Difference between revisions of "Tomb Raider Chronicles"

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==Synopsis==
 
==Synopsis==
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==Summary==
 
Tomb Raider: Chronicles reveals four newly discovered, and previously untold adventures, taking you on a journey from the ruins of Rome, to the bowels of a German U boat, to the rooftops of a hi-tech city in a search of four ancient artifacts.
 
Tomb Raider: Chronicles reveals four newly discovered, and previously untold adventures, taking you on a journey from the ruins of Rome, to the bowels of a German U boat, to the rooftops of a hi-tech city in a search of four ancient artifacts.
  
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* Discover the back story: four unique scenarios from the past that give more details about Lara's young and adult life as well as characters from previous adventures.  
 
* Discover the back story: four unique scenarios from the past that give more details about Lara's young and adult life as well as characters from previous adventures.  
  
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== Gameplay ==
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The game uses the same engine that created [[The Last Revelation]]. Lara can perform all the moves from the previous games but Chronicles boasts no new moves. The only weapon to be added to Lara's arsenal is the grappling gun which is only used twice in the game. The HK Gun is not a new weapon, but rather an upgrade of the [[MP5]]. Graphics are slightly improved, with better reflections off Lara's catsuit, a new outfit which Lara wears later in the game.
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The only unique essence about Chronicles is the story telling mode which it adopts, the short but snappy stories do not intertwine with each other. [[Larson]] and [[Pierre Du Pont]] make a second appearence giving us some chronological order to the adventures that take place. Along with Chronicles, comes the [[Level Editor]], a chance for players to edit rooms and create their own obstacles, then test them using Lara.
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Again [[Croft Mansion]] does not appear in the game. Instead, a short obstacle and training course disguised as a backstage area of an opera house makes an appearence at the beginning of the level: Streets of Rome.
  
  
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== Gameplay ==
 
 
The game uses the same engine that created [[The Last Revelation]]. Lara can perform all the moves from the previous games but Chronicles boasts no new moves. The only weapon to be added to Lara's arsenal is the grappling gun which is only used twice in the game. The HK Gun is not a new weapon, but rather an upgrade of the [[MP5]]. Graphics are slightly improved, with better reflections off Lara's catsuit, a new outfit which Lara wears later in the game.
 
 
The only unique essence about Chronicles is the story telling mode which it adopts, the short but snappy stories do not intertwine with each other. [[Larson]] and [[Pierre Du Pont]] make a second appearence giving us some chronological order to the adventures that take place. Along with Chronicles, comes the [[Level Editor]], a chance for players to edit rooms and create their own obstacles, then test them using Lara.
 
 
Again [[Croft Mansion]] does not appear in the game. Instead, a short obstacle and training course disguised as a backstage area of an opera house makes an appearence at the beginning of the level: Streets of Rome.
 
  
  

Revision as of 12:14, 3 July 2006

Games
Main: Tomb Raider · Unfinished Business · Tomb Raider II · The Golden Mask · Tomb Raider III · The Lost Artifact · Tomb Raider IV The Last Revelation · Tomb Raider Chronicles · Tomb Raider: The Angel of Darkness · Tomb Raider Legend · Tomb Raider Anniversary · Tomb Raider Underworld · TOMB RAIDER · Rise of the Tomb Raider
Other: Custom Levels · Nightmare Stone · Curse of the Sword · The Prophecy · The Osiris Codex · Quest for Cinnabar · Tomb Raider: Puzzle Paradox · Lara Croft and the Guardian of Light · Lara Croft and the Temple of Osiris · Lara Croft: Reflections
Template:Gameline|Tomb Raider V TombV cover.jpg Template:Gameline|Chronicles Release Date 2000 Platforms PC, Mac, PlayStation and Dreamcast Number of Levels 13 Secrets 36 Developer Core Design Publisher Eidos Interactive Designers Alex Davis and Martin Gibbins (Programmers), Tom Scutt (AI), Phil Chapman and Jerr O'Carroll (Animators), Andrea Cordella (Level designer) and Peter Connelly (Music and sound FX). Rating ESRB: Teen Template:Gameline|Game Chronology The Last Revelation Chronicles The Angel of Darkness Template:Gameline|Walkthrough

Tomb Raider Chronicles is the fifth in the Tomb Raider game series, and the last of the Tomb Raider Classic. The game consists of 4 short adventures and has no expansions. A level editor program however accompanies the game.

