Difference between revisions of "Clicks"

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(Created page with ''''Clicks''' are the increments of height in which a block can go and the increments of placement of an object higher or lower. Sometimes, clicks appear flat or "wafer thin". [[...')
 
 
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'''Clicks''' are the increments of height in which a block can go and the increments of placement of an object higher or lower. Sometimes, clicks appear flat or "wafer thin".
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[[Image:click.png|thumb|125px|A click as shown from the editor]]
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'''Clicks''' are the increments of height in which a block can go and the increments of placement of an object higher or lower. Sometimes, clicks appear flat or wafer-thin.
  
[[Image:click.png|thumb|125px|A click as shown from the editor]]
 
  
== Clicks in an Object ==
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Clicks can only be found on the Y axis. The X axis only accepts squares, that's why walls are either wafer-thin or a [[Square]] in width.
A [[Movable Block]] from [[Tomb Raider]], [[Tomb Raider  2]] and [[Tomb Raider 3]] where they were climbable are 4-clicks high.
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== Click Heights ==
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* 0 (flat surface)
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: Bridges throughout the first five games were less than a click but acted as if they were flat.
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* 1 (step)
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: One click is usually a step. Lara can run up onto it or reach it with a jump straight up if she stood close and the direction is pressed while in air.
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* 2 (half-square)
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: 2 clicks are the usual height of [[Crawlspaces]], less and Lara won't fit through, more and she will be able to stand in them.
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* 3 (Lara's height)
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* 4 ([[Square]])
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: [[Movable Blocks]] as seen in Tomb Raiders I to III are 4-clicks high.
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* 7 (reachable height)
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: When jumping straight up, Lara can reach up to a height of 7 clicks.
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Bridges throughout the first five games were less than a click but acted as if they were flat.
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== Click Differences ==
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* Lara will be able to stand on slopes with a difference of two clicks.
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* Lara will start sliding on a slope if the difference in height is three clicks or more.

Latest revision as of 01:07, 19 November 2016

A click as shown from the editor

Clicks are the increments of height in which a block can go and the increments of placement of an object higher or lower. Sometimes, clicks appear flat or wafer-thin.


Clicks can only be found on the Y axis. The X axis only accepts squares, that's why walls are either wafer-thin or a Square in width.

Click Heights

  • 0 (flat surface)
Bridges throughout the first five games were less than a click but acted as if they were flat.
  • 1 (step)
One click is usually a step. Lara can run up onto it or reach it with a jump straight up if she stood close and the direction is pressed while in air.
  • 2 (half-square)
2 clicks are the usual height of Crawlspaces, less and Lara won't fit through, more and she will be able to stand in them.
Movable Blocks as seen in Tomb Raiders I to III are 4-clicks high.
  • 7 (reachable height)
When jumping straight up, Lara can reach up to a height of 7 clicks.

Click Differences

  • Lara will be able to stand on slopes with a difference of two clicks.
  • Lara will start sliding on a slope if the difference in height is three clicks or more.