Difference between revisions of "Blood Ties"

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[[File:ROTTR20-Manor-Foyer.jpg|225px|thumb|right|Croft Manor Entrance Hall]]
 
[[File:ROTTR20-Manor-Foyer.jpg|225px|thumb|right|Croft Manor Entrance Hall]]
 
[[Blood Ties]] is a new story level in [[Rise of the Tomb Raider: 20 Year Celebration]] that sees [[Lara Croft (Reboot)|Lara]] return to [[Croft Manor (Rise of the Tomb Raider)|Croft Manor]].
 
[[Blood Ties]] is a new story level in [[Rise of the Tomb Raider: 20 Year Celebration]] that sees [[Lara Croft (Reboot)|Lara]] return to [[Croft Manor (Rise of the Tomb Raider)|Croft Manor]].
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== Story ==
 
== Story ==
Lara finds her claim on Croft Manor disputed by her uncle, [[Atlas DeMornay]]. She has to prove her rightful ownership by exploring the manor in the search of her [[Richard Croft (Reboot)|father]]'s will, all the while confronting her past and overcome the trauma of his sudden death.
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After her visit to [[Syria]] in search of the fabled [[The Prophet's Tomb|Tomb of the Prophet]], which promises to hold the secret to eternal life, Lara returns to the [[Croft Manor]] to study her father’s notes and to uncover the secret of a mysterious mark she has found by the exit of the tomb which only held an empty coffin.
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Upon her return Lara finds her claim on Croft Manor disputed by her uncle, [[Atlas DeMornay]]. She has to prove her rightful ownership by exploring the manor in the search of her [[Richard Croft (Reboot)|father]]'s will, all the while confronting her past and overcome the trauma of his sudden death.
  
 
Throughout the manor she encounters items or places that trigger memories from her past. For example, when she enters the [[Wine Cellar]] the player can hear a conversation she had with her father when she was a little girl:
 
Throughout the manor she encounters items or places that trigger memories from her past. For example, when she enters the [[Wine Cellar]] the player can hear a conversation she had with her father when she was a little girl:
 
{{quote|Gamescom game-play trailer<ref>https://youtu.be/XBLd995Klt0</ref>|"Dad! This is it: The Basement of Despair!" - "Indeed, Lara. Muster your courage, for this is the only path to the Library of Infinite Knowledge." - "Look there! See the string?" - "Ah, an ancient Egyptian tripwire! The Keepers of Knowledge want none to disturb their treasures. We must tread carefully." - "Let me lead, I know how to spot all the traps." - "I'm sure you do, my darling. Lead on!"}}
 
{{quote|Gamescom game-play trailer<ref>https://youtu.be/XBLd995Klt0</ref>|"Dad! This is it: The Basement of Despair!" - "Indeed, Lara. Muster your courage, for this is the only path to the Library of Infinite Knowledge." - "Look there! See the string?" - "Ah, an ancient Egyptian tripwire! The Keepers of Knowledge want none to disturb their treasures. We must tread carefully." - "Let me lead, I know how to spot all the traps." - "I'm sure you do, my darling. Lead on!"}}
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== Gameplay ==
 
== Gameplay ==
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[[Category:Rise of the Tomb Raider]]
 
[[Category:Rise of the Tomb Raider]]
 
[[Category:Rise of the Tomb Raider: 20 Year Celebration]]
 
[[Category:Rise of the Tomb Raider: 20 Year Celebration]]
[[Category:Level]]
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[[Category:Levels]]
 
[[Category:Croft Estates]]
 
[[Category:Croft Estates]]
[[Category:Expedition]]
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[[Category:Expeditions]]

Revision as of 22:18, 30 August 2016

Croft Manor Entrance Hall

Blood Ties is a new story level in Rise of the Tomb Raider: 20 Year Celebration that sees Lara return to Croft Manor.

Story

After her visit to Syria in search of the fabled Tomb of the Prophet, which promises to hold the secret to eternal life, Lara returns to the Croft Manor to study her father’s notes and to uncover the secret of a mysterious mark she has found by the exit of the tomb which only held an empty coffin.

Upon her return Lara finds her claim on Croft Manor disputed by her uncle, Atlas DeMornay. She has to prove her rightful ownership by exploring the manor in the search of her father's will, all the while confronting her past and overcome the trauma of his sudden death.

Throughout the manor she encounters items or places that trigger memories from her past. For example, when she enters the Wine Cellar the player can hear a conversation she had with her father when she was a little girl:

"Dad! This is it: The Basement of Despair!" - "Indeed, Lara. Muster your courage, for this is the only path to the Library of Infinite Knowledge." - "Look there! See the string?" - "Ah, an ancient Egyptian tripwire! The Keepers of Knowledge want none to disturb their treasures. We must tread carefully." - "Let me lead, I know how to spot all the traps." - "I'm sure you do, my darling. Lead on!"
Gamescom game-play trailer[1]

Gameplay

This Expedition adds about one hour of game-play to the main game. Exploring the castle can be experienced in either the standard third person perspective or - exclusively on PS4 - in the new Virtual Reality Mode.

Levels

Gallery


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References

  1. https://youtu.be/XBLd995Klt0