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  • '''Tomb Raider II''' is the second game of the Tomb Raider games series. The story begins one year after the events of [[Unfinished Business ...n opera house where she overhears a conversation. She manages to travel on board his airplane, but is soon knocked unconscious. Lara awakes weaponless and l
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  • ...This game marks the first appearance of the protagonist of the Tomb Raider games: [[Lara Croft]]. ...One of Natla's goon trio. He steals Lara's uzis from her. He uses a skate board whilst shooting and is killed in Natla's Mines before Lara reclaims her uzi
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  • ...le. The Tomb Raider intellectual property was never picked up by any other board game publisher, and Precedence went out of business in [[2002]]<ref>https:/ ...one of her many rivals) and explore a series of various locations from the games. Enemies and obstacles stand in the way as you progress throughout these lo
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  • ...a certain collection value relating to e.g. the [[Tomb Raider Series]] of games, created either directly by the game design company or under a licence, or ...ers different from the standard release, special releases of [[Movies]] or games, or even day-to-day household articles, and much more.
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  • | Games = [[Tomb Raider Chronicles]] ...r tail. Here she must infiltrate the [[Zapadnaya Litsa]] port and sneak on board a nuclear submarine. Underwater the excavation of the wreck is done using a
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  • *Enemies have a better recognition and artificial intelligence than previous games. Now enemies can sometimes run away from Lara's shots, or even stealthily c *Instead of the usual "always kill the enemy" method used in the previous two games, Tomb Raider III introduce some stealth, rather than all action. By this, L
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  • *Toby was a consultant for all three of the Tomb Raider games Crystal has done, but I don't think he has made any unilateral decisions, a ...]] story did change throughout pre-production, including when Toby came on board, and me, too, since I was the Story Designer.
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  • * Pierre: Hmm, it's an even too late in the evening for these games. [Points Lara with a gun] Larson, search her if you please.<br /> * Admiral Yarofev: Enough! Enough! Board and seal hatches!<br />
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  • When she came on board around 2010 the story development had already begun. She and the rest of th == Other Games ==
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  • | Developer = Square Enix Japan (Smile Lab), RenRen Games Minor UI improvements across the board, including a new event center and info page
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  • In the background story of the [[Classic Games|classic]] [[Tomb Raider]] [[Lara Croft|Lara]] survived a plane cash in the ...the plane under control, but ultimately fails. Having no [[Parachute]]s on board, bailing out is not an option. Slowly the plane comes apart and ultimately
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  • ...Tomb Raider (2013)|2013 Reboot Game]], but were already on board for older games such as [[Tomb Raider: Underworld]] and [[Lara Croft Tomb Raider: Legend]]. == Tomb Raider and Lara Croft Games Nixxes Worked On ==
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  • : The 2019 [[Board Game]] : Variations of this outfit is worn in Legend as well as several other games:
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  • ...emale characters, so - after what he saw Square had done with the [[Reboot Games]] - he wanted to do the new movie as soon as it became clear that it was in ...s that she was pushing her limits, just as Lara does. She also studied the games and the rest of the franchise to give an accurate representation of Lara. I
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  • {{Remark|the [[Board Game]]|Tomb Raider Legends|released in 2019||on the first [[Crystal Dynamic ...a. '''Tomb Raider Legends The Board Game''') is a [[Tomb Raider]] themed [[Board Game]] by [[Square Enix Products]] set to be released in the first quarter
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  • * [[Lara Croft Tomb Raider: The Angel of Darkness (Board Game)]] : This 2003 board game was released shortly after [[Lara Croft Tomb Raider: The Angel of Dark
    357 bytes (52 words) - 09:17, 26 August 2018