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		<updated>2026-07-25T14:39:17Z</updated>
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	<entry>
		<id>https://www.wikiraider.com/index.php?title=Peru&amp;diff=24600</id>
		<title>Peru</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Peru&amp;diff=24600"/>
				<updated>2009-01-25T11:35:58Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Peru''' is one of the locations in the original [[Tomb Raider]]/ [[Tomb Raider Anniversary]] and in [[Tomb Raider Legend]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tomb Raider==&lt;br /&gt;
&lt;br /&gt;
In [[Tomb Raider I]] the first location that Lara visits is Peru. The Peru part consists of four Levels. &lt;br /&gt;
&lt;br /&gt;
===Levels in Tomb Raider I===&lt;br /&gt;
&lt;br /&gt;
* [[Caves]]&lt;br /&gt;
* [[City of Vilcabamba]]&lt;br /&gt;
* [[Lost Valley]] &lt;br /&gt;
* [[Tomb of Qualopec]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tomb Raider Legend==&lt;br /&gt;
In [[Tomb Raider Legend]] Peru is the second [[location]] Lara visits after [[Bolivia]].&lt;br /&gt;
&lt;br /&gt;
===From the official site===&lt;br /&gt;
&lt;br /&gt;
Lara travels to [[Paraiso]], Peru to meet her old friend [[Anaya]] at the site of a tragedy in their past. Lara finds new depths to this ancient tomb she explored years ago, but the surprising answers she finds will only help her if she can stay one step ahead of Rutland's mercenaries. &amp;lt;ref&amp;gt;http://www.tombraider.com/legend/ (Official Website)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Levels in Tomb Raider Legend===&lt;br /&gt;
&lt;br /&gt;
* [[Peru - Return to Paraí­so]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tomb Raider Anniversary==&lt;br /&gt;
&lt;br /&gt;
As in the original [[Tomb Raider]], Peru is a location in [[Tomb Raider Anniversary]]. &lt;br /&gt;
&lt;br /&gt;
===From the official site===&lt;br /&gt;
&lt;br /&gt;
Locked behind giant stone doors lies the ancient city of [[Vilcabamba]]. Once the final hiding place of the Incans it's cavernous ruins are now the home to packs of [[wolves]] and savage [[bears]]. Find your way beyond its tunnel like paths to discover the [[Lost Valley]], a lush ravine where [[dinosaurs]] still roam. &amp;lt;ref&amp;gt;http://www.tombraider.com/anniversary/ (Official Website)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Levels in Tomb Raider Anniversary===&lt;br /&gt;
&lt;br /&gt;
* [[Peru - Mountain Caves]]&lt;br /&gt;
* [[Peru - City of Vilcabamba]]&lt;br /&gt;
* [[Peru - The Lost Valley]]&lt;br /&gt;
* [[Peru - Tomb of Qualopec]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
[[de:Peru]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Japan_-_Meeting_with_Takamoto&amp;diff=24598</id>
		<title>Japan - Meeting with Takamoto</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Japan_-_Meeting_with_Takamoto&amp;diff=24598"/>
				<updated>2009-01-25T11:34:49Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Japan - Meeting with Takamoto''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Meetingstakamoto.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|11&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;12 minutes 15&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;25 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;75 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Asia]], [[Japan]], [[Tokyo]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Peru - Return to Paraí­so]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Japan - Meeting with Takamoto''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Ghana - Pursuing James Rutland]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr7/japan|detailed Walkthrough]] or [[Walkthrough of Japan - Meeting with Takamoto]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Japan - Meeting with Takamoto''' is the third level in [[Tomb Raider Legend]].&lt;br /&gt;
&lt;br /&gt;
The level consists of many parts with Lara making her way from one building to another, via the roof. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
&amp;quot;I haven't seen Takamoto in a long time. I doubt he misses me after our last meeting. If he still has the artifact, however, he'll lose more than face Sunday night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lara comes to Japan at a party given by [[Takamoto]], an old &amp;quot;acquaintance&amp;quot;. At first, everything looks calm. She hopes Takamoto has an artefact that may prove to be a part of [[Excalibur]]. Lara's friend, [[Nishimura]] is also there.&lt;br /&gt;
Takamoto insists that he doesn't have the artefact Lara is looking for, but when he understands that Lara is on to something, he flees, leaving his men to deal with her. The ever-prepared Lara takes care of the goons and rushes after Takamoto.&lt;br /&gt;
&lt;br /&gt;
===Synopsis ===&lt;br /&gt;
&amp;quot;Takamoto's artifact proves there is more than one sword of this kind, as with the stone dais. Now I need the piece Rutland showed me, to see whether they are fragments of the same relic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Finds==&lt;br /&gt;
&lt;br /&gt;
===Secrets===&lt;br /&gt;
&lt;br /&gt;
* 6 bronze reward &lt;br /&gt;
* 4 silver reward&lt;br /&gt;
* 1 gold reward&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Japan - Treffen mit Takamoto]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Bolivia_-_Tiwanaku&amp;diff=24597</id>
		<title>Bolivia - Tiwanaku</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Bolivia_-_Tiwanaku&amp;diff=24597"/>
				<updated>2009-01-25T11:34:29Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Bolivia - Tiwanaku''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Bolivialevel1.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|16&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;12 minutes 30&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br /&amp;gt;25 minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br /&amp;gt;60 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[South America]], [[Bolivia]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Eckhardt's Lab]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - Tiwanaku''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Peru - Return to Paraí­so]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[:trgcom:tr7/bolivia|detailed Walkthrough]] Or [[Walkthrough of Bolivia - Tiwanaku]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Bolivia - Tiwanaku''' is the first level of [[Tomb Raider Legend]]. The first part of it also serves as [[Demo Level]] for PlayStation2 and PC.&lt;br /&gt;
&lt;br /&gt;
Lara comes here in search of a [[Stone Daises|stone dais]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
===Introduction===&lt;br /&gt;
&amp;quot;Anaya telephoned today. She heard a rumor about an ancient temple in Bolivia that contains an ornate stone dais. It could be the one I'm looking for. I'm setting out first thing in the morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Synopsis ===&lt;br /&gt;
Lara ventures to Bolivia following a tip from her university peer Anaya Imanu. She eventually discovers that the stone diases she saw in Nepal are not unique, and finds the villainous [[James Rutland]] holding a fragment of the same sword she remembers seeing in Nepal.&lt;br /&gt;
&lt;br /&gt;
==16 Secrets==&lt;br /&gt;
* 1 Gold &lt;br /&gt;
* 5 Silver &lt;br /&gt;
* 10 Bronze&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After completing this level, the manor can be fully explored as Lara will now be able to open all the doors.&lt;br /&gt;
&lt;br /&gt;
Completing the time trial for Bolivia, after finishing the game once, will unlock the cheat that shows the health bar for enemies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;br /&gt;
[[de:Bolivien - Tiwanaku]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=24589</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=24589"/>
				<updated>2009-01-21T18:16:03Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Croft Manor (TR7)|Croft Manor]] is a level separate to the story of [[Tomb Raider Legend]], but can only be played after completion of [[Bolivia - Tiwanaku]].&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
&lt;br /&gt;
In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
&lt;br /&gt;
Entrance Hall, Upper Floors&lt;br /&gt;
&lt;br /&gt;
Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkthroughManorgrapple.jpg|thumb|150px|]]&lt;br /&gt;
&lt;br /&gt;
Zips Tech Centre&lt;br /&gt;
&lt;br /&gt;
On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
&lt;br /&gt;
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Library / Study&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkthroughManorpls.jpg|thumb|150px|]]&lt;br /&gt;
&lt;br /&gt;
When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
&lt;br /&gt;
Library, upper level&lt;br /&gt;
&lt;br /&gt;
As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
(more to follow soon)&lt;br /&gt;
&lt;br /&gt;
Secret Passage: Library-Bedroom&lt;br /&gt;
&lt;br /&gt;
After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
&lt;br /&gt;
Bedroom&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkthroughManorpistols.jpg|thumb|150px|]]&lt;br /&gt;
&lt;br /&gt;
On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
&lt;br /&gt;
Swimming Pool&lt;br /&gt;
&lt;br /&gt;
will follow soon &lt;br /&gt;
&lt;br /&gt;
Underwater Passage&lt;br /&gt;
&lt;br /&gt;
The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
&lt;br /&gt;
Turnhalle&lt;br /&gt;
&lt;br /&gt;
will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
&lt;br /&gt;
Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
&lt;br /&gt;
3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold08.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold07.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold06.jpg|thumb|150px|]]&lt;br /&gt;
&lt;br /&gt;
4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
&lt;br /&gt;
The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
All Bronze: Speical Location Concepts&lt;br /&gt;
All Silver: Croft Manor Object Models &amp;amp; Legend, Black Outfit&lt;br /&gt;
Gold: Suit Outfit&lt;br /&gt;
All silver &amp;amp; Gold: Suit, Cream Outfit&lt;br /&gt;
If finished game, collect all bronze, silver &amp;amp; gold &amp;amp; Complete all time trails you will unlock swimsuit, Black Outfit&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Para%C3%ADso&amp;diff=24585</id>
		<title>Paraíso</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Para%C3%ADso&amp;diff=24585"/>
				<updated>2009-01-21T18:08:01Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: ParaÃ­so moved to Paraíso&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Paraíso''' is a town in [[Peru]]. Lara comes here in [[Tomb Raider Legend]] to meet with her old friend [[Anaya Imanu]] and solve the mystery around [[Amanda Evert]], who - as [[James W. Rutland Jr.|James Rutland]] claims - has, contrary to belief, not died at the archaeological dig there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Bolivia_-_The_Looking_Glass&amp;diff=24584</id>
		<title>Walkthrough:Bolivia - The Looking Glass</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Bolivia_-_The_Looking_Glass&amp;diff=24584"/>
				<updated>2009-01-21T17:59:40Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Bolivia - The Looking Glass]] is the eighth and final level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Bolivia - The Looking Glass''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:bolivialevel2.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;4 minutes 15&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;5-10 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[South America]], [[Bolivia]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;It's time to return to Bolivia and finally learn what these ancient artifacts can do. Amanda must want to activate the stone dais as well. Perhaps she knows its purpose, or only thinks she does.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section&lt;br /&gt;
At the beginning you will be attacked by Rutland and his mercenaries. Swing Excalibur towards them to attack. It's much more effective, than the normal weapons. Some of your opponents might lose medipacks. More and more enemies will arrive on the platform. Shoot them all.&lt;br /&gt;
&lt;br /&gt;
At the end of the fight you'll witness Rutland die. Lara tells Amanda that she's sorry and turns her back on her to use Excalibur with the stone dais. Amanda will stop her. She calls out to her and then uses the crystal around her neck to transform.&lt;br /&gt;
&lt;br /&gt;
2nd Section&lt;br /&gt;
Now it's time for the final battle. You have to use Excalibur to attack the flying Amanda-Monster. Some players had good experience, using &amp;quot;Advanced Hold&amp;quot; instead of the standard combat mode. You should try which one suits you best. Some also reported that they had more success, holding down the &amp;quot;Lock-on Target&amp;quot; button once they had gotten Amanda in sight. The creature will attack with fiery energy blasts. It's difficult to evade them. You have better chances of evading if you stay a bit away from the creature, for example staying in the circle in the middle while shooting at her and always running to the corner furthest away. So you keep swinging Excalibur at the monster, till it falls to the ground. Now hurry. (Lara is quicker, when you roll and jump.) Run towards the fallen creature and poke the sword into it, by pressing interaction, as shown. Amanda's human figure will appear for a moment. The creature will then rise again and regain some of it's strength. That's normal. Keep on putting pressure on the beast till it goes down the next time. Each time it will regain less and less of it's life bar. Repeat the attack abour three times and the fourth time you will be able to kill the creature.&lt;br /&gt;
&lt;br /&gt;
Lara will now stick the sword into the stone dais and get out her scrap book, where she took notes of the right combination of mystical symbols. The mystical gate appears out of the ground and Lara's mother appears on the other side. Lara calls out the her and tells her that it's her daughter speaking to her. Might seem a bit familiar. That's right, Lara herself was talking to her in the past; through the mystical gate. Lara tells her to leave alone the sword, but Amanda tells her that she has to pull out or the gate on her side would explode. Amelia does as Amanda tells her. - The circle is complete and Lara's mother disappears. Lara, finding out, that it was Amanda's faul that she lost her mother is angry. But she spares Amanda's life.&lt;br /&gt;
&lt;br /&gt;
'''Secrets: None'''&lt;br /&gt;
Unlockables:&lt;br /&gt;
Nothing: Bolivia Redux Cinematics, Cheat 1, Unfortunate video &amp;amp; Swimsuit Outfit&lt;br /&gt;
Time Trial: Bolivia Redux Object Models, Special Forces, Urban Outfit, Cheat 8 &amp;amp; (If collected all Gold secrets) cheat 0&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:England_-_King_Arthur%27s_Tomb%3F&amp;diff=24582</id>
		<title>Walkthrough:England - King Arthur's Tomb?</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:England_-_King_Arthur%27s_Tomb%3F&amp;diff=24582"/>
				<updated>2009-01-21T17:59:10Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[England - King Arthur's Tomb?]] is the sixth level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''England - King Arthur's Tomb?''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Englandlevel.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|6&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|15&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;27 minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;35 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;90 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Cornwall]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Kazakhstan - Project Carbonek|Kazakhstan - Project Carbonek]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''England - King Arthur's Tomb?''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
* Learn whether ruins contain a sword fragment&lt;br /&gt;
**Turn on power to museum exhibit rooms&lt;br /&gt;
**Find access to hidden ruins&lt;br /&gt;
**Find entrance to tomb&lt;br /&gt;
**Find king Arthur's sarcophagus&lt;br /&gt;
**Return to surface to save Zip and Alister&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;The map on the knight's shield leads to a site that claims to have unearthed King Arthur's grave, a distinction also claimed by countless others. But this particular site meant something to a knight one thousand years ago, so it may mean something to me.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section&lt;br /&gt;
At the beginning of the level Lara is standing in the remains of a tourist attraction, a King Arthur Museum. Have a look around. Between the two ticket booths is a stone with a sword in it. It doens't work, since the power has been turned off. in the &amp;quot;gift shop&amp;quot;. On the right is a locked door. (red light) In the racks you can see green sea-monsters and castle models. On the left is a movable crate. Pull it out to the front of the gift shop and climb onto it. Above the word &amp;quot;shop you can see a metal grate. Attach the grapple to it and pull it out. Then use the movable crate to climb into the hole. &lt;br /&gt;
&lt;br /&gt;
'''Secret 1/15:'''&lt;br /&gt;
On the right is a breakable wooden crate. Inside is the '''''Bronze Reward #1'''''.&lt;br /&gt;
&lt;br /&gt;
Also on the right is another grate you can pull out, using the grapple. Roll through the opening into the backstreet.&lt;br /&gt;
&lt;br /&gt;
2nd Section&lt;br /&gt;
In the passage on a left is a puddle on the ground, there is also a cable dangling in the water. Run towards the fence. Shortly before that, on the right is a window sill you can jump up to. Jump further up to the roof. Shimmy sideways, to the left, to the other side of the fence. On the wall is a switch that turns on the power. As you might have guessed the cable hanging in the water is now sparking electricity. Climb up the drainpipe left of the switch. At the top jump towards the right, to the ledge of the roof. Shimmy right and there drop down towards the first window sill. Jump towards the sill of the second and then the third window. At the end jump right onto the dry part of the yard. The door on the left has opened, when you turned on the power. The light is green. Step through the door. Back inside run to the gate between the ticket booths and pull out the sword from the stone. The gate opens. Step through.&lt;br /&gt;
&lt;br /&gt;
3rd Section&lt;br /&gt;
There are three animatronics in this room you can activate. Two of them are on the left, one on the right. (If you have seen Monty Python and &amp;quot;The Holy Grail&amp;quot; some of this might seem strangely familiar, it's the same kind of humor.) &lt;br /&gt;
&lt;br /&gt;
'''Secret 2/15:'''&lt;br /&gt;
Run to the right. In the wall ahead is an opening. The floor in front has caved in. Simply jump over it to reach the ledge of the opening. Pull inside. Shoot the crate to collect the '''''Bronze Reward #2'''''. Climb back outside.&lt;br /&gt;
&lt;br /&gt;
Now stand on the plank left of the opening, which serves as bridge. From there jump towards the horizontal bar. Swing towards the next one. This will swing back for a short time. Use this time to jump backwards towards the next horizontal bar. If you fall down here, there is a possibility to climb up and start again. From the bar, swing ahead, to the drawbridge, to pull it down. Very often you now have to press interaction to get a grip on the bridge. Quickly jump back to the bar. If you miss and have to climb up from the pit, the bridge will be up again. Back on the bar turn around and jump over the lowered bridge, to reach the next part. On the left is another animatronic. On the right is a statue of King Arthur. Target (manual aim) the hook and shoot it to create a platform you can jump onto. Again, if you fall down, you will find a way up again. On the left is another sword in a stone. Ahead is a closed gate. All around are further animatronics. &lt;br /&gt;
&lt;br /&gt;
'''Secret 3/15:'''&lt;br /&gt;
Run to the right. There you will find a ventilation shaft. Roll into the opening. On the right you'll find a crate with the '''''Bronze Reward #3'''''. Get back outside.&lt;br /&gt;
&lt;br /&gt;
Now go back to the gate. Pull out the sword from the stone left of it. The boards in front collaps. Behind it is a rope you can pull out with the grapple. Step back, otherwise Lara can't pull the rope far enough for the gate to open.&lt;br /&gt;
&lt;br /&gt;
4rd Section&lt;br /&gt;
You come to a storage room with e forklift.&lt;br /&gt;
&lt;br /&gt;
Controlling the Forklift:&lt;br /&gt;
The get on or off, you have to press the interaction button.&lt;br /&gt;
To move the fork up, you have to press &amp;quot;Lock Target&amp;quot; (G/L1) or &amp;quot;Shoot&amp;quot; (H/R1).&lt;br /&gt;
To move down the fork, you have to press &amp;quot;display Hud&amp;quot; or &amp;quot;Grenade/Flares&amp;quot;.&lt;br /&gt;
To move the forklift, PC users have to use the directional buttons, PS2 Users have to press X and direction.  &lt;br /&gt;
&lt;br /&gt;
'''Secret 4/15:'''&lt;br /&gt;
Look up to the wall on the right. There is another metal grate, blocking a vent. Pull it out, using the grapple. Then use the forklift to erect a stack of crates in front of the opening. You will need two crates stacked upwards and probably a third one to climb the higher stack. Climb into the opening. You will come to the office of Professor Worth. In front of his desk you will find the '''''Silver Reward #1'''''. Further Lara will learn some more details about the tomb. Climb back outside.&lt;br /&gt;
&lt;br /&gt;
Then use the forklift to clear out a path down. Drive the forklift down into the tomb. &lt;br /&gt;
&lt;br /&gt;
'''Secret 5/15:'''&lt;br /&gt;
Drive straight ahead, into the sarcophagus. It will break. Inside is the '''''Silver Reward #2'''''. &lt;br /&gt;
&lt;br /&gt;
Then use the forklift to move the two crates on the left. Behind is a breakable wall. Driving straight into it, will clear a path for the forklift. Drive through.&lt;br /&gt;
&lt;br /&gt;
5th Section&lt;br /&gt;
In the next passage are some mean traps. Just use the forklift to drive straight through. The traps won't harm Lara as long as she's driving the forklift. Also drive through the other set of traps. Next you will come to a closed gate. Move the fork down before driving against it. Move the fork underneath the gate and then lift it. Move to fork down again to get through the gate. Drive through the next set of traps and then through the breakable wall.&lt;br /&gt;
&lt;br /&gt;
6th Section&lt;br /&gt;
It's time for the next interactive sequence. Quickly press the button show to you. &lt;br /&gt;
Up (PC) /  (PS2)&lt;br /&gt;
&lt;br /&gt;
7th Section&lt;br /&gt;
You are now standing at the top of a derelict staircase. &lt;br /&gt;
&lt;br /&gt;
'''Secret 6/16:'''&lt;br /&gt;
In the niche in the wall on the right is the '''''Bronze Reward #4'''''. Use the grapple to pull it out.&lt;br /&gt;
&lt;br /&gt;
Run to the left and turn towards the stairs leading down. &lt;br /&gt;
&lt;br /&gt;
'''Secret 7/15:'''&lt;br /&gt;
In the wall ahead is another niche with the '''''Bronze Reward #5'''''. Again use the grapple to pull it towards you.&lt;br /&gt;
&lt;br /&gt;
Then run down the stairs. At the end jump to the niche on the left. Shimmy right and jump to the second ledge. Quickly shimmy to the right. If you want to shimmy faster, press interaction repeatedly. Drop down onto the stairs, they are also starting to crumble. Run down. Jump towards the next part of the stairs. Run further down. Then jump up to the bar ahead. Climb right, along the bar. There swing into the high niche in the wall. Hang from the ledge. Jump to the next ledge on the right. Again shimmy quickly to the right.&lt;br /&gt;
&lt;br /&gt;
8th Section&lt;br /&gt;
&lt;br /&gt;
'''Secret 8/15:'''&lt;br /&gt;
Pull up into the hidden passage. Follow it to the left end and collect the '''''Bronze Reward #6'''''. Get back outside.&lt;br /&gt;
&lt;br /&gt;
Run down the next steps and jump onto the rope. Turn slightly to the right and swing to the next part of the stairs. Quickly run to the right and jump towards the next stairs. Run further down. At the end you can jump towards the crevice by the alcove in the wall on the left. Shimmy to the right, around the corner. There, drop into the alcove. Drop down into the chamber. In the wall you will find the roman number &amp;quot;III&amp;quot;, keep that in mind for later. Run up the stairs into the catacombs.&lt;br /&gt;
&lt;br /&gt;
9th Section&lt;br /&gt;
Run into the passage on the left. At the end you will come to a trench with burning oil. From the jutting ledge you can jump onto the stairs on the left. Run up the next set of stairs. On the right is a set of firetraps. Examine them. The fire underneath the grates will be going on and off - you can step onto this part for a short period of time. The other parts are deadly and will claim quite a lot of Lara's energy. Do you see the crate in the fire? Use the grapple to pull it just a few inches towards you. Onto the grate in the middle would be perfect. Run and then jump onto the crate and from there jump to the other side. Turn around and use the grapple to pull the crate after you. Around the corner the next trap is awaiting you. Push the crate onto the first grate and climb up. From the crate, you have to jump onto the middle grate, when the fire has gone out, and quickly continue to the other side. On the right is a locked gate. Use the grapple to pull the crate towards you. Push it against the gate and climb up. In the middle you can climb over the gate.&lt;br /&gt;
&lt;br /&gt;
10th Section&lt;br /&gt;
Ahead, as well as left and right are nasty traps of spinning blades. Use the lever on the left. The gate you just crossed climbing opens. &lt;br /&gt;
&lt;br /&gt;
'''Secret 9/15:'''&lt;br /&gt;
First push the crate between the blades in the left passage. The crate will block the trap and Lara can step through into the chamber behind. There you will find the '''''Silver Reward #3'''''.&lt;br /&gt;
&lt;br /&gt;
Then move the crate between the blades on the right. This will enable you get out the second crate from behind. Then block the rotating blades of the passage in the middle and push the second crate right through. &lt;br /&gt;
&lt;br /&gt;
'''Secret (Preparation - Gold):'''&lt;br /&gt;
Push a crate towards the wall on the left. Climb up. (You cannot climb at the broken part.) On the right is a wall with a roman I. Push it in. (You have to start with the I, otherwise they won't stay in!) Then climb down again and push the crate to the right. There you can find the II. Push it in as well and climb back down. Next you'd have to push in the III at the bottom of the broken staircase, but we will save that for later.&lt;br /&gt;
&lt;br /&gt;
Now move the crate into the next traps ahead and get the second crate to push it right through. The next firetrap is a bit difficult. I recommend you push both crates at your disposal into the trap. You cannot step into the fire, but you can move both crates in a row. Climb onto the crates and run over them, jump to savely reach the other side. Use the lever on the right to open the next gate. Behind it, run up the stairs on the left. Run around the corner to the right and up the next set of stairs. Run to the left, into the next room.&lt;br /&gt;
&lt;br /&gt;
11th Section - Doortrigger and Coffin&lt;br /&gt;
Ahead is a triggerpad. Stepping onto it will open the door down the stairs, but only as long as you are on the pad. Jump into the water bassin on the left and swim to the other shore, on the right side. &lt;br /&gt;
&lt;br /&gt;
'''Secret 10/15:'''&lt;br /&gt;
In the right wall you can see the next reward in an alcove behind a grate. In front is a dangling chandelier. Stand in front of it, that Lara, chandelier and alcove form a line. Then use the magnetic grapple to swing the chandelier towards the grate. It will break through and then fall to the ground. Collect the '''''Bronze Reward #7''''', using the grapple.&lt;br /&gt;
&lt;br /&gt;
In the wall on the opposite side you'll see another alcove and again there is a chandelier. In this alcove is a casket. Use the grapple to swing the chandelier and break the grate from the alcove. Then pull out the coffin, using the grapple. It will drop into the water, where it floats. Jump into the water and climb onto the coffin. On both sides of the bassin are lamps at the wall. They are metal. Grapple the one on the right, if you can. If the coffin has floated too fat to the other end, grapple the one on the left first, then the one on the right. Pull towards the lamp on the right. When you have reached it, release the grapple and quickly through it towards the lamp at the wall behind the triggerpad outside. It might be necessary to use manual aim. When you have gotten hold of the lamp outside, pull. The coffin will then slide out ot the water. Stand on the triggerpad and use the grapple to pull the coffin towards you, onto the trigger. The men will joke about this being it's final resting place. Now run down the stairs and through the opened door. Follow the passage.&lt;br /&gt;
&lt;br /&gt;
12th Section - Water Passages&lt;br /&gt;
You will come towards a metal grate on the floor. After that is a system of water tunnels and passages. Jump into the water. &lt;br /&gt;
&lt;br /&gt;
'''Secret 11/15:'''&lt;br /&gt;
Dive into the little chamber underneath the grate. To collect the '''''Bronze Reward #8'''''. To fight against the current you repeatedly press interaction while swimming/diving.&lt;br /&gt;
&lt;br /&gt;
Then activate the unterwater lever at the wall opposite the little chamber. A door at the end of this passage opens and the coffin will float through. Follow it and climb up onto it. After a few meters you can see an opening up on the right. From the coffin jump into it. If the coffin has floated past it, you can use the lamps at the walls, to get back to this spot. On the other side, jump into the water. Swim to the left, and left again, to come to an undewater lever. It will open the next door and let the coffin in. Again climb onto it. &lt;br /&gt;
&lt;br /&gt;
'''Secret 12/15:'''&lt;br /&gt;
In the passage on the right, the one you came from, is an alcove with the nex cross at the end.Right of it is a lamp. Use the grapple to pull yourself towards it. Then jump into the alcove or use the grapple, to collet the '''''Silver Reward #4'''''. Return to the coffin and use the grapple to get back into the previous passage, where the lever was at the left end. If the coffin has drifted too far past the alcove with the secret, you have to grapple the lamp by the secret to pull back to it.&lt;br /&gt;
&lt;br /&gt;
Back in the previous passage is right of the lamp, not far from the lever, another opening overhead. Pull there and jump through the opening into the next waterpassage. Jump into the water and you will come down a waterfall, into a huge underground lake. Swim ahead, towards the shore. (You will see that there are four cages at the four little islands in the lake, you can grapple the levers at them, but you should leave them for now. There is a bug - apparently on medium setting, especially when you have fooled around with the sea serpent puppets in the museum - where one of the cages won't work later, if fiddled with beforehand.) Now look at the castle. In front of it, in the middle, you can see a small metal goblet dangling from a chain. Left and right of it are lamp poles. These can be moved, using the grapple. The left one is pointing towards the lake, use the grapple to move it to the left (clockwise). The right one is pointing to the right, move it to point at the lake. Then run to the left side. You can climb up at the gaps at the wall there to reach the top.&lt;br /&gt;
&lt;br /&gt;
13th Section&lt;br /&gt;
From there jump towards the horizontal bar on the right. Swing towards the slide in the corner. Slide down and at the end jump towards the lamp pole. It will swing around to the front of the castle. Swing ahead and jump. Throw out the grapple to grab the goblet from there swing towards the next lamp pole. This will swing around toward the left. Jump towards the stone wall ahead. Climb up. At the top hang from the ledge and shimmy right. The jump to the window sill above you. Shimmy further to the right and jump to the next window sill. From here jump towards the platform with the chain. Lara will probably grab the chain. Climb up. At the top jump onto the roof. Run to the left.&lt;br /&gt;
&lt;br /&gt;
14th Section&lt;br /&gt;
Ahead is the open bell tower. &lt;br /&gt;
&lt;br /&gt;
'''Secret 13/15:'''&lt;br /&gt;
Run past the bell tower. In the right corner you'll find the '''''Silver Reward #5'''''.&lt;br /&gt;
&lt;br /&gt;
Then return to the bell tower and climb down the rope to get inside. A cutscene follows, where Lara will discover the real tomb of King Arthur. After the cut you should examine the crystal egg shell the king is surrounded by. The binoculars will reveal that it is fragile. Look around in the chamber. On the left Lara will find the tomb of &amp;quot;Bedwyr&amp;quot; and another story part will follow. The tomb is broken. Pull away the front part, and move it towards the opposite side, to the broken column there. It will now enable Lara to climb onto the column. Then look around again. Right of the column is a counterweight for the bell. The bell is further to the right on the floor, attached to the rope you came down before. In front is another dangling chandelier.&lt;br /&gt;
&lt;br /&gt;
The task is to ring the bell. In order to do that you have to swing the chandelier towards it and then quickly pull up the bell. &lt;br /&gt;
&lt;br /&gt;
So stand in front of the chandelier. Use the grapple to swing it towards the bell. Release the grapple and quickly run to the fragment of Bedwyrs tomb. Climb up and up to the column. From there jump towards the counterweight. Lara should grab the rope and her weight should pull up the bell. If you've done everything right, the chandelier will now ring the bell. The eggshell around King Arthur will break and Lara takes Excalibur from him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
15th Section&lt;br /&gt;
The door of the castle has opened. Run outside. When Lara approaches the lake a giant sea serpent emerges from the water. The Serpent was attracted by the sound of the bell. It's useless to shoot the serpent. Do you remember the four cages? You will now find, that you can shoot the belltowers close to them. Lara will be able target these four spots and the serpent. Pick one of the towers and run there. Shoot at it. You will find that when the ringing gets louder, the serpent will look at the bell in fascination. That's the moment, where you quickly store away the guns and get out the grapple to throw it at the lever for the cage of this tower. Make sure that only one lever is in view, otherwise Lara might pick the wrong one - especially when you are on the bridge, by the middle cages. Pull the grapple and the cage should come down on the serpents head. If the serpents head has moved out of the way, you were too slow. Try again, this time stop the shooting of the bell a second earlier. If the serpent immediately attacks Lara, you didn't shoot at the bell long enough. The serpent will be angry after it has been hit, and destroys the tower. You have to repeat this at all the four cages.&lt;br /&gt;
I found it easiest, when I started on the outside, did one of the cages there, ran and dive rolled all the way to the other side, did the cage there and then ran out onto the bridge to do the middle cages.&lt;br /&gt;
Avoid the serpent's spitting and direct attacks by dive rolling all the time, when you are not shooting at the towers. Don't fall into the water!&lt;br /&gt;
When the serpent has been hit four times, it will sink into the water. Part of it's body will form a path up to a passage in the rocks on the left. Jump into the water and swim to the left of the middle islands. Climb out and from there run onto the serpent's body. Follow it to the rocks and climb up into the entrance. Run inside and around the corner to the right.&lt;br /&gt;
&lt;br /&gt;
16th Section&lt;br /&gt;
Use the grapple to swing to the other side of the trench. Then jump onto the bar and swing across the pit. Lara slides down on the other side. While sliding, jump over the pit. The next interactive sequence will follow.&lt;br /&gt;
&lt;br /&gt;
You have to press the following: &lt;br /&gt;
Up (PC) /  (PS2) &lt;br /&gt;
Left (PC) /  (PS2) &lt;br /&gt;
Right (PC) /  (PS2) &lt;br /&gt;
And please spare me the &amp;quot;I cannon shoot, when Lara aims&amp;quot; nonesense, you don't shoot, you don't think... you simply press what's shown to you on the screen. You are now trapped between two metal gates, but you are safe from the serpent. Look to the other gate. At the top there is a rope attached to the middle. Use manual aim to free it. Then jump up to one of the emblems. Lara can hold on to it and from there jump up to the top of the gate. Shimmy to the middle and jump up to the rope. &lt;br /&gt;
&lt;br /&gt;
'''Secret 14/15:'''&lt;br /&gt;
Drop down on the other side of the gate and collect the '''''Bronze Reward #9''''' there. Then use the same method on this side to get back to the rope.&lt;br /&gt;
&lt;br /&gt;
Use the rope to swing towards the platform with the closed gate and the lever.&lt;br /&gt;
&lt;br /&gt;
17th Section&lt;br /&gt;
Activate the lever to open the gate. Slide down on the other side. Drop down and you are back where you've been before, by the fire traps and rotating blades. Two mercenaries await you. Shoot them and then run past the probably jammed blades. In the chamber where you could climb up to reach the doors I and II are more enemies. If you have not pushed in the wallpanels I and II, you can do so now - in this order- before you continue. Pull out the crate from underneath the blades and move it back to the other side, to block the traps there. I even recommend to take the second crate along, but that's up to you.&lt;br /&gt;
&lt;br /&gt;
18th Section&lt;br /&gt;
Run back outside to the firetraps. Through the bars in the wall and behind the fire, you can shoot the next mercenaries. Then you have to find a way past the firetraps, back to the other side. It's easier than before, since the grates are now completely safe. With one or even two crates you can simplify it even more. Back on the other side you can make your way past the other fire trap as well, again the crate(s) might come in handy. Then run back to the oil filled trench. Shoot the baddy waiting on the other side. Than jump over there and run back to the right.&lt;br /&gt;
&lt;br /&gt;
19th Section&lt;br /&gt;
You come back to the collapsed staircase. There you will find a man with a grenadelauncher guarding a lift. Kill him. &lt;br /&gt;
&lt;br /&gt;
'''Secret 15/15:'''&lt;br /&gt;
Then examine the wall panel with the III. If you have pushed first panel I and then II (on the upper level by the spinning blades), you can now press this one as well. A door at the back wall will open. In the niche behind you can collect the '''''Gold Reward'''''.&lt;br /&gt;
&lt;br /&gt;
Now run up the intact part of the stairs and from there jump onto the lift. Activate the trigger and the lift moves upwards. At the top, another mercenary will shoot at you. Kill him. Then look to the stairs, you can jump there, or if you think it's too far for you, you grapple the coffin in the wall and pull the rope so the lift starts swinging towards the stairs. After jumping there, run up. &lt;br /&gt;
&lt;br /&gt;
20th Section&lt;br /&gt;
In the next passage you will encounter two pitbulls and three mercenaries. In the fake tomb two more mercenaries with shields are waiting. Run up the stairs again. In the storeroom are again two more baddies. After you have killed them, you can lean back and enjoy the video.&lt;br /&gt;
&lt;br /&gt;
Secrets:1 Gold Reward, 5 Silver Rewards, 9 Bronze Rewards&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
&lt;br /&gt;
Nothing: England Cinematics &amp;amp; Biker Outfit&lt;br /&gt;
&lt;br /&gt;
All Bronze: England Location Concepts&lt;br /&gt;
&lt;br /&gt;
All Silver: England Object Models &amp;amp; Biker Red Jacket Outfit&lt;br /&gt;
&lt;br /&gt;
Gold: Biker, No Jacket Outfit&lt;br /&gt;
&lt;br /&gt;
Time Trial: Goth Outfit &amp;amp; (If you've finished the game) Cheat 7&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Kazakhstan_-_Project_Carbonek_Walkthrough&amp;diff=24581</id>
		<title>Kazakhstan - Project Carbonek Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Kazakhstan_-_Project_Carbonek_Walkthrough&amp;diff=24581"/>
				<updated>2009-01-21T17:58:48Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kazakhstan - Project Carbonek]] is the fifth level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Kazakhstan - Project Carbonek''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Projectcarbonek2.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|9&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;27 minutes 10&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;55 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;120 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Asia]], [[Kazakhstan]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Ghana - Pursuing James Rutland|Ghana - Pursuing James Rutland]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Kazakhstan - Project Carbonek''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of England - King Arthur's Tomb?|England - King Arthur's Tomb?]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
*Acquire ancient sworrd fragment&lt;br /&gt;
**Find Kazakh Army Bace Command center&lt;br /&gt;
**Find and enter the abandoned Soveint laboratory&lt;br /&gt;
**Catch train to abandoned Soveint laboratory&lt;br /&gt;
**Turn on generator to power up laboratory&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;The sword fragment was taken to a secret Soviet laboratory decades ago, a facility rumored to study the paranormal. Alister is going to try to confirm the facts of the story while I'm en route.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section&lt;br /&gt;
Lara is now in Kasakhstan. Jump down the cliff to start the next interactive sequence.&lt;br /&gt;
&lt;br /&gt;
Press the following button, when the symbol appears: &lt;br /&gt;
Down (PC) /  (PS2)&lt;br /&gt;
&lt;br /&gt;
2nd Section&lt;br /&gt;
Lara will land on a roof by a turret. You can use this to eliminate all the mercenaries below. Press interaction to grab or release. You can also leave the roof and shoot the baddies with your other weapons, or throw grenades. &lt;br /&gt;
&lt;br /&gt;
'''Secret 1/9:'''&lt;br /&gt;
From the roof with the turret, climb onto the roof on the right. From here jump towards the horizontal bar at the flag pole. Swing to the opposite roof. Shoot the crate here to find the '''''Bronze Reward #1'''''.&lt;br /&gt;
&lt;br /&gt;
Drop down to the ground and shoot any mercenaries, that might show up. Collect all weapons and medis lying around. Then explore the area. There are a couple of locked buildings and a military train station. Except for the secret on one roof there is not much else to find. So run into the building where most of the mercenaries took cover. &lt;br /&gt;
&lt;br /&gt;
'''Secret 2/9:'''&lt;br /&gt;
Run to the right and into the smaller room at the back. In a shelf on the left you will find the '''''Bronze Reward #2'''''.&lt;br /&gt;
&lt;br /&gt;
In the left part of the building you can find a ladder. Climb up onto the roof.&lt;br /&gt;
&lt;br /&gt;
3rd Section&lt;br /&gt;
Shoot the mercenary on the next roof. The step onto the glass roof and jump there. Collect the remaining goodies. You can shoot the next mercenaries below from up here, or slide down the plank on the left to the lower roof, and even jump down. Take out all the mercenaries. Careful, in the middle is a guy using a turret, and left of it is another one with a grenadelauncher. A couple of explosiv barrels can be found here and used to make it easier for you. (Press interaction when the symbol appears.) When you have killed all the baddies and dropped down, you will find, that you are on the other side of the fence now. &lt;br /&gt;
&lt;br /&gt;
'''Secret 3/9:'''&lt;br /&gt;
At the left end, close to the train station, you can find a fences area. There is a gap in the fence, through which you can shoot an explosive barrel. (Don't stand to close. Use manual aim.) When you shoot at the barrel, the fence is destroyed. Alternatively you can go to the right ende of the fence and break the crates there, to find a larger gap in the fence, through which you can simply climb. In the crate on the left you can find the '''''Silver Reward #1'''''.&lt;br /&gt;
&lt;br /&gt;
Explore the rest of the area. On the right is a metal gate with a pad on the left, where you need to enter a security code. Unfortunately you don't have it, and Zip cannot help you there. Enter the hospital building on the left, near the turret.&lt;br /&gt;
&lt;br /&gt;
4th Section&lt;br /&gt;
Inside you'll find two physicians who are being hold prisoner by a single mercenary. Lara will free them. In exchange, they give her the code for the gate at the other end of the complex. Collect remaining weapons. Step outside again and you will find that more mercenaries are waiting there for you. At the gate there is even anotherone with grenade launcher. Kill them all and then open the gate.&lt;br /&gt;
&lt;br /&gt;
5th Section&lt;br /&gt;
There are two mercenaries up the hill. They are pushing down explosive barrels. Wait for the right moment to run up on the left side. By pressing the interaction button you can blow up the barrels that are still at the top and with a little luck, kill the mercenaries. If that doesn't work, shoot them. Step into the building. Lara will find out where the laboratory is. She decides that she has to take the train to get there. After the cutscene, Zip will tell you that the train is about to leave. Climb the ladder up onto the roof.&lt;br /&gt;
&lt;br /&gt;
6th Section&lt;br /&gt;
Jump to the tower opposite and climb up the ladder there. Use the cable to slide down to the other side of the complex. Jump up towards the next cable and you slide back to the roof with the turret from the beginning of the level. You can take care of the mercenaries below. Especially the one on the walkway by the trainstation, with the grenade launcher. But not too long, or you will miss the train. Run towards the gate, when the train leaves. Behind the gate two more mercenaries await you. Do what you can to get rid o them but then quickly jump onto the motorbike to chace after the train, into the tunnel.&lt;br /&gt;
&lt;br /&gt;
7th Section&lt;br /&gt;
Once more you are sitting on a motorbike and find yourself pursuing the train to the secret base. Drive along the platform, till it ends. Then you have to chase through the snowy landscape. You have to shoot, ram or blow up the enemies appearing in your way. You should not slow down too much or you might lose the train. After a while the train will go through a tunnel and they will decouple some of the cars, which will block the tunnel. You have to drive to the right.&lt;br /&gt;
&lt;br /&gt;
8th Section&lt;br /&gt;
You have now lost sight of the train. But nevertheless drive ahead and through the mountain paths. Where the paths separate you can pick the right path to collect a medipack. If you have three already, I recommend staying on the left path. At the second intersection you can again pick one of the paths. At the third you have to drive up to the left. Behind that, on the right you can find another medipack, while there is an explosive barrel on the left.&lt;br /&gt;
&lt;br /&gt;
9th Section&lt;br /&gt;
There are two medipacks on your way and after that you will return to the train. In this next section you just have to follow the path again and have to kill all the guys on motorbikes, as well as the ones in the SUVs, that appear. Some time three SUVs will appear at once and after that you will leave the tracks again.&lt;br /&gt;
&lt;br /&gt;
10th Section&lt;br /&gt;
After a couple of turns you'll have to speed over a wooden bridge to the left, to jump over the train. Shortly after you have to do the same again to get back to the right side of the train. In this section you have to be very very careful, that you are fast enough and don't lose the train. The last jump have to be correct. You will speed up a mountain path right of the train and then you'll have to jump onto the lower cars of the train, and not get caught in one of the gaps between cars. Drive ahead, on the train, till Lara parks the bike. She will then climb onto the locomotive for the next video. &lt;br /&gt;
&lt;br /&gt;
11th Section&lt;br /&gt;
The next interactive sequence will follow:&lt;br /&gt;
&lt;br /&gt;
Down (PC) /  (PS2) &lt;br /&gt;
Right (PC) /  (PS2) &lt;br /&gt;
Left (PC) /  (PS2) &lt;br /&gt;
Sorry, but I don't have the XBox commands, if you know them, please send them in. &lt;br /&gt;
&lt;br /&gt;
12th Section&lt;br /&gt;
Below the platform you can break a couple of itmes, but this doesn't help. From the platform you can see the a dangling rope on a crane. It is too far away, but you can pull it closer with the magnetic grapple. Then quickly jump onto the rope before the crane swings back. Swing to the other side and jump to the platform there. Climb up the ladder here. At the top look to the right. There is a fuse box, or something similar. Jump onto it and Lara will hold on to the top of it. Climb to the left. Here are two metal bars. Jump onto the first and swing to the second. From there jump to the next fuse box, on the other side of the burning cars. Drop to the ground.&lt;br /&gt;
&lt;br /&gt;
13th Section&lt;br /&gt;
Can you see the next rope and behind it on the wall the fan? That's where we have to go, but first there is a secret to get. &lt;br /&gt;
&lt;br /&gt;
'''Secret 4/9:'''&lt;br /&gt;
Climb down from the platform. At the right wall you will find a breakable crate with the '''''Bronze Reward #3'''''. Use the big crate to climb up again.&lt;br /&gt;
&lt;br /&gt;
Pull closer the next crane-arm, using the grapple. Jump onto the rope and the crane will swing back. (Careful, if you are too low, Lara might burn her feet.) Swing to the next platform. Press the interaction button, to shoot the fan in the ventilation shaft ahead. Then jump to the lowest ledge. Jump one ledge up and then pull up into the passage.&lt;br /&gt;
&lt;br /&gt;
14th Section&lt;br /&gt;
Step into the ventilation shaft. Follow the path and slide down at the end. Below you will come to a couple of sparking cables. The game will tell you, that Lara will jump further and higher, when you hold the jump botton longer. Jump over the cables. The next cables are hanging in the air. Dive roll underneath to get under them. &lt;br /&gt;
&lt;br /&gt;
15th Section&lt;br /&gt;
Ahead you will find the corpse of a scientist. He has left you a medipack and a paper note. Step into the passage on the left. Jump towards the horizontal bar ahead. From there swing towards the rope. Swing up onto the higher level in front. If you fall down, you have to go back to the beginning, club up there and do the swinging again. Slide down the next slope. Jump over the sparking cable. Below run into the passage on the right. Dive roll underneath the pipes there and shoot the fan with interaction. Run into the tunnel on the left and advance towards the slope. Shoot the fan below, using interaction. Then slide down and jump over the sparking pipes. Below in the passage are more sparking cables. Jump over the first and dive roll under the second. Then run into the passage on the right. And again there is a slope. Slide down and jump over the cables, at the end jump to the horizontal bar. Schwing and jump ahead. Throw out the grapple to use it as a rope. You can now swing to the other side, or get the secret first. &lt;br /&gt;
&lt;br /&gt;
'''Secret 5/9:'''&lt;br /&gt;
Drop down into the shaft below you. At the beginning you will find a breakable crate with the '''''Bronze Reward #4'''''. Collect it and then run to the other side. Climb on the box there. Turn around, throw out the grapple and climb up a bit. Turn again and swing to the upper level.&lt;br /&gt;
&lt;br /&gt;
Continue from the upper level. Shoot the fan in the next passage and then slide down. Drop down into the room.&lt;br /&gt;
&lt;br /&gt;
16th Section&lt;br /&gt;
On the left side, at the other end of the room is a generator. If you try to activate it, you will find that it has no fuel. Climb onto the light grey crate on the left side from where you came in, when heading towards the generator. From there jump onto the ventilation box between the yellow pipes. From here continue to jump towards the metal walkway. Pull up. Jump towards the next grate. There run toward the right. At the opening of the railing you can jump onto the rope and pull down the fuel pipe. The generator will be filled. Now go to the front of the generator. Attach the grapple to the starter and pull. The power will be turned on and the light at the door jumps from red to green. Run to the map of the facility and examine it. We are currently in the room on the right and will in a moment be going through the passage into the room in the middle. &lt;br /&gt;
&lt;br /&gt;
'''Secret 6/9:'''&lt;br /&gt;
Right of the map you can find several rusty grey fuse boxes. You can climb up on these. At the top shimmy to the left to reach the walkway. Run to the left. At the end, use the grapple to open thebox of the metal cage. Then jump inside and shoot the crate, to reveal the '''''Silver Reward #2'''''. Climb back down. &lt;br /&gt;
&lt;br /&gt;
Now open the door opposite from where you came in, left of the map. &lt;br /&gt;
&lt;br /&gt;
17th Section&lt;br /&gt;
Lara is now standing in a passage with green coolant leaking from the pipes. As Zip suspects, it's lethal, so avoid at any cost. On the right there is a grate overhead. Jump up to it and pull up. Jump towards the bar spanning across the passage and use it to swing to the next grate. From there jump towards the next bar and on to the rope. Swing to the grate in the corner. There turn right. On the right wall is the next grate. Jump up and pull onto it. From there climb up to the upper grate. On the right is a pipe with blue electricity sparking. They are slowly moving from front to back all the time. Hang from the pipe behind the spraks and shimmy sideways, following them. If you are a little late and the sparks are chasing you, you can move quicker, by repeatedly pressing interaction. At the end of the pipe, jump backwards to the box at the wall. Shimmy right, around the corner. Drop down to the lower ledge and from there jump backwards, where you can lower yourself onto the next walkway. Walk towards the pipe that is attached overhead. Again there is blue electricity coming out of it. Shimmy behind it, to the other side. At the end drop down and step through the door.&lt;br /&gt;
&lt;br /&gt;
Amanda is playing with the canon standing here. Then she uses the bridge to escape through a door on the other side. She orders her minions to stop Lara from following her. They destroy the bridge with a grenade.&lt;br /&gt;
&lt;br /&gt;
18th Section - Shortcut (of interest, when playing time trial):&lt;br /&gt;
If you have enough of this level already, you can take a shortcut. I found it by coincidence, later throughout the game, when I was supposed to use the canon to rearrange the dangling scaffold. I found that this must not have been the correct way, when I replayed and realised that I could use this trick without even activating the canon.&lt;br /&gt;
On this side of the bridge you can find quite a few movable crates. On the left of the strange machine (tesla canon) are two explosive barrels. If you indend to use the shortcut, it might be a good idea to get rid of them. Shooting them won't do the trick, so what I did was pulling the barrel on the back onto the one on the front, using the grapple from a distance. Move a crate towards the corner where the two barrels are/were. Now jump from the top of the crate towards the scaffold. It will probably be necessary to use interaction, so that Lara won't lose her grip. Pull up onto the scaffold and jump to the other side. Continue with the last three sections.&lt;br /&gt;
&lt;br /&gt;
18th Section (regular)&lt;br /&gt;
The machine Amada was working on is of no use to you right now. It doesn't have enough power yet. Step towards the edge, where the bridge was. It has fallen down, but can be used as a slide from this side. Slide down. Below you will meet three mercenaries. Kill them and collect their gear. Then run towards the tesla tower. &lt;br /&gt;
&lt;br /&gt;
'''Secret 7/9:'''&lt;br /&gt;
Run around the left side. In the corner behind the tower you will find the '''''Bronze Reward #5'''''. &lt;br /&gt;
&lt;br /&gt;
On the left side is a vertical pole. Again there are electrical discharges creeping upwards . Jump onto the pole, when they are over Laras head and follow them up. At the top jump backwards onto the platform at the tower.&lt;br /&gt;
&lt;br /&gt;
19th Section&lt;br /&gt;
Climb up to the higher level. Turn around and jump towards the horizontal bar. Swing towards the next bar. From there, jump towards the rope. Turn to the left. Swing towards the pole with the globe. Turn your back towards the next pipe (with the electrical discharges). Jump there, when the discharges have reached the top. Then climb up as far as possible. Turn your back towards the next pipe and again jump there when the electricity is at the top. Climb up and then jump towards the walkway.&lt;br /&gt;
&lt;br /&gt;
20th Section&lt;br /&gt;
Here you'll find another scientist who's frozen to death. Like the one before he has left Lara a medipack and a note. &lt;br /&gt;
&lt;br /&gt;
'''Secret 8/9:'''&lt;br /&gt;
In the right corner you can find a cage with the next reward. Through the opening in the fence, you can shoot the barrel behind. The explosion will rip away the fence. Collect the '''''Silver Reward #3''''' and then get back outside. Run to the left.&lt;br /&gt;
&lt;br /&gt;
On the left is the door for the generator core, but the core is not nearby. Zip suspects that the tracks have something to do with it. Ahead is a door with a red lihgt. Run to the right, along the tracks, the door here has a green light. Step inside. Follow the passage to the right, around the corner, then turn left. Here you will find the next gas-leakage. In front, on the left is another scaffold overhead. Climb up. From there, jump to the bar and swing to the next grate. Again jump to the next bar. Swing and jump down.&lt;br /&gt;
&lt;br /&gt;
21st Section&lt;br /&gt;
Here the next mercenaries await you. Kill them and collect the weapons and medipacks the leave behind. In this room you will find the tesla core. Use the grapple to pull it a few metres along the track. Then climb onto it and jump towards the ladder at the wall. Climb up and at the top jump towards the grate on the right. Amanda will contact Lara over the headset. After you've hear enough of her talk, jump towards the bar and from there onto the next grate. Then jump towards the rope on the right. Swing to the tesla-globe ahead. Lara will grab hold at the ledge above it. Shimmy around, to the opposite side. There jump to the next bar. Swing to the next grate. From there jump right, towards the ladder. It will slide down. Climb up and jump to the right, towards the next scaffold. Run to the end. Press interaction, to shoot the explosive barrel inside the control room. The window will break. Then jump towards the rope and use it to swing into the control room. On the left you will find another frozen scientist, who has left you a medipack and a note.&lt;br /&gt;
&lt;br /&gt;
22nd Section&lt;br /&gt;
Activate the lever by the window on the right side. The core will be powered up. Step outside, through the door ahead. Climb down the broken ladder and drop into the chamber. (Did you listen to what Zip told you? You can safely move the core using the grapple.) Attach your grapple to the core and pull it along the track towards where you came in. The first obstacle will magically disappear from the track when the core comes close. Pull it - step by step - all the way to the gate. Be careful when there are explosive barrels blocking the path. I recommend shooting them, using manual aim, from a little distance. At the end the core will move through the door and disappear from view. &lt;br /&gt;
&lt;br /&gt;
23rd Section&lt;br /&gt;
Follow it. Climb back onto the grate above you on the right. Jump towards the bar. From there swing to the next grate. Jump down on the other side..&lt;br /&gt;
&lt;br /&gt;
24th Section&lt;br /&gt;
Step around the corner to the right. Electical fireworks await you. The cables have been powered by the core. Use the grapple on the left cable and pull it, to it's swinging. Immediately dive roll under it, while it's nowhere near the rails in the wall. Repeat this procedure with the cable on the right, to safely reach the corner. Around the next corner four more cables await you. They come in pairs. You have to get both of them to moce and then dive underneath and again do the same with the second pair. Then step through the door.&lt;br /&gt;
&lt;br /&gt;
25th Section&lt;br /&gt;
Outside you will find the core again. It has stopped in front of the closed access hatch. Step towards the tesla tower. Attach the grapple to the metal door panel and pull it away to the left. The core will then move inside the tower. The door on the right, which was closed before will now start to open and close. Run towards the door and through it at the right moment. Inside Lara will find a coffin with a shield.&lt;br /&gt;
&lt;br /&gt;
26th Section&lt;br /&gt;
The dead scientist here carried a note and a medipack. Step through the other door to come back to the - now fully charged - tesla canon. I recommend saving the game manually, since a few people - especially on PlayStation2 - encountered problems where the tesla canon wouldn't have enough power after they had by accident fallen down and climbed back up again. Three baddies with shields will appear on the walkway opposite, where Amanda disappeared. It's not much use shooting them with your normal weapons, as the shilds will effectively block Lara's bullets. It will work, but not very well.&lt;br /&gt;
&lt;br /&gt;
Controlling the Canon:&lt;br /&gt;
To get on or off the canon, press interaction.&lt;br /&gt;
To pull a metal object towards you, press and hold &amp;quot;Lock Target&amp;quot; (G/L1).&lt;br /&gt;
To shoot a metal object you are holding up, press &amp;quot;Shoot&amp;quot; (H/R1).&lt;br /&gt;
 &lt;br /&gt;
Get on the canon and use the &amp;quot;Lock Target&amp;quot; button to grab one of the explosive barrels. then, while holding on to the barrel, turn the canon to face the baddies. Press shoot, to shoot the explosive barrel towards them. You might also try pulling out the crates in the wall above them and hit them with it. But you should not touch the big crates on the platform where the canon is, you will need them. When all the baddies are done for you'll have time for the next part. Do you see the dangling scaffold on the left? You have to move it to the right. Pull it a bit to the right first. Then turn after it and shoot at it (more effective when done at the upper part). It will fly to the right and in most cases stop at the part, where the bridge was. This way it could be used as a substitute for the bridge. But more can be done with it.&lt;br /&gt;
&lt;br /&gt;
'''Secret 9/9:'''&lt;br /&gt;
The next part has two solutions. The objective is, to get the scaffold further up to the right. Up! That's correct, look at the tracks on the ceiling. To get it up, do any of the following. (I cannot tell you which option is best, as it depends on you. If one doesn't work for you, try the other. You will eventually find that one method will work for you.) [[Image:WalkthroughKazakstan01.jpg|thumb|200px|]]&lt;br /&gt;
Pull the scaffold back to the left and then shoot it with enough force to the right, shooting at it all the time, probably even using the lower grate like a sail, shooting into it. &lt;br /&gt;
Push the scaffold as far to the right as possible. Then grab one of the bigger crates with the canon. Careful, you cannot use all of them, you will need at least one - maybe the one on the top walkway - for a later task. Hold it on front of the dangling grate. It has to be aimed a bit below the edge and a bit to the left from the corner part. (See image!) Shoot the big crate against this corner and with a little luck the scaffold will be shot up to the right. &lt;br /&gt;
Either way, the scaffold should now be at the right end. Now for the next part. Again there are two ways to do it. &lt;br /&gt;
Arrange as many big crates as you have - in the best case three, two will do, one might be a bit of a problem - between the higher walkway on the right and the part were the bridge was on the left; in front of the wall. (Doing this on foot is faster than shooting them there!) Then use the canon to pull out the little crates in the wall above it. Be careful, when pulling them out, pressing the button just for a short time - you will need at least one of the small crates stacked on top of the bigger crates. Lara then nees to climb onto this stack. From there jump up towards the gap. &lt;br /&gt;
If you still have the big crate on the walkway, you can simply use the canon to pull the little crates out of the wall on the right (between broken bridge and walkway). Then run to the upper walkway. Push the big crate towards the left end. Then climb onto it and jump towards the gap in the wall above on the left.&lt;br /&gt;
Either way you are now hanging from the gap in the wall. Jump one gap higher. There shimmy around the corner to the left. At the end you cann drop down onto another grate. Turn around. Behind you is now the scaffold you have shot up here. Jump onto it. Then jump onto the other grate at the wall. Here is a checkpoint. Turn right and jump onto the horizontal bar there. Swing into the niche and collect the '''''Gold Reward'''''. Then jump back to the bar and swing back to the previous grate. From here you can either jump back onto the dangling grate or continue straigt to the exit. &lt;br /&gt;
&lt;br /&gt;
Jump towards the exit platform and step through the door.&lt;br /&gt;
&lt;br /&gt;
27th Section&lt;br /&gt;
Again you are in a passage with green gas. Climb up onto the grate. This is movable. Use manual aim to shoot the pipes that are blocking the path ahead. Then throw out the grapple to the metal hook up on the right. Pull it and release the grapple. The platform you are on will slide along. Throw the grapple towards the hook at the end of the passage. Pull towards it. At the end, jump onto the next sliding platform on the right. Here a set of electric-pipes is blocking the path. Use the grapple at the hook at the back and pull it. Duck when you reach the blue sparking pipe.&lt;br /&gt;
&lt;br /&gt;
28th Section&lt;br /&gt;
Jump onto the next grate. Shoot the pipe in the next passage. Then grab the first hook with the grapple and pull it. Release the grapple and jump over the electic pipe and down into the passage. Follow the path to the right and at the end through the door.&lt;br /&gt;
&lt;br /&gt;
29th Section&lt;br /&gt;
You will now come to the final room. Amanda will release the monster from Peru, which she apparently has been carrying inside a crystal around her neck, since the incident, where she supposedly died. I will tell you a secret now: You cannot kill this monster, so ignore it as best as you can. Concentrate on evading it's fiery attacks however. You can do this best by jumping and rolling quickly to the side when an attack-spot is forming on the ground. At the outer rim you can find four levers. You have to use them all, to move down the globes over the tesla gun in the middle of the room. Note that Alister has pointed out, that the sword fragment is caught in the middle. Now run towards the canon. During the next part the monster will try to distract you. You can use the gun to shoot it against the wall, but you will have to do the next part quickly, so either start with this attack or don't bother with it. Get onto the canon. Get oriented quickly. Around you are four globes, just in front of the canon, when you look up a bit and turn. Shoot them upwards quickly, one after the other. Just a few shots and they get caught in the sparks and stay up for a while. The monster might stop you from doing it, and after you had to get back on the canon, the time might be too short. So in that case start again, shooting all up. When all globes are up, the force field in the middle will have moved to the outside and this means that the sword fragment is reachable. Very quickly get off the machine. Quickly arrange the camera so Lara is looking up - this will keep you from having to use manual aim - and throw the grapple up to it. Yay, this level is done. And if you have been quick, evaded the monster's attacks and all, you have used not a single shot.&lt;br /&gt;
&lt;br /&gt;
'''Secrets: 1 Gold Reward, 3 Silver Rewards, 5 Bronze Rewards'''&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
&lt;br /&gt;
Nothing - Kazakstan Cinematics, Winter &amp;amp; Winter, No Coat Outfit &lt;br /&gt;
&lt;br /&gt;
All Bronze - Kazakstan Location Concepts&lt;br /&gt;
&lt;br /&gt;
All Silver - Kazakstan Object Models &amp;amp; Winter, Orange No Coat Outfit&lt;br /&gt;
&lt;br /&gt;
Gold - Special Forces&lt;br /&gt;
&lt;br /&gt;
Time Trial - Amanda Winter &amp;amp; (If you've finished the game) Cheat 6&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Ghana_-_Pursuing_James_Rutland&amp;diff=24580</id>
		<title>Walkthrough:Ghana - Pursuing James Rutland</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Ghana_-_Pursuing_James_Rutland&amp;diff=24580"/>
				<updated>2009-01-21T17:58:34Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ghana - Pursuing James Rutland]] is the fourth level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Bolivia - Tiwanaku''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Chasingrutland2.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|4&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;20 minutes &amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br /&amp;gt;30 minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br /&amp;gt;100 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Africa]], [[Ghana]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Japan - Meeting with Takamoto|Japan - Meeting with Takamoto]]''&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;Ghana - Pursuing James Rutland''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Kazakhstan - Project Carbonek|Kazakhstan - Project Carbonek]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
*Acquire Rutland's sword fragment&lt;br /&gt;
**Catch James Rutland&lt;br /&gt;
**Find Rutland's Expedition&lt;br /&gt;
**Unblock stuck waterwheel&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;The coordinates Zip provided are deep in the Ghana rainforest. I don't know what Rutland is after, but I'm sure he keeps that artifact close to him. I'll have to convince him to part with it.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section:&lt;br /&gt;
Run down the path. Lara comes to a gorge with a waterfall. Jump down into the water. Directly ahead there is a big platform with a closed gate. But before you take care of that, first go looking for some treasures.&lt;br /&gt;
 &lt;br /&gt;
'''Secret 1/10:'''&lt;br /&gt;
Dive from the big platform to the left (when looking towards the gate). There you can find the '''''Bronze Reward #1''''' lying under water.&lt;br /&gt;
&lt;br /&gt;
In the cave beneath the platform there is a Silver Reward, too, which is inaccessible at the moment because of the current. &lt;br /&gt;
&lt;br /&gt;
'''Secret 2/10:'''&lt;br /&gt;
Now - from the platform - dive down to the right to collect the '''''Bronze Reward #2'''''.&lt;br /&gt;
&lt;br /&gt;
2nd Section:&lt;br /&gt;
Climb out onto the platform. To the right you can climb up the rocks. From here you can jump to the rope at the gate. Turn around and swing at it to kick it open. Alternatively you can let go of the rope and use the grapple to pull down the gate. &lt;br /&gt;
&lt;br /&gt;
'''Secret 3/10:'''&lt;br /&gt;
The current in the cave beneath the platform has died down now. Jump into the water and dive under it. Here you can collect the '''''Silver Reward #1'''''. Climb out again.&lt;br /&gt;
&lt;br /&gt;
Enter through the open gate.&lt;br /&gt;
&lt;br /&gt;
3rd Section:&lt;br /&gt;
Rund down the stairs. To the right there is a water basin. You can't swim across because of the current and the rope is too far away to reach. But you can use the grapple to move the small raft towards you. From the raft jump to the first rope, and from there on to the second. If you miss the second one it's not so bad. At this point of the basin the current runs into the other direction so you can just swim to the edge. Jump onto the shore. Run up the stairs. A mercenary is waiting for you. To the left there is an inactive trap. Jump across the spear. Around the next corner there is another inactive trap. However, in front of it there is a trigger pad. Step on it. The door behind the trap opens. Wait until it is fully opened. Jump over the first spear then. Diveroll under the second one and into the room behind it. &lt;br /&gt;
&lt;br /&gt;
4th Section:&lt;br /&gt;
You are now in a cave with two inactive water wheels and a whole bunch of baddies. Get rid of them all! Be careful, there is a gunturret on the other side, don't get caught in it's fire. Kill all baddies in front of you as well as the three entering the chamber from the door behind you. Then climb the platform on the right. &lt;br /&gt;
&lt;br /&gt;
'''Secret 4/10:'''&lt;br /&gt;
On the right side you can find the '''''Bronze Reward #3''''.&lt;br /&gt;
&lt;br /&gt;
Your next objective now is it to get the jammed water wheel, which is standing in the light and has water pouring down already, running again. There are at least two methodes to do so:&lt;br /&gt;
1. Go to the gun (For grabbing, as well as releasing it push the interaction button) and shoot at the statue left of the water wheel. It will break and crash onto the waterwheel.&lt;br /&gt;
2. Stand on the ledge that's next to the rope in front of the statue. (Not down where the Reward was but up by the gun.) From there jump to the rope. Swing against the statue to knock it over.&lt;br /&gt;
Now the water wheel is running and the traps through which you've enterd the room are working again. Up in the other passage, right of the entrance, the traps are still dead and the second water wheel is still not working.&lt;br /&gt;
&lt;br /&gt;
Then jump from this side to one of the bars of the turning water wheel and wait until it has transported you to the other side. Swing and jump to the rope. Swing the rope up onto the platform in the corner. Now jump to the hanging scaffold. Turn to the platform in the other corner (where the passage with the inactive traps is) and throw the grapple for the stump of a column. Pull yourself towards it. Jump on to the rope in front of the other water wheel. Climb up a bit. Swing to one of the upper bars of the water wheel. Swing on to the second bar and from there to the ladder ahead. Climb up. There run into the cave.&lt;br /&gt;
&lt;br /&gt;
5th Section:&lt;br /&gt;
Climb up the ladder. When you've reached the end, turn left. There jump to the crevice. Shimmy further to the left. Jump up to the higher ledge and shimmy on to the left and around the corner. Here you can climb up another ladder.&lt;br /&gt;
&lt;br /&gt;
6th Section:&lt;br /&gt;
Run straight forward. In the chamber below there is a Jaguar lingering. Dispose of him. To the left there is a raft lying around on the dry - not much use. Run to the right. Here you can climb the crumbly stairs up to the right. Run further to the right and down the stairs on the other side. &lt;br /&gt;
&lt;br /&gt;
'''Secret 5/10:'''&lt;br /&gt;
Behind the tall rock you'll find the '''''Bronze Reward #4''''' on the right.&lt;br /&gt;
&lt;br /&gt;
Now climb up onto the rock left of the pickup. Ahead there is a huge block of stone attached to ropes. When Lara jumps onto it, it starts to sink down under her weight. Jump on to the second block, which is on it's way up. It already has to be a bit higher as the one you are standing on for the next jump to be successful. From here you can jump to the ladder. If you drop down you have to be careful not to be sqashed by the stone when it is coming down again. Climb up the ladder.&lt;br /&gt;
&lt;br /&gt;
7th Section:&lt;br /&gt;
Now you are above two water pools and the empty basin you came from. We want to reach the statue that is now behind us. But to get there you have to do some more climbing. You have to get down to the basin in the middle. That's the one next to the empty one. To get there you can either jump down into the water or climb down at the end of the ledge by the crevices in the wall. In the basin you'll find a small raft. Climb it. In the middle of the water basin is a column with a metal ring. Use the grapple to pull yourself and the raft towards it. Let go and the raft slowly drifts into the third chamber. Here is on the right the next spot you can attach the grapple to. Don't do it yet if you want to collect the silver reward. &lt;br /&gt;
&lt;br /&gt;
'''Secret 6/10:'''&lt;br /&gt;
Jump into the water. Swim to the left. There you can climb out. When you go up to the right you'll find the '''''Silver Reward #2''''' there.&lt;br /&gt;
&lt;br /&gt;
Swim back to the raft which hopefully hasn't drifted away too much. Climb it, look for the column at the right shore and pull yourself towards it with the grapple. Jump onto the shore. To the left there is a ladder. Climb up. At the top you'll discover a stone block behind you, again attached to a second one by ropes. Jump onto it. Wait until the second stone block is up high enough and then jump to it. From here jump towards the ledge. Pull up.&lt;br /&gt;
&lt;br /&gt;
8th Section:&lt;br /&gt;
Run forward. &lt;br /&gt;
&lt;br /&gt;
'''Secret 7/10:'''&lt;br /&gt;
Directly left behind the column there is the Bronze Reward #5.&lt;br /&gt;
&lt;br /&gt;
Then swing ahead to the other side using the grapple. Here you find some gaps in the wall column. We want to get to the stone plateau in the left corner (to get to the figure in the center). Jump to the crevice on the column ahead. Shimmy right around the corner and drop down one level. Shimmy on to the right around the next corner. Jump up to the gap above you, then to the one on the wall. The column is not interesting for now, ignore it. Drop down one level instead. Shimmy right and jump past the fracture to the right. Here jump one gap up. Shimmy right and jump to the platform.&lt;br /&gt;
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9th Section:&lt;br /&gt;
To the left there is a trigger pad. Stand on it and further to the right the board with the stoneblock on it turns and drops it down. Additionally notice the left arm of the statue being released. In case you now fall down and survive, you can climb up with the help of the stoneblock you just dropped. From there you can jump to the back wall. Jump up one ledge. Shimmy left and again jump up to the platform in the left corner. When you leave the trigger, the board turns back again and the clamp fixes the arm of the statue once more. We'll take care of that in a moment. Jump to the board (after it has stopped turning) and further on, to the platform in the centre. Look at the statue. At the moment both arms are fixated. On it's chest there is a place where you can use the grapple to pull out a bolt. This will tilt the arms down. But since the armes are fixated now, this won't work properly. So jump further on to the right and from there to the platform in the corner. Move the decorated stone block onto the trigger pad and the right arm of the statue is now permanetly released. On the left side it won't be so easy, because we have no second block. Nevertheless jump back to the left and stand on the pad yourself. Wait until the clamp has completely released the arm. Now you have to do a timed run. Jump onto the turning board - preferrably when it is flipping forwards - and jump to the center platform. You can wait until the platform stops moving, but then you have to be really fast with the grapple. Pull up and use the grapple to pull out the metal bolt before the clamp close again. Both arms tilt forward and below you the water starts running. &lt;br /&gt;
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10th Section:&lt;br /&gt;
Jump down into the water. Swim to the entrance where the water flows out of the chambers and climb into the passage again. The water is flowing through the grating in the floor. Climb down the ladder into the shaft next to it again. At the bottom, drop onto the ledge. Shimmy to the right and around the corner. There drop to the lower crevice. Shimmy right and jump back to the ladder. Climb down.&lt;br /&gt;
&lt;br /&gt;
11th Section:&lt;br /&gt;
Run to the next shaft and climb down the ladder there, too. Below you will find that the second water wheel will now be turning as well and that the traps have all become active. Jump towards one of the bars of the water wheel. Swing from it back onto the rope you used to reach the wheel before. Alternatively you can take the whole path past the other water wheel again. Step into the trap filled passage.&lt;br /&gt;
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12th Section:&lt;br /&gt;
You can run or diveroll past the three spear traps with the right timing. Behind that you will encounter four rotating blades, these are deadly so avoid them at all costs. On the left before the trap you will find a movable stone block. Push it along in front of you, into the trap. While doing so, keep on one side. It suffices to stop the traps on one side. After a few meters you will find that the block has stopped the two blades. Stop there, you cannot push it all the way through. Beware, when part of the blades come out behind you! Let go of the block and climb onto it. Jump past the blades into safety. Run up the next set of stairs. On the left another of those rotating blades-traps is waiting for you. This one is slighly easier, as the two sets of left and right blades are are aligned parallel to one another. There are low ones and high ones, with the right timing you can dive under the high ones and jump over the low ones. Concider this an expert's challenge. There is an easier way: After the stairs on the right you can find a wall niche with another movable block. Pull it out. Then push it through the traps, like you did with the first one. Run into the next passage.&lt;br /&gt;
&lt;br /&gt;
13th Section:&lt;br /&gt;
Run up the stairs and down on the other side. Behind you a nasty rumbling starts. And then the next interactive sequence starts. Run directly ahead and slightly to the right. Jump over the spears, then run over to the left and dive roll under the next spear. Don't stop running. Jump over the gap and the scene ends for you. Lara will run outside and dive behind the door (sometimes she evades the boulder to the right, sometimes to the left). The boulder tumbles down and crashes into the rocks, breaking away some of them.&lt;br /&gt;
&lt;br /&gt;
14th Section:&lt;br /&gt;
'''Secret 8/10:'''&lt;br /&gt;
Climb down the ladder on the left wall. On the platform below you can find the '''''Silver Reward #3'''''. Climb back up.&lt;br /&gt;
&lt;br /&gt;
If you have not collected the first three rewards (one silver and two bronze), you can jump back down into the water to collect them. At the wall right of the big platform with the gate, you can climb back up, that's where to boulder cleared the way up, when crashing down. You will get back to the spot where silver reward #3 was found. Now, back by the passage where you fled from the boulder, turn to the right. Jump towards the horizontal bar. Continue to jump to the crevice at the column. Shimmy left, around the corner. Jump to the higher gap and again shimmy to the left. Jump backwards and there continue to the higher ledge. Quickly jump to the bar behind you, before the rock above you crashes down. Swing to the second bar. Jump to the ledge and pull up. Climb up, onto the platform.&lt;br /&gt;
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15th Section:&lt;br /&gt;
Turn around and step towards the scaffold. Jump onto it. It will sink under Lara's weight. Run and jump to the next ledge, in front, below. From there jump to the next plateau.&lt;br /&gt;
&lt;br /&gt;
16th Section:&lt;br /&gt;
Here, turn right and jump onto the bar there. You have to jump diagonally from the jutting ledge or the jump it too far. Jump towards the ledge ahead. Shimmy to the left, around the corner. Jump up to the higher ledge. A rock above you will start to crumble. Quickly continue to the bar on the right. Swing to the second bar. Turn around and swing to the higher bar that was behind you. From here, jump towards the crevice at the pillar. Quickly shimmt to the left, around the corner, to avoid the rock falling from the ceiling.Again jump to the upper crevice and shimmy further to the left, around the corner. There jump backwards the reach the next plateaum. Run through the entrance.&lt;br /&gt;
&lt;br /&gt;
17th Section:&lt;br /&gt;
When you follow the passage, Lara will find an amulet lying on the ground, on the left. It belonged to her mother. Run down the stairs into the darkness. You will come to a pit, filled with spikes. Jump towards the pit, but before you fall down, throw out grapple (press jump again, or the grapple button) to swing to the other side. Repeat this action at the next pit as well. Run ahead and the end around the corner to the left. At the rope bridge and behind you will meet three mercenaries. Kill them. You can loosen the rock above the bridge with an interaction-attack, but this will force you to swing across, using the grapple. The same applies, when the bridge gets destroyed by a grenade. I found it easier to leave it intact. Follow the passage further and you will come to a plaeateu.&lt;br /&gt;
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18th Section:&lt;br /&gt;
It seems that Rutlands men have been here. Turn to the right and jump towards the first bar. Swing and jump to the second. Then jump to the crevice of the column ahead. &lt;br /&gt;
&lt;br /&gt;
'''Secret 9/10:'''&lt;br /&gt;
Jump towards the crevice of the column on the left, on the other side the water flowing down. On the plateau here you will find a door with cracks. Throw a grenade towards the door and hide in the corner by the column. If you carry no grenades at the moment, you have to continue and return here, when you have collected some from the next group of mercenaries. Behind the door you can pick up the '''''Silver Reward #4'''''. Then hang from the crevice ad the column again and jump back to the column on the right.&lt;br /&gt;
&lt;br /&gt;
Jump up to the upper crevice. Shimmy around the corner to the left. Again jump higher up and also to the next ledge above. Here, shimmy back to the right and jump up again. Jump towards the horizontal bar, behind you. Swing towards the second bar. Beware, the barrels here are explosive. (As funny as it might seem bo kick them into the water, it's not a clever idea, the mercenaries in this area will become aware of your presence and you might damage the suspension bridge spanning across the cliffs.) Cross the plan. Down the stairs you will meet two baddies. Advance carefully. I recommend throwing them a grenade and running up the stairs again to hide from the explosion. Also be careful not to damage the bridge to the right. Then run down and use a rifle, if you have one, to shoot survivors and the other baddies about two with rifles and one with a grenade launcher - try to get him first! on the ledge ahead and at the end of the bridge on the right about two more with rifles. Collect any medipacks and weapons the two guys here left you, if you have the time. You should quickly cross the bridge, before any grenade destroys it. Otherwise you have to get across using three ropes and believe me, that's a pain in the butt. If you have to do the jumping, remember: when Lara looks at the rope, she will make the jump. On the other side, also collect remaining weapons (for example the Grenade Launcher) and medis. This is your last chance, to return for the last silver reward. (Remember: You need a grenade.) Then enter the chamber.&lt;br /&gt;
&lt;br /&gt;
19th Section:&lt;br /&gt;
Shoot the Jaguar inside the cave. Ahead is a big gate, which is closed. This is where the gold reward is. We will come to that in a moment. Then climb up the stairs on the left. Two giant boulders will come down from the top, one after the other. Evade them by jumping to the rope dangling on the right. If you miss, just wait below, in front of the gate, till it's safe to climb the stairs again. - But you will need to use the rope to get higher up. Then either swing with the rope to the stairs on the right, where another single boulder will come down, or up to the left, after both boulders have passed. Either way, run up to the top. The gate at the top is closed, but there is a triggerpad just in front. Step on it and wait till the gate had opened fully. But not only this gate, so you might want to reconcider before you step through. &lt;br /&gt;
&lt;br /&gt;
'''Secret 10/10:'''&lt;br /&gt;
Quickly run down the stairs again. The big gate below has opened as well. In the dark chamber behind, you will find the '''''Gold Reward'''''. Collect it, then run back up. The gate here will have closed again, so use the triggerpad again.&lt;br /&gt;
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Now quickly run (dive roll) through the opened gate before it closes again.&lt;br /&gt;
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20th Section: - Fight against Rutland&lt;br /&gt;
Now it's time to take care of Rutland. &lt;br /&gt;
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Objective:&lt;br /&gt;
You have to beat James Rutland, but it's not as easy, as it seems. When you have done a conciderable amount of damage, he will flee and magically recharge at one of the four platforms in this room. Lara cannot reach them, but she can destroy them. To do so she'll have to destroy the crystals at the underside. This will reveal a blank, sparkling spot - something you can attach the grapple to. Grapple button. If you then pull the grapple interaction button, the platform will break and Rutland won't be able to recharge.&lt;br /&gt;
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Well, actually just because I didn't manage to kill Rutland without destroying the platforms, doesn't mean it can't be done, but concider this yet another expert's challenge.&lt;br /&gt;
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This is what you should do:&lt;br /&gt;
I usually start using pistols, shooting the whole time and running around in the room. Since it is not always possible to shoot the crystals below the platform right away, you keep Rutland busy and try your best shooting them anyway. You evade Rutlands attacks (he throws grenades and tries to stab you with his artefact-piece) by jumping most of the time and running away from him. So again: I am shooting all the time, running around and jumping. I hope you are playing on a gamepad or are very good with the keyboard, because you will need all your fingers to do this. ;-) When the symbol appears underneath the platforms I start pressing the interaction button. I stop jumping, but concentrate on evading Rutland on foot. If he gives me some time now, I will immediately pull out the metallic part under the platform if exposed. If not, I continue shooting to break all crystals first. At one point he then will jump up to recharge. Then you quickly attach your grapple. (If you use the camera controls to look up to the correct spot you can attach it easily by just throwing out the grapple; otherwise use manual aim - please check the manual for the correct button!) Pull it. (Interaction button.) Rutland might be a bit confused when you pull the platform from underneath him, use the time to destroy as many of the other platforms as you can. You repeat this, till all platforms are destroyed.&lt;br /&gt;
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When all platforms are broken, Rutland is defenceless. Now change your weapon to something more powerful, if you want to and start shooting at him, while jumping and evading his grenades. You can now beat him.&lt;br /&gt;
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Lara will let Rutland go, but the level is finished.&lt;br /&gt;
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'''Secrets: 1 Gold Reward, 4 Silver Rewards, 5 Bronze Rewards'''&lt;br /&gt;
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Unlockables:&lt;br /&gt;
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Nothing - Ghana Cinematics&lt;br /&gt;
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All Bronze - Ghana Location Concepts&lt;br /&gt;
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All Silver - Ghana Object Models &amp;amp; Legend, Pink outfit&lt;br /&gt;
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Gold - Classic Gray Outfit&lt;br /&gt;
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Time Trial - Amanda Outfit &amp;amp; (If you've finished the game) Cheat 5&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:Tomb Raider Legend]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Talk:Main_Page&amp;diff=20911</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Talk:Main_Page&amp;diff=20911"/>
				<updated>2008-09-04T19:02:58Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: Walkthrough&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==announcements==&lt;br /&gt;
If you want to change the index page, you will find, that you can't. However you can use the pages [[WikiRaider:Test_Main_Page]], [[WikiRaider:Test_Main_Page2]], ... (just increase the number) to create a new one and if it's good, it might be the new main page soon. &lt;br /&gt;
&lt;br /&gt;
In the future there will be more than one style. I am currently planning a brown-Egypt-Version. So if creating coloured boxes for the main page, create two version, in brownish and blueish they will be included via external stylesheets. &lt;br /&gt;
--[[User:Tombraidergirl|Tombraidergirl]] 13:36, 27 June 2006 (CEST)&lt;br /&gt;
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==general talk==&lt;br /&gt;
I really, really do like the idea of WikiRaider, but the thing is u should advertise it much. Make this site alive. I like TR series a lot and sometimes I want to know something and it's hard to find any source of information. I see u've made just basic terms and briefly described some locations. I also see u do it alone, but don't worry, a lot of us- TR fans would help you. It seems to me I'm the first one to add something in here and I'm very proud of myself. I'm gonna visit ya often. Good luck- the biggest ever TR encyclopedia! --Beast 00:01, 23 Mar 2005 (CET)&lt;br /&gt;
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Hey beast, thank you for your interest. I have just getting started, so naturally a lot of stuff is still missing. And I have done most of it alone till now, I don't know everything, and I need much more time. ;-) I do my best in advertising it, on my sites, in forums I visit, getting it into google. Problem is, most of the topsiteslists and webrings don't work as well as they did years ago, so I didn't bother in entering it there. --Tombraidergirl 19:15, 27 Mar 2005 (CEST)&lt;br /&gt;
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One more thing, I am going to open up all articles I had protected. I hope that noone will mess with it, but then you guys can edit where you think it's useful. --Tombraidergirl 19:25, 27 Mar 2005 (CEST)&lt;br /&gt;
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I just added/changed stuff in a lot of the pages (added more details to some weapons and baddies) then read how you are not supposed to edit it or something in WikiRaider:About. Is it ok? --MMAN 21:06, 22 august 2005 (CEST)&lt;br /&gt;
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No, it's alright. I feared that too much damage would be done, but so far it has been not that bad. I have changed the rules, but apparently not everywhere. --Tombraidergirl 21:26, 25 Aug 2005 (CEST)&lt;br /&gt;
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It's ok,but I can not usually log in the site. I dunno if this is causing it or not but it's really cool. TOMBRAIDER LEGEND FOR PS2 COMIN OUT APRIL7! WOOHOOO--KatieCroft&lt;br /&gt;
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== I like this site ==&lt;br /&gt;
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Good luck!&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
I have started to add walkthrough from the tombraidergirl website but i have probablum linking them to the level pages i dont want to edit something in case its important but i cant add them to the pages instead of the current link to the website could [[User:Tombraidergirl]] please tell me what i should do as she seem to be her website but i dont no how else to talk to her --[[User:DMK|DMK]] 21:02, 4 September 2008 (CEST)&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20909</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20909"/>
				<updated>2008-09-04T18:51:39Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Croft Manor (TR7)|Croft Manor]] is a level separate to the story of [[Tomb Raider Legend]], but can only be played after completion of [[Bolivia - Tiwanaku]].&lt;br /&gt;
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{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
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|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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[[Image:WalkthroughManorgrapple.jpg|thumb|150px|]]&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
&lt;br /&gt;
==Gold Reward Riddle==&lt;br /&gt;
&lt;br /&gt;
To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold03.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold02.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold01.jpg|thumb|150px|]]&lt;br /&gt;
&lt;br /&gt;
1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
&lt;br /&gt;
Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
&lt;br /&gt;
2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
&lt;br /&gt;
So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
&lt;br /&gt;
[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
&lt;br /&gt;
Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
&lt;br /&gt;
3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold08.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold07.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold06.jpg|thumb|150px|]]&lt;br /&gt;
&lt;br /&gt;
4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
&lt;br /&gt;
The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
All Bronze: Speical Location Concepts&lt;br /&gt;
All Silver: Croft Manor Object Models &amp;amp; Legend, Black Outfit&lt;br /&gt;
Gold: Suit Outfit&lt;br /&gt;
All silver &amp;amp; Gold: Suit, Cream Outfit&lt;br /&gt;
If finished game, collect all bronze, silver &amp;amp; gold &amp;amp; Complete all time trails you will unlock swimsuit, Black Outfit&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Category:Walkthroughs&amp;diff=20908</id>
		<title>Category:Walkthroughs</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Category:Walkthroughs&amp;diff=20908"/>
				<updated>2008-09-04T18:49:35Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: New page: This is a list of all Walkthroughs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all Walkthroughs.&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Category:Tomb_Raider_Legend_Walkthrough&amp;diff=20907</id>
		<title>Category:Tomb Raider Legend Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Category:Tomb_Raider_Legend_Walkthrough&amp;diff=20907"/>
				<updated>2008-09-04T18:49:03Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all Walkthrough for [[Tomb Raider Legend]].&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Category:Tomb_Raider_Legend_Walkthrough&amp;diff=20906</id>
		<title>Category:Tomb Raider Legend Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Category:Tomb_Raider_Legend_Walkthrough&amp;diff=20906"/>
				<updated>2008-09-04T18:48:52Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: New page: This is a list of all Walkthrough for Tomb Raider Legend.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[This is a list of all Walkthrough for Tomb Raider Legend]].&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:England_-_King_Arthur%27s_Tomb%3F&amp;diff=20905</id>
		<title>Walkthrough:England - King Arthur's Tomb?</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:England_-_King_Arthur%27s_Tomb%3F&amp;diff=20905"/>
				<updated>2008-09-04T18:47:22Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[England - King Arthur's Tomb?]] is the sixth level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''England - King Arthur's Tomb?''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Englandlevel.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|6&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|15&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;27 minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;35 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;90 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Cornwall]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Kazakhstan - Project Carbonek|Kazakhstan - Project Carbonek]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''England - King Arthur's Tomb?''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
* Learn whether ruins contain a sword fragment&lt;br /&gt;
**Turn on power to museum exhibit rooms&lt;br /&gt;
**Find access to hidden ruins&lt;br /&gt;
**Find entrance to tomb&lt;br /&gt;
**Find king Arthur's sarcophagus&lt;br /&gt;
**Return to surface to save Zip and Alister&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;The map on the knight's shield leads to a site that claims to have unearthed King Arthur's grave, a distinction also claimed by countless others. But this particular site meant something to a knight one thousand years ago, so it may mean something to me.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section&lt;br /&gt;
At the beginning of the level Lara is standing in the remains of a tourist attraction, a King Arthur Museum. Have a look around. Between the two ticket booths is a stone with a sword in it. It doens't work, since the power has been turned off. in the &amp;quot;gift shop&amp;quot;. On the right is a locked door. (red light) In the racks you can see green sea-monsters and castle models. On the left is a movable crate. Pull it out to the front of the gift shop and climb onto it. Above the word &amp;quot;shop you can see a metal grate. Attach the grapple to it and pull it out. Then use the movable crate to climb into the hole. &lt;br /&gt;
&lt;br /&gt;
'''Secret 1/15:'''&lt;br /&gt;
On the right is a breakable wooden crate. Inside is the '''''Bronze Reward #1'''''.&lt;br /&gt;
&lt;br /&gt;
Also on the right is another grate you can pull out, using the grapple. Roll through the opening into the backstreet.&lt;br /&gt;
&lt;br /&gt;
2nd Section&lt;br /&gt;
In the passage on a left is a puddle on the ground, there is also a cable dangling in the water. Run towards the fence. Shortly before that, on the right is a window sill you can jump up to. Jump further up to the roof. Shimmy sideways, to the left, to the other side of the fence. On the wall is a switch that turns on the power. As you might have guessed the cable hanging in the water is now sparking electricity. Climb up the drainpipe left of the switch. At the top jump towards the right, to the ledge of the roof. Shimmy right and there drop down towards the first window sill. Jump towards the sill of the second and then the third window. At the end jump right onto the dry part of the yard. The door on the left has opened, when you turned on the power. The light is green. Step through the door. Back inside run to the gate between the ticket booths and pull out the sword from the stone. The gate opens. Step through.&lt;br /&gt;
&lt;br /&gt;
3rd Section&lt;br /&gt;
There are three animatronics in this room you can activate. Two of them are on the left, one on the right. (If you have seen Monty Python and &amp;quot;The Holy Grail&amp;quot; some of this might seem strangely familiar, it's the same kind of humor.) &lt;br /&gt;
&lt;br /&gt;
'''Secret 2/15:'''&lt;br /&gt;
Run to the right. In the wall ahead is an opening. The floor in front has caved in. Simply jump over it to reach the ledge of the opening. Pull inside. Shoot the crate to collect the '''''Bronze Reward #2'''''. Climb back outside.&lt;br /&gt;
&lt;br /&gt;
Now stand on the plank left of the opening, which serves as bridge. From there jump towards the horizontal bar. Swing towards the next one. This will swing back for a short time. Use this time to jump backwards towards the next horizontal bar. If you fall down here, there is a possibility to climb up and start again. From the bar, swing ahead, to the drawbridge, to pull it down. Very often you now have to press interaction to get a grip on the bridge. Quickly jump back to the bar. If you miss and have to climb up from the pit, the bridge will be up again. Back on the bar turn around and jump over the lowered bridge, to reach the next part. On the left is another animatronic. On the right is a statue of King Arthur. Target (manual aim) the hook and shoot it to create a platform you can jump onto. Again, if you fall down, you will find a way up again. On the left is another sword in a stone. Ahead is a closed gate. All around are further animatronics. &lt;br /&gt;
&lt;br /&gt;
'''Secret 3/15:'''&lt;br /&gt;
Run to the right. There you will find a ventilation shaft. Roll into the opening. On the right you'll find a crate with the '''''Bronze Reward #3'''''. Get back outside.&lt;br /&gt;
&lt;br /&gt;
Now go back to the gate. Pull out the sword from the stone left of it. The boards in front collaps. Behind it is a rope you can pull out with the grapple. Step back, otherwise Lara can't pull the rope far enough for the gate to open.&lt;br /&gt;
&lt;br /&gt;
4rd Section&lt;br /&gt;
You come to a storage room with e forklift.&lt;br /&gt;
&lt;br /&gt;
Controlling the Forklift:&lt;br /&gt;
The get on or off, you have to press the interaction button.&lt;br /&gt;
To move the fork up, you have to press &amp;quot;Lock Target&amp;quot; (G/L1) or &amp;quot;Shoot&amp;quot; (H/R1).&lt;br /&gt;
To move down the fork, you have to press &amp;quot;display Hud&amp;quot; or &amp;quot;Grenade/Flares&amp;quot;.&lt;br /&gt;
To move the forklift, PC users have to use the directional buttons, PS2 Users have to press X and direction.  &lt;br /&gt;
&lt;br /&gt;
'''Secret 4/15:'''&lt;br /&gt;
Look up to the wall on the right. There is another metal grate, blocking a vent. Pull it out, using the grapple. Then use the forklift to erect a stack of crates in front of the opening. You will need two crates stacked upwards and probably a third one to climb the higher stack. Climb into the opening. You will come to the office of Professor Worth. In front of his desk you will find the '''''Silver Reward #1'''''. Further Lara will learn some more details about the tomb. Climb back outside.&lt;br /&gt;
