • Tools found during the game:

Weapons

Weapons can be switched using the D-Pad of the controller. There are four slots available, one for each type of weapon. The weapons ion these slots can be changed when visiting a Base Camp.





Outfits

Outfits can be changed at any Base Camp. For a complete list, see Lara's Outfits#Rise of the Tomb Raider.

Challenges & Secrets

It has been confirmed that a similar concept as the one used in Tomb Raider (2013) will return. There are mysterious lamps throughout the demos showcased at 2015s E3, which might or might not be lit up as part of a challenge. It has been hinted, that GPS Caches or other secret items will also return, and that they might hold another secret hint at something that comes later, just like finding the final caches in the reboot hinted at the Trinity organization.

Later in the game Lara will meet and befriend the Remnants, that will give Lara side quests that provide her with additional XP and earn her access to new areas, items, and abilities.

Enemies & Game

Lara and Bear Artwork on Gameinformer Cover

There are several kinds of enemies in the Rise of the Tomb Raider game. E.g. early in Sibiria Lara has to face a Bear and a Mercenary. Wolves also roam the wilderness and threaten Lara.

Enemies

Game

Some of these Animals will attack Lara, but most will flee her. They can be hunted for XP and Resources.

Achievements & Trophies

In the main game there are 66 Xbox One Achievements, 50 Xbox 360 Achievements, and 66 PlayStation 4 Trophies. Combined with all the Downloadable Content released (included in the Rise of the Tomb Raider: 20 Year Celebration edition) there are over a hundred Achievements/Trophies to collect.

Development & Team

Writing Staff

She again is head writer.

Music

Soundtrack

Rise of the Tomb Raider Soundtrack Cover

A preview of the soundtrack has been uploaded to Soundcloud early in October 2015. The complete Soundtrack has been published on Soundcloud on 6 November 2015.[15]

  1. London
  2. The Prophet's Tomb
  3. Hidden Truth
  4. Siberia It Is Then
  5. The Expedition
  6. Blood In The Snow
  7. Whispers In The Dark
  8. Soviet Facility
  9. Revelations
  10. The Prisoner
  11. Trinity Plan
  12. Something Else Happend
  13. The Atlas
  14. Meet The Remnants
  15. Echoes of the Past
  16. The Observatory
  17. Do What You Must
  18. The Cistern
  19. Locating The Source
  20. The Deathless Prophet
  21. The Reckoning
  22. Execution
  23. Rise of the Tomb Raider

Promotional Song

The song that can be heard in the background of the Rise of the Tomb Raider Launch Trailer (Make Your Mark) is an exclusive by Karen O, titled "I Shall Rise".

Voice Talents

Camilla once again features as the Motion Capture actress for Lara Croft.
Voice of Jonah Maiava.

International Voice Talents

The following international voice over artists have been confirmed:

  • French: Alice David
  • Italian: Benedetta Ponticelli
  • German: Maria Koschny
  • Spanish (EMEA): Guiomar Alburquerque
  • Spanish (LATAM): Marisol Romero
  • Japanese: Yuko Kaida
  • Korean: Lee Soyeong, 이소영
  • Traditional Chinese/Mandarin: Chen Jen Yu
  • Simplified Chinese/Mandarin: Yang Meng, Lu
  • Brazilian Portuguese: Fernanda Bullara
  • Polish: Karolina Gorczyca
  • Russian: Polina Sherbakova

News

For older news concerning Rise of the Tomb Raider before its release, see Rise of the Tomb Raider/Old News.

A first trailer was released at E3 on June 9th, 2014, and can be viewed on YouTube. At E3 2015 several in-game demos have been showcased. YouTube, Trailer and Gameplay E3 2015 A list of trailers and background information can be found in Rise of the Tomb Raider Playlist by tombraidergirl.

Awards

  • GameSpot Best of E3 2015 Winner
Rise of the Tomb Raider has been awarded "Best of E3 2015" by GameSpot on June 16th 2015.
  • Best Graphics at Gamscom 2015[16]
Rise of the Tomb Raider was awarded "Best Graphics" by German gaming magazine "Computer Bild Spiele" at GamesCom 2015

References

  1. [1] Dev Blog, 24 October 2016
  2. [2] Dev Blog, 20 October 2016
  3. [3] Dev Blog, 21 October 2016
  4. [4] GeForce Web Page
  5. [5] heise.de Newsticker (German)
  6. http://tombraider.tumblr.com/day/2016/07/19
  7. https://www.feralinteractive.com/en/games/riseofthetombraider
  8. https://www.feralinteractive.com/en/news/849/
  9. https://www.feralinteractive.com/en/news/857/
  10. https://www.feralinteractive.com/en/news/856/
  11. GamesRadar: Five days of exclusive access to Rise of the Tomb Raider: Day five Published on March 20th, 2015. Retrieved on March 31st, 2015
  12. GamesRadar: Five days of exclusive access to Rise of the Tomb Raider: Day five Published on March 20th, 2015. Retrieved on March 31st, 2015
  13. GamesRadar: Five days of exclusive access to Rise of the Tomb Raider: Day five Published on March 20th, 2015. Retrieved on March 31st, 2015
  14. GamesRadar: Five days of exclusive access to Rise of the Tomb Raider: Day five Published on March 20th, 2015. Retrieved on March 31st, 2015
  15. [6] Complete Soundtrack on Soundcloud
  16. [7] German Gaming Magazine Computer Bild Spiele

Games
Main: Tomb Raider · Unfinished Business · Tomb Raider II · The Golden Mask · Tomb Raider III · The Lost Artifact · Tomb Raider IV The Last Revelation · Tomb Raider Chronicles · Tomb Raider: The Angel of Darkness · Tomb Raider Legend · Tomb Raider Anniversary · Tomb Raider Underworld · TOMB RAIDER · Rise of the Tomb Raider
Other: Custom Levels · Nightmare Stone · Curse of the Sword · The Prophecy · The Osiris Codex · Quest for Cinnabar · Tomb Raider: Puzzle Paradox · Lara Croft and the Guardian of Light · Lara Croft and the Temple of Osiris · Lara Croft: Reflections