Release Dates in Detail

Windows

  • Gerflag.gif
    Germany - 14th November 2000

PlayStation

  • Gerflag.gif
    Germany - 14th November 2000

Levels

Inside The Colosseum.
Rome


The docks at The Base.
Russia


The woods by Gallows Tree.
Ireland


Escaping by elevator in Red Alert!.
New York City


Synopsis

Summary

Tomb Raider: Chronicles reveals four newly discovered, and previously untold adventures, taking you on a journey from the ruins of Rome, to the bowels of a German U boat, to the rooftops of a hi-tech city in a search of four ancient artifacts.

In light of Lara's recent disappearance, those closest to her gather together at the Croft Estate on a gray, rainy day for a memorial service in her honor. Afterwards, the friends sit quietly together in the study of the Croft Mansion and provide new insights about Lara's past exploits; exploits that have until now remained a secret...

Features

  • Create your own adventures with the Tomb Raider level editor, including an example/tutorial level plus all the tools required to construct levels. (PC Version Only)
  • Utilize new moves to overcome obstacles: tightrope walking, parallel bar swinging, and a hand-to-hand stealth attack.
  • Enhanced inventory system for greater combinations of a variety of weapons and items.
  • Search through cabinets, shelves and drawers for inventory items.
  • Discover the back story: four unique scenarios from the past that give more details about Lara's young and adult life as well as characters from previous adventures.

Gameplay

The game uses the same engine that created The Last Revelation. Lara can perform all the moves from the previous games but Chronicles boasts no new moves. The only weapon to be added to Lara's arsenal is the grappling gun which is only used twice in the game. The HK Gun is not a new weapon, but rather an upgrade of the MP5. Graphics are slightly improved, with better reflections off Lara's catsuit, a new outfit which Lara wears later in the game.

The only unique essence about Chronicles is the story telling mode which it adopts, the short but snappy stories do not intertwine with each other. Larson and Pierre Du Pont make a second appearence giving us some chronological order to the adventures that take place. Along with Chronicles, comes the Level Editor, a chance for players to edit rooms and create their own obstacles, then test them using Lara.

Again Croft Mansion does not appear in the game. Instead, a short obstacle and training course disguised as a backstage area of an opera house makes an appearence at the beginning of the level: Streets of Rome.

Story

Introduction

It is a cold dark rainy day, the memorial service for Lara Croft over, Charles Kane, Winston and Father Dunstan retire to Croft Mansion. As thay collect their thoughts, they reminisce about Lara's past adventures...

Meanwhile hundreds of miles away Werner Von Croy co-ordinates the frantic dig searching for answers buried deep beneath the Egyptian desert...


Locations


Secrets

There are 36 secrets in this game, they are in the shapes of Roses.

Gear

Weapons

First Aid

other Gear

Characters and Baddies

Characters

The butler returns as a storyteller. He tells the tale of the reclaimation of the Iris and the story of the Philosopher's Stone.
A storyteller and close friend of Lara. He tells the story about the Spear of Destiny.
A storyteller and close friend of Lara. He tells the story about Lara's and his experiences with demons in Ireland.
He makes his second appearence in Rome. Working with Pierre, he tries to obtain the Philosopher's Stone but fails.
He makes his second appearence in Rome. Working with Larson, he tries to obtain the Philosopher's Stone but fails.
He commandeers the submarine looking for the Spear of Destiny. His resources and power had been bought by the mafia. He had no interest in the artefact.
Making his debue, he aids Lara in stealing the Iris. He communicates with her via a headset and has an extensive knowledge of security systems.

Enemies




Notes

Although the game does not specify the location of the last adventure, it clearly indicates that VCI is located in New York City since the World Trade Center can be seen in the background scenery, looking out through the windows.


Walkthrough

For a detailed walkthrough click here