&lt;br /&gt;
Then use the forklift to clear out a path down. Drive the forklift down into the tomb. &lt;br /&gt;
&lt;br /&gt;
'''Secret 5/15:'''&lt;br /&gt;
Drive straight ahead, into the sarcophagus. It will break. Inside is the '''''Silver Reward #2'''''. &lt;br /&gt;
&lt;br /&gt;
Then use the forklift to move the two crates on the left. Behind is a breakable wall. Driving straight into it, will clear a path for the forklift. Drive through.&lt;br /&gt;
&lt;br /&gt;
5th Section&lt;br /&gt;
In the next passage are some mean traps. Just use the forklift to drive straight through. The traps won't harm Lara as long as she's driving the forklift. Also drive through the other set of traps. Next you will come to a closed gate. Move the fork down before driving against it. Move the fork underneath the gate and then lift it. Move to fork down again to get through the gate. Drive through the next set of traps and then through the breakable wall.&lt;br /&gt;
&lt;br /&gt;
6th Section&lt;br /&gt;
It's time for the next interactive sequence. Quickly press the button show to you. &lt;br /&gt;
Up (PC) /  (PS2)&lt;br /&gt;
&lt;br /&gt;
7th Section&lt;br /&gt;
You are now standing at the top of a derelict staircase. &lt;br /&gt;
&lt;br /&gt;
'''Secret 6/16:'''&lt;br /&gt;
In the niche in the wall on the right is the '''''Bronze Reward #4'''''. Use the grapple to pull it out.&lt;br /&gt;
&lt;br /&gt;
Run to the left and turn towards the stairs leading down. &lt;br /&gt;
&lt;br /&gt;
'''Secret 7/15:'''&lt;br /&gt;
In the wall ahead is another niche with the '''''Bronze Reward #5'''''. Again use the grapple to pull it towards you.&lt;br /&gt;
&lt;br /&gt;
Then run down the stairs. At the end jump to the niche on the left. Shimmy right and jump to the second ledge. Quickly shimmy to the right. If you want to shimmy faster, press interaction repeatedly. Drop down onto the stairs, they are also starting to crumble. Run down. Jump towards the next part of the stairs. Run further down. Then jump up to the bar ahead. Climb right, along the bar. There swing into the high niche in the wall. Hang from the ledge. Jump to the next ledge on the right. Again shimmy quickly to the right.&lt;br /&gt;
&lt;br /&gt;
8th Section&lt;br /&gt;
&lt;br /&gt;
'''Secret 8/15:'''&lt;br /&gt;
Pull up into the hidden passage. Follow it to the left end and collect the '''''Bronze Reward #6'''''. Get back outside.&lt;br /&gt;
&lt;br /&gt;
Run down the next steps and jump onto the rope. Turn slightly to the right and swing to the next part of the stairs. Quickly run to the right and jump towards the next stairs. Run further down. At the end you can jump towards the crevice by the alcove in the wall on the left. Shimmy to the right, around the corner. There, drop into the alcove. Drop down into the chamber. In the wall you will find the roman number &amp;quot;III&amp;quot;, keep that in mind for later. Run up the stairs into the catacombs.&lt;br /&gt;
&lt;br /&gt;
9th Section&lt;br /&gt;
Run into the passage on the left. At the end you will come to a trench with burning oil. From the jutting ledge you can jump onto the stairs on the left. Run up the next set of stairs. On the right is a set of firetraps. Examine them. The fire underneath the grates will be going on and off - you can step onto this part for a short period of time. The other parts are deadly and will claim quite a lot of Lara's energy. Do you see the crate in the fire? Use the grapple to pull it just a few inches towards you. Onto the grate in the middle would be perfect. Run and then jump onto the crate and from there jump to the other side. Turn around and use the grapple to pull the crate after you. Around the corner the next trap is awaiting you. Push the crate onto the first grate and climb up. From the crate, you have to jump onto the middle grate, when the fire has gone out, and quickly continue to the other side. On the right is a locked gate. Use the grapple to pull the crate towards you. Push it against the gate and climb up. In the middle you can climb over the gate.&lt;br /&gt;
&lt;br /&gt;
10th Section&lt;br /&gt;
Ahead, as well as left and right are nasty traps of spinning blades. Use the lever on the left. The gate you just crossed climbing opens. &lt;br /&gt;
&lt;br /&gt;
'''Secret 9/15:'''&lt;br /&gt;
First push the crate between the blades in the left passage. The crate will block the trap and Lara can step through into the chamber behind. There you will find the '''''Silver Reward #3'''''.&lt;br /&gt;
&lt;br /&gt;
Then move the crate between the blades on the right. This will enable you get out the second crate from behind. Then block the rotating blades of the passage in the middle and push the second crate right through. &lt;br /&gt;
&lt;br /&gt;
'''Secret (Preparation - Gold):'''&lt;br /&gt;
Push a crate towards the wall on the left. Climb up. (You cannot climb at the broken part.) On the right is a wall with a roman I. Push it in. (You have to start with the I, otherwise they won't stay in!) Then climb down again and push the crate to the right. There you can find the II. Push it in as well and climb back down. Next you'd have to push in the III at the bottom of the broken staircase, but we will save that for later.&lt;br /&gt;
&lt;br /&gt;
Now move the crate into the next traps ahead and get the second crate to push it right through. The next firetrap is a bit difficult. I recommend you push both crates at your disposal into the trap. You cannot step into the fire, but you can move both crates in a row. Climb onto the crates and run over them, jump to savely reach the other side. Use the lever on the right to open the next gate. Behind it, run up the stairs on the left. Run around the corner to the right and up the next set of stairs. Run to the left, into the next room.&lt;br /&gt;
&lt;br /&gt;
11th Section - Doortrigger and Coffin&lt;br /&gt;
Ahead is a triggerpad. Stepping onto it will open the door down the stairs, but only as long as you are on the pad. Jump into the water bassin on the left and swim to the other shore, on the right side. &lt;br /&gt;
&lt;br /&gt;
'''Secret 10/15:'''&lt;br /&gt;
In the right wall you can see the next reward in an alcove behind a grate. In front is a dangling chandelier. Stand in front of it, that Lara, chandelier and alcove form a line. Then use the magnetic grapple to swing the chandelier towards the grate. It will break through and then fall to the ground. Collect the '''''Bronze Reward #7''''', using the grapple.&lt;br /&gt;
&lt;br /&gt;
In the wall on the opposite side you'll see another alcove and again there is a chandelier. In this alcove is a casket. Use the grapple to swing the chandelier and break the grate from the alcove. Then pull out the coffin, using the grapple. It will drop into the water, where it floats. Jump into the water and climb onto the coffin. On both sides of the bassin are lamps at the wall. They are metal. Grapple the one on the right, if you can. If the coffin has floated too fat to the other end, grapple the one on the left first, then the one on the right. Pull towards the lamp on the right. When you have reached it, release the grapple and quickly through it towards the lamp at the wall behind the triggerpad outside. It might be necessary to use manual aim. When you have gotten hold of the lamp outside, pull. The coffin will then slide out ot the water. Stand on the triggerpad and use the grapple to pull the coffin towards you, onto the trigger. The men will joke about this being it's final resting place. Now run down the stairs and through the opened door. Follow the passage.&lt;br /&gt;
&lt;br /&gt;
12th Section - Water Passages&lt;br /&gt;
You will come towards a metal grate on the floor. After that is a system of water tunnels and passages. Jump into the water. &lt;br /&gt;
&lt;br /&gt;
'''Secret 11/15:'''&lt;br /&gt;
Dive into the little chamber underneath the grate. To collect the '''''Bronze Reward #8'''''. To fight against the current you repeatedly press interaction while swimming/diving.&lt;br /&gt;
&lt;br /&gt;
Then activate the unterwater lever at the wall opposite the little chamber. A door at the end of this passage opens and the coffin will float through. Follow it and climb up onto it. After a few meters you can see an opening up on the right. From the coffin jump into it. If the coffin has floated past it, you can use the lamps at the walls, to get back to this spot. On the other side, jump into the water. Swim to the left, and left again, to come to an undewater lever. It will open the next door and let the coffin in. Again climb onto it. &lt;br /&gt;
&lt;br /&gt;
'''Secret 12/15:'''&lt;br /&gt;
In the passage on the right, the one you came from, is an alcove with the nex cross at the end.Right of it is a lamp. Use the grapple to pull yourself towards it. Then jump into the alcove or use the grapple, to collet the '''''Silver Reward #4'''''. Return to the coffin and use the grapple to get back into the previous passage, where the lever was at the left end. If the coffin has drifted too far past the alcove with the secret, you have to grapple the lamp by the secret to pull back to it.&lt;br /&gt;
&lt;br /&gt;
Back in the previous passage is right of the lamp, not far from the lever, another opening overhead. Pull there and jump through the opening into the next waterpassage. Jump into the water and you will come down a waterfall, into a huge underground lake. Swim ahead, towards the shore. (You will see that there are four cages at the four little islands in the lake, you can grapple the levers at them, but you should leave them for now. There is a bug - apparently on medium setting, especially when you have fooled around with the sea serpent puppets in the museum - where one of the cages won't work later, if fiddled with beforehand.) Now look at the castle. In front of it, in the middle, you can see a small metal goblet dangling from a chain. Left and right of it are lamp poles. These can be moved, using the grapple. The left one is pointing towards the lake, use the grapple to move it to the left (clockwise). The right one is pointing to the right, move it to point at the lake. Then run to the left side. You can climb up at the gaps at the wall there to reach the top.&lt;br /&gt;
&lt;br /&gt;
13th Section&lt;br /&gt;
From there jump towards the horizontal bar on the right. Swing towards the slide in the corner. Slide down and at the end jump towards the lamp pole. It will swing around to the front of the castle. Swing ahead and jump. Throw out the grapple to grab the goblet from there swing towards the next lamp pole. This will swing around toward the left. Jump towards the stone wall ahead. Climb up. At the top hang from the ledge and shimmy right. The jump to the window sill above you. Shimmy further to the right and jump to the next window sill. From here jump towards the platform with the chain. Lara will probably grab the chain. Climb up. At the top jump onto the roof. Run to the left.&lt;br /&gt;
&lt;br /&gt;
14th Section&lt;br /&gt;
Ahead is the open bell tower. &lt;br /&gt;
&lt;br /&gt;
'''Secret 13/15:'''&lt;br /&gt;
Run past the bell tower. In the right corner you'll find the '''''Silver Reward #5'''''.&lt;br /&gt;
&lt;br /&gt;
Then return to the bell tower and climb down the rope to get inside. A cutscene follows, where Lara will discover the real tomb of King Arthur. After the cut you should examine the crystal egg shell the king is surrounded by. The binoculars will reveal that it is fragile. Look around in the chamber. On the left Lara will find the tomb of &amp;quot;Bedwyr&amp;quot; and another story part will follow. The tomb is broken. Pull away the front part, and move it towards the opposite side, to the broken column there. It will now enable Lara to climb onto the column. Then look around again. Right of the column is a counterweight for the bell. The bell is further to the right on the floor, attached to the rope you came down before. In front is another dangling chandelier.&lt;br /&gt;
&lt;br /&gt;
The task is to ring the bell. In order to do that you have to swing the chandelier towards it and then quickly pull up the bell. &lt;br /&gt;
&lt;br /&gt;
So stand in front of the chandelier. Use the grapple to swing it towards the bell. Release the grapple and quickly run to the fragment of Bedwyrs tomb. Climb up and up to the column. From there jump towards the counterweight. Lara should grab the rope and her weight should pull up the bell. If you've done everything right, the chandelier will now ring the bell. The eggshell around King Arthur will break and Lara takes Excalibur from him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
15th Section&lt;br /&gt;
The door of the castle has opened. Run outside. When Lara approaches the lake a giant sea serpent emerges from the water. The Serpent was attracted by the sound of the bell. It's useless to shoot the serpent. Do you remember the four cages? You will now find, that you can shoot the belltowers close to them. Lara will be able target these four spots and the serpent. Pick one of the towers and run there. Shoot at it. You will find that when the ringing gets louder, the serpent will look at the bell in fascination. That's the moment, where you quickly store away the guns and get out the grapple to throw it at the lever for the cage of this tower. Make sure that only one lever is in view, otherwise Lara might pick the wrong one - especially when you are on the bridge, by the middle cages. Pull the grapple and the cage should come down on the serpents head. If the serpents head has moved out of the way, you were too slow. Try again, this time stop the shooting of the bell a second earlier. If the serpent immediately attacks Lara, you didn't shoot at the bell long enough. The serpent will be angry after it has been hit, and destroys the tower. You have to repeat this at all the four cages.&lt;br /&gt;
I found it easiest, when I started on the outside, did one of the cages there, ran and dive rolled all the way to the other side, did the cage there and then ran out onto the bridge to do the middle cages.&lt;br /&gt;
Avoid the serpent's spitting and direct attacks by dive rolling all the time, when you are not shooting at the towers. Don't fall into the water!&lt;br /&gt;
When the serpent has been hit four times, it will sink into the water. Part of it's body will form a path up to a passage in the rocks on the left. Jump into the water and swim to the left of the middle islands. Climb out and from there run onto the serpent's body. Follow it to the rocks and climb up into the entrance. Run inside and around the corner to the right.&lt;br /&gt;
&lt;br /&gt;
16th Section&lt;br /&gt;
Use the grapple to swing to the other side of the trench. Then jump onto the bar and swing across the pit. Lara slides down on the other side. While sliding, jump over the pit. The next interactive sequence will follow.&lt;br /&gt;
&lt;br /&gt;
You have to press the following: &lt;br /&gt;
Up (PC) /  (PS2) &lt;br /&gt;
Left (PC) /  (PS2) &lt;br /&gt;
Right (PC) /  (PS2) &lt;br /&gt;
And please spare me the &amp;quot;I cannon shoot, when Lara aims&amp;quot; nonesense, you don't shoot, you don't think... you simply press what's shown to you on the screen. You are now trapped between two metal gates, but you are safe from the serpent. Look to the other gate. At the top there is a rope attached to the middle. Use manual aim to free it. Then jump up to one of the emblems. Lara can hold on to it and from there jump up to the top of the gate. Shimmy to the middle and jump up to the rope. &lt;br /&gt;
&lt;br /&gt;
'''Secret 14/15:'''&lt;br /&gt;
Drop down on the other side of the gate and collect the '''''Bronze Reward #9''''' there. Then use the same method on this side to get back to the rope.&lt;br /&gt;
&lt;br /&gt;
Use the rope to swing towards the platform with the closed gate and the lever.&lt;br /&gt;
&lt;br /&gt;
17th Section&lt;br /&gt;
Activate the lever to open the gate. Slide down on the other side. Drop down and you are back where you've been before, by the fire traps and rotating blades. Two mercenaries await you. Shoot them and then run past the probably jammed blades. In the chamber where you could climb up to reach the doors I and II are more enemies. If you have not pushed in the wallpanels I and II, you can do so now - in this order- before you continue. Pull out the crate from underneath the blades and move it back to the other side, to block the traps there. I even recommend to take the second crate along, but that's up to you.&lt;br /&gt;
&lt;br /&gt;
18th Section&lt;br /&gt;
Run back outside to the firetraps. Through the bars in the wall and behind the fire, you can shoot the next mercenaries. Then you have to find a way past the firetraps, back to the other side. It's easier than before, since the grates are now completely safe. With one or even two crates you can simplify it even more. Back on the other side you can make your way past the other fire trap as well, again the crate(s) might come in handy. Then run back to the oil filled trench. Shoot the baddy waiting on the other side. Than jump over there and run back to the right.&lt;br /&gt;
&lt;br /&gt;
19th Section&lt;br /&gt;
You come back to the collapsed staircase. There you will find a man with a grenadelauncher guarding a lift. Kill him. &lt;br /&gt;
&lt;br /&gt;
'''Secret 15/15:'''&lt;br /&gt;
Then examine the wall panel with the III. If you have pushed first panel I and then II (on the upper level by the spinning blades), you can now press this one as well. A door at the back wall will open. In the niche behind you can collect the '''''Gold Reward'''''.&lt;br /&gt;
&lt;br /&gt;
Now run up the intact part of the stairs and from there jump onto the lift. Activate the trigger and the lift moves upwards. At the top, another mercenary will shoot at you. Kill him. Then look to the stairs, you can jump there, or if you think it's too far for you, you grapple the coffin in the wall and pull the rope so the lift starts swinging towards the stairs. After jumping there, run up. &lt;br /&gt;
