Difference between revisions of "Trigger"
From WikiRaider
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* [[Puzzlepieces]] / [[Artefacts]] | * [[Puzzlepieces]] / [[Artefacts]] | ||
* [[Keyhole]] (and [[Key]]) | * [[Keyhole]] (and [[Key]]) | ||
+ | |||
+ | |||
+ | ==secondary Triggers== | ||
+ | * [[breakable Objects]] | ||
+ | * [[movable Objects]] | ||
+ | |||
+ | |||
+ | |||
+ | ==invisible Trigger ([[Trigger in the Level Editor]])== | ||
+ | The [[Leveldesigner]] will gain a new perspective of triggers. Many things can be invisible triggers: | ||
+ | |||
+ | * a [[boulder]] rolling over a certain floor tile | ||
+ | * a [[baddy]] crossing a certain spot | ||
+ | * ... | ||
+ | |||
+ | |||
[[de:Trigger]] | [[de:Trigger]] |
Revision as of 13:13, 9 June 2006
A list of Triggers in Tomb Raider:
visual Triggers
- Small Push Switch
- Big Push Button
- Lever
- Wall Lever
- Lever Switch (Floor)
- Crowbar Switch (Floor)
- Jumpswitch
- Small Cog
- Cog Switch
- Hole Switch
- Pullrope
- Underwater Switch
- Codepad
- Puzzlepieces / Artefacts
- Keyhole (and Key)
secondary Triggers
invisible Trigger (Trigger in the Level Editor)
The Leveldesigner will gain a new perspective of triggers. Many things can be invisible triggers: