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	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=21210</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=21210"/>
				<updated>2008-09-15T22:33:35Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = 18th and 21st November 2008&lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], PS2, Wii, Nintendo DS&lt;br /&gt;
| Levels      = &lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = 16+&lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], Wii, Nintendo DS and PS2.&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 21st November 2008&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 18th November 2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* Level One: Mediterranean Sea &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
* Level Three: Croft Manor&lt;br /&gt;
* Level Four: Mexico &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{tr8levels}}&lt;br /&gt;
* Level Five: Valhalla&lt;br /&gt;
* Level Six: Viking Ship&lt;br /&gt;
* Level Seven: Helheim&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses [[sticky grenades]] on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Shoots while swan diving&lt;br /&gt;
* Shoots while doing a backhand spring&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Climbs horizontally&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can fronthand spring off small objects.&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Can cartwheel &lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints - allows Lara to run twice as fast without running out of stamina&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* Uses a Personal Light Source&lt;br /&gt;
* Sprint jump - allows Lara to reach twice as far ledges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
For generations, stories have been told of the fearsome weapon of the Norse god Thor. Legend holds that he who wields the hammer has the power to smash mountains into valleys and the strength to destroy even the gods. For more than a thousand years it has existed only as a myth…until now.&lt;br /&gt;
&lt;br /&gt;
In an ancient ruin on the floor of the [[Mediterranean Sea]], Lara Croft uncovers proof of the Norse underworld and the mythical hammer. As she attempts to unravel the secrets behind these myths, Lara's perilous journey leads her toward a forgotten power that, if unleashed, could lay waste to all civilization.&lt;br /&gt;
&lt;br /&gt;
Continuing where [[Tomb Raider Legend]] left off, Lara attempts to discover a portal into Avalon and save her mother... with one complication: the return of an old immortal enemy.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
===Confirmed===&lt;br /&gt;
* South America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* The [[Underworld]] (Helheim/Avalon/[[Xibalba]]) &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Arctic &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Croft Manor (likely in ruins) &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rumoured===&lt;br /&gt;
* Australia &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Easter Island &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* the Golden Triangle - Laos, Thailand and Myanmar &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Mesopotamia &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Rome and the Vatican &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England (besides Croft Manor)&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Spring Boards &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt; - These are very dangerous obstacles. When in the game, you must skip them or they will throw you in mid air then a long fall which kills Lara.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, or hop on.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
* Active Sonar map&lt;br /&gt;
: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara’s surroundings, perfect for uncovering hidden items and locations. &amp;lt;ref&amp;gt;Fact Sheet by Eidos&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Multi-purpose grapple&lt;br /&gt;
: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.The grapple will be more maneuverable,Lara will be able to use it both for wall running and swinging using the same hack.&lt;br /&gt;
*Camera&lt;br /&gt;
:This game will feature a camera, which will not only be used by Lara in cuscenes, but will be useable as an ingame tool, which Lara can take pictures of beautiful vistas or even set the camera on a timer so that she can appear in the photo, these photos can be viewed at the game menu.&lt;br /&gt;
*PDA&lt;br /&gt;
:The waterproof personal digital assistant will supply Lara with vital information about her mission,gear and terrain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Dual Mini SMGs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Outfits===&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous Outfits at her disposal.&lt;br /&gt;
* [[Underworld Outfit]] (Long and short, plus jacket)&lt;br /&gt;
* [[Underworld Wetsuit]]&lt;br /&gt;
* [[Croft Manor Outfit]] (As seen in the trailer when Lara faces Zip)&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Confirmed Characters====&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] - Will return in low profile and will have more significance in the story rather than only supply lara with information&lt;br /&gt;
* [[Alister]] - Will return in low profile&lt;br /&gt;
&lt;br /&gt;
====Rumoured Characters====&lt;br /&gt;
Several characters from the Tomb Raider series are likely to appear in Underworld. Amanda Evert being the only one still alive and Amelia Croft presumed alive are the most likely of those, all others are either expected in flashbacks or as plot twists bringing them back from the dead.&lt;br /&gt;
&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Anaya Imanu]]&lt;br /&gt;
* [[Thor]]&lt;br /&gt;
* [[Tihocan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Confirmed Enemies====&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* Lizards (quadruped monsters not to be confused with TR3's green lizards)&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
*Humans&lt;br /&gt;
:*[[Poachers]]&lt;br /&gt;
&lt;br /&gt;
====Rumoured Enemies====&lt;br /&gt;
:* [[Atlantean Lara]]&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
* Outfits (details above)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Cheats      &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Press Releases==&lt;br /&gt;
&lt;br /&gt;
===January 2008===&lt;br /&gt;
SCI Entertainment announces that Tomb Raider Underworld will be released in the fourth quarter of 2008, for PS3, XBox 360, PC, Wii, Nintendo DS and PS2. &amp;lt;ref&amp;gt;http://www.hemscott.com/news/latest-news/item.do?newsId=57266947022972&amp;lt;/ref&amp;gt;&lt;br /&gt;
===August 2008===&lt;br /&gt;
the tomb raider demo download level will be thialand and wont be released until close to the game launch.&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=21142</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=21142"/>
				<updated>2008-09-12T23:59:36Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = 18th and 21st November 2008&lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], PS2, Wii, Nintendo DS&lt;br /&gt;
| Levels      = &lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = 16+&lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], Wii, Nintendo DS and PS2.&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 21st November 2008&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 18th November 2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* Level One: Mediterranean Sea &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
* Level Three: Niflheim&lt;br /&gt;
* Level Four: Mexico &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{tr8levels}}&lt;br /&gt;
* Level Five: Arctic&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses [[sticky grenades]] on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Shoots while swan diving&lt;br /&gt;
* Shoots while doing a backhand spring&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Climbs horizontally&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can fronthand spring off small objects.&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Can cartwheel &lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints - allows Lara to run twice as fast without running out of stamina&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* Uses a Personal Light Source&lt;br /&gt;
* Sprint jump - allows Lara to reach twice as far ledges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
For generations, stories have been told of the fearsome weapon of the Norse god Thor. Legend holds that he who wields the hammer has the power to smash mountains into valleys and the strength to destroy even the gods. For more than a thousand years it has existed only as a myth…until now.&lt;br /&gt;
&lt;br /&gt;
In an ancient ruin on the floor of the [[Mediterranean Sea]], Lara Croft uncovers proof of the Norse underworld and the mythical hammer. As she attempts to unravel the secrets behind these myths, Lara's perilous journey leads her toward a forgotten power that, if unleashed, could lay waste to all civilization.&lt;br /&gt;
&lt;br /&gt;
Continuing where [[Tomb Raider Legend]] left off, Lara attempts to discover a portal into Avalon and save her mother... with one complication: the return of an old immortal enemy.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
===Confirmed===&lt;br /&gt;
* South America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* The [[Underworld]] (Helheim/Avalon/[[Xibalba]]) &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Arctic &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Croft Manor (likely in ruins) &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rumoured===&lt;br /&gt;
* Australia &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Easter Island &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* the Golden Triangle - Laos, Thailand and Myanmar &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Mesopotamia &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Rome and the Vatican &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England (besides Croft Manor)&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Spring Boards &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt; - These are very dangerous obstacles. When in the game, you must skip them or they will throw you in mid air then a long fall which kills Lara.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, or hop on.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
* Active Sonar map&lt;br /&gt;
: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara’s surroundings, perfect for uncovering hidden items and locations. &amp;lt;ref&amp;gt;Fact Sheet by Eidos&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Multi-purpose grapple&lt;br /&gt;
: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.The grapple will be more maneuverable,Lara will be able to use it both for wall running and swinging using the same hack.&lt;br /&gt;
*Camera&lt;br /&gt;
:This game will feature a camera, which will not only be used by Lara in cuscenes, but will be useable as an ingame tool, which Lara can take pictures of beautiful vistas or even set the camera on a timer so that she can appear in the photo, these photos can be viewed at the game menu.&lt;br /&gt;
*PDA&lt;br /&gt;
:The waterproof personal digital assistant will supply Lara with vital information about her mission,gear and terrain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Dual Mini SMGs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Outfits===&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous Outfits at her disposal.&lt;br /&gt;
* [[Underworld Outfit]] (Long and short, plus jacket)&lt;br /&gt;
* [[Underworld Wetsuit]]&lt;br /&gt;
* [[Croft Manor Outfit]] (As seen in the trailer when Lara faces Zip)&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Confirmed Characters====&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] - Will return in low profile and will have more significance in the story rather than only supply lara with information&lt;br /&gt;
* [[Alister]] - Will return in low profile&lt;br /&gt;
&lt;br /&gt;
====Rumoured Characters====&lt;br /&gt;
Several characters from the Tomb Raider series are likely to appear in Underworld. Amanda Evert being the only one still alive and Amelia Croft presumed alive are the most likely of those, all others are either expected in flashbacks or as plot twists bringing them back from the dead.&lt;br /&gt;
&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Anaya Imanu]]&lt;br /&gt;
* [[Thor]]&lt;br /&gt;
* [[Tihocan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Confirmed Enemies====&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* Lizards (quadruped monsters not to be confused with TR3's green lizards)&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
*Humans&lt;br /&gt;
:*[[Poachers]]&lt;br /&gt;
&lt;br /&gt;
====Rumoured Enemies====&lt;br /&gt;
:* [[Atlantean Lara]]&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
* Outfits (details above)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Cheats      &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Press Releases==&lt;br /&gt;
&lt;br /&gt;
===January 2008===&lt;br /&gt;
SCI Entertainment announces that Tomb Raider Underworld will be released in the fourth quarter of 2008, for PS3, XBox 360, PC, Wii, Nintendo DS and PS2. &amp;lt;ref&amp;gt;http://www.hemscott.com/news/latest-news/item.do?newsId=57266947022972&amp;lt;/ref&amp;gt;&lt;br /&gt;
===August 2008===&lt;br /&gt;
the tomb raider demo download level will be thialand and wont be released until close to the game launch.&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=21097</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=21097"/>
				<updated>2008-09-11T20:09:52Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = 18th and 21st November 2008&lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], PS2, Wii, Nintendo DS&lt;br /&gt;
| Levels      = &lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = 16+&lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], Wii, Nintendo DS and PS2.&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 21st November 2008&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 18th November 2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* Level One: Mediterranean Sea &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
* Level Three: Norse Hub&lt;br /&gt;
* Level Four: Mexico &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{tr8levels}}&lt;br /&gt;
* Level Five: Arctic&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses [[sticky grenades]] on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Shoots while swan diving&lt;br /&gt;
* Shoots while doing a backhand spring&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Climbs horizontally&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can fronthand spring off small objects.&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Can cartwheel &lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints - allows Lara to run twice as fast without running out of stamina&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* Uses a Personal Light Source&lt;br /&gt;
* Sprint jump - allows Lara to reach twice as far ledges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
For generations, stories have been told of the fearsome weapon of the Norse god Thor. Legend holds that he who wields the hammer has the power to smash mountains into valleys and the strength to destroy even the gods. For more than a thousand years it has existed only as a myth…until now.&lt;br /&gt;
&lt;br /&gt;
In an ancient ruin on the floor of the [[Mediterranean Sea]], Lara Croft uncovers proof of the Norse underworld and the mythical hammer. As she attempts to unravel the secrets behind these myths, Lara's perilous journey leads her toward a forgotten power that, if unleashed, could lay waste to all civilization.&lt;br /&gt;
&lt;br /&gt;
Continuing where [[Tomb Raider Legend]] left off, Lara attempts to discover a portal into Avalon and save her mother... with one complication: the return of an old immortal enemy.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
===Confirmed===&lt;br /&gt;
* South America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* The [[Underworld]] (Helheim/Avalon/[[Xibalba]]) &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Arctic &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Croft Manor (likely in ruins) &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rumoured===&lt;br /&gt;
* Australia &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Easter Island &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* the Golden Triangle - Laos, Thailand and Myanmar &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Mesopotamia &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Rome and the Vatican &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England (besides Croft Manor)&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Spring Boards &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt; - These are very dangerous obstacles. When in the game, you must skip them or they will throw you in mid air then a long fall which kills Lara.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, or hop on.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
* Active Sonar map&lt;br /&gt;
: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara’s surroundings, perfect for uncovering hidden items and locations. &amp;lt;ref&amp;gt;Fact Sheet by Eidos&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Multi-purpose grapple&lt;br /&gt;
: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.The grapple will be more maneuverable,Lara will be able to use it both for wall running and swinging using the same hack.&lt;br /&gt;
*Camera&lt;br /&gt;
:This game will feature a camera, which will not only be used by Lara in cuscenes, but will be useable as an ingame tool, which Lara can take pictures of beautiful vistas or even set the camera on a timer so that she can appear in the photo, these photos can be viewed at the game menu.&lt;br /&gt;
*PDA&lt;br /&gt;
:The waterproof personal digital assistant will supply Lara with vital information about her mission,gear and terrain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Dual Mini SMGs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Outfits===&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous Outfits at her disposal.&lt;br /&gt;
* [[Underworld Outfit]] (Long and short, plus jacket)&lt;br /&gt;
* [[Underworld Wetsuit]]&lt;br /&gt;
* [[Croft Manor Outfit]] (As seen in the trailer when Lara faces Zip)&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Confirmed Characters====&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] - Will return in low profile and will have more significance in the story rather than only supply lara with information&lt;br /&gt;
* [[Alister]] - Will return in low profile&lt;br /&gt;
&lt;br /&gt;
====Rumoured Characters====&lt;br /&gt;
Several characters from the Tomb Raider series are likely to appear in Underworld. Amanda Evert being the only one still alive and Amelia Croft presumed alive are the most likely of those, all others are either expected in flashbacks or as plot twists bringing them back from the dead.&lt;br /&gt;
&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Anaya Imanu]]&lt;br /&gt;
* [[Thor]]&lt;br /&gt;
* [[Tihocan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Confirmed Enemies====&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* Lizards (quadruped monsters not to be confused with TR3's green lizards)&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
*Humans&lt;br /&gt;
:*[[Poachers]]&lt;br /&gt;
&lt;br /&gt;
====Rumoured Enemies====&lt;br /&gt;
:* [[Atlantean Lara]]&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
* Outfits (details above)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Cheats      &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Press Releases==&lt;br /&gt;
&lt;br /&gt;
===January 2008===&lt;br /&gt;
SCI Entertainment announces that Tomb Raider Underworld will be released in the fourth quarter of 2008, for PS3, XBox 360, PC, Wii, Nintendo DS and PS2. &amp;lt;ref&amp;gt;http://www.hemscott.com/news/latest-news/item.do?newsId=57266947022972&amp;lt;/ref&amp;gt;&lt;br /&gt;
===August 2008===&lt;br /&gt;
the tomb raider demo download level will be thialand and wont be released until close to the game launch.&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=21078</id>
		<title>Tomb Raider: Underworld</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Raider:_Underworld&amp;diff=21078"/>
				<updated>2008-09-11T00:15:04Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game&lt;br /&gt;
| Name        = Tomb Raider Underworld&lt;br /&gt;
| Image       = Underworld.jpg&lt;br /&gt;
| Subtitle    = Tomb Raider 8&lt;br /&gt;
| Release     = 18th and 21st November 2008&lt;br /&gt;
| Platforms   = [[PC]], [[PlayStation 3]], [[Xbox 360]], PS2, Wii, Nintendo DS&lt;br /&gt;
| Levels      = &lt;br /&gt;
| Secrets     =&lt;br /&gt;
| Gametime    = &lt;br /&gt;
| Rating      = 16+&lt;br /&gt;
| Developer   = [[Crystal Dynamics]]&lt;br /&gt;
| Publisher   = [[Eidos Interactive]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Tomb Raider Anniversary&lt;br /&gt;
| Next        = &lt;br /&gt;
| Addon       =&lt;br /&gt;
| Parent      =&lt;br /&gt;
| Wtlink      = TR8&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb Raider Underworld''' will continue the story of [[Tomb Raider Legend]], as it was left open at the end. Tomb Raider Underworld sees Lara undertake her riskiest mission yet, descending to the depths of the underworlds.&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
Tomb Raider Underworld will be released in November 2008. It will be playable on the [[PC]], [[PlayStation 3]], [[Xbox 360]], Wii, Nintendo DS and PS2.&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] Europe - 21st November 2008&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 18th November 2008&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* Level One: Mediterranean Sea &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Level Two: Thailand&lt;br /&gt;
* Level Three: Norse Hub&lt;br /&gt;
* Level Four: Mexico &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{tr8levels}}&lt;br /&gt;
&lt;br /&gt;
==Development Process==&lt;br /&gt;
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld. Eidos soon after reserved the Tomb Raider Underworld domain name. In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide &amp;quot;computer games that may be accessed network-wide by network users.&amp;quot; In the January 2008 issue of the magazine Play, details from the &amp;quot;first-ever demo&amp;quot; of the game were revealed. SCi, which owns Eidos, officially announced Tomb Raider: Underworld on January 10, 2008, and confirmed that all platform versions of the game will be released simultaneously in November 2008.&lt;br /&gt;
&lt;br /&gt;
Play's assertions that this is the &amp;quot;first true next gen Lara&amp;quot; and &amp;quot;one big physics smorgasbord&amp;quot; which &amp;quot;looks altogether photo-real&amp;quot; led to speculation that Tomb Raider: Underworld might be using a new game engine for its next-generation graphics rather than the system used by Tomb Raider: Legend, Tomb Raider: Anniversary and Deus Ex 3. Later, the Senior Producer and External Designer separately confirmed that Underworld uses an all-new engine that was built especially for it.&lt;br /&gt;
&lt;br /&gt;
Keeley Hawes will provide the voice of Lara in this installment, as she did in Anniversary and Legend.&lt;br /&gt;
&lt;br /&gt;
Lara's costume has been redesigned and she no longer wears her trademark blue sleeveless top and khaki shorts, but instead, a dark brown halter top and black shorts. Additionally, her hair is no longer braided, but worn in a ponytail. According to Play, Lara &amp;quot;moves as good as she looks [and] no longer moves like a video game character&amp;quot; thanks to being fully motion captured. Olympic gymnast and NCAA Women's Gymnastics champion Heidi Moneymaker was the model used for motion capturing.&lt;br /&gt;
&lt;br /&gt;
A teaser trailer was released on 19 July 2008, displaying a chronologically backwards video of Croft Manor being destroyed. The trailer starts zoomed in on her signature weapons: her twin pistols, which are covered in ash and lying on Zip's computer desk. As the camera reverses out, it displays parts of the main hall covered in debris and ash. The camera continues to reverse out, flying through the main window of the hall, with the pieces of glass flying back into place, finally reversing far enough to show Lara facing the house with her back to the camera. As the camera stops, time starts again, with rain and rolling thunder surrounding Lara and the mansion. Lara turns towards the camera with a cold look on her face and she presses the trigger - blowing up Croft Manor. Lara walks off the side of the camera, and the final shot shows Croft Mansion burning.&lt;br /&gt;
&lt;br /&gt;
A gameplay trailer was released on 15 August 2008. It features Lara in various locations - Mexico, Thailand and what appears to be her own manor as it burns down. In the trailer, Zip shoots at Lara with a gun, Lara then draws her pistols and shouts &amp;quot;Drop it Zip or I'll drop you&amp;quot;. At the climax of the trailer, Lara walks into a laboratory-like room as the screen turns to black, and then Natla's voice is heard saying &amp;quot;I'm very pleased to see you again, Lara&amp;quot;, before the final release date screen shows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Differences from previous iterations in the series are that Lara's environment will be an &amp;quot;interactive world that reacts and remembers&amp;quot;. Such as footprints left in the mud, or mud transferred to Lara's knee from kneeling on the ground will be washed away by rain, the bodies of the foes she encounters will remain where she killed them, and any destruction to the environment she causes will be permanent. According to creative director Eric Lindstrom, this is &amp;quot;to not only reward the player for the effect they're having on the world, but to give them navigational aids.&amp;quot; The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a &amp;quot;hybrid lighting model that combines dynamic lights with carefully created light maps&amp;quot; and a weather system that changes the environment, for example, &amp;quot;If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip,&amp;quot; which makes &amp;quot;the environment ... her adversary&amp;quot; for a large part of the game.&lt;br /&gt;
&lt;br /&gt;
Previously seen separate aspects of gameplay have been combined together for a new experience. Lindstrom explained that &amp;quot;in the past, there was climbing, and there was shooting, and there was puzzle solving. And they often didn't overlap. We've now integrated all of those elements.&amp;quot; This installment also features a new melee combat system, requiring Lara in some instances to use &amp;quot;direct combat and evasive manoeuvres to distance herself from her attacker&amp;quot;. Notably, Lara's bike, among other things, will be a key component in solving the puzzles she will encounter in her adventure. Pick-ups will have multiple uses as weapons and tools in interaction with the environment, and Lindstrom stated that Lara &amp;quot;can also split up her guns and fire at two different targets simultaneously,&amp;quot; or hold an item with one hand and fire a gun with the other. The grappling hook can now be stretched taut and used to push objects off ledges unlike in previous iterations, illustrating what project lead Rob Pavey said, that &amp;quot;Lara will be able to do anything that you'd expect her to be able to do,&amp;quot; which he called &amp;quot;the big theme this year.&amp;quot; Lindstrom describes this as &amp;quot;a philosophy called 'What Could Lara Do?'—WCLD. It's short-hand for having the player be able to use their own intuition about what someone with her abilities should be able to do in an environment such as this, and consistency across the different mechanics and abilities. If she can throw a grenade, then if she can pick up this pole, why can't she throw it?&amp;quot; Crystal Dynamics also aims to make the game non-linear, unlike Tomb Raider: Legend, and eliminate the need for hint icons that indicate the ability to interact with objects.&lt;br /&gt;
&lt;br /&gt;
The interactive cutscenes from previous titles have been replaced with &amp;quot;adrenaline moments&amp;quot;. Instead of specific button presses, time slows down and gives the player a chance to get out of harm's way while retaining complete control of Lara.&lt;br /&gt;
&lt;br /&gt;
Lara will now have over 1700 moves, including new combat or climbing methods and fancy moves. Lara now: &amp;lt;ref&amp;gt;Eidos press release&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Melee combats (punches, knees, kicks, grapple pulls)&lt;br /&gt;
* Uses [[sticky grenades]] on still or moving targets&lt;br /&gt;
* Shoots split targets, even on perch&lt;br /&gt;
* Shoots while swan diving&lt;br /&gt;
* Shoots while doing a backhand spring&lt;br /&gt;
* Performs an Adrenaline shot&lt;br /&gt;
* Can exert force using the grapple&lt;br /&gt;
* Uses poles as a weapon, slot into walls, climb on, swing on or balance on&lt;br /&gt;
* Mantles onto ledges&lt;br /&gt;
* Wall kicks, even on perch&lt;br /&gt;
* Free climbs on concave and convex surfaces&lt;br /&gt;
* Climbs horizontally&lt;br /&gt;
* Balances on beams and ledges, but will slip off when wet&lt;br /&gt;
* Front flips on narrow beams&lt;br /&gt;
* Can fronthand spring off small objects.&lt;br /&gt;
* Can ledge hop - Lara can hop from one part to the next, in a zig zag form.&lt;br /&gt;
* Can shimmy on ledges and around corners smoothly&lt;br /&gt;
* Runs with picked up objects&lt;br /&gt;
* Glances at killed enemies as she goes by&lt;br /&gt;
* Pushes branches out of her way&lt;br /&gt;
* Can cartwheel &lt;br /&gt;
* Has different stances when running with picked up objects&lt;br /&gt;
* Sprints - allows Lara to run twice as fast without running out of stamina&lt;br /&gt;
* Has a new reach move&lt;br /&gt;
* Uses a Personal Light Source&lt;br /&gt;
* Sprint jump - allows Lara to reach twice as far ledges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
For generations, stories have been told of the fearsome weapon of the Norse god Thor. Legend holds that he who wields the hammer has the power to smash mountains into valleys and the strength to destroy even the gods. For more than a thousand years it has existed only as a myth…until now.&lt;br /&gt;
&lt;br /&gt;
In an ancient ruin on the floor of the [[Mediterranean Sea]], Lara Croft uncovers proof of the Norse underworld and the mythical hammer. As she attempts to unravel the secrets behind these myths, Lara's perilous journey leads her toward a forgotten power that, if unleashed, could lay waste to all civilization.&lt;br /&gt;
&lt;br /&gt;
Continuing where [[Tomb Raider Legend]] left off, Lara attempts to discover a portal into Avalon and save her mother... with one complication: the return of an old immortal enemy.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
===Confirmed===&lt;br /&gt;
* South America, [[Mexico]] &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* The [[Underworld]] (Helheim/Avalon/[[Xibalba]]) &amp;lt;ref&amp;gt;play, January 2008&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gameplay Trailer from August 08&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Mediterranean Sea]] &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Thailand]] &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Arctic &amp;lt;ref&amp;gt;Eidos Press Release July 15th&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Croft Manor (likely in ruins) &amp;lt;ref&amp;gt;Gamestar 03/2008 page 52&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rumoured===&lt;br /&gt;
* Australia &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Easter Island &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* the Golden Triangle - Laos, Thailand and Myanmar &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Mesopotamia &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Rome and the Vatican &amp;lt;ref&amp;gt;French PSM3, January 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
* England (besides Croft Manor)&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
* Tightrope - Lara can balance on tightropes, monkey climb along them and mount them.&lt;br /&gt;
* Spring Boards &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt; - These are very dangerous obstacles. When in the game, you must skip them or they will throw you in mid air then a long fall which kills Lara.&lt;br /&gt;
* Columns - these are beams Lara has to balance on to get across.&lt;br /&gt;
* Poles - these are poles that are vertical that she either has to pole climb, or hop on.&lt;br /&gt;
* Collapsing ledges - these are areas of a ledge that will collapse if not quick enough.&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
* [[Thor's Hammer]]&lt;br /&gt;
* [[Thor's Belt]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
* Active Sonar map&lt;br /&gt;
: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara’s surroundings, perfect for uncovering hidden items and locations. &amp;lt;ref&amp;gt;Fact Sheet by Eidos&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Multi-purpose grapple&lt;br /&gt;
: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.The grapple will be more maneuverable,Lara will be able to use it both for wall running and swinging using the same hack.&lt;br /&gt;
*Camera&lt;br /&gt;
:This game will feature a camera, which will not only be used by Lara in cuscenes, but will be useable as an ingame tool, which Lara can take pictures of beautiful vistas or even set the camera on a timer so that she can appear in the photo, these photos can be viewed at the game menu.&lt;br /&gt;
*PDA&lt;br /&gt;
:The waterproof personal digital assistant will supply Lara with vital information about her mission,gear and terrain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Tranquilizer Gun]]&lt;br /&gt;
* [[Spear Gun]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Dual Mini SMGs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Outfits===&lt;br /&gt;
As in [[Tomb Raider Legend]] and [[Anniversary]] Lara will have numerous Outfits at her disposal.&lt;br /&gt;
* [[Underworld Outfit]] (Long and short, plus jacket)&lt;br /&gt;
* [[Underworld Wetsuit]]&lt;br /&gt;
* [[Croft Manor Outfit]] (As seen in the trailer when Lara faces Zip)&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
Lara will be able to drive her motorbike as part of the Mexico and Arctic levels. She will also make use of other (still unnamed) vehicles.&lt;br /&gt;
&lt;br /&gt;
* [[Motorbike]] - An all-terrain hybrid motorbike, a unique vehicle design built to drive on everything from mud to snow and ice. (The Wii version will support steering wheels for exclusive motorbike sequences.)&lt;br /&gt;
* [[Lara's Yacht|Yacht]] - Lara's private yacht is seen and can be explored as part of the Mediterranean and Thailand levels.  &amp;lt;ref&amp;gt;PlayStation Official Magazine - UK Issue 020 July 2008&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Gamescovention gameplay trailer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Confirmed Characters====&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Winston]]&lt;br /&gt;
* [[Zip]] - Will return in low profile and will have more significance in the story rather than only supply lara with information&lt;br /&gt;
* [[Alister]] - Will return in low profile&lt;br /&gt;
&lt;br /&gt;
====Rumoured Characters====&lt;br /&gt;
Several characters from the Tomb Raider series are likely to appear in Underworld. Amanda Evert being the only one still alive and Amelia Croft presumed alive are the most likely of those, all others are either expected in flashbacks or as plot twists bringing them back from the dead.&lt;br /&gt;
&lt;br /&gt;
* [[Amelia Croft]]&lt;br /&gt;
* [[Richard Croft]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Anaya Imanu]]&lt;br /&gt;
* [[Thor]]&lt;br /&gt;
* [[Tihocan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Confirmed Enemies====&lt;br /&gt;
The number of human opponents is less than the number of animals in the game.&lt;br /&gt;
&lt;br /&gt;
* Animals&lt;br /&gt;
:* [[Black Panthers]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Bats]] &amp;lt;ref&amp;gt;'''Computerbild Spiele''' (German computer games magazine), issue 2/2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Spiders]] &amp;lt;ref&amp;gt;CD Action&amp;lt;/ref&amp;gt;&lt;br /&gt;
:* [[Human-Sized Spider]]&lt;br /&gt;
:* [[Sharks]]&lt;br /&gt;
:* [[Tiger]]&lt;br /&gt;
:* Lizards (quadruped monsters not to be confused with TR3's green lizards)&lt;br /&gt;
* Monsters, Mutants and Mythical Creatures &lt;br /&gt;
:* [[Kraken]]&lt;br /&gt;
:* [[Nagas]]&lt;br /&gt;
*Humans&lt;br /&gt;
:*[[Poachers]]&lt;br /&gt;
&lt;br /&gt;
====Rumoured Enemies====&lt;br /&gt;
:* [[Atlantean Lara]]&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
* Outfits (details above)&lt;br /&gt;
* Storyboards &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Cheats      &amp;lt;ref&amp;gt;http://www.tombraidergirl.com/tr8/articles07.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Press Releases==&lt;br /&gt;
&lt;br /&gt;
===January 2008===&lt;br /&gt;
SCI Entertainment announces that Tomb Raider Underworld will be released in the fourth quarter of 2008, for PS3, XBox 360, PC, Wii, Nintendo DS and PS2. &amp;lt;ref&amp;gt;http://www.hemscott.com/news/latest-news/item.do?newsId=57266947022972&amp;lt;/ref&amp;gt;&lt;br /&gt;
===August 2008===&lt;br /&gt;
the tomb raider demo download level will be thialand and wont be released until close to the game launch.&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Underworld]]&lt;br /&gt;
[[de:Tomb Raider Underworld]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Opera_House&amp;diff=18743</id>
		<title>Opera House</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Opera_House&amp;diff=18743"/>
				<updated>2008-05-14T17:04:42Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Traps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Level &lt;br /&gt;
| Name        = Opera House&lt;br /&gt;
| Image       = Operahouse.jpg&lt;br /&gt;
| Game        = Tomb Raider II&lt;br /&gt;
| Section     = Venice&lt;br /&gt;
| Levelno     = 4&lt;br /&gt;
| Length      = 1&lt;br /&gt;
| Gametime    = 60 minutes&lt;br /&gt;
| Timetrial   = &lt;br /&gt;
| Firsttime   = &lt;br /&gt;
| Secrets     = 3 &lt;br /&gt;
| Special     =&lt;br /&gt;
| Location    = [[Europe]], [[Italy]], [[Venice]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Bartoli's Hideout&lt;br /&gt;
| Next        = Offshore Rig&lt;br /&gt;
| Adjacent    = &lt;br /&gt;
| Wtlink      = tr2/operahouse&lt;br /&gt;
}}&lt;br /&gt;
'''Opera House''' is the fourth level in [[Tomb Raider II]]. Lara reaches the Opera House from [[Bartoli's Hideout]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the end of the level she boards a plane, which will take her to the [[Offshore Rig]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Baddies==&lt;br /&gt;
* [[Doberman]]&lt;br /&gt;
* [[Fiamma Nera Killers]]&lt;br /&gt;
* [[Mafioso Boss]]&lt;br /&gt;
* [[Rats]]&lt;br /&gt;
* [[Brawlers]]&lt;br /&gt;
&lt;br /&gt;
==Traps==&lt;br /&gt;
* [[Loose Boards]]&lt;br /&gt;
* [[Swinging Sandbag]]&lt;br /&gt;
* [[Glass Shards]]&lt;br /&gt;
* [[falling Sandbag]]&lt;br /&gt;
* [[falling Ceiling Fragments]]&lt;br /&gt;
* [[multiple Boulders]] (Avalanche)&lt;br /&gt;
* [[Air Fan]]&lt;br /&gt;
* [[Swinging Box]]&lt;br /&gt;
* [[Fire]] (not reachable behind plane)&lt;br /&gt;
&lt;br /&gt;
==Obstacles==&lt;br /&gt;
* [[Drawbridge]]&lt;br /&gt;
* [[Elevator]]&lt;br /&gt;
&lt;br /&gt;
==Finds==&lt;br /&gt;
* [[Ornate Key]]&lt;br /&gt;
* [[Relay Box]]&lt;br /&gt;
* [[Circuit Board]]&lt;br /&gt;
* 3 [[Secrets]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
&lt;br /&gt;
[[de:Das Opernhaus]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=The_Great_Wall&amp;diff=18742</id>
		<title>The Great Wall</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=The_Great_Wall&amp;diff=18742"/>
				<updated>2008-05-14T17:03:45Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Traps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''The Great Wall''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Greatwall.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider II]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|25 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Asia]], [[China]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''The Great Wall''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Venice]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr2/wall|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
'''The Great Wall''' is the first level in [[Tomb Raider II]].&lt;br /&gt;
&lt;br /&gt;
Lara's search for the [[Dagger of Xian]] begins at the [[Great Wall|Great Wall of China]], supposedly the resting place of this ancient artefact. Lara arrives by [[helicopter]] and abseils to the ground. Between her and the [[Temple of Xian]] are a series of secret antechambers filled with traps to protect the dagger.&lt;br /&gt;
&lt;br /&gt;
Having survived the defences, Lara finds a large door bearing the symbol of the dagger and a hole that looks like it needs a key. As she investigates she is attacked by a stranger named [[Claudio]]. She disarms him and he reveals to her that he is a servant of [[Marco Bartoli]]. Before she can discover any more, he drinks from a small bottle of poison, killing himself in front of her. Lara looks around, and discovers a notebook by a nearby camp fire. She needs something to get in to the temple of Xian, and the notebook gives her somewhere to start looking: [[Via Caravelli]], [[Venice]].&lt;br /&gt;
&lt;br /&gt;
In this level Lara encounters [[Tigers]], [[Spiders]] and two [[T-Rex]].&lt;br /&gt;
&lt;br /&gt;
Lara starts with [[Pistols]] and [[Shotgun]] in her inventory and she can collect the [[Grenade Launcher]] here.&lt;br /&gt;
&lt;br /&gt;
This is also the demo, a [[Venice]] demo is also available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Baddies==&lt;br /&gt;
* [[Spiders]] &lt;br /&gt;
* [[Crows]] &lt;br /&gt;
* [[Tigers]]&lt;br /&gt;
* [[T-Rex]]&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
===Traps===&lt;br /&gt;
* [[Boulders]]&lt;br /&gt;
* [[Collapsible Floor]]&lt;br /&gt;
* [[Disc Shooter]]&lt;br /&gt;
* [[Knife Blade]]&lt;br /&gt;
* [[Rolling Spindles]]&lt;br /&gt;
* [[Floor Spikes|Spikes]]&lt;br /&gt;
* [[Spike Walls]] (aka Spiky Movable Walls)&lt;br /&gt;
* [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===Obstacles===&lt;br /&gt;
* [[Movable Blocks]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Tomb Raider II]]&lt;br /&gt;
&lt;br /&gt;
[[de:Die Große Mauer]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_of_Qualopec&amp;diff=18338</id>
		<title>Tomb of Qualopec</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_of_Qualopec&amp;diff=18338"/>
				<updated>2008-03-08T16:37:23Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Traps &amp;amp; Obstacles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Level &lt;br /&gt;
| Name        = Tomb of Qualopec&lt;br /&gt;
| Image       = Qualopec.jpg&lt;br /&gt;
| Game        = Tomb Raider&lt;br /&gt;
| Section     = Peru&lt;br /&gt;
| Levelno     = 4&lt;br /&gt;
| Length      = 1&lt;br /&gt;
| Gametime    = 15 minutes&lt;br /&gt;
| Timetrial   = &lt;br /&gt;
| Firsttime   = &lt;br /&gt;
| Secrets     = 3&lt;br /&gt;
| Special     =&lt;br /&gt;
| Location    = [[South America]], [[Peru]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Lost Valley&lt;br /&gt;
| Next        = St. Francis' Folly&lt;br /&gt;
| Adjacent    = &lt;br /&gt;
| Wtlink      = tr1/qualopec&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb of Qualopec''' is the fourth level of the original [[Tomb Raider]], and the last level of the [[Peru]] section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Having raised the old Incan dam, Lara now enters the tomb of [[Qualopec]]. She pulls three switches, each protected by a series of deadly traps, and opens the three gates to Qualopec's burial chamber. In it she finds the Atlantean ruler still sat in his throne, his two guards mummified beside him. On a pedestal in the centre of the room lies the piece of the [[Scion]] that Lara has been searching for. Removing the Scion releases the final trap as the tomb begins to fall apart around her. Avoiding the falling debris, Lara races back to the [[lost valley]] where she finds that Larson has been sent after her to steal her piece of the Scion. He attacks her, but Lara manages to overcome him. Bitterly, he reveals that there are other sections of the Scion and that [[Piere DuPont]] has been sent after them. Larson makes a futile attempt to recover his weapon, but Lara has the upper hand, shooting him down again. She leaves him for dead and heads for Natla's headquarters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Open the three gates&lt;br /&gt;
* Take [[Qualopec|Qualopec's]] piece of the [[Scion]]&lt;br /&gt;
* Escape and stop [[Larson]] from killing you&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
* [[Velociraptors]]&lt;br /&gt;
* [[Wolves]]&lt;br /&gt;
* [[Larson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps &amp;amp; Obstacles==&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Collapsing tiles]]&lt;br /&gt;
* [[Dart Traps]]&lt;br /&gt;
* [[Boulders]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is the burial site of the ancient Atlantean ruler, [[Qualopec]]. When tragedy befell Atlantis, Qualopec took his people to Peru in South America and tried to rebuild his civilisation there. When he died, he was buried beneath the city of Vilcabamba, protected by his mummified personal guard and a variety of traps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Tomb Raider]]&lt;br /&gt;
[[de:Das Grab von Qualopec]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_of_Qualopec&amp;diff=18337</id>
		<title>Tomb of Qualopec</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_of_Qualopec&amp;diff=18337"/>
				<updated>2008-03-08T16:35:39Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Traps &amp;amp; Obstacles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Level &lt;br /&gt;
| Name        = Tomb of Qualopec&lt;br /&gt;
| Image       = Qualopec.jpg&lt;br /&gt;
| Game        = Tomb Raider&lt;br /&gt;
| Section     = Peru&lt;br /&gt;
| Levelno     = 4&lt;br /&gt;
| Length      = 1&lt;br /&gt;
| Gametime    = 15 minutes&lt;br /&gt;
| Timetrial   = &lt;br /&gt;
| Firsttime   = &lt;br /&gt;
| Secrets     = 3&lt;br /&gt;
| Special     =&lt;br /&gt;
| Location    = [[South America]], [[Peru]]&lt;br /&gt;
| Chrono      = 1&lt;br /&gt;
| Previous    = Lost Valley&lt;br /&gt;
| Next        = St. Francis' Folly&lt;br /&gt;
| Adjacent    = &lt;br /&gt;
| Wtlink      = tr1/qualopec&lt;br /&gt;
}}&lt;br /&gt;
'''Tomb of Qualopec''' is the fourth level of the original [[Tomb Raider]], and the last level of the [[Peru]] section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Having raised the old Incan dam, Lara now enters the tomb of [[Qualopec]]. She pulls three switches, each protected by a series of deadly traps, and opens the three gates to Qualopec's burial chamber. In it she finds the Atlantean ruler still sat in his throne, his two guards mummified beside him. On a pedestal in the centre of the room lies the piece of the [[Scion]] that Lara has been searching for. Removing the Scion releases the final trap as the tomb begins to fall apart around her. Avoiding the falling debris, Lara races back to the [[lost valley]] where she finds that Larson has been sent after her to steal her piece of the Scion. He attacks her, but Lara manages to overcome him. Bitterly, he reveals that there are other sections of the Scion and that [[Piere DuPont]] has been sent after them. Larson makes a futile attempt to recover his weapon, but Lara has the upper hand, shooting him down again. She leaves him for dead and heads for Natla's headquarters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Open the three gates&lt;br /&gt;
* Take [[Qualopec|Qualopec's]] piece of the [[Scion]]&lt;br /&gt;
* Escape and stop [[Larson]] from killing you&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
* [[Velociraptors]]&lt;br /&gt;
* [[Wolves]]&lt;br /&gt;
* [[Larson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps &amp;amp; Obstacles==&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Collapsible Floors]]&lt;br /&gt;
* [[Dart Traps]]&lt;br /&gt;
* [[Boulders]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is the burial site of the ancient Atlantean ruler, [[Qualopec]]. When tragedy befell Atlantis, Qualopec took his people to Peru in South America and tried to rebuild his civilisation there. When he died, he was buried beneath the city of Vilcabamba, protected by his mummified personal guard and a variety of traps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Tomb Raider]]&lt;br /&gt;
[[de:Das Grab von Qualopec]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Egypt_-_Sanctuary_of_the_Scion&amp;diff=16219</id>
		<title>Egypt - Sanctuary of the Scion</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Egypt_-_Sanctuary_of_the_Scion&amp;diff=16219"/>
				<updated>2007-07-24T13:57:42Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Egypt - Sanctuary of the Scion''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Sanctuarytra.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Anniversary]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|11&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1 [[Relic]], 2 [[Artifact]], 1 [[regular]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;28 Minutes 50&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''Game Time:'''&amp;lt;br /&amp;gt; N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Africa]], [[Egypt]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Egypt - Obelisk of Khamoon]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Egypt - Sanctuary of the Scion]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Lost Island - Natla's Mines]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tra/egypt3|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Egypt - Sanctuary of the Scion''' is the eleventh level in [[Tomb Raider Anniversary]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Finds==&lt;br /&gt;
* 1 [[Relic]]&lt;br /&gt;
* 2 [[Artifact]]s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Typical Scenery of the Level==&lt;br /&gt;
[[Image:Sanctuarytra.jpg|thumb|170px|left|Giant Sphinx]] [[Image:Sanctuarytra2.jpg|thumb|170px|left|Waterchamber with Anubis and Horus]] [[Image:Sanctuarytra3.jpg|thumb|170px|left|Hall with Columns]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Egypt_-_Temple_of_Khamoon&amp;diff=16218</id>
		<title>Egypt - Temple of Khamoon</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Egypt_-_Temple_of_Khamoon&amp;diff=16218"/>
				<updated>2007-07-24T13:57:06Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Egypt - Temple of Khamoon''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:TempleofKhamoon.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Anniversary]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|9&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1 [[Relic]], 3 [[Artifact]], 3 [[Regular]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;20 Minutes 30&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''Game Time:'''&amp;lt;br /&amp;gt; N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Africa]], [[Egypt]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Greece - Tomb of Tihocan]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Egypt - Temple of Khamoon]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Egypt - Obelisk of Khamoon]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tra/egypt|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Egypt - Temple of Khamoon''' is the ninth level in [[Tomb Raider Anniversary]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Finds==&lt;br /&gt;
* 1 [[Relic]]&lt;br /&gt;
* 3 [[Artifact]]s&lt;br /&gt;
&lt;br /&gt;
==Typical Scenery of the Level==&lt;br /&gt;
[[Image:TempleofKhamoon.jpg|thumb|170px|left|Temple of Khamoon]] [[Image:TempleofKhamoon2.jpg|thumb|170px|left|2 Sphinxes]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Greece_-_The_Coliseum&amp;diff=16217</id>
		<title>Greece - The Coliseum</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Greece_-_The_Coliseum&amp;diff=16217"/>
				<updated>2007-07-24T13:55:57Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Greece - The Coliseum''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Coliseumtra.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Anniversary]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|6&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1 Artifact, 1 regular&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;11 Minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''Game Time:'''&amp;lt;br /&amp;gt; N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Europe]], [[Greece]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Greece - St. Francis Folly]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Greece - The Coliseum]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Greece - Midas's Palace]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tra/greece2|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Greece - The Coliseum''' is the sixth level in [[Tomb Raider Anniversary]].&lt;br /&gt;
&lt;br /&gt;
==Finds==&lt;br /&gt;
* 1 [[Artifact]]&lt;br /&gt;
* [[Dual 50 Caliber Pistols]]&lt;br /&gt;
* [[large Medipack]] (1x)&lt;br /&gt;
* [[small Medipack]] (4x)&lt;br /&gt;
* [[Shotgun Ammo]] (4x)&lt;br /&gt;
* [[50 Caliber Pistol Ammo]] (1x)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[de:Griechenland - Das Kolosseum]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Peru_-_The_Lost_Valley&amp;diff=16216</id>
		<title>Peru - The Lost Valley</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Peru_-_The_Lost_Valley&amp;diff=16216"/>
				<updated>2007-07-24T13:54:53Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Peru - The Lost Valley''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Lostvalleytra.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Anniversary]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1 Relic, 2 Artifacts, 1 regular&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;15 Minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''Game Time:'''&amp;lt;br /&amp;gt; N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[South America]], [[Peru]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Peru - City of Vilcabamba]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Peru - The Lost Valley]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Peru - Tomb of Qualopec]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tra/peru3|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Peru - The Lost Valley''' is the 3rd level of [[Tomb Raider Anniversary]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
* [[Wolves]]&lt;br /&gt;
* [[Bear]]&lt;br /&gt;
* [[Velociraptors]]&lt;br /&gt;
* [[T-Rex]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traps==&lt;br /&gt;
* [[Dart Traps]]&lt;br /&gt;
&lt;br /&gt;
==Finds==&lt;br /&gt;
* [[Cog]] (3x)&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Kero Mug]] ([[Relic]])&lt;br /&gt;
&lt;br /&gt;
===Supplies===&lt;br /&gt;
* [[Large Medipack]] (6x)&lt;br /&gt;
* [[Small Medipack]] (8x)&lt;br /&gt;
* [[Shotgun Ammo]] (3x)&lt;br /&gt;
* [[50 Caliber Pistol Ammo]] (4x)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Typical Scenery of the Level==&lt;br /&gt;
[[Image:001.jpg|thumb|170px|left|The Valley]] [[Image:Lostvalleytra.jpg|thumb|170px|left|The Valley]] [[Image:Lostvalleytra2.jpg|thumb|170px|left|3rd Cog]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[de:Peru - Das verlorene Tal]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Peru_-_City_of_Vilcabamba&amp;diff=14698</id>
		<title>Peru - City of Vilcabamba</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Peru_-_City_of_Vilcabamba&amp;diff=14698"/>
				<updated>2007-06-22T11:53:50Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Peru - City of Vilcabamba is the 2nd level of TR Anniversary and it has 1  &lt;br /&gt;
artifact.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Peru_-_Mountain_Caves&amp;diff=14695</id>
		<title>Peru - Mountain Caves</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Peru_-_Mountain_Caves&amp;diff=14695"/>
				<updated>2007-06-22T11:52:29Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Peru - Mountain Caves''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:mountaincaves.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Anniversary]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1 [[Relic]] &amp;amp; 3 [[Artifacts]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;6 minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Peru]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Peru - Mountain Caves''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Peru - City of Vilcabamba]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tra/peru|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Peru - Mountain Caves''' is the first level of [[Tomb Raider Anniversary]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
* [[Wolves]]&lt;br /&gt;
* [[Bear]]&lt;br /&gt;
&lt;br /&gt;
==Traps==&lt;br /&gt;
* [[Darts]]&lt;br /&gt;
&lt;br /&gt;
==Finds==&lt;br /&gt;
* [[Killer Whale Bottle]] ([[Relic]])&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[de:Peru - Gebirgshöhlen]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_Anniversary&amp;diff=14693</id>
		<title>Lara Croft Tomb Raider: Anniversary</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_Anniversary&amp;diff=14693"/>
				<updated>2007-06-22T11:51:38Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider: Anniversary''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Anniversary.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Tomb Raider: Anniversary&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|June 1st and 5th [[2007]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Systems&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PS2]], [[PSP]], [[Wii]], [[XBox 360]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level Number&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|14&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|58&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|USK:&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider 7]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Anniversary''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider 8]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:10th/index|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
'''Lara Croft Tomb Raider: Anniversary''' is a game that is currently being made to celebrate Tomb Raider's 10th anniversary. At first it was supposed to be a [[PSP]] game made by [[Core Design]], but this was cancelled. Shortly later Eidos Interactive announced that the game was back on track, now being completed by [[Crystal Dynamics]] and will come out on [[PSP]], [[PC]] and [[PlayStation 2]]. So far it has not been stated, if the [[Unfinished Business]]-part will be included.&lt;br /&gt;
&lt;br /&gt;
The [[Croft Mansion]] will also be back in Anniversary, as it was a success in [[Tomb Raider Legend]] and dearly missed in [[The Angel of Darkness]] and the later games of the first generation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Version ===&lt;br /&gt;
&lt;br /&gt;
====PC, PlayStation 2====&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] [[Image:gerflag.gif|20px|left]] Europe - June 1st 2007&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] USA - June 5th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====PlayStation Portable====&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Europe - after June 1st 2007&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] USA - after June 5th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Nintendo Wii====&lt;br /&gt;
Later throughout the year 2007.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====XBox 360====&lt;br /&gt;
Later throughout the year 2007.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Demo===&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] / [[Image:usflag.gif|20px|left]] May 25th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{{tralevels}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About the Game==&lt;br /&gt;
[[Image:Anniversarylara.jpg|thumb|112px|right|Lara in Anniversary]]&lt;br /&gt;
The adventure begins when Lara is hired by a powerful syndicate to retrieve a mythical object called the Scion. As Lara searches ancient tombs and isolated worlds that have lain undisturbed for thousands of years, she discovers that she is not alone. Not only has she awoken their fearsome guardians but there are others desperate to learn the Scion’s dark secrets.&lt;br /&gt;
&lt;br /&gt;
Celebrate and commemorate ten years of Tomb Raider and Lara Croft with Tomb Raider: Anniversary, a new action adventure inspired by the original Tomb Raider video game, one of the greatest action adventure games of all time.&amp;lt;br /&amp;gt;  &lt;br /&gt;
(Source: official Site)&lt;br /&gt;
&lt;br /&gt;
For those who haven't yet played the first game, Lara is hired by Jacqueline Natla of Natla Technologies to uncover the Scion of Atlantis artefact. Natla has already located Vilcabamba, the city leading to Qualopec's Tomb. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Content===&lt;br /&gt;
The Anniversary Edition is going to be a remake of the 1st [[Tomb Raider]] game but with better graphics and difficult puzzles. TR Anniversary will have the previous game [[Legend]]'s controls and gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
The story will be told using more cut scenes than 10 years ago.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Play the living Lara Croft'' &lt;br /&gt;
: the world’s greatest action heroine of all time – use all of Lara's guile, latest fluid movements, athleticism and gadgets in her quest to conquer the unknown and uncover ancient artifacts.&lt;br /&gt;
&lt;br /&gt;
* ''Explore uncharted and mysterious worlds''&lt;br /&gt;
: enter into strange, undiscovered lands and solve their deepest, darkest mysteries, open doors to new realms, uncover great rewards and unearth secrets to Lara's past.&lt;br /&gt;
&lt;br /&gt;
* ''Includes classic environments from the original [[Tomb Raider]] as never experienced before''&lt;br /&gt;
: [[Crystal Dynamics]] latest technology allows you to fluidly manoeuvre Lara using her latest moves and [[gear]], through all the worlds from the original; Peru, Greece, Egypt and more. The dynamic world allows multiple playthrough options and also opens up new places and ways to explore.&lt;br /&gt;
&lt;br /&gt;
*''startling enemy encounters'' &lt;br /&gt;
: Encounter fierce animal and supernatural enemies, wolves, bears, crocodiles, horrific monsters and of course, the T Rex. New and improved AI means that all enemies will exhibit a more diverse behaviour set, providing improved combat challenges for the player.&lt;br /&gt;
&lt;br /&gt;
*''directors commentary''&lt;br /&gt;
:The original Tomb Raider game designer, Toby Gard and Tomb Raider: Anniversary’s Game Director Jason Botta from Crystal Dynamics, provides an unlockable commentary on how this game was made, with some previously undisclosed secrets from Toby about the original Tomb Raider game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
The environments in Tomb Raider Anniversary are much more interactive: Lara can use them for lots of things, pick up a piece of wood on the ground and use it as a ladder. Puzzles are more complicated than in [[Tomb Raider Legend]]. There is no clue or sparkling thing to show you where to go.&lt;br /&gt;
&lt;br /&gt;
There is more than one way to explore the environments and complete a level. You can choose the acrobatic way, or the easier way.&lt;br /&gt;
&lt;br /&gt;
Fighting enemies is still an important part of the game: the beast are much more realistic and their [[AI]] has really been improved. They are more dangerous than before, they develop a real strategy to kill you. For example the [[Raptors]] run around Lara in circles until they are enough to jump at her and attack her.&lt;br /&gt;
&lt;br /&gt;
There will be checkpoints like in [[Tomb Raider Legend]] where the game is saved.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
On the search for the [[Scion]] Lara will travel to [[Peru]], [[Greece]], [[Egypt]] and [[Atlantis]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
* [[England]], [[Surrey]] (Lara's Home)&lt;br /&gt;
* [[Peru]]&lt;br /&gt;
* [[Greece]]&lt;br /&gt;
* [[Egypt]]&lt;br /&gt;
* [[Atlantis]] aka [[Lost Island]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In-game Elements==&lt;br /&gt;
&lt;br /&gt;
===Gear===&lt;br /&gt;
The inventory will be like in the first Tomb Raider (rotating ring). Additionally Lara will have her [[grapple]], which will, according to rumour, not be magnetic this time. &lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Dual 50 Caliber Pistols]]&lt;br /&gt;
* [[Dual Mini SMGs]]&lt;br /&gt;
&lt;br /&gt;
====First Aid Items====&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Large Medipack]]&lt;br /&gt;
&lt;br /&gt;
====Other Gear====&lt;br /&gt;
* [[Grapple]]&lt;br /&gt;
&lt;br /&gt;
===Secrets===&lt;br /&gt;
It was announced that there will be lots of secrets in this game and that finding one will be accompanied by a secret sound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Outfits===&lt;br /&gt;
Lara wears her classical braid, not the hair of [[Tomb Raider Legend]]. Throughout the basic game she will wear her [[Classic Outfit|Classic green Outfit]]. Like in Tomb Raider Legend, several costumes will be unlockable, like the Sola [[Diving Suit]] and a full body black [[Catsuit]].&lt;br /&gt;
&lt;br /&gt;
* [[Anniversary Outfit]]&lt;br /&gt;
* [[Catsuit]]&lt;br /&gt;
* [[Sola Diving Suit]]&lt;br /&gt;
* [[Standard Expedition Gear|Legend Outfit]] Classical Braid&lt;br /&gt;
* [[Camouflage|AoD long outfit]]&lt;br /&gt;
* [[Original Manor Outfit]]&lt;br /&gt;
* [[Classic PS1 Lara]]&lt;br /&gt;
* [[Doppelganger]]&lt;br /&gt;
* [[Atlantean Natla]]&lt;br /&gt;
* [[Golden Lara]]&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
There are no ingame [[vehicles]] in this game. We will see Lara driving her blue Motorbike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Riddles===&lt;br /&gt;
* [[Damocles Riddle]]&lt;br /&gt;
* [[Atlas Riddle]]&lt;br /&gt;
* [[Haephestos Riddle]]&lt;br /&gt;
* [[Poseidon Riddle]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters &amp;amp; Enemies==&lt;br /&gt;
[[Alister]] and [[Zip]] will ''not'' accompany Lara during her travels this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Annivlara.jpg|thumb|112px|right|Lara in Anniversary]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Winston Smith]]&lt;br /&gt;
* [[Larson Conway]]&lt;br /&gt;
* [[&amp;quot;Kold&amp;quot; Kin Kade]] &lt;br /&gt;
* [[Pierre DuPont]]&lt;br /&gt;
* [[Jerome &amp;quot;The Kid&amp;quot; Johnson]]&lt;br /&gt;
* [[Tihocan]]&lt;br /&gt;
* [[Qualopec]]&lt;br /&gt;
* [[Richard Croft]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
* [[Wolves]]&lt;br /&gt;
* [[Bears]]&lt;br /&gt;
* [[Velociraptors]]&lt;br /&gt;
* [[T-Rex]]&lt;br /&gt;
* [[Lions]]&lt;br /&gt;
* [[Rats]]&lt;br /&gt;
* [[Crocodiles]]&lt;br /&gt;
* [[Giant Gorillas]]&lt;br /&gt;
* [[Pumas]]&lt;br /&gt;
* [[Cat Mummies]]&lt;br /&gt;
* [[winged Demons]]&lt;br /&gt;
* [[Centaurs]]&lt;br /&gt;
* [[Legless Mutant]]&lt;br /&gt;
* [[Atlantean Lara]]&lt;br /&gt;
&lt;br /&gt;
==Traps, Obstacles &amp;amp; Riddles==&lt;br /&gt;
She has to solve similar riddles as in the original [[Tomb Raider]].&lt;br /&gt;
&lt;br /&gt;
* [[Cog-Wheel Mechanism]]&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
The [[Tomb Raider Legend]] controls are also used in Tomb Raider: Anniversary. There are even &lt;br /&gt;
some new moves like running along a wall, rope in hand and balancing on a pillar. When Lara walks on unstable surfaces, you have to maintain her balance. You can also do cart wheels.&lt;br /&gt;
&lt;br /&gt;
==Ratings==&lt;br /&gt;
===ESRB Rating===&lt;br /&gt;
The rating is T for Teen because of Mild Suggestive Themes and Violence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
===Press Releases===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====May 2007====&lt;br /&gt;
LET THE CELEBRATIONS BEGIN ON JUNE 1st  &lt;br /&gt;
&lt;br /&gt;
LARA CROFT TOMB RAIDER ANNIVERSARY EUROPEAN STREET DATE ANNOUNCED&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eidos Interactive Ltd., one of the world's leading publishers and developers of entertainment software, can confirm the European street date for the PlayStation 2 and PC Games For Windows versions of Lara Croft Tomb Raider: Anniversary will be June 1st 2007, with the PSP version to follow very shortly.&lt;br /&gt;
&lt;br /&gt;
The world's love affair with Lara Croft began back in 1996 with the launch of the original Tomb Raider game. Since then, Tomb Raider has gone on to become one of the world's most successful videogame franchises of all time, and Lara's latest adventure, Tomb Raider: Anniversary is a celebration of Lara’s original adventure in an entirely new Crystal Dynamics game.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Our goal was to capture the essence of what made the original Tomb Raider game such an incredible adventure, and use this to create a brand new Tomb Raider game. Building on the technology, tools and experience we developed for Tomb Raider: Legend, we've created Anniversary, a completely fresh experience for Tomb Raider fans and a brand new game for those who are new to the series,&amp;quot; said Sean Vesce, Studio Manager, Crystal Dynamics. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The original Tomb Raider game made Lara Croft the icon she is today. Tomb Raider: Anniversary is our way of paying tribute to Lara and the history of the franchise that will not only appeal to her fans, but also encourage a whole new generation of Lara lovers,&amp;quot; said Kathryn Clements, Senior Brand Manager, Tomb Raider.&lt;br /&gt;
&lt;br /&gt;
Lara Croft Tomb Raider: Anniversary will ship throughout Europe on June 1st on PlayStation 2 and PC Games For Windows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====July 2006====&lt;br /&gt;
''Eidos Interactive, one of the world's leading publishers and developers of entertainment software, confirms today that they are developing a special '10th Anniversary Edition' of Tomb Raider.''&lt;br /&gt;
&lt;br /&gt;
''The new game is being developed by Crystal Dynamics, who recently launched Lara Croft Tomb Raider: Legend on Xbox 360, PS2, Xbox, PC and PSP, with versions on Nintendo DS, GBA and GameCube later in 2006.''&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Our '10th Anniversary Edition' of Tomb Raider, is a one-off title to celebrate both Lara and Tomb Raider, it will appeal not only to the loyal fans of the Tomb Raider series but will also attract a totally new audience.&amp;quot; Said Larry Sparks, Head of Brands Management at Eidos.''&lt;br /&gt;
&lt;br /&gt;
''Tomb Raider originally launched in 1996 and is still one of the best selling videogame franchises of all time, with over 30 million copies sold.''&lt;br /&gt;
&lt;br /&gt;
''The special '10th Anniversary Edition' of Tomb Raider will be available on PlayStation 2, PSP and PC.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====August 16th 2006====&lt;br /&gt;
''We've also made plans for an anniversary edition which will be coming out next year'', [[Ian Livingstone]] said in an interview with Eurogamer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====October 2006====&lt;br /&gt;
Eidos' Message to the Tomb Raider Community&lt;br /&gt;
Eidos is pleased to announce some special news directly to the Tomb Raider&lt;br /&gt;
community.&lt;br /&gt;
The official name of the next Tomb Raider game is Lara Croft Tomb Raider:&lt;br /&gt;
Anniversary, and the first screenshot is going straight to where it matters most - the&lt;br /&gt;
people who have supported Lara across the years.&lt;br /&gt;
As most of you may already know, Tomb Raider: Anniversary is a revitalized version&lt;br /&gt;
of the original adventure that started it all. This game is more than just a remake; it&lt;br /&gt;
is a celebration of Lara Croft and the history of the Tomb Raider franchise.&lt;br /&gt;
One would need to be blind to not see the impact that Lara Croft has had, both on&lt;br /&gt;
gaming in general, as well as pop-culture. She is a character that people connect&lt;br /&gt;
with, a character that transcends the media in which she was originally presented.&lt;br /&gt;
However, Lara's rise to fame didn't just magically happen. There has been a very&lt;br /&gt;
powerful, dedicated fan base that has not only tracked her every move over the last&lt;br /&gt;
10 years, but helped transform her from being just a video game character, to an&lt;br /&gt;
international digital celebrity.&lt;br /&gt;
Every time a new Tomb Raider game has been released, the fans have asked for a&lt;br /&gt;
remake of the original. Tomb Raider: Anniversary is our answer. This game is for&lt;br /&gt;
the fans. It only makes sense that the first information, as well as much more to&lt;br /&gt;
come, goes directly to the fans. We hope you enjoy the screenshot, and keep your&lt;br /&gt;
eye out for more information soon...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====October 2006====&lt;br /&gt;
Eidos Celebrates with Lara Croft Tomb Raider: Anniversary&lt;br /&gt;
Inspired by the original Tomb Raider comes a totally new Lara adventure&lt;br /&gt;
&lt;br /&gt;
Eidos Interactive Ltd., one of the world's leading publishers and developers of entertainment software, today confirms that the next Tomb Raider game will be entitled Lara Croft Tomb Raider: Anniversary and is set for release on PlayStation 2, PlayStation Portable (PSP) and PC in 2007.&lt;br /&gt;
&lt;br /&gt;
Inspired by the first Tomb Raider videogame, originally released in 1996, LARA CROFT TOMB RAIDER: ANNIVERSARY is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic, selling over 7 million copies worldwide. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology, physics and engine bring Lara's adventure and pursuit of a mystical artefact known only as the Scion right up to today's technology standards and will offer gamers a completely new gameplay experience.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Over the years we have had literally thousands of requests to re-make the original Tomb Raider for today's gamer, we have gone a step further, we have taken the original story and made a completely new version for Tomb Raider: Anniversary.&amp;quot; said Kathryn Clements, Senior Brand Manager, Eidos. &amp;quot;We are re-telling an incredible story using today’s technology, we've taken all of the key moments from the original game and put them into the context of a brand new Tomb Raider adventure which will make fans of the franchise extremely happy but also attract a completely new audience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We've captured the essence of what made the original game so special and with today's technology, created a game that pushes the boundaries of the current gaming consoles. Tomb Raider: Anniversary is a special celebration of Lara's reign as videogaming's leading lady&amp;quot; said Ian Livingstone, Eidos.&lt;br /&gt;
&lt;br /&gt;
Lara Croft Tomb Raider: Anniversary is currently in development by Crystal Dynamics and will be available in 2007 on PlayStation 2, PSP and PC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Internet Rumours===&lt;br /&gt;
A video has come out on the internet before it was supposed to, showing the animation of the [[T-Rex]] and of [[Larson]] when it apparently was not supposed to be. This is a genuine video showing the T-Rex's animations alongside the velociraptors and bears and the animations of Larson. Crystal Dynamics and Eidos have not meant for this video to come out. It was put online on the animation artist's website and from there reached other Tomb Raider Fansites as well as youtube. It was quickly and inexplicably removed, although it has been confirmed that this video has been banned on the internet.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://www.tombraider.com/anniversary/ official Website]&lt;br /&gt;
: with trailers&lt;br /&gt;
&lt;br /&gt;
* [http://www.core-design.com official Core Design Website]&lt;br /&gt;
* [http://www.core-design.com/coreforum/showthread.php?t=140 relevant Topic in the Core Forum]&lt;br /&gt;
* [http://www.eurogamer.net/article.php?article_id=66735 Interview with Ian Livingstone by Eurogamer.net]&lt;br /&gt;
* [http://www.gamespot.com/ps2/adventure/tombraider10thanniversaryedition/news.html?sid=6163567 GameSpot Article &amp;amp; Trailer]&lt;br /&gt;
* [http://www.gamesradar.com/gb/ps2/game/features/article.jsp?articleId=2007031216246562075&amp;amp;sectionId=1003&amp;amp;releaseId=2006013012447843002 GamesRadar Exclusive Anniversary Week]&lt;br /&gt;
* * [http://www.eidosdemos.com/tombraideranniversarydemo/ Tomb Raider Anniversary Demo - The Lost Valley]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[de:Tomb Raider Anniversary]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_Anniversary&amp;diff=14396</id>
		<title>Lara Croft Tomb Raider: Anniversary</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_Anniversary&amp;diff=14396"/>
				<updated>2007-06-06T19:42:57Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider: Anniversary''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Anniversary.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Tomb Raider: Anniversary&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|June 1st and 5th [[2007]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Systems&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PS2]], [[PSP]], [[Wii]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level Number&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|14&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|57&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|USK:&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider 7]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Anniversary''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider 8]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:10th/index|Walkthrough (when game available)]]&lt;br /&gt;
|}&lt;br /&gt;
'''Lara Croft Tomb Raider: Anniversary''' is a game that is currently being made to celebrate Tomb Raider's 10th anniversary. At first it was supposed to be a [[PSP]] game made by [[Core Design]], but this was cancelled. Shortly later Eidos Interactive announced that the game was back on track, now being completed by [[Crystal Dynamics]] and will come out on [[PSP]], [[PC]] and [[PlayStation 2]]. So far it has not been stated, if the [[Unfinished Business]]-part will be included.&lt;br /&gt;
&lt;br /&gt;
The [[Croft Mansion]] will also be back in Anniversary, as it was a success in [[Tomb Raider Legend]] and dearly missed in [[The Angel of Darkness]] and the later games of the first generation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Version ===&lt;br /&gt;
According to the lastest Trailer/Video issued by Eidos the release is going to be in June, however there are also other trailers that appeared mainly in Europe still bearing &amp;quot;coming May 2007&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====PC, PlayStation 2====&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] [[Image:gerflag.gif|20px|left]] Europe - June 1st 2007&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] USA - June 5th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====PlayStation Portable====&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Europe - after June 1st 2007&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] USA - after June 5th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Nintendo Wii====&lt;br /&gt;
Later throughout the year 2007.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Demo===&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] / [[Image:usflag.gif|20px|left]] May 25th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{{tralevels}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About the Game==&lt;br /&gt;
[[Image:Anniversarylara.jpg|thumb|112px|right|Lara in Anniversary]]&lt;br /&gt;
The adventure begins when Lara is hired by a powerful syndicate to retrieve a mythical object called the Scion. As Lara searches ancient tombs and isolated worlds that have lain undisturbed for thousands of years, she discovers that she is not alone. Not only has she awoken their fearsome guardians but there are others desperate to learn the Scion’s dark secrets.&lt;br /&gt;
&lt;br /&gt;
Celebrate and commemorate ten years of Tomb Raider and Lara Croft with Tomb Raider: Anniversary, a new action adventure inspired by the original Tomb Raider video game, one of the greatest action adventure games of all time.&amp;lt;br /&amp;gt;  &lt;br /&gt;
(Source: official Site)&lt;br /&gt;
&lt;br /&gt;
For those who haven't yet played the first game, Lara is hired by Jacqueline Natla of Natla Technologies to uncover the Scion of Atlantis artifact. Natla has already located Vilcabamba, the city leading to Qualopec's Tomb. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Content===&lt;br /&gt;
The Anniversary Edition is going to be a remake of the 1st [[Tomb Raider]] game but with better graphics and difficult puzzles. TR Anniversary will have the previous game [[Legend]]'s controls and gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
The story will be told using more cut scenes than 10 years ago.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Play the living Lara Croft'' &lt;br /&gt;
: the world’s greatest action heroine of all time – use all of Lara’s guile, latest fluid movements, athleticism and gadgets in her quest to conquer the unknown and uncover ancient artifacts.&lt;br /&gt;
&lt;br /&gt;
* ''Explore uncharted and mysterious worlds''&lt;br /&gt;
: enter into strange, undiscovered lands and solve their deepest, darkest mysteries, open doors to new realms, uncover great rewards and unearth secrets to Lara’s past.&lt;br /&gt;
&lt;br /&gt;
* ''Includes classic environments from the original [[Tomb Raider]] as never experienced before''&lt;br /&gt;
: [[Crystal Dynamics]] latest technology allows you to fluidly manoeuvre Lara using her latest moves and [[gear]], through all the worlds from the original; Peru, Greece, Egypt and more. The dynamic world allows multiple playthrough options and also opens up new places and ways to explore.&lt;br /&gt;
&lt;br /&gt;
*''startling enemy encounters'' &lt;br /&gt;
: Encounter fierce animal and supernatural enemies, wolves, bears, crocodiles, horrific monsters and of course, the T Rex. New and improved AI means that all enemies will exhibit a more diverse behaviour set, providing improved combat challenges for the player.&lt;br /&gt;
&lt;br /&gt;
*''directors commentary''&lt;br /&gt;
:The original Tomb Raider game designer, Toby Gard and Tomb Raider: Anniversary’s Game Director Jason Botta from Crystal Dynamics, provides an unlockable commentary on how this game was made, with some previously undisclosed secrets from Toby about the original Tomb Raider game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
The environments in Tomb Raider Anniversary are much more interactive: Lara can use them for lots of things, pick up a piece of wood on the ground and use it as a ladder. Puzzles are more complicated than in [[Tomb Raider Legend]]. There is no clue or sparkling thing to show you where to go.&lt;br /&gt;
&lt;br /&gt;
There is more than one way to explore the environments and complete a level. You can choose the acrobatic way, or the easier way.&lt;br /&gt;
&lt;br /&gt;
Fighting enemies is still an important part of the game: the beast are much more realistic and their [[AI]] has really been improved. They are more dangerous than before, they develop a real strategy to kill you. For example the [[raptors]] run around Lara in circles until they are enough to jump at her and attack her.&lt;br /&gt;
&lt;br /&gt;
There will be checkpoints like in [[Tomb Raider Legend]] where the game is saved.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
On the search for the [[Scion]] Lara will travel to [[Peru]], [[Greece]], [[Egypt]] and [[Atlantis]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
* [[England]], [[Surrey]] (Lara's home)&lt;br /&gt;
* [[Peru]] (TRA information available)&lt;br /&gt;
* [[Greece]]&lt;br /&gt;
* [[Egypt]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In-game Elements==&lt;br /&gt;
&lt;br /&gt;
===Gear===&lt;br /&gt;
The inventory will be like in the first Tomb Raider (rotating ring). Additionally Lara will have her [[grapple]], which will, according to rumour, not be magnetic this time. &lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Magnums]]&lt;br /&gt;
* [[Uzis]]&lt;br /&gt;
&lt;br /&gt;
====First Aid Items====&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Large Medipack]]&lt;br /&gt;
&lt;br /&gt;
====Other Gear====&lt;br /&gt;
* [[Grapple]]&lt;br /&gt;
&lt;br /&gt;
===Secrets===&lt;br /&gt;
It was announced that there will be lots of secrets in this game and that finding one will be accompanied by a secret sound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Outfits===&lt;br /&gt;
Lara will have her classical braid, not the hair of [[Tomb Raider Legend]]. She will wear her [[Classic Outfit|Classic green Outfit]] and maybe more. Like in Tomb Raider Legend, several costumes will be unlockable, like the Sola [[Diving Suit]] and a full body black [[Catsuit]].&lt;br /&gt;
&lt;br /&gt;
* [[Classic Outfit]]&lt;br /&gt;
* [[Catsuit]]&lt;br /&gt;
* [[Sola Diving Suit]]&lt;br /&gt;
* [[Standard Expedition Gear|Legend Outfit]] Classical Braid&lt;br /&gt;
* [[Aod Long Outfit]]&lt;br /&gt;
* [[Yoga Outfit]]&lt;br /&gt;
* [[Low Polygon Lara]]&lt;br /&gt;
* [[Atlantean Lara]]&lt;br /&gt;
* [[Atlantean Natla]]&lt;br /&gt;
* [[Golden Lara]]&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
There will be no [[vehicles]] in this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Riddles===&lt;br /&gt;
* [[Damocles Riddle]]&lt;br /&gt;
* [[Atlas Riddle]]&lt;br /&gt;
* [[Haephestos Riddle]]&lt;br /&gt;
* [[Poseidon Riddle]]&lt;br /&gt;
&lt;br /&gt;
== Characters &amp;amp; Enemies==&lt;br /&gt;
[[Alister]] and [[Zip]] will ''not'' accompany Lara during her travels this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Annivlara.jpg|thumb|112px|right|Lara in Anniversary]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Winston Smith]]&lt;br /&gt;
* [[Larson Conway]]&lt;br /&gt;
* [[Kold]] &lt;br /&gt;
* [[Pierre DuPont]]&lt;br /&gt;
* [[Skater Boy]]&lt;br /&gt;
* [[Tihocan]]&lt;br /&gt;
* [[Qualopec]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
* [[Wolves]]&lt;br /&gt;
* [[Bears]]&lt;br /&gt;
* [[Velociraptors]]&lt;br /&gt;
* [[T-Rex]]&lt;br /&gt;
* [[Lions]]&lt;br /&gt;
* [[Rats]]&lt;br /&gt;
* [[Crocodiles]]&lt;br /&gt;
* [[Giant Gorillas]]&lt;br /&gt;
* [[Pumas]]&lt;br /&gt;
* [[Cat Mummies]]&lt;br /&gt;
* [[winged Demons]]&lt;br /&gt;
* [[Centaurs]]&lt;br /&gt;
* [[Legless Mutant]]&lt;br /&gt;
&lt;br /&gt;
==Traps, Obstacles &amp;amp; Riddles==&lt;br /&gt;
She has to solve similar riddles as in the original [[Tomb Raider]].&lt;br /&gt;
&lt;br /&gt;
* [[Cog-Wheel Mechanism]]&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
The [[Tomb Raider Legend]] controls will also be used in Tomb Raider: Anniversary. There will even be some new moves like running along a wall, rope in hand and balancing on a pillar. When Lara walks on unstable surfaces, you have to maintain her balance. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ratings==&lt;br /&gt;
===ESRB Rating===&lt;br /&gt;
The rating is T for Teen which was said on the official website. The rating was given this because of Mild Suggestive Themes and Violence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
===Press Releases===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====May 2007====&lt;br /&gt;
LET THE CELEBRATIONS BEGIN ON JUNE 1st  &lt;br /&gt;
&lt;br /&gt;
LARA CROFT TOMB RAIDER ANNIVERSARY EUROPEAN STREET DATE ANNOUNCED&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eidos Interactive Ltd., one of the world's leading publishers and developers of entertainment software, can confirm the European street date for the PlayStation 2 and PC Games For Windows versions of Lara Croft Tomb Raider: Anniversary will be June 1st 2007, with the PSP version to follow very shortly.&lt;br /&gt;
&lt;br /&gt;
The world's love affair with Lara Croft began back in 1996 with the launch of the original Tomb Raider game. Since then, Tomb Raider has gone on to become one of the world's most successful videogame franchises of all time, and Lara's latest adventure, Tomb Raider: Anniversary is a celebration of Lara’s original adventure in an entirely new Crystal Dynamics game.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Our goal was to capture the essence of what made the original Tomb Raider game such an incredible adventure, and use this to create a brand new Tomb Raider game. Building on the technology, tools and experience we developed for Tomb Raider: Legend, we've created Anniversary, a completely fresh experience for Tomb Raider fans and a brand new game for those who are new to the series,&amp;quot; said Sean Vesce, Studio Manager, Crystal Dynamics. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The original Tomb Raider game made Lara Croft the icon she is today. Tomb Raider: Anniversary is our way of paying tribute to Lara and the history of the franchise that will not only appeal to her fans, but also encourage a whole new generation of Lara lovers,&amp;quot; said Kathryn Clements, Senior Brand Manager, Tomb Raider.&lt;br /&gt;
&lt;br /&gt;
Lara Croft Tomb Raider: Anniversary will ship throughout Europe on June 1st on PlayStation 2 and PC Games For Windows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====July 2006====&lt;br /&gt;
''Eidos Interactive, one of the world's leading publishers and developers of entertainment software, confirms today that they are developing a special '10th Anniversary Edition' of Tomb Raider.''&lt;br /&gt;
&lt;br /&gt;
''The new game is being developed by Crystal Dynamics, who recently launched Lara Croft Tomb Raider: Legend on Xbox 360, PS2, Xbox, PC and PSP, with versions on Nintendo DS, GBA and GameCube later in 2006.''&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Our '10th Anniversary Edition' of Tomb Raider, is a one-off title to celebrate both Lara and Tomb Raider, it will appeal not only to the loyal fans of the Tomb Raider series but will also attract a totally new audience.&amp;quot; Said Larry Sparks, Head of Brands Management at Eidos.''&lt;br /&gt;
&lt;br /&gt;
''Tomb Raider originally launched in 1996 and is still one of the best selling videogame franchises of all time, with over 30 million copies sold.''&lt;br /&gt;
&lt;br /&gt;
''The special '10th Anniversary Edition' of Tomb Raider will be available on PlayStation 2, PSP and PC.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====August 16th 2006====&lt;br /&gt;
''We've also made plans for an anniversary edition which will be coming out next year'', [[Ian Livingstone]] said in an interview with Eurogamer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====October 2006====&lt;br /&gt;
Eidos' Message to the Tomb Raider Community&lt;br /&gt;
Eidos is pleased to announce some special news directly to the Tomb Raider&lt;br /&gt;
community.&lt;br /&gt;
The official name of the next Tomb Raider game is Lara Croft Tomb Raider:&lt;br /&gt;
Anniversary, and the first screenshot is going straight to where it matters most - the&lt;br /&gt;
people who have supported Lara across the years.&lt;br /&gt;
As most of you may already know, Tomb Raider: Anniversary is a revitalized version&lt;br /&gt;
of the original adventure that started it all. This game is more than just a remake; it&lt;br /&gt;
is a celebration of Lara Croft and the history of the Tomb Raider franchise.&lt;br /&gt;
One would need to be blind to not see the impact that Lara Croft has had, both on&lt;br /&gt;
gaming in general, as well as pop-culture. She is a character that people connect&lt;br /&gt;
with, a character that transcends the media in which she was originally presented.&lt;br /&gt;
However, Lara's rise to fame didn't just magically happen. There has been a very&lt;br /&gt;
powerful, dedicated fan base that has not only tracked her every move over the last&lt;br /&gt;
10 years, but helped transform her from being just a video game character, to an&lt;br /&gt;
international digital celebrity.&lt;br /&gt;
Every time a new Tomb Raider game has been released, the fans have asked for a&lt;br /&gt;
remake of the original. Tomb Raider: Anniversary is our answer. This game is for&lt;br /&gt;
the fans. It only makes sense that the first information, as well as much more to&lt;br /&gt;
come, goes directly to the fans. We hope you enjoy the screenshot, and keep your&lt;br /&gt;
eye out for more information soon...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====October 2006====&lt;br /&gt;
Eidos Celebrates with Lara Croft Tomb Raider: Anniversary&lt;br /&gt;
Inspired by the original Tomb Raider comes a totally new Lara adventure&lt;br /&gt;
&lt;br /&gt;
Eidos Interactive Ltd., one of the world's leading publishers and developers of entertainment software, today confirms that the next Tomb Raider game will be entitled Lara Croft Tomb Raider: Anniversary and is set for release on PlayStation 2, PlayStation Portable (PSP) and PC in 2007.&lt;br /&gt;
&lt;br /&gt;
Inspired by the first Tomb Raider videogame, originally released in 1996, LARA CROFT TOMB RAIDER: ANNIVERSARY is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic, selling over 7 million copies worldwide. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology, physics and engine bring Lara's adventure and pursuit of a mystical artefact known only as the Scion right up to today's technology standards and will offer gamers a completely new gameplay experience.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Over the years we have had literally thousands of requests to re-make the original Tomb Raider for today's gamer, we have gone a step further, we have taken the original story and made a completely new version for Tomb Raider: Anniversary.&amp;quot; said Kathryn Clements, Senior Brand Manager, Eidos. &amp;quot;We are re-telling an incredible story using today’s technology, we've taken all of the key moments from the original game and put them into the context of a brand new Tomb Raider adventure which will make fans of the franchise extremely happy but also attract a completely new audience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We've captured the essence of what made the original game so special and with today's technology, created a game that pushes the boundaries of the current gaming consoles. Tomb Raider: Anniversary is a special celebration of Lara's reign as videogaming's leading lady&amp;quot; said Ian Livingstone, Eidos.&lt;br /&gt;
&lt;br /&gt;
Lara Croft Tomb Raider: Anniversary is currently in development by Crystal Dynamics and will be available in 2007 on PlayStation 2, PSP and PC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Internet Rumours==&lt;br /&gt;
Unfinished business might be included. &lt;br /&gt;
&lt;br /&gt;
Also, a video has recently come out on the internet showing the animation of the [[T-Rex]] and of [[Larson]] when it apparently was not supposed to be. This is a genuine video showing the T-Rex's animations alongside the velociraptors and bears and the animations of Larson. Crystal Dynamics and Eidos have not meant for this video to come out. It was put online on the animation artist's website and from there reached other Tomb Raider Fansites as well as youtube. It was quickly and inexplicably removed, although it has been confirmed that this video has been banned on the internet.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://www.tombraider.com/anniversary/ official Website]&lt;br /&gt;
: with trailers&lt;br /&gt;
&lt;br /&gt;
* [http://www.core-design.com official Core Design Website]&lt;br /&gt;
* [http://www.core-design.com/coreforum/showthread.php?t=140 relevant Topic in the Core Forum]&lt;br /&gt;
* [http://www.eurogamer.net/article.php?article_id=66735 Interview with Ian Livingstone by Eurogamer.net]&lt;br /&gt;
* [http://www.gamespot.com/ps2/adventure/tombraider10thanniversaryedition/news.html?sid=6163567 GameSpot Article &amp;amp; Trailer]&lt;br /&gt;
* [http://www.gamesradar.com/gb/ps2/game/features/article.jsp?articleId=2007031216246562075&amp;amp;sectionId=1003&amp;amp;releaseId=2006013012447843002 GamesRadar Exclusive Anniversary Week]&lt;br /&gt;
* * [http://www.eidosdemos.com/tombraideranniversarydemo/ Tomb Raider Anniversary Demo - The Lost Valley]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[de:Tomb Raider Anniversary]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_Anniversary&amp;diff=14383</id>
		<title>Lara Croft Tomb Raider: Anniversary</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_Anniversary&amp;diff=14383"/>
				<updated>2007-06-03T22:49:55Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider: Anniversary''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Anniversary.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Tomb Raider: Anniversary&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|June 1st and 5th [[2007]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Systems&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PS2]], [[PSP]], [[Wii]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level Number&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|14&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|52&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|USK:&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider 7]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Anniversary''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider 8]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:10th/index|Walkthrough (when game available)]]&lt;br /&gt;
|}&lt;br /&gt;
'''Lara Croft Tomb Raider: Anniversary''' is a game that is currently being made to celebrate Tomb Raider's 10th anniversary. At first it was supposed to be a [[PSP]] game made by [[Core Design]], but this was cancelled. Shortly later Eidos Interactive announced that the game was back on track, now being completed by [[Crystal Dynamics]] and will come out on [[PSP]], [[PC]] and [[PlayStation 2]]. So far it has not been stated, if the [[Unfinished Business]]-part will be included.&lt;br /&gt;
&lt;br /&gt;
The [[Croft Mansion]] will also be back in Anniversary, as it was a success in [[Tomb Raider Legend]] and dearly missed in [[The Angel of Darkness]] and the later games of the first generation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Dates &amp;amp; Platforms==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Full Version ===&lt;br /&gt;
According to the lastest Trailer/Video issued by Eidos the release is going to be in June, however there are also other trailers that appeared mainly in Europe still bearing &amp;quot;coming May 2007&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====PC, PlayStation 2====&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] [[Image:gerflag.gif|20px|left]] Europe - June 1st 2007&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] USA - June 5th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====PlayStation Portable====&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Europe - after June 1st 2007&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] USA - after June 5th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Nintendo Wii====&lt;br /&gt;
Later throughout the year 2007.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Demo===&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] / [[Image:usflag.gif|20px|left]] May 25th 2007&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{{tralevels}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About the Game==&lt;br /&gt;
[[Image:Anniversarylara.jpg|thumb|112px|right|Lara in Anniversary]]&lt;br /&gt;
The adventure begins when Lara is hired by a powerful syndicate to retrieve a mythical object called the Scion. As Lara searches ancient tombs and isolated worlds that have lain undisturbed for thousands of years, she discovers that she is not alone. Not only has she awoken their fearsome guardians but there are others desperate to learn the Scion’s dark secrets.&lt;br /&gt;
&lt;br /&gt;
Celebrate and commemorate ten years of Tomb Raider and Lara Croft with Tomb Raider: Anniversary, a new action adventure inspired by the original Tomb Raider video game, one of the greatest action adventure games of all time.&amp;lt;br /&amp;gt;  &lt;br /&gt;
(Source: official Site)&lt;br /&gt;
&lt;br /&gt;
For those who haven't yet played the first game, Lara is hired by Jacqueline Natla of Natla Technologies to uncover the Scion of Atlantis artifact. Natla has already located Vilcabamba, the city leading to Qualopec's Tomb. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Content===&lt;br /&gt;
The Anniversary Edition is going to be a remake of the 1st [[Tomb Raider]] game but with better graphics and difficult puzzles. TR Anniversary will have the previous game [[Legend]]'s controls and gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
The story will be told using more cut scenes than 10 years ago.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Play the living Lara Croft'' &lt;br /&gt;
: the world’s greatest action heroine of all time – use all of Lara’s guile, latest fluid movements, athleticism and gadgets in her quest to conquer the unknown and uncover ancient artifacts.&lt;br /&gt;
&lt;br /&gt;
* ''Explore uncharted and mysterious worlds''&lt;br /&gt;
: enter into strange, undiscovered lands and solve their deepest, darkest mysteries, open doors to new realms, uncover great rewards and unearth secrets to Lara’s past.&lt;br /&gt;
&lt;br /&gt;
* ''Includes classic environments from the original [[Tomb Raider]] as never experienced before''&lt;br /&gt;
: [[Crystal Dynamics]] latest technology allows you to fluidly manoeuvre Lara using her latest moves and [[gear]], through all the worlds from the original; Peru, Greece, Egypt and more. The dynamic world allows multiple playthrough options and also opens up new places and ways to explore.&lt;br /&gt;
&lt;br /&gt;
*''startling enemy encounters'' &lt;br /&gt;
: Encounter fierce animal and supernatural enemies, wolves, bears, crocodiles, horrific monsters and of course, the T Rex. New and improved AI means that all enemies will exhibit a more diverse behaviour set, providing improved combat challenges for the player.&lt;br /&gt;
&lt;br /&gt;
*''directors commentary''&lt;br /&gt;
:The original Tomb Raider game designer, Toby Gard and Tomb Raider: Anniversary’s Game Director Jason Botta from Crystal Dynamics, provides an unlockable commentary on how this game was made, with some previously undisclosed secrets from Toby about the original Tomb Raider game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
The environments in Tomb Raider Anniversary are much more interactive: Lara can use them for lots of things, pick up a piece of wood on the ground and use it as a ladder. Puzzles are more complicated than in [[Tomb Raider Legend]]. There is no clue or sparkling thing to show you where to go.&lt;br /&gt;
&lt;br /&gt;
There is more than one way to explore the environments and complete a level. You can choose the acrobatic way, or the easier way.&lt;br /&gt;
&lt;br /&gt;
Fighting enemies is still an important part of the game: the beast are much more realistic and their [[AI]] has really been improved. They are more dangerous than before, they develop a real strategy to kill you. For example the [[raptors]] run around Lara in circles until they are enough to jump at her and attack her.&lt;br /&gt;
&lt;br /&gt;
There will be checkpoints like in [[Tomb Raider Legend]] where the game is saved.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
On the search for the [[Scion]] Lara will travel to [[Peru]], [[Greece]], [[Egypt]] and [[Atlantis]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
* [[England]], [[Surrey]] (Lara's home)&lt;br /&gt;
* [[Peru]] (TRA information available)&lt;br /&gt;
* [[Greece]]&lt;br /&gt;
* [[Egypt]]&lt;br /&gt;
* [[Atlantis]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In-game Elements==&lt;br /&gt;
&lt;br /&gt;
===Gear===&lt;br /&gt;
The inventory will be like in the first Tomb Raider (rotating ring). Additionally Lara will have her [[grapple]], which will, according to rumour, not be magnetic this time. &lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Magnums]]&lt;br /&gt;
* [[Uzis]]&lt;br /&gt;
&lt;br /&gt;
====First Aid Items====&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Large Medipack]]&lt;br /&gt;
&lt;br /&gt;
====Other Gear====&lt;br /&gt;
* [[Grapple]]&lt;br /&gt;
&lt;br /&gt;
===Secrets===&lt;br /&gt;
It was announced that there will be lots of secrets in this game and that finding one will be accompanied by a secret sound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Outfits===&lt;br /&gt;
Lara will have her classical braid, not the hair of [[Tomb Raider Legend]]. She will wear her [[Classic Outfit|Classic green Outfit]] and maybe more. Like in Tomb Raider Legend, several costumes will be unlockable, like the Sola [[Diving Suit]] and a full body black [[Catsuit]].&lt;br /&gt;
&lt;br /&gt;
* [[Classic Outfit]]&lt;br /&gt;
* [[Catsuit]]&lt;br /&gt;
* [[Sola Diving Suit]]&lt;br /&gt;
* [[Standard Expedition Gear|Legend Outfit]] Classical Braid&lt;br /&gt;
* [[Aod Long Outfit]]&lt;br /&gt;
* [[Yoga Outfit]]&lt;br /&gt;
* [[Low Polygon Lara]]&lt;br /&gt;
* [[Atlantean Lara]]&lt;br /&gt;
* [[Atlantean Natla]]&lt;br /&gt;
* [[Golden Lara]]&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
There will be no [[vehicles]] in this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Riddles===&lt;br /&gt;
* [[Damocles Riddle]]&lt;br /&gt;
* [[Atlas Riddle]]&lt;br /&gt;
* [[Haephestos Riddle]]&lt;br /&gt;
* [[Poseidon Riddle]]&lt;br /&gt;
&lt;br /&gt;
== Characters &amp;amp; Enemies==&lt;br /&gt;
[[Alister]] and [[Zip]] will ''not'' accompany Lara during her travels this time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Annivlara.jpg|thumb|112px|right|Lara in Anniversary]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* [[Lara Croft]]&lt;br /&gt;
* [[Jacqueline Natla]]&lt;br /&gt;
* [[Winston Smith]]&lt;br /&gt;
* [[Larson Conway]]&lt;br /&gt;
* [[Kold]] &lt;br /&gt;
* [[Pierre DuPont]]&lt;br /&gt;
* [[Skater Boy]]&lt;br /&gt;
* [[Tihocan]]&lt;br /&gt;
* [[Qualopec]]&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
* [[Wolves]]&lt;br /&gt;
* [[Bears]]&lt;br /&gt;
* [[Velociraptors]]&lt;br /&gt;
* [[T-Rex]]&lt;br /&gt;
* [[Lions]]&lt;br /&gt;
* [[Rats]]&lt;br /&gt;
* [[Crocodiles]]&lt;br /&gt;
* [[Giant Gorillas]]&lt;br /&gt;
* [[Pumas]]&lt;br /&gt;
* [[Cat Mummies]]&lt;br /&gt;
* [[winged Demons]]&lt;br /&gt;
* [[Centaurs]]&lt;br /&gt;
* [[Legless Mutant]]&lt;br /&gt;
&lt;br /&gt;
==Traps, Obstacles &amp;amp; Riddles==&lt;br /&gt;
She has to solve similar riddles as in the original [[Tomb Raider]].&lt;br /&gt;
&lt;br /&gt;
* [[Cog-Wheel Mechanism]]&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
The [[Tomb Raider Legend]] controls will also be used in Tomb Raider: Anniversary. There will even be some new moves like running along a wall, rope in hand and balancing on a pillar. When Lara walks on unstable surfaces, you have to maintain her balance. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ratings==&lt;br /&gt;
===ESRB Rating===&lt;br /&gt;
The rating is T for Teen which was said on the official website. The rating was given this because of Mild Suggestive Themes and Violence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
===Press Releases===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====May 2007====&lt;br /&gt;
LET THE CELEBRATIONS BEGIN ON JUNE 1st  &lt;br /&gt;
&lt;br /&gt;
LARA CROFT TOMB RAIDER ANNIVERSARY EUROPEAN STREET DATE ANNOUNCED&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eidos Interactive Ltd., one of the world's leading publishers and developers of entertainment software, can confirm the European street date for the PlayStation 2 and PC Games For Windows versions of Lara Croft Tomb Raider: Anniversary will be June 1st 2007, with the PSP version to follow very shortly.&lt;br /&gt;
&lt;br /&gt;
The world's love affair with Lara Croft began back in 1996 with the launch of the original Tomb Raider game. Since then, Tomb Raider has gone on to become one of the world's most successful videogame franchises of all time, and Lara's latest adventure, Tomb Raider: Anniversary is a celebration of Lara’s original adventure in an entirely new Crystal Dynamics game.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Our goal was to capture the essence of what made the original Tomb Raider game such an incredible adventure, and use this to create a brand new Tomb Raider game. Building on the technology, tools and experience we developed for Tomb Raider: Legend, we've created Anniversary, a completely fresh experience for Tomb Raider fans and a brand new game for those who are new to the series,&amp;quot; said Sean Vesce, Studio Manager, Crystal Dynamics. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The original Tomb Raider game made Lara Croft the icon she is today. Tomb Raider: Anniversary is our way of paying tribute to Lara and the history of the franchise that will not only appeal to her fans, but also encourage a whole new generation of Lara lovers,&amp;quot; said Kathryn Clements, Senior Brand Manager, Tomb Raider.&lt;br /&gt;
&lt;br /&gt;
Lara Croft Tomb Raider: Anniversary will ship throughout Europe on June 1st on PlayStation 2 and PC Games For Windows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====July 2006====&lt;br /&gt;
''Eidos Interactive, one of the world's leading publishers and developers of entertainment software, confirms today that they are developing a special '10th Anniversary Edition' of Tomb Raider.''&lt;br /&gt;
&lt;br /&gt;
''The new game is being developed by Crystal Dynamics, who recently launched Lara Croft Tomb Raider: Legend on Xbox 360, PS2, Xbox, PC and PSP, with versions on Nintendo DS, GBA and GameCube later in 2006.''&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Our '10th Anniversary Edition' of Tomb Raider, is a one-off title to celebrate both Lara and Tomb Raider, it will appeal not only to the loyal fans of the Tomb Raider series but will also attract a totally new audience.&amp;quot; Said Larry Sparks, Head of Brands Management at Eidos.''&lt;br /&gt;
&lt;br /&gt;
''Tomb Raider originally launched in 1996 and is still one of the best selling videogame franchises of all time, with over 30 million copies sold.''&lt;br /&gt;
&lt;br /&gt;
''The special '10th Anniversary Edition' of Tomb Raider will be available on PlayStation 2, PSP and PC.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====August 16th 2006====&lt;br /&gt;
''We've also made plans for an anniversary edition which will be coming out next year'', [[Ian Livingstone]] said in an interview with Eurogamer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====October 2006====&lt;br /&gt;
Eidos' Message to the Tomb Raider Community&lt;br /&gt;
Eidos is pleased to announce some special news directly to the Tomb Raider&lt;br /&gt;
community.&lt;br /&gt;
The official name of the next Tomb Raider game is Lara Croft Tomb Raider:&lt;br /&gt;
Anniversary, and the first screenshot is going straight to where it matters most - the&lt;br /&gt;
people who have supported Lara across the years.&lt;br /&gt;
As most of you may already know, Tomb Raider: Anniversary is a revitalized version&lt;br /&gt;
of the original adventure that started it all. This game is more than just a remake; it&lt;br /&gt;
is a celebration of Lara Croft and the history of the Tomb Raider franchise.&lt;br /&gt;
One would need to be blind to not see the impact that Lara Croft has had, both on&lt;br /&gt;
gaming in general, as well as pop-culture. She is a character that people connect&lt;br /&gt;
with, a character that transcends the media in which she was originally presented.&lt;br /&gt;
However, Lara's rise to fame didn't just magically happen. There has been a very&lt;br /&gt;
powerful, dedicated fan base that has not only tracked her every move over the last&lt;br /&gt;
10 years, but helped transform her from being just a video game character, to an&lt;br /&gt;
international digital celebrity.&lt;br /&gt;
Every time a new Tomb Raider game has been released, the fans have asked for a&lt;br /&gt;
remake of the original. Tomb Raider: Anniversary is our answer. This game is for&lt;br /&gt;
the fans. It only makes sense that the first information, as well as much more to&lt;br /&gt;
come, goes directly to the fans. We hope you enjoy the screenshot, and keep your&lt;br /&gt;
eye out for more information soon...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====October 2006====&lt;br /&gt;
Eidos Celebrates with Lara Croft Tomb Raider: Anniversary&lt;br /&gt;
Inspired by the original Tomb Raider comes a totally new Lara adventure&lt;br /&gt;
&lt;br /&gt;
Eidos Interactive Ltd., one of the world's leading publishers and developers of entertainment software, today confirms that the next Tomb Raider game will be entitled Lara Croft Tomb Raider: Anniversary and is set for release on PlayStation 2, PlayStation Portable (PSP) and PC in 2007.&lt;br /&gt;
&lt;br /&gt;
Inspired by the first Tomb Raider videogame, originally released in 1996, LARA CROFT TOMB RAIDER: ANNIVERSARY is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic, selling over 7 million copies worldwide. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology, physics and engine bring Lara's adventure and pursuit of a mystical artefact known only as the Scion right up to today's technology standards and will offer gamers a completely new gameplay experience.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Over the years we have had literally thousands of requests to re-make the original Tomb Raider for today's gamer, we have gone a step further, we have taken the original story and made a completely new version for Tomb Raider: Anniversary.&amp;quot; said Kathryn Clements, Senior Brand Manager, Eidos. &amp;quot;We are re-telling an incredible story using today’s technology, we've taken all of the key moments from the original game and put them into the context of a brand new Tomb Raider adventure which will make fans of the franchise extremely happy but also attract a completely new audience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We've captured the essence of what made the original game so special and with today's technology, created a game that pushes the boundaries of the current gaming consoles. Tomb Raider: Anniversary is a special celebration of Lara's reign as videogaming's leading lady&amp;quot; said Ian Livingstone, Eidos.&lt;br /&gt;
&lt;br /&gt;
Lara Croft Tomb Raider: Anniversary is currently in development by Crystal Dynamics and will be available in 2007 on PlayStation 2, PSP and PC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Internet Rumours==&lt;br /&gt;
Unfinished business might be included (unconfirmed)&lt;br /&gt;
&lt;br /&gt;
Also, a video has recently come out on the internet showing the animation of the [[T-Rex]] and of [[Larson]] when it apparently was not supposed to be. This is a genuine video showing the T-Rex's animations alongside the velociraptors and bears and the animations of Larson. Crystal Dynamics and Eidos have not meant for this video to come out. It was put online on the animation artist's website and from there reached other Tomb Raider Fansites as well as youtube. It was quickly and inexplicably removed, although it has been confirmed that this video has been banned on the internet.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://www.tombraider.com/anniversary/ official Website]&lt;br /&gt;
: with trailers&lt;br /&gt;
&lt;br /&gt;
* [http://www.core-design.com official Core Design Website]&lt;br /&gt;
* [http://www.core-design.com/coreforum/showthread.php?t=140 relevant Topic in the Core Forum]&lt;br /&gt;
* [http://www.eurogamer.net/article.php?article_id=66735 Interview with Ian Livingstone by Eurogamer.net]&lt;br /&gt;
* [http://www.gamespot.com/ps2/adventure/tombraider10thanniversaryedition/news.html?sid=6163567 GameSpot Article &amp;amp; Trailer]&lt;br /&gt;
* [http://www.gamesradar.com/gb/ps2/game/features/article.jsp?articleId=2007031216246562075&amp;amp;sectionId=1003&amp;amp;releaseId=2006013012447843002 GamesRadar Exclusive Anniversary Week]&lt;br /&gt;
* * [http://www.eidosdemos.com/tombraideranniversarydemo/ Tomb Raider Anniversary Demo - The Lost Valley]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Anniversary]]&lt;br /&gt;
[[de:Tomb Raider Anniversary]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Eckhardt%27s_Lab&amp;diff=14267</id>
		<title>Eckhardt's Lab</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Eckhardt%27s_Lab&amp;diff=14267"/>
				<updated>2007-05-18T20:43:01Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFFFB9&amp;quot; colspan=&amp;quot;3&amp;quot;|''Eckhardt's Lab''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Eckhardtslab.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFFFB9&amp;quot; colspan=&amp;quot;3&amp;quot;|[[The Angel of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Section&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|Prague&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|Prague - 9, Level 29&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Czech Republic]], [[Prague]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#FFFFB9&amp;quot; colspan=&amp;quot;3&amp;quot;|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[The Lost Domain]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Eckhardt's Lab''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#FFFFB9&amp;quot; colspan=&amp;quot;3&amp;quot;|[[:trgcom:tr6/lab|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Eckhardt's Lab''' is the 29th and last level of [[The Angel of Darkness]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Angel of Darkness]]&lt;br /&gt;
[[de:Eckhardts Labor]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Eckhardt%27s_Lab&amp;diff=14266</id>
		<title>Eckhardt's Lab</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Eckhardt%27s_Lab&amp;diff=14266"/>
				<updated>2007-05-18T20:42:32Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFFFB9&amp;quot; colspan=&amp;quot;3&amp;quot;|''Eckhardt's Lab''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Eckhardtslab.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFFFB9&amp;quot; colspan=&amp;quot;3&amp;quot;|[[The Angel of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Section&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|Prague&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|Prague - 9, Level 34&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Czech Republic]], [[Prague]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#FFFFB9&amp;quot; colspan=&amp;quot;3&amp;quot;|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[The Lost Domain]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Eckhardt's Lab''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#FFFFB9&amp;quot; colspan=&amp;quot;3&amp;quot;|[[:trgcom:tr6/lab|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Eckhardt's Lab''' is the 29th and last level of [[The Angel of Darkness]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Angel of Darkness]]&lt;br /&gt;
[[de:Eckhardts Labor]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Maximum_Containment_Area&amp;diff=14265</id>
		<title>Maximum Containment Area</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Maximum_Containment_Area&amp;diff=14265"/>
				<updated>2007-05-18T20:38:10Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Maximum Containment area is the 24th level in AOD and the second kurtis level. The goal is for kurtis to kill the proto and turn back on the power to release lara. To do so he must kill mutated zombies and unlock a door using farsee. From there he must get a pass that unlocks a door to the proto chamber.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=The_Sanitarium&amp;diff=14264</id>
		<title>The Sanitarium</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=The_Sanitarium&amp;diff=14264"/>
				<updated>2007-05-18T20:35:55Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Sanitarium is the 23rd level in aod and is also the first level with kurtis. Kurtis must get into the maximum containment area and kill the proto. To do so he has to use farsee and get codes and kill zombies. Kurtis has to use codes to unlock doors nad get a strahov assistants pass from a scientist.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=The_Strahov_Fortress&amp;diff=14263</id>
		<title>The Strahov Fortress</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=The_Strahov_Fortress&amp;diff=14263"/>
				<updated>2007-05-18T20:33:25Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Strahov Fortress is the 21st level in aod. Lara must gain access to the bio reseacrh facility. In order to do so she must kill guards and shut down power system and even earn a body upgrade. Then she must get the high level card from a soldier.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Tomb_Of_Ancients&amp;diff=14262</id>
		<title>Tomb Of Ancients</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Tomb_Of_Ancients&amp;diff=14262"/>
				<updated>2007-05-18T20:31:09Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tomb of Ancients is the 12th level in Aod. Lara must descend the giant pitfall climbing down walls and jumping from platform to platform and enter the hall of seasons while avoiding a knight.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12773</id>
		<title>Lara Croft Tomb Raider: The Angel of Darkness</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12773"/>
				<updated>2007-02-06T23:34:47Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider 6''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:aodps2.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|The Angel of Darkness&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[2003]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Platforms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PlayStation 2]], [[Mac]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Number of Levels&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|29&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|none&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Developer&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Core Design]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Publisher&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Eidos Interactive]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Rating&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|ESRB: Teen&lt;br /&gt;
PEGI: 12+&lt;br /&gt;
&lt;br /&gt;
CERO: Ages 15 and up&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chronicles]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''The Angel of Darkness''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider Legend]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The Angel of Darkness''' is the sixth instalment in the Tomb Raider game series. It was the last game that was developed by [[Core Design]] who had developed the previous 5 games. With a new engine, stunning graphics, a remodelled Lara and new gameplay, The Angel of Darkness was one of the highly anticipated games of the Tomb Raider series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release Dates in Detail ==&lt;br /&gt;
&lt;br /&gt;
=== PC ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:gerflag.gif|20px|left]] United States and Germany - 1st July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 16th July 2003&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:canflag.gif|20px|left]] United States and Canada - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 4th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Germany - 9th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 28th May 2004&lt;br /&gt;
&lt;br /&gt;
* [[Image:japflag.gif|20px|left]] Japan - 23rd October 2004&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macintosh ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 4th December 2003&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{tr6levels}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* Character evolution &lt;br /&gt;
: Improve Lara's abilities and witness her adapt to how you play the game. You are rewarded for puzzle solving and exploration in the form of improvements to Lara's jumping ability, brainpower, upper body strength etc.&lt;br /&gt;
&lt;br /&gt;
* Character interaction &lt;br /&gt;
: For the very first time in a Tomb Raider game, Lara has the ability to talk to characters. The choices you make in conversation will affect Lara?s route through the game.&lt;br /&gt;
&lt;br /&gt;
* Cutting edge graphics &lt;br /&gt;
: Brand new game engine designed to fully utilize the power of PlayStation 2. Lara is now made up of over 5,000 polygons as opposed to just 500 in previous games.&lt;br /&gt;
&lt;br /&gt;
* Take more direct and fluid control over Lara with an entirely new control system and experience new levels of gameplay with hand-to-hand combat, stealth attacks, last chance grabs and more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Coming Soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. At the center of these mysteries are the Obscura Paintings - five 14th century pieces of art that the Alchemist is desperate to repossess. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
''Central National Bureau. Paris''&lt;br /&gt;
&lt;br /&gt;
'''Commissioner Mirepoix, Special Crimes Investigation Force.'''&lt;br /&gt;
&lt;br /&gt;
To the Pr�fecture de Police.&lt;br /&gt;
&lt;br /&gt;
'''REPORT ON RECENT SERIAL ATROCITIES WITHIN THE CAPITAL.'''&lt;br /&gt;
&lt;br /&gt;
As yet no significant arrests have been made for this latest spate of �Monstrum� killings in&lt;br /&gt;
the capital. Seventeen have been reported so far. A woman was seen leaving the apartment of the&lt;br /&gt;
latest victim, Professor Werner Von Croy. Described as Caucasian, brunette, about 1.8m and of&lt;br /&gt;
slim build, she was wearing jeans, denim jacket and a pony tail. She is dangerous and probably armed.&lt;br /&gt;
Officers are being advised to use extreme caution when apprehending the suspect.&lt;br /&gt;
&lt;br /&gt;
The press have sensationalised this latest outbreak of killings as &amp;quot;The Monstrum's Dark Renaissance&amp;quot;,&lt;br /&gt;
referring to similar atrocities in the capital over the last decade, and possibly as far back as the 1950�s. There are definite links to atrocities in other European cities going back at least fifty years.&lt;br /&gt;
&lt;br /&gt;
Forensics have made no headway regarding the bizarre metallic eruptions found on the bodies of all&lt;br /&gt;
victims. At present nothing appears to link any of the individuals involved. There have been significant numbers of casualties within Parisian gangland factions.&lt;br /&gt;
&lt;br /&gt;
It would all appear to be the work of a single, highly psychotic perpetrator. The bodies were &lt;br /&gt;
desecrated and all crime scenes daubed with unintelligible graffiti, indicating some ritualistic&lt;br /&gt;
fixation. There are no known survivors of these attacks so far. &lt;br /&gt;
&lt;br /&gt;
The suspect�s apprehension should be made top priority...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Paris]]&lt;br /&gt;
* [[Prague]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moves/Controls==&lt;br /&gt;
* [[The Angel of Darkness: Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons === &lt;br /&gt;
* [[Vector-R35]]&lt;br /&gt;
* [[M-V9]]&lt;br /&gt;
* [[Desert Ranger]]&lt;br /&gt;
* [[K2 Impactor]]&lt;br /&gt;
* [[Dart SS]]&lt;br /&gt;
* [[V-Packer]]&lt;br /&gt;
* [[Rigg 09]]&lt;br /&gt;
* [[Viper SMG]]&lt;br /&gt;
* [[Scorpion X]]&lt;br /&gt;
* [[Mag Vega]]&lt;br /&gt;
&lt;br /&gt;
===First Aid===&lt;br /&gt;
* [[Chocolate Bar]]&lt;br /&gt;
* [[Health Pills]]&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Health Bandages]]&lt;br /&gt;
* [[Large Health Pack]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [[Crowbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
* [[Jeans Outfit]]&lt;br /&gt;
* [[AoD Long]]&lt;br /&gt;
* [[AoD Short]]&lt;br /&gt;
* [[AoD Diving]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters and Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Werner Von Croy]]&lt;br /&gt;
: He contacted Lara in Paris. He was scared since he believed he was being stalked. Werner is killed by The Monstrum and Lara is accused of the murder.&lt;br /&gt;
&lt;br /&gt;
* [[Margot Carvier]] &lt;br /&gt;
: A curator at the Louvre and a friend of Werner's. She gives Lara Werner's notebook and has a pass to the archaeological dig at the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Pieter Van Eckhardt]] &lt;br /&gt;
: The main villain of the game. He is the black alchemist and has been causing havoc. He hired Werner to obtain the last two [[Obscura Paintings]]. Pieter is ruthless and evil, and he kills at will.&lt;br /&gt;
&lt;br /&gt;
* [[Louis Bouchard]] &lt;br /&gt;
: A Parisian mob boss, he was the last known contact of Von Croy. Lara searches for him to obtain answers about Von Croy.&lt;br /&gt;
&lt;br /&gt;
* [[Kurtis Trent]] &lt;br /&gt;
: The last member of the [[Lux Veritatis]]. He wants revenge after Eckhardt killed his father. He also possesses two of the [[Periapt Shards]]. 3 levels in the game are played as Kurtis.&lt;br /&gt;
&lt;br /&gt;
* [[Kristina Boaz]] &lt;br /&gt;
: Head of corrective and remedial surgery at the Strahov complex. She is a member of [[The Cabal]].&lt;br /&gt;
&lt;br /&gt;
* [[Joachim Karel]] &lt;br /&gt;
: An investor, aid and member of The Cabal. He also is Eckhardt's right hand man.&lt;br /&gt;
&lt;br /&gt;
* [[Marten Gunderson]] &lt;br /&gt;
: Head of security for The Cabal and The Strahov. He leads the attack on the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Rennes]] &lt;br /&gt;
: Pawnshop owner in Paris which he uses as a front for shadier dealings. His weapons stockpile helps Lara progress through the Louvre.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enemies === &lt;br /&gt;
* [[Dogs]]&lt;br /&gt;
* [[Policemen]]&lt;br /&gt;
* [[Police Helicopter]]&lt;br /&gt;
* [[Serpent Rouge Guard]]&lt;br /&gt;
* [[Brother Obscura]] (Spirit)&lt;br /&gt;
* [[Skeletons]]&lt;br /&gt;
* [[Boaz]]&lt;br /&gt;
* [[Eckhardt]]&lt;br /&gt;
* [[Karel]]&lt;br /&gt;
* [[Leviathan]]&lt;br /&gt;
more coming soon&lt;br /&gt;
&lt;br /&gt;
== Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
===Traps===&lt;br /&gt;
* [[Gas]]&lt;br /&gt;
* [[collapsing Floor]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[burning Oil]]&lt;br /&gt;
* [[Lasers]]&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Underwater Spikes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Obstacles===&lt;br /&gt;
* [[Ladders]]&lt;br /&gt;
* [[Drainpipes]]&lt;br /&gt;
* [[Current]]&lt;br /&gt;
* [[Horizontal Rope]]&lt;br /&gt;
* [[Movable Barrel]]&lt;br /&gt;
* [[Movable Crate]]&lt;br /&gt;
* [[Extendable Ledges]]&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
===Designers===&lt;br /&gt;
* '''Richard Flower''' (Lead Programmer)&lt;br /&gt;
* '''Richard Morton''' (Lead Game Designer)&lt;br /&gt;
* '''Mark Donald''' (Lead Animator)&lt;br /&gt;
* '''Andrea Cordella''' (Lead Artist)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Systemrequirements ==&lt;br /&gt;
&lt;br /&gt;
===PC===&lt;br /&gt;
====minimum====&lt;br /&gt;
* Windows 98/2000/ME/XP (Windows 95 and NT Not Supported)&lt;br /&gt;
* Pentium III 500 Mhz or Higher&lt;br /&gt;
* 128 MB RAM&lt;br /&gt;
* 16 MB 3D Video Card&lt;br /&gt;
* Quad-speed (4x) CD-ROM drive&lt;br /&gt;
* 200 MB free disk space&lt;br /&gt;
&lt;br /&gt;
===Mac===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
* [http://www.eidosinteractive.com/games/info.html?gmid=126 The Angel of Darkness Gamesite (EidosInteractive.com)]&lt;br /&gt;
* [http://www.eidos.co.uk/support/search.html?gmid=134 The Angel of Darkness Support (EidosInteractive.com)] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;br /&gt;
[[Category: The Angel of Darkness]]&lt;br /&gt;
&lt;br /&gt;
[[de:The Angel of Darkness]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=England_-_Croft_Manor&amp;diff=12759</id>
		<title>England - Croft Manor</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=England_-_Croft_Manor&amp;diff=12759"/>
				<updated>2007-02-04T19:04:58Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Croft manor is a section to find 27 secrets 1 gold, 10 silver and 16 bronze.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_Legend&amp;diff=12758</id>
		<title>Lara Croft Tomb Raider: Legend</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_Legend&amp;diff=12758"/>
				<updated>2007-02-04T19:03:57Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider 7''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Legendcover.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Tomb Raider Legend&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Releasedate&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|April 7th [[2006]]&amp;lt;br&amp;gt; (Europe)&amp;lt;br&amp;gt;April 11th [[2006]]&amp;lt;br&amp;gt; (North America)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Platforms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PS2]], [[Mac]], [[XBox]], [[XBox 360]], [[PSP]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Number of Levels&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|8 Sections&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|115&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Games&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[The Angel of Darkness]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Tomb Raider Legend''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider Anniversary]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgde:tr7/index|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Tomb Raider Legend''' is the official title of '''Tomb Raider 7'''. It has been released on April 7th (Europe) and April 11th (North America) [[2006]].&lt;br /&gt;
&lt;br /&gt;
This time it's [[Crystal Dynamics]] who are making the game. After the Tomb Raider 6 fiasco [[Eidos]] felt that it was time to make a few changes. The game was taken from Core Design and given to Crystal Dynamics. They took charge to help bring Lara back to her roots. And [[Toby Gard]] is also back working with Lara.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Release Date==&lt;br /&gt;
The game was announced to be released in spring [[2006]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Full Game===&lt;br /&gt;
====PC====&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] [[Image:gerflag.gif|20px|left]] Europe - 7th April 2006&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 11th April 2006&lt;br /&gt;
South Africa - 21st April 2006&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====PlayStation 2====&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] [[Image:gerflag.gif|20px|left]] Europe - 7th April 2006&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 11th April 2006&lt;br /&gt;
South Africa - 21st April 2006&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====PlayStation Portable====&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Europe - 9th June 2006&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 21st June 2006&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====XBox and XBox 360====&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] [[Image:gerflag.gif|20px|left]] Europe - 7th April 2006&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 11th April 2006&lt;br /&gt;
South Africa - 21st April 2006&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Demo===&lt;br /&gt;
&lt;br /&gt;
====PlayStation 2====&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Germany (German [[OPM]]) - 10th March 2006&lt;br /&gt;
* Worldwide - Night of 31st March/ 1st April 2006&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[Bolivia - Tiwanaku]]&lt;br /&gt;
* [[Peru - Return to Paraíso]]&lt;br /&gt;
* [[Japan - Meeting with Takamoto]]&lt;br /&gt;
* [[Ghana - Pursuing James Rutland]] (West Africa)&lt;br /&gt;
* [[Kazakhstan - Project Carbonek]]&lt;br /&gt;
* [[England - King Arthur's Tomb?]]&lt;br /&gt;
* [[Nepal - The Ghalali Key]]&lt;br /&gt;
* [[Bolivia - The Looking Glass]] (Bolivia Redux)&lt;br /&gt;
* [[England - Croft Manor]]&lt;br /&gt;
&lt;br /&gt;
==Length==&lt;br /&gt;
Tomb Raider Legend can be finished in under 4 hours, with all secrets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
(from the game package)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Gaming's most famous heroine makes her triumphant return in Lara Croft Tomb Raider: Legend!&lt;br /&gt;
&lt;br /&gt;
Lara Croft travels the globe in search of an ancient artifact and is pitted against rival forces... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* Lara comes to life: the dual-pistol-wielding adventurer's polygon count and animation set has been increased significantly, presenting Lara in the finest fidelity to date&lt;br /&gt;
* Return to the Tombs: Lara's new quest brings her to lost ancient realms that guard Secrets of the Past&lt;br /&gt;
*Fluid movement: the revamped control system provides intuitive and fluid character movement&lt;br /&gt;
*Dynamic animation system puts focus on continuous motion, giving Lara the ability to seamlessly handle any obstacle and interact dynamically with any surface&lt;br /&gt;
*Move and shoot. Lara uses her physical prowess to combine gunplay with unique signature moves&lt;br /&gt;
*Variety of player choice-intelligently use the environment, technical gear and weapons to overcome challenging situations.&lt;br /&gt;
*Physics, Water and Fire systems bring the perilous environments of Lara's world alive, and challenge the player to improvise solutions to obstacles&lt;br /&gt;
*Visit a vast array of cinematic and exotic locations including ancient toms, dangerous jungles, snowy mountain ruins and numerous unexpected surprises in between! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The [[Angel of Darkness]] story arc will not be continued. And [[Kurtis Trent]] will not(!) be in it.&lt;br /&gt;
&lt;br /&gt;
We were promised to learn something about the plane crash in the [[Himalayas]], which changed Lara's life forever.&lt;br /&gt;
&lt;br /&gt;
''Lara Croft's search for a South American [[relic]] changes course dramatically when she meets a dangerous figure from her past, and she finds herself in a race to recover one of history's most famous artefacts'', the sword [[Excalibur]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
Lara will/might visit the following locations:&lt;br /&gt;
&lt;br /&gt;
* [[Bolivia]] (confirmed on the official site)&lt;br /&gt;
* [[Peru]] (confirmed on the official site)&lt;br /&gt;
* [[Japan]], [[Tokyo]] (confirmed on the official site)&lt;br /&gt;
* [[Ghana]] (confirmed on the official site)&lt;br /&gt;
* [[Kazakhstan]] (confirmed on the official site)&lt;br /&gt;
* [[England]]&lt;br /&gt;
* [[Nepal]] / [[Tibet]] ([[Himalaya]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Lara has her twin-pistols again. She can also carry grenades and other weapons. She will be able to pick them up from her enemies. She can only carry a limited amount and will have to choose which one to take along. She will wear a headset, torches, binoculars and a rope.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
* [[Dual Pistols]]&lt;br /&gt;
* [[Grenades]]&lt;br /&gt;
* [[RC650 Assault Rifle]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[SMG]]&lt;br /&gt;
* [[Grenade Launcher]]&lt;br /&gt;
&lt;br /&gt;
==Other Gear==&lt;br /&gt;
* [[Magnetic Grapple]]&lt;br /&gt;
* [[Personal Light Source]]&lt;br /&gt;
* [[Headset]]&lt;br /&gt;
* [[Red Flares]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
* [[Ducati]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
* [[Standard Expedition Gear|Legend]] ([[Standard Expedition Gear]])&lt;br /&gt;
* [[Legend, Union Jack]]&lt;br /&gt;
* [[Legend, Black]]&lt;br /&gt;
* [[Legend, Blue]]&lt;br /&gt;
* [[Legend, Pink]]&lt;br /&gt;
* [[Biker]] ([[Ducati Motorbike Outfit]])&lt;br /&gt;
* [[Biker, Red Jacket]]&lt;br /&gt;
* [[Biker, No Jacket]]&lt;br /&gt;
* [[Biker, Brown Jacket]] ([[PSP]] only)&lt;br /&gt;
* [[Evening Dress]]&lt;br /&gt;
* [[Evening, Ripped]]&lt;br /&gt;
* [[Evening, Red]]&lt;br /&gt;
* [[Standard Outfit|Classic]] ([[Standard Outfit]])&lt;br /&gt;
* [[Classic, Gray]]&lt;br /&gt;
* [[Winter]] ([[Cold Weather Gear]])&lt;br /&gt;
* [[Winter, No Coat]]&lt;br /&gt;
* [[Winter, Orange]]&lt;br /&gt;
* [[Winter, Orange No Coat]]&lt;br /&gt;
* [[Winter, Pink]]&lt;br /&gt;
* [[Winter, Pink No Coat]]&lt;br /&gt;
* [[Catsuit]]&lt;br /&gt;
* [[Snowsuit]]&lt;br /&gt;
* [[Suit]]&lt;br /&gt;
* [[Suit, Cream]]&lt;br /&gt;
* [[Special Forces]]&lt;br /&gt;
* [[Special Forces, Urban]]&lt;br /&gt;
* [[Goth]]&lt;br /&gt;
* [[Goth, Lace Shirt]]&lt;br /&gt;
* [[Sport]]&lt;br /&gt;
* [[Sport, Green]]&lt;br /&gt;
* [[Swimsuit]]&lt;br /&gt;
* [[Swimsuit, Black]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Besides the outfits for Lara, you can unlock [[Amanda]] and [[Amanda, Winter]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters and Enemies==&lt;br /&gt;
===Characters===&lt;br /&gt;
* [[Alister Fletcher]]&lt;br /&gt;
* [[Amanda Evert]]&lt;br /&gt;
* [[Anaya Imanu]]&lt;br /&gt;
* [[Winston]] the butler&lt;br /&gt;
* [[James W. Rutland Jr.]]&lt;br /&gt;
* [[Kent]]&lt;br /&gt;
* [[Shogo Takamoto]]&lt;br /&gt;
* [[Toru Nishimura]]&lt;br /&gt;
* [[Zip]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
As oppose to older games in the series, in Legend most enemies Lara encounters will be human enemies in the form of [[mercenary]]. The difference between those enemies are the amount of protection they have and the type of weapons they are carrying. &lt;br /&gt;
&lt;br /&gt;
Listed in the order of appearance:&lt;br /&gt;
&lt;br /&gt;
* [[Mercenary#Light_Armored_Mercenary|Light Armored Mercenary]]&lt;br /&gt;
* [[Mercenary#Medium_Armored_Mercenary|Medium Armored Mercenary]] (include [[Yakuza#Yakuza_Goons|Yakuza Goons]])&lt;br /&gt;
* [[Mercenary#Shotgun_Mercenary|Shotgun Mercenary]] (include [[Yakuza#Yakuza_Black_Suits|Yakuza Black Suits]])&lt;br /&gt;
* [[Mercenary#Support_Mercenary|Support Mercenary]]&lt;br /&gt;
* [[Mercenary#Riot_Shield_Mercenary|Riot Shield Mercenary]]&lt;br /&gt;
* [[Mercenary#Heavy_Armored_Mercenary|Heavy Armored Mercenary]]&lt;br /&gt;
* [[Motorbike Mercenary]]&lt;br /&gt;
* [[Enemy Jeep]]&lt;br /&gt;
&lt;br /&gt;
Legend also included few animals in the game as well.&lt;br /&gt;
&lt;br /&gt;
* [[Jaguar]]&lt;br /&gt;
* [[Snow Leopard]]&lt;br /&gt;
* [[Dog]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bosses====&lt;br /&gt;
* [[Takamoto]]&lt;br /&gt;
* [[Rutland]]&lt;br /&gt;
* [[unknown Entity]]&lt;br /&gt;
* [[Sea Serpent]]&lt;br /&gt;
* [[Amanda Entity]]&lt;br /&gt;
&lt;br /&gt;
==Traps and Obstacles==&lt;br /&gt;
Lara encounters [[Spears]], [[Spikes]], [[Blades]] and many more traps.&lt;br /&gt;
&lt;br /&gt;
* [[Giant Icicles]]&lt;br /&gt;
* [[Spears]]&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Blades]]&lt;br /&gt;
* [[Squeezing Walls]]&lt;br /&gt;
* [[Movable Crate]]&lt;br /&gt;
* [[Boulders]]&lt;br /&gt;
* [[Rolling Explosive Barrels]]&lt;br /&gt;
... to be continued&lt;br /&gt;
&lt;br /&gt;
==Plattforms==&lt;br /&gt;
The game will be released for [[PC]], [[PS2]] and [[X-Box]]. An graphically enhanced version for the [[XBox 360]] is scheduled for a little later. Handheld gamers will be happy to learn that there will also be a Version for [[Sony]]s [[PSP]] ([[PlayStationPortable]]). It has been confirmed in E3 2006 that there will be a [[Nintendo]] [[Gamecube]], [[DS]] and [[GBA]] Version. (The last is highly unlikely to be anything like the other Legend Versions.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
According to the developers Lara can execute up to 5 moves in a row, fluently. She can swing on [[rope]], on bars, she can climb, shimmy, jump, shoot, jump against objects to knock them over, she can do sideflips, backflips, dive under traps and doors, use a magnetic rope with hook.&lt;br /&gt;
&lt;br /&gt;
Look here for a complete list: [[Tomb Raider Legend Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Developing Team==&lt;br /&gt;
===Story===&lt;br /&gt;
* Eric Linstrom&lt;br /&gt;
* Doug Church &lt;br /&gt;
* Toby Gard&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
[[de:Tomb Raider Legend]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12756</id>
		<title>Lara Croft Tomb Raider: The Angel of Darkness</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12756"/>
				<updated>2007-02-04T19:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider 6''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:aodps2.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|The Angel of Darkness&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[2003]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Platforms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PlayStation 2]], [[Mac]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Number of Levels&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|29&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|none&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Developer&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Core Design]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Publisher&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Eidos Interactive]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Rating&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|ESRB: Teen&lt;br /&gt;
PEGI: 12+&lt;br /&gt;
&lt;br /&gt;
CERO: Ages 15 and up&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chronicles]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''The Angel of Darkness''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider Legend]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The Angel of Darkness''' is the sixth instalment in the Tomb Raider game series. It was the last game that was developed by [[Core Design]] who had developed the previous 5 games. With a new engine, stunning graphics, a remodelled Lara and new gameplay, The Angel of Darkness was one of the highly anticipated games of the Tomb Raider series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release Dates in Detail ==&lt;br /&gt;
&lt;br /&gt;
=== PC ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:gerflag.gif|20px|left]] United States and Germany - 1st July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 16th July 2003&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:canflag.gif|20px|left]] United States and Canada - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 4th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Germany - 9th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 28th May 2004&lt;br /&gt;
&lt;br /&gt;
* [[Image:japflag.gif|20px|left]] Japan - 23rd October 2004&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macintosh ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 4th December 2003&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{tr6levels}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* Character evolution &lt;br /&gt;
: Improve Lara's abilities and witness her adapt to how you play the game. You are rewarded for puzzle solving and exploration in the form of improvements to Lara's jumping ability, brainpower, upper body strength etc.&lt;br /&gt;
&lt;br /&gt;
* Character interaction &lt;br /&gt;
: For the very first time in a Tomb Raider game, Lara has the ability to talk to characters. The choices you make in conversation will affect Lara?s route through the game.&lt;br /&gt;
&lt;br /&gt;
* Cutting edge graphics &lt;br /&gt;
: Brand new game engine designed to fully utilize the power of PlayStation 2. Lara is now made up of over 5,000 polygons as opposed to just 500 in previous games.&lt;br /&gt;
&lt;br /&gt;
* Take more direct and fluid control over Lara with an entirely new control system and experience new levels of gameplay with hand-to-hand combat, stealth attacks, last chance grabs and more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Coming Soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. At the center of these mysteries are the Obscura Paintings - five 14th century pieces of art that the Alchemist is desperate to repossess. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
''Central National Bureau. Paris''&lt;br /&gt;
&lt;br /&gt;
'''Commissioner Mirepoix, Special Crimes Investigation Force.'''&lt;br /&gt;
&lt;br /&gt;
To the Pr�fecture de Police.&lt;br /&gt;
&lt;br /&gt;
'''REPORT ON RECENT SERIAL ATROCITIES WITHIN THE CAPITAL.'''&lt;br /&gt;
&lt;br /&gt;
As yet no significant arrests have been made for this latest spate of �Monstrum� killings in&lt;br /&gt;
the capital. Seventeen have been reported so far. A woman was seen leaving the apartment of the&lt;br /&gt;
latest victim, Professor Werner Von Croy. Described as Caucasian, brunette, about 1.8m and of&lt;br /&gt;
slim build, she was wearing jeans, denim jacket and a pony tail. She is dangerous and probably armed.&lt;br /&gt;
Officers are being advised to use extreme caution when apprehending the suspect.&lt;br /&gt;
&lt;br /&gt;
The press have sensationalised this latest outbreak of killings as &amp;quot;The Monstrum's Dark Renaissance&amp;quot;,&lt;br /&gt;
referring to similar atrocities in the capital over the last decade, and possibly as far back as the 1950�s. There are definite links to atrocities in other European cities going back at least fifty years.&lt;br /&gt;
&lt;br /&gt;
Forensics have made no headway regarding the bizarre metallic eruptions found on the bodies of all&lt;br /&gt;
victims. At present nothing appears to link any of the individuals involved. There have been significant numbers of casualties within Parisian gangland factions.&lt;br /&gt;
&lt;br /&gt;
It would all appear to be the work of a single, highly psychotic perpetrator. The bodies were &lt;br /&gt;
desecrated and all crime scenes daubed with unintelligible graffiti, indicating some ritualistic&lt;br /&gt;
fixation. There are no known survivors of these attacks so far. &lt;br /&gt;
&lt;br /&gt;
The suspect�s apprehension should be made top priority...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Paris]]&lt;br /&gt;
* [[Prague]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moves/Controls==&lt;br /&gt;
* [[The Angel of Darkness: Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons === &lt;br /&gt;
* [[Vector-R35]]&lt;br /&gt;
* [[M-V9]]&lt;br /&gt;
* [[Desert Ranger]]&lt;br /&gt;
* [[K2 Impactor]]&lt;br /&gt;
* [[Dart SS]]&lt;br /&gt;
* [[V-Packer]]&lt;br /&gt;
* [[Rigg 09]]&lt;br /&gt;
* [[Viper SMG]]&lt;br /&gt;
* [[Scorpion X]]&lt;br /&gt;
* [[Mag Vega]]&lt;br /&gt;
&lt;br /&gt;
===First Aid===&lt;br /&gt;
* [[Chocolate Bar]]&lt;br /&gt;
* [[Health Pills]]&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Health Bandages]]&lt;br /&gt;
* [[Large Health Pack]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [[Crowbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
* [[Jeans Outfit]]&lt;br /&gt;
* [[AoD Long]]&lt;br /&gt;
* [[AoD Short]]&lt;br /&gt;
* [[AoD Diving]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters and Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Werner Von Croy]]&lt;br /&gt;
: He contacted Lara in Paris. He was scared since he believed he was being stalked. Werner is killed by The Monstrum and Lara is accused of the murder.&lt;br /&gt;
&lt;br /&gt;
* [[Margot Carvier]] &lt;br /&gt;
: A curator at the Louvre and a friend of Werner's. She gives Lara Werner's notebook and has a pass to the archaeological dig at the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Pieter Van Eckhardt]] &lt;br /&gt;
: The main villain of the game. He is the black alchemist and has been causing havoc. He hired Werner to obtain the last two [[Obscura Paintings]]. Pieter is ruthless and evil, and he kills at will.&lt;br /&gt;
&lt;br /&gt;
* [[Louis Bouchard]] &lt;br /&gt;
: A Parisian mob boss, he was the last known contact of Von Croy. Lara searches for him to obtain answers about Von Croy.&lt;br /&gt;
&lt;br /&gt;
* [[Kurtis Trent]] &lt;br /&gt;
: The last member of the [[Lux Veritatis]]. He wants revenge after Eckhardt killed his father. He also possesses two of the [[Periapt Shards]]. 3 levels in the game are played as Kurtis.&lt;br /&gt;
&lt;br /&gt;
* [[Kristina Boaz]] &lt;br /&gt;
: Head of corrective and remedial surgery at the Strahov complex. She is a member of [[The Cabal]].&lt;br /&gt;
&lt;br /&gt;
* [[Joachim Karel]] &lt;br /&gt;
: An investor, aid and member of The Cabal. He also is Eckhardt's right hand man.&lt;br /&gt;
&lt;br /&gt;
* [[Marten Gunderson]] &lt;br /&gt;
: Head of security for The Cabal and The Strahov. He leads the attack on the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Rennes]] &lt;br /&gt;
: Pawnshop owner in Paris which he uses as a front for shadier dealings. His weapons stockpile helps Lara progress through the Louvre.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enemies === &lt;br /&gt;
* [[Dogs]]&lt;br /&gt;
* [[Policemen]]&lt;br /&gt;
* [[Police Helicopter]]&lt;br /&gt;
* [[Serpent Rouge Guard]]&lt;br /&gt;
* [[Brother Obscura]] (Spirit)&lt;br /&gt;
* [[Skeletons]]&lt;br /&gt;
* [[Boaz]]&lt;br /&gt;
* [[Eckhardt]]&lt;br /&gt;
* [[Karel]]&lt;br /&gt;
* [[Leviathan]]&lt;br /&gt;
more coming soon&lt;br /&gt;
&lt;br /&gt;
== Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
===Traps===&lt;br /&gt;
* [[Gas]]&lt;br /&gt;
* [[collapsing Floor]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[burning Oil]]&lt;br /&gt;
* [[Lasers]]&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Underwater Spikes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Obstacles===&lt;br /&gt;
* [[Ladders]]&lt;br /&gt;
* [[Drainpipes]]&lt;br /&gt;
* [[Current]]&lt;br /&gt;
* [[Horizontal Rope]]&lt;br /&gt;
* [[Movable Barrel]]&lt;br /&gt;
* [[Movable Crate]]&lt;br /&gt;
* [[Extendable Ledges]]&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
===Designers===&lt;br /&gt;
* '''Richard Flower''' (Lead Programmer)&lt;br /&gt;
* '''Richard Morton''' (Lead Game Designer)&lt;br /&gt;
* '''Mark Donald''' (Lead Animator)&lt;br /&gt;
* '''Andrea Cordella''' (Lead Artist)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Systemrequirements ==&lt;br /&gt;
&lt;br /&gt;
===PC===&lt;br /&gt;
====minimum====&lt;br /&gt;
* Windows 98/2000/ME/XP (Windows 95 and NT Not Supported)&lt;br /&gt;
* Pentium III 500 Mhz or Higher&lt;br /&gt;
* 128 MB RAM&lt;br /&gt;
* 16 MB 3D Video Card&lt;br /&gt;
* Quad-speed (4x) CD-ROM drive&lt;br /&gt;
* 200 MB free disk space&lt;br /&gt;
&lt;br /&gt;
===Mac===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
* [http://www.eidosinteractive.com/games/info.html?gmid=126 The Angel of Darkness Gamesite (EidosInteractive.com)]&lt;br /&gt;
* [http://www.eidos.co.uk/support/search.html?gmid=134 The Angel of Darkness Support (EidosInteractive.com)] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;br /&gt;
[[Category: The Angel of Darkness]]&lt;br /&gt;
&lt;br /&gt;
[[de:The Angel of Darkness]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12636</id>
		<title>Lara Croft Tomb Raider: The Angel of Darkness</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12636"/>
				<updated>2007-02-01T22:37:58Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: /* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider 6''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:aodps2.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|The Angel of Darkness&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[2003]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Platforms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PlayStation 2]], [[Mac]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Number of Levels&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|29&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|none&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Developer&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Core Design]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Publisher&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Eidos Interactive]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Rating&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|ESRB: Teen&lt;br /&gt;
PEGI: 12+&lt;br /&gt;
&lt;br /&gt;
CERO: Ages 15 and up&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chronicles]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''The Angel of Darkness''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider Legend]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The Angel of Darkness''' is the sixth installment in the Tomb Raider game series. It was the last game that was developed by [[Core Design]] who had developed the previous 5 games. With a new engine, stunning graphics, a remodelled Lara and new gameplay, The Angel of Darkness was one of the highly anticipated games of the Tomb Raider series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release Dates in Detail ==&lt;br /&gt;
&lt;br /&gt;
=== PC ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:gerflag.gif|20px|left]] United States and Germany - 1st July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 16th July 2003&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:canflag.gif|20px|left]] United States and Canada - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 4th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Germany - 9th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 28th May 2004&lt;br /&gt;
&lt;br /&gt;
* [[Image:japflag.gif|20px|left]] Japan - 23rd October 2004&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macintosh ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 4th December 2003&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{tr6levels}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* Character evolution &lt;br /&gt;
: Improve Lara's abilities and witness her adapt to how you play the game. You are rewarded for puzzle solving and exploration in the form of improvements to Lara's jumping ability, brainpower, upper body strength etc.&lt;br /&gt;
&lt;br /&gt;
* Character interaction &lt;br /&gt;
: For the very first time in a Tomb Raider game, Lara has the ability to talk to characters. The choices you make in conversation will affect Lara?s route through the game.&lt;br /&gt;
&lt;br /&gt;
* Cutting edge graphics &lt;br /&gt;
: Brand new game engine designed to fully utilize the power of PlayStation 2. Lara is now made up of over 5,000 polygons as opposed to just 500 in previous games.&lt;br /&gt;
&lt;br /&gt;
* Take more direct and fluid control over Lara with an entirely new control system and experience new levels of gameplay with hand-to-hand combat, stealth attacks, last chance grabs and more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Coming Soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. At the center of these mysteries are the Obscura Paintings - five 14th century pieces of art that the Alchemist is desperate to repossess. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
''Central National Bureau. Paris''&lt;br /&gt;
&lt;br /&gt;
'''Commissioner Mirepoix, Special Crimes Investigation Force.'''&lt;br /&gt;
&lt;br /&gt;
To the Pr�fecture de Police.&lt;br /&gt;
&lt;br /&gt;
'''REPORT ON RECENT SERIAL ATROCITIES WITHIN THE CAPITAL.'''&lt;br /&gt;
&lt;br /&gt;
As yet no significant arrests have been made for this latest spate of �Monstrum� killings in&lt;br /&gt;
the capital. Seventeen have been reported so far. A woman was seen leaving the apartment of the&lt;br /&gt;
latest victim, Professor Werner Von Croy. Described as Caucasian, brunette, about 1.8m and of&lt;br /&gt;
slim build, she was wearing jeans, denim jacket and a pony tail. She is dangerous and probably armed.&lt;br /&gt;
Officers are being advised to use extreme caution when apprehending the suspect.&lt;br /&gt;
&lt;br /&gt;
The press have sensationalised this latest outbreak of killings as &amp;quot;The Monstrum�s Dark Renaissance&amp;quot;,&lt;br /&gt;
referring to similar atrocities in the capital over the last decade, and possibly as far back as the 1950�s. There are definite links to atrocities in other European cities going back at least fifty years.&lt;br /&gt;
&lt;br /&gt;
Forensics have made no headway regarding the bizarre metallic eruptions found on the bodies of all&lt;br /&gt;
victims. At present nothing appears to link any of the individuals involved. There have been significant numbers of casualties within Parisian gangland factions.&lt;br /&gt;
&lt;br /&gt;
It would all appear to be the work of a single, highly psychotic perpetrator. The bodies were &lt;br /&gt;
desecrated and all crime scenes daubed with unintelligible graffiti, indicating some ritualistic&lt;br /&gt;
fixation. There are no known survivors of these attacks so far. &lt;br /&gt;
&lt;br /&gt;
The suspect�s apprehension should be made top priority...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Paris]]&lt;br /&gt;
* [[Prague]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moves/Controls==&lt;br /&gt;
* [[The Angel of Darkness: Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons === &lt;br /&gt;
* [[Vector-R35]]&lt;br /&gt;
* [[M-V9]]&lt;br /&gt;
* [[Desert Ranger]]&lt;br /&gt;
* [[K2 Impactor]]&lt;br /&gt;
* [[Dart SS]]&lt;br /&gt;
* [[V-Packer]]&lt;br /&gt;
* [[Rigg 09]]&lt;br /&gt;
* [[Viper SMG]]&lt;br /&gt;
* [[Scorpion X]]&lt;br /&gt;
* [[Mag Vega]]&lt;br /&gt;
&lt;br /&gt;
===First Aid===&lt;br /&gt;
* [[Chocolate Bar]]&lt;br /&gt;
* [[Health Pills]]&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Health Bandages]]&lt;br /&gt;
* [[Large Health Pack]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [[Crowbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
* [[Jeans Outfit]]&lt;br /&gt;
* [[AoD Long]]&lt;br /&gt;
* [[AoD Short]]&lt;br /&gt;
* [[AoD Diving]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters and Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Werner Von Croy]]&lt;br /&gt;
: He contacted Lara in Paris. He was scared since he believed he was being stalked. Werner is killed by The Monstrum and Lara is accused of the murder.&lt;br /&gt;
&lt;br /&gt;
* [[Margot Carvier]] &lt;br /&gt;
: A curator at the Louvre and a friend of Werner's. She gives Lara Werner's notebook and has a pass to the archaeological dig at the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Pieter Van Eckhardt]] &lt;br /&gt;
: The main villain of the game. He is the black alchemist and has been causing havoc. He hired Werner to obtain the last two [[Obscura Paintings]]. Pieter is ruthless and evil, and he kills at will.&lt;br /&gt;
&lt;br /&gt;
* [[Louis Bouchard]] &lt;br /&gt;
: A Parisian mob boss, he was the last known contact of Von Croy. Lara searches for him to obtain answers about Von Croy.&lt;br /&gt;
&lt;br /&gt;
* [[Kurtis Trent]] &lt;br /&gt;
: The last member of the [[Lux Veritatis]]. He wants revenge after Eckhardt killed his father. He also possesses two of the [[Periapt Shards]]. 3 levels in the game are played as Kurtis.&lt;br /&gt;
&lt;br /&gt;
* [[Kristina Boaz]] &lt;br /&gt;
: Head of corrective and remedial surgery at the Strahov complex. She is a member of [[The Cabal]].&lt;br /&gt;
&lt;br /&gt;
* [[Joachim Karel]] &lt;br /&gt;
: An investor, aid and member of The Cabal. He also is Eckhardt's right hand man.&lt;br /&gt;
&lt;br /&gt;
* [[Marten Gunderson]] &lt;br /&gt;
: Head of security for The Cabal and The Strahov. He leads the attack on the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Rennes]] &lt;br /&gt;
: Pawnshop owner in Paris which he uses as a front for shadier dealings. His weapons stockpile helps Lara progress through the Louvre.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enemies === &lt;br /&gt;
* [[Dogs]]&lt;br /&gt;
* [[Policemen]]&lt;br /&gt;
* [[Police Helicopter]]&lt;br /&gt;
* [[Serpent Rouge Guard]]&lt;br /&gt;
* [[Brother Obscura]] (Spirit)&lt;br /&gt;
* [[Skeletons]]&lt;br /&gt;
* [[Boaz]]&lt;br /&gt;
* [[Eckhardt]]&lt;br /&gt;
* [[Karel]]&lt;br /&gt;
* [[Leviathan]]&lt;br /&gt;
more coming soon&lt;br /&gt;
&lt;br /&gt;
== Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
===Traps===&lt;br /&gt;
* [[Gas]]&lt;br /&gt;
* [[collapsing Floor]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[burning Oil]]&lt;br /&gt;
* [[Lasers]]&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Underwater Spikes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Obstacles===&lt;br /&gt;
* [[Ladders]]&lt;br /&gt;
* [[Drainpipes]]&lt;br /&gt;
* [[Current]]&lt;br /&gt;
* [[Horizontal Rope]]&lt;br /&gt;
* [[Movable Barrel]]&lt;br /&gt;
* [[Movable Crate]]&lt;br /&gt;
* [[Extendable Ledges]]&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
===Designers===&lt;br /&gt;
* '''Richard Flower''' (Lead Programmer)&lt;br /&gt;
* '''Richard Morton''' (Lead Game Designer)&lt;br /&gt;
* '''Mark Donald''' (Lead Animator)&lt;br /&gt;
* '''Andrea Cordella''' (Lead Artist)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Systemrequirements ==&lt;br /&gt;
&lt;br /&gt;
===PC===&lt;br /&gt;
====minimum====&lt;br /&gt;
* Windows 98/2000/ME/XP (Windows 95 and NT Not Supported)&lt;br /&gt;
* Pentium III 500 Mhz or Higher&lt;br /&gt;
* 128 MB RAM&lt;br /&gt;
* 16 MB 3D Video Card&lt;br /&gt;
* Quad-speed (4x) CD-ROM drive&lt;br /&gt;
* 200 MB free disk space&lt;br /&gt;
&lt;br /&gt;
===Mac===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
* [http://www.eidosinteractive.com/games/info.html?gmid=126 The Angel of Darkness Gamesite (EidosInteractive.com)]&lt;br /&gt;
* [http://www.eidos.co.uk/support/search.html?gmid=134 The Angel of Darkness Support (EidosInteractive.com)] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;br /&gt;
[[Category: The Angel of Darkness]]&lt;br /&gt;
&lt;br /&gt;
[[de:The Angel of Darkness]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12635</id>
		<title>Lara Croft Tomb Raider: The Angel of Darkness</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12635"/>
				<updated>2007-02-01T22:35:13Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider 6''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:aodps2.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|The Angel of Darkness&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[2003]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Platforms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PlayStation 2]], [[Mac]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Number of Levels&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|29&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|none&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Developer&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Core Design]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Publisher&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Eidos Interactive]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Rating&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|ESRB: Teen&lt;br /&gt;
PEGI: 12+&lt;br /&gt;
&lt;br /&gt;
CERO: Ages 15 and up&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chronicles]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''The Angel of Darkness''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider Legend]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The Angel of Darkness''' is the sixth installment in the Tomb Raider game series. It was the last game that was developed by [[Core Design]] who had developed the previous 5 games. With a new engine, stunning graphics, a remodelled Lara and new gameplay, The Angel of Darkness was one of the highly anticipated games of the Tomb Raider series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release Dates in Detail ==&lt;br /&gt;
&lt;br /&gt;
=== PC ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:gerflag.gif|20px|left]] United States and Germany - 1st July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 16th July 2003&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:canflag.gif|20px|left]] United States and Canada - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 4th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Germany - 9th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 28th May 2004&lt;br /&gt;
&lt;br /&gt;
* [[Image:japflag.gif|20px|left]] Japan - 23rd October 2004&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macintosh ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 4th December 2003&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{tr6levels}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* Character evolution &lt;br /&gt;
: Improve Lara's abilities and witness her adapt to how you play the game. You are rewarded for puzzle solving and exploration in the form of improvements to Lara's jumping ability, brainpower, upper body strength etc.&lt;br /&gt;
&lt;br /&gt;
* Character interaction &lt;br /&gt;
: For the very first time in a Tomb Raider game, Lara has the ability to talk to characters. The choices you make in conversation will affect Lara?s route through the game.&lt;br /&gt;
&lt;br /&gt;
* Cutting edge graphics &lt;br /&gt;
: Brand new game engine designed to fully utilize the power of PlayStation 2. Lara is now made up of over 5,000 polygons as opposed to just 500 in previous games.&lt;br /&gt;
&lt;br /&gt;
* Take more direct and fluid control over Lara with an entirely new control system and experience new levels of gameplay with hand-to-hand combat, stealth attacks, last chance grabs and more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Coming Soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. At the center of these mysteries are the Obscura Paintings - five 14th century pieces of art that the Alchemist is desperate to repossess. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
''Central National Bureau. Paris''&lt;br /&gt;
&lt;br /&gt;
'''Commissioner Mirepoix, Special Crimes Investigation Force.'''&lt;br /&gt;
&lt;br /&gt;
To the Pr�fecture de Police.&lt;br /&gt;
&lt;br /&gt;
'''REPORT ON RECENT SERIAL ATROCITIES WITHIN THE CAPITAL.'''&lt;br /&gt;
&lt;br /&gt;
As yet no significant arrests have been made for this latest spate of �Monstrum� killings in&lt;br /&gt;
the capital. Seventeen have been reported so far. A woman was seen leaving the apartment of the&lt;br /&gt;
latest victim, Professor Werner Von Croy. Described as Caucasian, brunette, about 1.8m and of&lt;br /&gt;
slim build, she was wearing jeans, denim jacket and a pony tail. She is dangerous and probably armed.&lt;br /&gt;
Officers are being advised to use extreme caution when apprehending the suspect.&lt;br /&gt;
&lt;br /&gt;
The press have sensationalised this latest outbreak of killings as &amp;quot;The Monstrum�s Dark Renaissance&amp;quot;,&lt;br /&gt;
referring to similar atrocities in the capital over the last decade, and possibly as far back as the 1950�s. There are definite links to atrocities in other European cities going back at least fifty years.&lt;br /&gt;
&lt;br /&gt;
Forensics have made no headway regarding the bizarre metallic eruptions found on the bodies of all&lt;br /&gt;
victims. At present nothing appears to link any of the individuals involved. There have been significant numbers of casualties within Parisian gangland factions.&lt;br /&gt;
&lt;br /&gt;
It would all appear to be the work of a single, highly psychotic perpetrator. The bodies were &lt;br /&gt;
desecrated and all crime scenes daubed with unintelligible graffiti, indicating some ritualistic&lt;br /&gt;
fixation. There are no known survivors of these attacks so far. &lt;br /&gt;
&lt;br /&gt;
The suspect�s apprehension should be made top priority...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Paris]]&lt;br /&gt;
* [[Prague]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moves/Controls==&lt;br /&gt;
* [[The Angel of Darkness: Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons === &lt;br /&gt;
* [[Vector-R35]]&lt;br /&gt;
* [[M-V9]]&lt;br /&gt;
* [[Desert Ranger]]&lt;br /&gt;
* [[K2 Impactor]]&lt;br /&gt;
* [[Dart SS]]&lt;br /&gt;
* [[V-Packer]]&lt;br /&gt;
* [[Rigg 09]]&lt;br /&gt;
* [[Viper SMG]]&lt;br /&gt;
* [[Scorpion X]]&lt;br /&gt;
* [[Mag Vega]]&lt;br /&gt;
&lt;br /&gt;
===First Aid===&lt;br /&gt;
* [[Chocolate Bar]]&lt;br /&gt;
* [[Health Pills]]&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Health Bandages]]&lt;br /&gt;
* [[Large Health Pack]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [[Crowbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
* [[Jeans Outfit]]&lt;br /&gt;
* [[AoD Long]]&lt;br /&gt;
* [[AoD Short]]&lt;br /&gt;
* [[AoD Diving]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters and Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Werner Von Croy]]&lt;br /&gt;
: He contacted Lara in Paris. He was scared since he believed he was being stalked. Werner is killed by The Monstrum and Lara is accused of the murder.&lt;br /&gt;
&lt;br /&gt;
* [[Margot Carvier]] &lt;br /&gt;
: A curator at the Louvre and a friend of Werner's. She gives Lara Werner's notebook and has a pass to the archaeological dig at the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Pieter Van Eckhardt]] &lt;br /&gt;
: The main villain of the game. He is the black alchemist and has been causing havoc. He hired Werner to obtain the last two [[Obscura Paintings]]. Pieter is ruthless and evil, and he kills at will.&lt;br /&gt;
&lt;br /&gt;
* [[Louis Bouchard]] &lt;br /&gt;
: A Parisian mob boss, he was the last known contact of Von Croy. Lara searches for him to obtain answers about Von Croy.&lt;br /&gt;
&lt;br /&gt;
* [[Kurtis Trent]] &lt;br /&gt;
: The last member of the [[Lux Veritatis]]. He wants revenge after Eckhardt killed his father. He also possesses two of the [[Periapt Shards]]. 3 levels in the game are played as Kurtis.&lt;br /&gt;
&lt;br /&gt;
* [[Kristina Boaz]] &lt;br /&gt;
: Head of corrective and remedial surgery at the Strahov complex. She is a member of [[The Cabal]].&lt;br /&gt;
&lt;br /&gt;
* [[Joachim Karel]] &lt;br /&gt;
: An investor, aid and member of The Cabal. He also is Eckhardt's right hand man.&lt;br /&gt;
&lt;br /&gt;
* [[Marten Gunderson]] &lt;br /&gt;
: Head of security for The Cabal and The Strahov. He leads the attack on the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Rennes]] &lt;br /&gt;
: Pawnshop owner in Paris which he uses as a front for shadier dealings. His weapons stockpile helps Lara progress through the Louvre.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enemies === &lt;br /&gt;
* [[Dogs]]&lt;br /&gt;
* [[Policemen]]&lt;br /&gt;
* [[Police Helicopter]]&lt;br /&gt;
* [[Serpent Rouge Guard]]&lt;br /&gt;
* [[Brother Obscura]] (Spirit)&lt;br /&gt;
* [[Skeletons]]&lt;br /&gt;
* [[Boaz]]&lt;br /&gt;
* [[Eckhardt]]&lt;br /&gt;
* [[Karel]]&lt;br /&gt;
&lt;br /&gt;
more coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
===Traps===&lt;br /&gt;
* [[Gas]]&lt;br /&gt;
* [[collapsing Floor]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[burning Oil]]&lt;br /&gt;
* [[Lasers]]&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Underwater Spikes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Obstacles===&lt;br /&gt;
* [[Ladders]]&lt;br /&gt;
* [[Drainpipes]]&lt;br /&gt;
* [[Current]]&lt;br /&gt;
* [[Horizontal Rope]]&lt;br /&gt;
* [[Movable Barrel]]&lt;br /&gt;
* [[Movable Crate]]&lt;br /&gt;
* [[Extendable Ledges]]&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
===Designers===&lt;br /&gt;
* '''Richard Flower''' (Lead Programmer)&lt;br /&gt;
* '''Richard Morton''' (Lead Game Designer)&lt;br /&gt;
* '''Mark Donald''' (Lead Animator)&lt;br /&gt;
* '''Andrea Cordella''' (Lead Artist)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Systemrequirements ==&lt;br /&gt;
&lt;br /&gt;
===PC===&lt;br /&gt;
====minimum====&lt;br /&gt;
* Windows 98/2000/ME/XP (Windows 95 and NT Not Supported)&lt;br /&gt;
* Pentium III 500 Mhz or Higher&lt;br /&gt;
* 128 MB RAM&lt;br /&gt;
* 16 MB 3D Video Card&lt;br /&gt;
* Quad-speed (4x) CD-ROM drive&lt;br /&gt;
* 200 MB free disk space&lt;br /&gt;
&lt;br /&gt;
===Mac===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
* [http://www.eidosinteractive.com/games/info.html?gmid=126 The Angel of Darkness Gamesite (EidosInteractive.com)]&lt;br /&gt;
* [http://www.eidos.co.uk/support/search.html?gmid=134 The Angel of Darkness Support (EidosInteractive.com)] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;br /&gt;
[[Category: The Angel of Darkness]]&lt;br /&gt;
&lt;br /&gt;
[[de:The Angel of Darkness]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Escape_With_The_Iris&amp;diff=12634</id>
		<title>Escape With The Iris</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Escape_With_The_Iris&amp;diff=12634"/>
				<updated>2007-02-01T22:33:05Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Escape With The Iris''' is the second Level in the [[VCI]] part of Tomb Raider [[Chronicles]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;More Information&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[:trgcom:tr5/escape|detailed Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Chronicles]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flucht mit der Iris]]&lt;br /&gt;
It has 3 secrets.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Inside_The_Great_Pyramid&amp;diff=12633</id>
		<title>Inside The Great Pyramid</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Inside_The_Great_Pyramid&amp;diff=12633"/>
				<updated>2007-02-01T22:28:29Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Inside the Great Pyramid is the 34th level in TR4. It has the game's final secret and the goal is to enter the Temple of Horus by using the 4 cardinal keys and entering the blue light shaft.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Khufu%27s_Queens_Pyramids&amp;diff=12632</id>
		<title>Khufu's Queens Pyramids</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Khufu%27s_Queens_Pyramids&amp;diff=12632"/>
				<updated>2007-02-01T22:26:37Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Khufu's Queens' Pyramids is the 33rd level in TR4 and the 7th in Giza. It has 1 secret and the goal is to get in the Great Pyramid by using the keys and getting the cardinal key.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=The_Great_Pyramid_(TR4)&amp;diff=12631</id>
		<title>The Great Pyramid (TR4)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=The_Great_Pyramid_(TR4)&amp;diff=12631"/>
				<updated>2007-02-01T22:24:18Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Great Pyramid (TR4) is the 32nd level in TR4 and the 6th in Giza. It has 1 secret and the goal is to get to the other side to Khufu's Pyramid by scaling the pyramid. This level features boulders which can kill lara easily.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=The_Mastabas&amp;diff=12630</id>
		<title>The Mastabas</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=The_Mastabas&amp;diff=12630"/>
				<updated>2007-02-01T22:20:25Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mastabas is the 31st level in TR4 and the 5th in Giza and has 1 secret. The goal is to get to the Great Pyramid by solving puzzles and traversing through buildings and shooting lion gems out of the mouths.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Inside_Menkaure%27s_Pyramid&amp;diff=12629</id>
		<title>Inside Menkaure's Pyramid</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Inside_Menkaure%27s_Pyramid&amp;diff=12629"/>
				<updated>2007-02-01T22:18:28Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Inside Menkaure's Pyramid is the 30th level in TR4 and the 4th in Giza.  It contains 1 secret. The goal is to get back to where she entered the sphinx in the sphinx complex level by getting the key in the fight with the god. And scaling the pyramid and returning back to the entrance.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Menkaure%27s_Pyramid&amp;diff=12628</id>
		<title>Menkaure's Pyramid</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Menkaure%27s_Pyramid&amp;diff=12628"/>
				<updated>2007-02-01T22:15:45Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Menkaure's pyramid is the 29th level and third in Giza. It has 1 secret. The goal of the level is to get the key and use it to get in the pyramid. &lt;br /&gt;
Later on in the level lara must kill the scorpion before it kills the guy &lt;br /&gt;
in the building with the key in order to get the armory key that let's her get a future secret. The best weapon to do so is the revolver but if you use the shotgun after killing it, this activates a bug in which lara can't use her arms which prevents her from drawing weapons, picking up stuff and grabbing hold of ledges and shimmying preventing her from completing the level.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Underneath_The_Sphinx&amp;diff=12627</id>
		<title>Underneath The Sphinx</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Underneath_The_Sphinx&amp;diff=12627"/>
				<updated>2007-02-01T22:11:35Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Underneath the Sphinx is the 28th level and the second in Giza. It has 1 secret. The goal is to get to the other side and out of the sphinx. To do so lara must get 4 stones red, blue, green, and purple each by solving puzzles.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=The_Sphinx_Complex&amp;diff=12626</id>
		<title>The Sphinx Complex</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=The_Sphinx_Complex&amp;diff=12626"/>
				<updated>2007-02-01T22:09:37Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Sphinx Complex is the 27th level in TR4. It has 1 secret. The goal is to get under the sphinx. To do so lara must work her wat through the level by solving puzzles to get 2 pieces of the shovel and combine them and dig through the dirt. This is the first of 9 levels in Giza.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Citadel&amp;diff=12625</id>
		<title>Citadel</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Citadel&amp;diff=12625"/>
				<updated>2007-02-01T22:08:04Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Citadel''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Citadel.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[The Last Revelation]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|26&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Egypt]], [[Cairo]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Street Bazaar]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Citadel]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Sphinx Complex]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr4/citadel|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Citadel''' is a level in [[The Last Revelation]], in the [[Cairo]]-part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:The Last Revelation]]&lt;br /&gt;
[[de:Die Zitadelle]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Street_Bazaar&amp;diff=12624</id>
		<title>Street Bazaar</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Street_Bazaar&amp;diff=12624"/>
				<updated>2007-02-01T22:07:28Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Street Bazaar''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Bazaar.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[The Last Revelation]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|25&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Egypt]], [[Cairo]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Trenches]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Street Bazaar]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Citadel]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr4/bazaar|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Street Bazaar''' is a level in [[The Last Revelation]], in the [[Cairo]]-part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:The Last Revelation]]&lt;br /&gt;
[[de:Der Stra�enbasar]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Trenches&amp;diff=12623</id>
		<title>Trenches</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Trenches&amp;diff=12623"/>
				<updated>2007-02-01T22:07:07Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Trenches''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Trenches.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[The Last Revelation]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|24&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Egypt]], [[Cairo]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Citadel Gate]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Trenches]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Street Bazaar]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr4/trenches|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Trenches''' is a level in [[The Last Revelation]], in the [[Cairo]]-part.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:The Last Revelation]]&lt;br /&gt;
[[de:Die Gr�ben]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Citadel_Gate&amp;diff=12622</id>
		<title>Citadel Gate</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Citadel_Gate&amp;diff=12622"/>
				<updated>2007-02-01T22:06:44Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Citadel Gate''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[The Last Revelation]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|23&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Egypt]], [[Cairo]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chambers Of Tulun]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Citadel Gate]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Trenches]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr4/citadelgate|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
'''Citadel Gate''' is a level in [[The Last Revelation]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:The Last Revelation]]&lt;br /&gt;
&lt;br /&gt;
[[de:Das Tor zur Zitadelle]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Chambers_Of_Tulun&amp;diff=12621</id>
		<title>Chambers Of Tulun</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Chambers_Of_Tulun&amp;diff=12621"/>
				<updated>2007-02-01T22:06:04Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Chambers Of Tulun''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:tulun.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[The Last Revelation]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|22&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Egypt]], [[Cairo]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[City Of The Dead]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chambers Of Tulun]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Citadel Gate]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr4/tulun|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
'''Chambers Of Tulun''' is a level in the [[Cairo]]-part of [[The Last Revelation]].&lt;br /&gt;
&lt;br /&gt;
{{more}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:The Last Revelation]]&lt;br /&gt;
[[de:Die Tulun-Moschee]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=City_Of_The_Dead&amp;diff=12620</id>
		<title>City Of The Dead</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=City_Of_The_Dead&amp;diff=12620"/>
				<updated>2007-02-01T22:05:38Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''City Of The Dead''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cityofdead.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[The Last Revelation]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|21&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Egypt]], [[Cairo]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Cleopatra's Palaces]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[City Of The Dead]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chambers Of Tulun]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr4/deadcity|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
'''City Of the Dead''' is a level in [[The Last Revelation]]. It is the first taking place in [[Cairo]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:The Last Revelation]]&lt;br /&gt;
[[de:Die Stadt der Toten]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Cleopatra%27s_Palaces&amp;diff=12619</id>
		<title>Cleopatra's Palaces</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Cleopatra%27s_Palaces&amp;diff=12619"/>
				<updated>2007-02-01T22:03:15Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Cleopatra's Palaces''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Cleopatra.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[The Last Revelation]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|20&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Egypt]], [[Alexandria]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Pharos, Temple Of Isis]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Cleopatra's Palaces]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[City Of The Dead]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr4/cleopatra|detailed Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Cleopatra's Palaces''' is a level in [[The Last Revelation]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:The Last Revelation]]&lt;br /&gt;
[[de:Der Palast der Kleopatra]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Pharos,_Temple_Of_Isis&amp;diff=12618</id>
		<title>Pharos, Temple Of Isis</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Pharos,_Temple_Of_Isis&amp;diff=12618"/>
				<updated>2007-02-01T22:02:24Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pharos Temple of Isis is the 19th level in TR4. It has no secrets. The main goal is to get 4 black beetles and get the winding key. To do that you must slide down and get 3 black beetles with the crowbar and get the 4th one from the next level. Then you must return to this level and place the 4 beetles in the pyramid. Then you must collect both parts of the key and combine it so you can progress in the next level.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Hall_Of_Demetrius&amp;diff=12617</id>
		<title>Hall Of Demetrius</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Hall_Of_Demetrius&amp;diff=12617"/>
				<updated>2007-02-01T21:59:37Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Hall of Demetrius is the 18th level in Tomb Raider IV. It has 1 secret. The goal is to get the pharos knot and leave.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=The_Lost_Library&amp;diff=12616</id>
		<title>The Lost Library</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=The_Lost_Library&amp;diff=12616"/>
				<updated>2007-02-01T21:55:17Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Lost Library is a level in the last revelation game that has 3 secrets. The main goal of the level is to get in the hall of demetrius but first you must get around the level by solving puzzles and opening the giant blue doors.&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12583</id>
		<title>Lara Croft Tomb Raider: The Angel of Darkness</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12583"/>
				<updated>2007-01-26T20:52:13Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider 6''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:aodps2.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|The Angel of Darkness&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[2003]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Platforms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PlayStation 2]], [[Mac]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Number of Levels&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|29&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|none&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Developer&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Core Design]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Publisher&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Eidos Interactive]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Rating&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|ESRB: Teen&lt;br /&gt;
PEGI: 12+&lt;br /&gt;
&lt;br /&gt;
CERO: Ages 15 and up&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chronicles]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''The Angel of Darkness''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider Legend]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The Angel of Darkness''' is the sixth installment in the Tomb Raider game series. It was the last game that was developed by [[Core Design]] who had developed the previous 5 games. With a new engine, stunning graphics, a remodelled Lara and new gameplay, The Angel of Darkness was one of the highly anticipated games of the Tomb Raider series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release Dates in Detail ==&lt;br /&gt;
&lt;br /&gt;
=== PC ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:gerflag.gif|20px|left]] United States and Germany - 1st July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 16th July 2003&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:canflag.gif|20px|left]] United States and Canada - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 4th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Germany - 9th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 28th May 2004&lt;br /&gt;
&lt;br /&gt;
* [[Image:japflag.gif|20px|left]] Japan - 23rd October 2004&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macintosh ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 4th December 2003&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{tr6levels}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* Character evolution &lt;br /&gt;
: Improve Lara's abilities and witness her adapt to how you play the game. You are rewarded for puzzle solving and exploration in the form of improvements to Lara's jumping ability, brainpower, upper body strength etc.&lt;br /&gt;
&lt;br /&gt;
* Character interaction &lt;br /&gt;
: For the very first time in a Tomb Raider game, Lara has the ability to talk to characters. The choices you make in conversation will affect Lara?s route through the game.&lt;br /&gt;
&lt;br /&gt;
* Cutting edge graphics &lt;br /&gt;
: Brand new game engine designed to fully utilize the power of PlayStation 2. Lara is now made up of over 5,000 polygons as opposed to just 500 in previous games.&lt;br /&gt;
&lt;br /&gt;
* Take more direct and fluid control over Lara with an entirely new control system and experience new levels of gameplay with hand-to-hand combat, stealth attacks, last chance grabs and more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Coming Soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. At the center of these mysteries are the Obscura Paintings - five 14th century pieces of art that the Alchemist is desperate to repossess. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
''Central National Bureau. Paris''&lt;br /&gt;
&lt;br /&gt;
'''Commissioner Mirepoix, Special Crimes Investigation Force.'''&lt;br /&gt;
&lt;br /&gt;
To the Pr�fecture de Police.&lt;br /&gt;
&lt;br /&gt;
'''REPORT ON RECENT SERIAL ATROCITIES WITHIN THE CAPITAL.'''&lt;br /&gt;
&lt;br /&gt;
As yet no significant arrests have been made for this latest spate of �Monstrum� killings in&lt;br /&gt;
the capital. Seventeen have been reported so far. A woman was seen leaving the apartment of the&lt;br /&gt;
latest victim, Professor Werner Von Croy. Described as Caucasian, brunette, about 1.8m and of&lt;br /&gt;
slim build, she was wearing jeans, denim jacket and a pony tail. She is dangerous and probably armed.&lt;br /&gt;
Officers are being advised to use extreme caution when apprehending the suspect.&lt;br /&gt;
&lt;br /&gt;
The press have sensationalised this latest outbreak of killings as &amp;quot;The Monstrum�s Dark Renaissance&amp;quot;,&lt;br /&gt;
referring to similar atrocities in the capital over the last decade, and possibly as far back as the 1950�s. There are definite links to atrocities in other European cities going back at least fifty years.&lt;br /&gt;
&lt;br /&gt;
Forensics have made no headway regarding the bizarre metallic eruptions found on the bodies of all&lt;br /&gt;
victims. At present nothing appears to link any of the individuals involved. There have been significant numbers of casualties within Parisian gangland factions.&lt;br /&gt;
&lt;br /&gt;
It would all appear to be the work of a single, highly psychotic perpetrator. The bodies were &lt;br /&gt;
desecrated and all crime scenes daubed with unintelligible graffiti, indicating some ritualistic&lt;br /&gt;
fixation. There are no known survivors of these attacks so far. &lt;br /&gt;
&lt;br /&gt;
The suspect�s apprehension should be made top priority...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Paris]]&lt;br /&gt;
* [[Prague]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moves/Controls==&lt;br /&gt;
* [[The Angel of Darkness: Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons === &lt;br /&gt;
* [[Vector-R35]]&lt;br /&gt;
* [[M-V9]]&lt;br /&gt;
* [[Desert Ranger]]&lt;br /&gt;
* [[K2 Impactor]]&lt;br /&gt;
* [[Dart SS]]&lt;br /&gt;
* [[V-Packer]]&lt;br /&gt;
* [[Rigg 09]]&lt;br /&gt;
* [[Viper SMG]]&lt;br /&gt;
* [[Scorpion X]]&lt;br /&gt;
* [[Mag Vega]]&lt;br /&gt;
&lt;br /&gt;
===First Aid===&lt;br /&gt;
* [[Chocolate Bar]]&lt;br /&gt;
* [[Health Pills]]&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Health Bandages]]&lt;br /&gt;
* [[Large Health Pack]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [[Crowbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
* [[Jeans Outfit]]&lt;br /&gt;
* [[AoD Long]]&lt;br /&gt;
* [[AoD Short]]&lt;br /&gt;
* [[AoD Diving]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters and Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Werner Von Croy]]&lt;br /&gt;
: He contacted Lara in Paris. He was scared since he believed he was being stalked. Werner is killed by The Monstrum and Lara is accused of the murder.&lt;br /&gt;
&lt;br /&gt;
* [[Margot Carvier]] &lt;br /&gt;
: A curator at the Louvre and a friend of Werner's. She gives Lara Werner's notebook and has a pass to the archaeological dig at the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Pieter Van Eckhardt]] &lt;br /&gt;
: The main villain of the game. He is the black alchemist and has been causing havoc. He hired Werner to obtain the last two [[Obscura Paintings]]. Pieter is ruthless and evil, and he kills at will.&lt;br /&gt;
&lt;br /&gt;
* [[Louis Bouchard]] &lt;br /&gt;
: A Parisian mob boss, he was the last known contact of Von Croy. Lara searches for him to obtain answers about Von Croy.&lt;br /&gt;
&lt;br /&gt;
* [[Kurtis Trent]] &lt;br /&gt;
: The last member of the [[Lux Veritatis]]. He wants revenge after Eckhardt killed his father. He also possesses two of the [[Periapt Shards]]. 3 levels in the game are played as Kurtis.&lt;br /&gt;
&lt;br /&gt;
* [[Kristina Boaz]] &lt;br /&gt;
: Head of corrective and remedial surgery at the Strahov complex. She is a member of [[The Cabal]].&lt;br /&gt;
&lt;br /&gt;
* [[Joachim Karel]] &lt;br /&gt;
: An investor, aid and member of The Cabal. He also is Eckhardt's right hand man.&lt;br /&gt;
&lt;br /&gt;
* [[Marten Gunderson]] &lt;br /&gt;
: Head of security for The Cabal and The Strahov. He leads the attack on the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Rennes]] &lt;br /&gt;
: Pawnshop owner in Paris which he uses as a front for shadier dealings. His weapons stockpile helps Lara progress through the Louvre.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enemies === &lt;br /&gt;
* [[Dogs]]&lt;br /&gt;
* [[Policemen]]&lt;br /&gt;
* [[Police Helicopter]]&lt;br /&gt;
* [[Serpent Rouge Guard]]&lt;br /&gt;
* [[Brother Obscura]] (Spirit)&lt;br /&gt;
* [[Skeletons]]&lt;br /&gt;
* [[Boaz]]&lt;br /&gt;
* [[Eckhardt]]&lt;br /&gt;
* [[Karel]]&lt;br /&gt;
&lt;br /&gt;
more coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
===Traps===&lt;br /&gt;
* [[Gas]]&lt;br /&gt;
* [[collapsing Floor]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[burning Oil]]&lt;br /&gt;
* [[Lasers]]&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Underwater Spikes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Obstacles===&lt;br /&gt;
* [[Ladders]]&lt;br /&gt;
* [[Drainpipes]]&lt;br /&gt;
* [[Current]]&lt;br /&gt;
* [[Horizontal Rope]]&lt;br /&gt;
* [[Movable Barrel]]&lt;br /&gt;
* [[Movable Crate]]&lt;br /&gt;
* [[Extendable Ledges]]&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
===Designers===&lt;br /&gt;
* '''Richard Flower''' (Lead Programmer)&lt;br /&gt;
* '''Richard Morton''' (Lead Game Designer)&lt;br /&gt;
* '''Mark Donald''' (Lead Animator)&lt;br /&gt;
* '''Andrea Cordella''' (Lead Artist)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Systemrequirements ==&lt;br /&gt;
&lt;br /&gt;
===PC===&lt;br /&gt;
====minimum====&lt;br /&gt;
* Windows 98/2000/ME/XP (Windows 95 and NT Not Supported)&lt;br /&gt;
* Pentium III 500 Mhz or Higher&lt;br /&gt;
* 128 MB RAM&lt;br /&gt;
* 16 MB 3D Video Card&lt;br /&gt;
* Quad-speed (4x) CD-ROM drive&lt;br /&gt;
* 200 MB free disk space&lt;br /&gt;
&lt;br /&gt;
===Mac===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
* [http://www.eidosinteractive.com/games/info.html?gmid=126 The Angel of Darkness Gamesite (EidosInteractive.com)]&lt;br /&gt;
* [http://www.eidos.co.uk/support/search.html?gmid=134 The Angel of Darkness Support (EidosInteractive.com)] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;br /&gt;
[[Category: The Angel of Darkness]]&lt;br /&gt;
&lt;br /&gt;
[[de:The Angel of Darkness]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12582</id>
		<title>Lara Croft Tomb Raider: The Angel of Darkness</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Lara_Croft_Tomb_Raider:_The_Angel_of_Darkness&amp;diff=12582"/>
				<updated>2007-01-26T20:50:58Z</updated>
		
		<summary type="html">&lt;p&gt;Olivey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{gametable}}&lt;br /&gt;
!{{gameline}}|''Tomb Raider 6''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:aodps2.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|The Angel of Darkness&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Release Date&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[2003]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Platforms&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[PC]], [[PlayStation 2]], [[Mac]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Number of Levels&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|29&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|none&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Developer&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Core Design]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Publisher&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Eidos Interactive]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Rating&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|ESRB: Teen&lt;br /&gt;
PEGI: 12+&lt;br /&gt;
&lt;br /&gt;
CERO: Ages 15 and up&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|Game Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Chronicles]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''The Angel of Darkness''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Tomb Raider Legend]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{gameline}}|[[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''The Angel of Darkness''' is the sixth installment in the Tomb Raider game series. It was the last game that was developed by [[Core Design]] who had developed the previous 5 games. With a new engine, stunning graphics, a remodelled Lara and new gameplay, The Angel of Darkness was one of the highly anticipated games of the Tomb Raider series.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release Dates in Detail ==&lt;br /&gt;
&lt;br /&gt;
=== PC ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:gerflag.gif|20px|left]] United States and Germany - 1st July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 16th July 2003&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PlayStation 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]][[Image:canflag.gif|20px|left]] United States and Canada - 20th June 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ukflag.gif|20px|left]] United Kingdom - 4th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:gerflag.gif|20px|left]] Germany - 9th July 2003&lt;br /&gt;
&lt;br /&gt;
* [[Image:ausflag.gif|20px|left]] Australia and New Zealand - 28th May 2004&lt;br /&gt;
&lt;br /&gt;
* [[Image:japflag.gif|20px|left]] Japan - 23rd October 2004&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Macintosh ===&lt;br /&gt;
&lt;br /&gt;
* [[Image:usflag.gif|20px|left]] United States - 4th December 2003&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{tr6levels}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
1.Parisian Back Streets&lt;br /&gt;
2.Derelict Apartment Block&lt;br /&gt;
3.Industrial Roof Tops&lt;br /&gt;
4.Mlle. Carvier's Apartment&lt;br /&gt;
5.Parisian Ghetto&lt;br /&gt;
6.The Serpent Rouge &lt;br /&gt;
7.St. Aicard's Graveyard&lt;br /&gt;
8.Bouchard's Hideout&lt;br /&gt;
9.Louvre Storm Drains&lt;br /&gt;
10.Louvre Galleries&lt;br /&gt;
11.Archaeological Dig&lt;br /&gt;
12.Tomb of Ancients&lt;br /&gt;
13.Hall of Seasons&lt;br /&gt;
14.Neptune's Hall&lt;br /&gt;
15.Wrath of the Beast&lt;br /&gt;
16.Sanctuary of Flame&lt;br /&gt;
17.Breath of Hades&lt;br /&gt;
18.Galleries Under Siege&lt;br /&gt;
19.Von Croy's Apartment&lt;br /&gt;
20.Monstrum Crimescene&lt;br /&gt;
21.Strahov Fortress&lt;br /&gt;
22.Bio Research Facility&lt;br /&gt;
23.Sanitarium&lt;br /&gt;
24.Maximum Containment Area&lt;br /&gt;
25.Aquatic Research Area&lt;br /&gt;
26.Vault of Trophies&lt;br /&gt;
27.Boaz Returns&lt;br /&gt;
28.Lost Domain&lt;br /&gt;
29.Eckhardt's Lab&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* Character evolution &lt;br /&gt;
: Improve Lara's abilities and witness her adapt to how you play the game. You are rewarded for puzzle solving and exploration in the form of improvements to Lara's jumping ability, brainpower, upper body strength etc.&lt;br /&gt;
&lt;br /&gt;
* Character interaction &lt;br /&gt;
: For the very first time in a Tomb Raider game, Lara has the ability to talk to characters. The choices you make in conversation will affect Lara?s route through the game.&lt;br /&gt;
&lt;br /&gt;
* Cutting edge graphics &lt;br /&gt;
: Brand new game engine designed to fully utilize the power of PlayStation 2. Lara is now made up of over 5,000 polygons as opposed to just 500 in previous games.&lt;br /&gt;
&lt;br /&gt;
* Take more direct and fluid control over Lara with an entirely new control system and experience new levels of gameplay with hand-to-hand combat, stealth attacks, last chance grabs and more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Coming Soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. At the center of these mysteries are the Obscura Paintings - five 14th century pieces of art that the Alchemist is desperate to repossess. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
''Central National Bureau. Paris''&lt;br /&gt;
&lt;br /&gt;
'''Commissioner Mirepoix, Special Crimes Investigation Force.'''&lt;br /&gt;
&lt;br /&gt;
To the Pr�fecture de Police.&lt;br /&gt;
&lt;br /&gt;
'''REPORT ON RECENT SERIAL ATROCITIES WITHIN THE CAPITAL.'''&lt;br /&gt;
&lt;br /&gt;
As yet no significant arrests have been made for this latest spate of �Monstrum� killings in&lt;br /&gt;
the capital. Seventeen have been reported so far. A woman was seen leaving the apartment of the&lt;br /&gt;
latest victim, Professor Werner Von Croy. Described as Caucasian, brunette, about 1.8m and of&lt;br /&gt;
slim build, she was wearing jeans, denim jacket and a pony tail. She is dangerous and probably armed.&lt;br /&gt;
Officers are being advised to use extreme caution when apprehending the suspect.&lt;br /&gt;
&lt;br /&gt;
The press have sensationalised this latest outbreak of killings as &amp;quot;The Monstrum�s Dark Renaissance&amp;quot;,&lt;br /&gt;
referring to similar atrocities in the capital over the last decade, and possibly as far back as the 1950�s. There are definite links to atrocities in other European cities going back at least fifty years.&lt;br /&gt;
&lt;br /&gt;
Forensics have made no headway regarding the bizarre metallic eruptions found on the bodies of all&lt;br /&gt;
victims. At present nothing appears to link any of the individuals involved. There have been significant numbers of casualties within Parisian gangland factions.&lt;br /&gt;
&lt;br /&gt;
It would all appear to be the work of a single, highly psychotic perpetrator. The bodies were &lt;br /&gt;
desecrated and all crime scenes daubed with unintelligible graffiti, indicating some ritualistic&lt;br /&gt;
fixation. There are no known survivors of these attacks so far. &lt;br /&gt;
&lt;br /&gt;
The suspect�s apprehension should be made top priority...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Paris]]&lt;br /&gt;
* [[Prague]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moves/Controls==&lt;br /&gt;
* [[The Angel of Darkness: Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons === &lt;br /&gt;
* [[Vector-R35]]&lt;br /&gt;
* [[M-V9]]&lt;br /&gt;
* [[Desert Ranger]]&lt;br /&gt;
* [[K2 Impactor]]&lt;br /&gt;
* [[Dart SS]]&lt;br /&gt;
* [[V-Packer]]&lt;br /&gt;
* [[Rigg 09]]&lt;br /&gt;
* [[Viper SMG]]&lt;br /&gt;
* [[Scorpion X]]&lt;br /&gt;
* [[Mag Vega]]&lt;br /&gt;
&lt;br /&gt;
===First Aid===&lt;br /&gt;
* [[Chocolate Bar]]&lt;br /&gt;
* [[Health Pills]]&lt;br /&gt;
* [[Small Medipack]]&lt;br /&gt;
* [[Health Bandages]]&lt;br /&gt;
* [[Large Health Pack]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools===&lt;br /&gt;
* [[Crowbar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Outfits==&lt;br /&gt;
* [[Jeans Outfit]]&lt;br /&gt;
* [[AoD Long]]&lt;br /&gt;
* [[AoD Short]]&lt;br /&gt;
* [[AoD Diving]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters and Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Werner Von Croy]]&lt;br /&gt;
: He contacted Lara in Paris. He was scared since he believed he was being stalked. Werner is killed by The Monstrum and Lara is accused of the murder.&lt;br /&gt;
&lt;br /&gt;
* [[Margot Carvier]] &lt;br /&gt;
: A curator at the Louvre and a friend of Werner's. She gives Lara Werner's notebook and has a pass to the archaeological dig at the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Pieter Van Eckhardt]] &lt;br /&gt;
: The main villain of the game. He is the black alchemist and has been causing havoc. He hired Werner to obtain the last two [[Obscura Paintings]]. Pieter is ruthless and evil, and he kills at will.&lt;br /&gt;
&lt;br /&gt;
* [[Louis Bouchard]] &lt;br /&gt;
: A Parisian mob boss, he was the last known contact of Von Croy. Lara searches for him to obtain answers about Von Croy.&lt;br /&gt;
&lt;br /&gt;
* [[Kurtis Trent]] &lt;br /&gt;
: The last member of the [[Lux Veritatis]]. He wants revenge after Eckhardt killed his father. He also possesses two of the [[Periapt Shards]]. 3 levels in the game are played as Kurtis.&lt;br /&gt;
&lt;br /&gt;
* [[Kristina Boaz]] &lt;br /&gt;
: Head of corrective and remedial surgery at the Strahov complex. She is a member of [[The Cabal]].&lt;br /&gt;
&lt;br /&gt;
* [[Joachim Karel]] &lt;br /&gt;
: An investor, aid and member of The Cabal. He also is Eckhardt's right hand man.&lt;br /&gt;
&lt;br /&gt;
* [[Marten Gunderson]] &lt;br /&gt;
: Head of security for The Cabal and The Strahov. He leads the attack on the Louvre.&lt;br /&gt;
&lt;br /&gt;
* [[Daniel Rennes]] &lt;br /&gt;
: Pawnshop owner in Paris which he uses as a front for shadier dealings. His weapons stockpile helps Lara progress through the Louvre.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enemies === &lt;br /&gt;
* [[Dogs]]&lt;br /&gt;
* [[Policemen]]&lt;br /&gt;
* [[Police Helicopter]]&lt;br /&gt;
* [[Serpent Rouge Guard]]&lt;br /&gt;
* [[Brother Obscura]] (Spirit)&lt;br /&gt;
* [[Skeletons]]&lt;br /&gt;
* [[Boaz]]&lt;br /&gt;
* [[Eckhardt]]&lt;br /&gt;
* [[Karel]]&lt;br /&gt;
&lt;br /&gt;
more coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traps and Obstacles==&lt;br /&gt;
&lt;br /&gt;
===Traps===&lt;br /&gt;
* [[Gas]]&lt;br /&gt;
* [[collapsing Floor]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
* [[burning Oil]]&lt;br /&gt;
* [[Lasers]]&lt;br /&gt;
* [[Spikes]]&lt;br /&gt;
* [[Underwater Spikes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Obstacles===&lt;br /&gt;
* [[Ladders]]&lt;br /&gt;
* [[Drainpipes]]&lt;br /&gt;
* [[Current]]&lt;br /&gt;
* [[Horizontal Rope]]&lt;br /&gt;
* [[Movable Barrel]]&lt;br /&gt;
* [[Movable Crate]]&lt;br /&gt;
* [[Extendable Ledges]]&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
===Designers===&lt;br /&gt;
* '''Richard Flower''' (Lead Programmer)&lt;br /&gt;
* '''Richard Morton''' (Lead Game Designer)&lt;br /&gt;
* '''Mark Donald''' (Lead Animator)&lt;br /&gt;
* '''Andrea Cordella''' (Lead Artist)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Systemrequirements ==&lt;br /&gt;
&lt;br /&gt;
===PC===&lt;br /&gt;
====minimum====&lt;br /&gt;
* Windows 98/2000/ME/XP (Windows 95 and NT Not Supported)&lt;br /&gt;
* Pentium III 500 Mhz or Higher&lt;br /&gt;
* 128 MB RAM&lt;br /&gt;
* 16 MB 3D Video Card&lt;br /&gt;
* Quad-speed (4x) CD-ROM drive&lt;br /&gt;
* 200 MB free disk space&lt;br /&gt;
&lt;br /&gt;
===Mac===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [[:trgcom:tr6/index|Walkthrough]]&lt;br /&gt;
* [http://www.eidosinteractive.com/games/info.html?gmid=126 The Angel of Darkness Gamesite (EidosInteractive.com)]&lt;br /&gt;
* [http://www.eidos.co.uk/support/search.html?gmid=134 The Angel of Darkness Support (EidosInteractive.com)] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;br /&gt;
[[Category: The Angel of Darkness]]&lt;br /&gt;
&lt;br /&gt;
[[de:The Angel of Darkness]]&lt;/div&gt;</summary>
		<author><name>Olivey</name></author>	</entry>

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