Template:Tomb Raider (2013) PC Patches

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There are multiple patches and updates for the PC version of Tomb Raider (2013):

  • Build 748.0, 23 May 2013[1]:
  • Fixed problem with Mountaineer, Sure-Shot, and Demolition outfits not properly unlocking when no other DLC is installed.
  • Fixed TressFX Hair not being able to be turned on, on some machines, when using AMD Eyefinity or NVIDIA Surround.
  • Significant performance improvements in CPU limited areas, for example in Shanty Town. (This is the same fix we have previously exposed to users on forums with the MulticoreFlushMode registry key).
  • Fixed water polygons randomly disappearing on Intel graphics hardware.
  • Fix problem with English VO setting when playing in Japanese not properly being remembered after a restart.
  • Minor UI improvements.
  • Build 743.0, 17 April 2013[2]:
  • Resolved a problem where mouse control in the basecamp upgrade screen would not work properly since build 742.0.
  • Stereo3D parameters for strength and depth can now be modified in the registry beyond their normal in-game range again.
  • GPU performance improvements, specifically at higher quality levels.
  • Build 742.0, 12 April 2013[3]:
  • Resolved situation in which combat would not spawn the next encounter on Chasm Bridge, halting player progress.
  • Fixed an issue where the block and tackle itself was inaccessible while on the galleon.
  • Improved QTE timing (left/right movement, button mashing) to be more consistent independent of frame-rate.
  • Parachute controls are now more responsive on low frame-rate.
  • Improvements to the 3DVision support, and support for the 3DVision IR device.
  • Support for Eyefinity setups with multiple display-sets. (for example 3x1 + 1 setups).
  • Some small multiplayer improvements.
  • Various improvements to the handling of the last-campsite save.
  • We have decided to remove the Optional Movie download and instead provide links to our YouTube pages containing those same videos.
  • Build 732.1, 29 March 2013[4]:
  • Fixed an issue in "Chasm Monastery" where the player cannot progress after fighting the Oni.
  • New community requested graphics option 'Screen Effects' to disable camera-based full screen effects like water and blood drops.
  • Fixed last campsite save not always updating when expected.
  • Various small optimizations.
  • Various minor UI fixes.
  • Minor graphics fixes.
  • Build 730.0, 25 March 2013[5]:
  • Upgraded the save slots from three to 99
  • Introduced "Last Campsite Save", which automatically saves your progress up to the last campsite you have visited
  • Added stereoscopic 3D reticle
  • Fixed issues with the discovery of the Unworthy campsite.
  • Fixed a problem that occurred when traveling back to the Sacred Hall Basecamp after that story has been completed
  • Fixed a playthrough stopper in Chasm Bridge
  • Fixed a playthrough stopper that could occur when loading a saved game created in the Coastal Forest after upgrading the axe but before opening the gate
  • The active selection in the main menu no longer changes due to the rotation of the menu itself
  • Fixed Mouse and Aim Sensitivity slider settings getting rounded to coarser values on save
  • Fixed a crash in multiplayer that could occur while migrating hosts
  • Added functionality to activate and deactivate DLC multiplayer maps during matchmaking. Maps can also be manually activated and deactivated in the new 'Match Making' menu in the 'Options' menu.
  • (DX11) Fixed a few self-shadowing artifacts in the beach
  • (DX11) Various performance optimizations
  • (DX11) Improved sunlight shadow quality
  • (DX11) Lens flares now render correctly in stereoscopic 3D
  • (DX11) Improved exclusive fullscreen <-> windowed transitions
  • (DX11) Fixed occasional crash on startup related to stereoscopic detection
  • Build 722.3, 15 March 2013[6]:
  • Addressed an issue in "Shipwreck Beach" where the mast on the wooden ship was occasionally missing depending on the player's path.
  • Fixed a gating issue in "Research Bunker" where the elevator would get stuck in an unintended state.
  • Fixes for multiplayer connectivity
  • An issue related to security certificates that stopped many users from connection to Square Enix servers was resolved.
  • Improved messages when you are unable to connect with Square Enix servers.
  • Improvements to voice-chat for multiplayer
  • New Push-To-Talk feature, by default mapped to F1.
  • New voice-chat volume option.
  • Improved overall quality of voice-chat.
  • Fixes for crashes on startup in specific situations when no audio output is available.
  • Fixes for various reported crashes during both single-player and multi-player.
  • Movies are showing up again when using SSAA.
  • Cost of TressFX reduced, especially in combination with SSAA.
  • TressFX memory usage reduced for AMD Eyefinity and NVIDIA Surround setups.
  • TressFX simulation and graphical quality improvements.
  • New Ultra-quality shadow mode for contact hardening shadows. This is not enabled by default in any quality profile, but can be enabled from the advanced settings.
  • Improvements to fullscreen/windowed switching and multiple display handling.
  • Various UI improvements.
  • Build 718.4, 10 March 2013[7]:
  • Addressed some stability and startup issues on machines that have both Intel and NVIDIA graphics hardware.
  • Fix for players being unable to progress related to the boat in the beach area.
  • Some fixes for crashes on startup and when selecting Options.
  • Some small improvements to TressFX hair rendering.
  • Fixes for various graphics glitches, including certain effects not being visible in fullscreen mode.
  • Fixed a problem that caused some users to not be able to use exclusive fullscreen.
  • Added support for separate mouse/gamepad inversion for aiming, as well as support for x-axis inversion.
  • Fixes related to the benchmark scene and benchmark mode.
  • Various other small fixes.
  • http://store.steampowered.com/news/10674/
  • http://store.steampowered.com/news/10414/
  • http://store.steampowered.com/news/10402/
  • http://store.steampowered.com/news/10289/
  • http://store.steampowered.com/news/10241/
  • http://store.steampowered.com/news/10154/
  • http://store.steampowered.com/news/10113/