&lt;br /&gt;
20th Section&lt;br /&gt;
In the next passage you will encounter two pitbulls and three mercenaries. In the fake tomb two more mercenaries with shields are waiting. Run up the stairs again. In the storeroom are again two more baddies. After you have killed them, you can lean back and enjoy the video.&lt;br /&gt;
&lt;br /&gt;
Secrets:1 Gold Reward, 5 Silver Rewards, 9 Bronze Rewards&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
&lt;br /&gt;
Nothing: England Cinematics &amp;amp; Biker Outfit&lt;br /&gt;
&lt;br /&gt;
All Bronze: England Location Concepts&lt;br /&gt;
&lt;br /&gt;
All Silver: England Object Models &amp;amp; Biker Red Jacket Outfit&lt;br /&gt;
&lt;br /&gt;
Gold: Biker, No Jacket Outfit&lt;br /&gt;
&lt;br /&gt;
Time Trial: Goth Outfit &amp;amp; (If you've finished the game) Cheat 7&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:England_-_King_Arthur%27s_Tomb%3F&amp;diff=20903</id>
		<title>Walkthrough:England - King Arthur's Tomb?</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:England_-_King_Arthur%27s_Tomb%3F&amp;diff=20903"/>
				<updated>2008-09-04T18:46:48Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[England - King Arthur's Tomb?]] is the sixth level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''England - King Arthur's Tomb?''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Englandlevel.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|6&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|15&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;27 minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;35 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;90 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Cornwall]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Kazakhstan - Project Carbonek|Kazakhstan - Project Carbonek]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''England - King Arthur's Tomb?''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
* Learn whether ruins contain a sword fragment&lt;br /&gt;
**Turn on power to museum exhibit rooms&lt;br /&gt;
**Find access to hidden ruins&lt;br /&gt;
**Find entrance to tomb&lt;br /&gt;
**Find king Arthur's sarcophagus&lt;br /&gt;
**Return to surface to save Zip and Alister&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;The map on the knight's shield leads to a site that claims to have unearthed King Arthur's grave, a distinction also claimed by countless others. But this particular site meant something to a knight one thousand years ago, so it may mean something to me.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section&lt;br /&gt;
At the beginning of the level Lara is standing in the remains of a tourist attraction, a King Arthur Museum. Have a look around. Between the two ticket booths is a stone with a sword in it. It doens't work, since the power has been turned off. in the &amp;quot;gift shop&amp;quot;. On the right is a locked door. (red light) In the racks you can see green sea-monsters and castle models. On the left is a movable crate. Pull it out to the front of the gift shop and climb onto it. Above the word &amp;quot;shop you can see a metal grate. Attach the grapple to it and pull it out. Then use the movable crate to climb into the hole. &lt;br /&gt;
&lt;br /&gt;
'''Secret 1/15:'''&lt;br /&gt;
On the right is a breakable wooden crate. Inside is the '''''Bronze Reward #1'''''.&lt;br /&gt;
&lt;br /&gt;
Also on the right is another grate you can pull out, using the grapple. Roll through the opening into the backstreet.&lt;br /&gt;
&lt;br /&gt;
2nd Section&lt;br /&gt;
In the passage on a left is a puddle on the ground, there is also a cable dangling in the water. Run towards the fence. Shortly before that, on the right is a window sill you can jump up to. Jump further up to the roof. Shimmy sideways, to the left, to the other side of the fence. On the wall is a switch that turns on the power. As you might have guessed the cable hanging in the water is now sparking electricity. Climb up the drainpipe left of the switch. At the top jump towards the right, to the ledge of the roof. Shimmy right and there drop down towards the first window sill. Jump towards the sill of the second and then the third window. At the end jump right onto the dry part of the yard. The door on the left has opened, when you turned on the power. The light is green. Step through the door. Back inside run to the gate between the ticket booths and pull out the sword from the stone. The gate opens. Step through.&lt;br /&gt;
&lt;br /&gt;
3rd Section&lt;br /&gt;
There are three animatronics in this room you can activate. Two of them are on the left, one on the right. (If you have seen Monty Python and &amp;quot;The Holy Grail&amp;quot; some of this might seem strangely familiar, it's the same kind of humor.) &lt;br /&gt;
&lt;br /&gt;
'''Secret 2/15:'''&lt;br /&gt;
Run to the right. In the wall ahead is an opening. The floor in front has caved in. Simply jump over it to reach the ledge of the opening. Pull inside. Shoot the crate to collect the '''''Bronze Reward #2'''''. Climb back outside.&lt;br /&gt;
&lt;br /&gt;
Now stand on the plank left of the opening, which serves as bridge. From there jump towards the horizontal bar. Swing towards the next one. This will swing back for a short time. Use this time to jump backwards towards the next horizontal bar. If you fall down here, there is a possibility to climb up and start again. From the bar, swing ahead, to the drawbridge, to pull it down. Very often you now have to press interaction to get a grip on the bridge. Quickly jump back to the bar. If you miss and have to climb up from the pit, the bridge will be up again. Back on the bar turn around and jump over the lowered bridge, to reach the next part. On the left is another animatronic. On the right is a statue of King Arthur. Target (manual aim) the hook and shoot it to create a platform you can jump onto. Again, if you fall down, you will find a way up again. On the left is another sword in a stone. Ahead is a closed gate. All around are further animatronics. &lt;br /&gt;
&lt;br /&gt;
'''Secret 3/15:'''&lt;br /&gt;
Run to the right. There you will find a ventilation shaft. Roll into the opening. On the right you'll find a crate with the '''''Bronze Reward #3'''''. Get back outside.&lt;br /&gt;
&lt;br /&gt;
Now go back to the gate. Pull out the sword from the stone left of it. The boards in front collaps. Behind it is a rope you can pull out with the grapple. Step back, otherwise Lara can't pull the rope far enough for the gate to open.&lt;br /&gt;
&lt;br /&gt;
4rd Section&lt;br /&gt;
You come to a storage room with e forklift.&lt;br /&gt;
&lt;br /&gt;
Controlling the Forklift:&lt;br /&gt;
The get on or off, you have to press the interaction button.&lt;br /&gt;
To move the fork up, you have to press &amp;quot;Lock Target&amp;quot; (G/L1) or &amp;quot;Shoot&amp;quot; (H/R1).&lt;br /&gt;
To move down the fork, you have to press &amp;quot;display Hud&amp;quot; or &amp;quot;Grenade/Flares&amp;quot;.&lt;br /&gt;
To move the forklift, PC users have to use the directional buttons, PS2 Users have to press X and direction.  &lt;br /&gt;
&lt;br /&gt;
'''Secret 4/15:'''&lt;br /&gt;
Look up to the wall on the right. There is another metal grate, blocking a vent. Pull it out, using the grapple. Then use the forklift to erect a stack of crates in front of the opening. You will need two crates stacked upwards and probably a third one to climb the higher stack. Climb into the opening. You will come to the office of Professor Worth. In front of his desk you will find the '''''Silver Reward #1'''''. Further Lara will learn some more details about the tomb. Climb back outside.&lt;br /&gt;
&lt;br /&gt;
Then use the forklift to clear out a path down. Drive the forklift down into the tomb. &lt;br /&gt;
&lt;br /&gt;
'''Secret 5/15:'''&lt;br /&gt;
Drive straight ahead, into the sarcophagus. It will break. Inside is the '''''Silver Reward #2'''''. &lt;br /&gt;
&lt;br /&gt;
Then use the forklift to move the two crates on the left. Behind is a breakable wall. Driving straight into it, will clear a path for the forklift. Drive through.&lt;br /&gt;
&lt;br /&gt;
5th Section&lt;br /&gt;
In the next passage are some mean traps. Just use the forklift to drive straight through. The traps won't harm Lara as long as she's driving the forklift. Also drive through the other set of traps. Next you will come to a closed gate. Move the fork down before driving against it. Move the fork underneath the gate and then lift it. Move to fork down again to get through the gate. Drive through the next set of traps and then through the breakable wall.&lt;br /&gt;
&lt;br /&gt;
6th Section&lt;br /&gt;
It's time for the next interactive sequence. Quickly press the button show to you. &lt;br /&gt;
Up (PC) /  (PS2)&lt;br /&gt;
&lt;br /&gt;
7th Section&lt;br /&gt;
You are now standing at the top of a derelict staircase. &lt;br /&gt;
&lt;br /&gt;
'''Secret 6/16:'''&lt;br /&gt;
In the niche in the wall on the right is the '''''Bronze Reward #4'''''. Use the grapple to pull it out.&lt;br /&gt;
&lt;br /&gt;
Run to the left and turn towards the stairs leading down. &lt;br /&gt;
&lt;br /&gt;
'''Secret 7/15:'''&lt;br /&gt;
In the wall ahead is another niche with the '''''Bronze Reward #5'''''. Again use the grapple to pull it towards you.&lt;br /&gt;
&lt;br /&gt;
Then run down the stairs. At the end jump to the niche on the left. Shimmy right and jump to the second ledge. Quickly shimmy to the right. If you want to shimmy faster, press interaction repeatedly. Drop down onto the stairs, they are also starting to crumble. Run down. Jump towards the next part of the stairs. Run further down. Then jump up to the bar ahead. Climb right, along the bar. There swing into the high niche in the wall. Hang from the ledge. Jump to the next ledge on the right. Again shimmy quickly to the right.&lt;br /&gt;
&lt;br /&gt;
8th Section&lt;br /&gt;
&lt;br /&gt;
'''Secret 8/15:'''&lt;br /&gt;
Pull up into the hidden passage. Follow it to the left end and collect the '''''Bronze Reward #6'''''. Get back outside.&lt;br /&gt;
&lt;br /&gt;
Run down the next steps and jump onto the rope. Turn slightly to the right and swing to the next part of the stairs. Quickly run to the right and jump towards the next stairs. Run further down. At the end you can jump towards the crevice by the alcove in the wall on the left. Shimmy to the right, around the corner. There, drop into the alcove. Drop down into the chamber. In the wall you will find the roman number &amp;quot;III&amp;quot;, keep that in mind for later. Run up the stairs into the catacombs.&lt;br /&gt;
&lt;br /&gt;
9th Section&lt;br /&gt;
Run into the passage on the left. At the end you will come to a trench with burning oil. From the jutting ledge you can jump onto the stairs on the left. Run up the next set of stairs. On the right is a set of firetraps. Examine them. The fire underneath the grates will be going on and off - you can step onto this part for a short period of time. The other parts are deadly and will claim quite a lot of Lara's energy. Do you see the crate in the fire? Use the grapple to pull it just a few inches towards you. Onto the grate in the middle would be perfect. Run and then jump onto the crate and from there jump to the other side. Turn around and use the grapple to pull the crate after you. Around the corner the next trap is awaiting you. Push the crate onto the first grate and climb up. From the crate, you have to jump onto the middle grate, when the fire has gone out, and quickly continue to the other side. On the right is a locked gate. Use the grapple to pull the crate towards you. Push it against the gate and climb up. In the middle you can climb over the gate.&lt;br /&gt;
&lt;br /&gt;
10th Section&lt;br /&gt;
Ahead, as well as left and right are nasty traps of spinning blades. Use the lever on the left. The gate you just crossed climbing opens. &lt;br /&gt;
&lt;br /&gt;
'''Secret 9/15:'''&lt;br /&gt;
First push the crate between the blades in the left passage. The crate will block the trap and Lara can step through into the chamber behind. There you will find the '''''Silver Reward #3'''''.&lt;br /&gt;
&lt;br /&gt;
Then move the crate between the blades on the right. This will enable you get out the second crate from behind. Then block the rotating blades of the passage in the middle and push the second crate right through. &lt;br /&gt;
&lt;br /&gt;
'''Secret (Preparation - Gold):'''&lt;br /&gt;
Push a crate towards the wall on the left. Climb up. (You cannot climb at the broken part.) On the right is a wall with a roman I. Push it in. (You have to start with the I, otherwise they won't stay in!) Then climb down again and push the crate to the right. There you can find the II. Push it in as well and climb back down. Next you'd have to push in the III at the bottom of the broken staircase, but we will save that for later.&lt;br /&gt;
&lt;br /&gt;
Now move the crate into the next traps ahead and get the second crate to push it right through. The next firetrap is a bit difficult. I recommend you push both crates at your disposal into the trap. You cannot step into the fire, but you can move both crates in a row. Climb onto the crates and run over them, jump to savely reach the other side. Use the lever on the right to open the next gate. Behind it, run up the stairs on the left. Run around the corner to the right and up the next set of stairs. Run to the left, into the next room.&lt;br /&gt;
&lt;br /&gt;
11th Section - Doortrigger and Coffin&lt;br /&gt;
Ahead is a triggerpad. Stepping onto it will open the door down the stairs, but only as long as you are on the pad. Jump into the water bassin on the left and swim to the other shore, on the right side. &lt;br /&gt;
&lt;br /&gt;
'''Secret 10/15:'''&lt;br /&gt;
In the right wall you can see the next reward in an alcove behind a grate. In front is a dangling chandelier. Stand in front of it, that Lara, chandelier and alcove form a line. Then use the magnetic grapple to swing the chandelier towards the grate. It will break through and then fall to the ground. Collect the '''''Bronze Reward #7''''', using the grapple.&lt;br /&gt;
&lt;br /&gt;
In the wall on the opposite side you'll see another alcove and again there is a chandelier. In this alcove is a casket. Use the grapple to swing the chandelier and break the grate from the alcove. Then pull out the coffin, using the grapple. It will drop into the water, where it floats. Jump into the water and climb onto the coffin. On both sides of the bassin are lamps at the wall. They are metal. Grapple the one on the right, if you can. If the coffin has floated too fat to the other end, grapple the one on the left first, then the one on the right. Pull towards the lamp on the right. When you have reached it, release the grapple and quickly through it towards the lamp at the wall behind the triggerpad outside. It might be necessary to use manual aim. When you have gotten hold of the lamp outside, pull. The coffin will then slide out ot the water. Stand on the triggerpad and use the grapple to pull the coffin towards you, onto the trigger. The men will joke about this being it's final resting place. Now run down the stairs and through the opened door. Follow the passage.&lt;br /&gt;
&lt;br /&gt;
12th Section - Water Passages&lt;br /&gt;
You will come towards a metal grate on the floor. After that is a system of water tunnels and passages. Jump into the water. &lt;br /&gt;
&lt;br /&gt;
'''Secret 11/15:'''&lt;br /&gt;
Dive into the little chamber underneath the grate. To collect the '''''Bronze Reward #8'''''. To fight against the current you repeatedly press interaction while swimming/diving.&lt;br /&gt;
&lt;br /&gt;
Then activate the unterwater lever at the wall opposite the little chamber. A door at the end of this passage opens and the coffin will float through. Follow it and climb up onto it. After a few meters you can see an opening up on the right. From the coffin jump into it. If the coffin has floated past it, you can use the lamps at the walls, to get back to this spot. On the other side, jump into the water. Swim to the left, and left again, to come to an undewater lever. It will open the next door and let the coffin in. Again climb onto it. &lt;br /&gt;
&lt;br /&gt;
'''Secret 12/15:'''&lt;br /&gt;
In the passage on the right, the one you came from, is an alcove with the nex cross at the end.Right of it is a lamp. Use the grapple to pull yourself towards it. Then jump into the alcove or use the grapple, to collet the '''''Silver Reward #4'''''. Return to the coffin and use the grapple to get back into the previous passage, where the lever was at the left end. If the coffin has drifted too far past the alcove with the secret, you have to grapple the lamp by the secret to pull back to it.&lt;br /&gt;
&lt;br /&gt;
Back in the previous passage is right of the lamp, not far from the lever, another opening overhead. Pull there and jump through the opening into the next waterpassage. Jump into the water and you will come down a waterfall, into a huge underground lake. Swim ahead, towards the shore. (You will see that there are four cages at the four little islands in the lake, you can grapple the levers at them, but you should leave them for now. There is a bug - apparently on medium setting, especially when you have fooled around with the sea serpent puppets in the museum - where one of the cages won't work later, if fiddled with beforehand.) Now look at the castle. In front of it, in the middle, you can see a small metal goblet dangling from a chain. Left and right of it are lamp poles. These can be moved, using the grapple. The left one is pointing towards the lake, use the grapple to move it to the left (clockwise). The right one is pointing to the right, move it to point at the lake. Then run to the left side. You can climb up at the gaps at the wall there to reach the top.&lt;br /&gt;
&lt;br /&gt;
13th Section&lt;br /&gt;
From there jump towards the horizontal bar on the right. Swing towards the slide in the corner. Slide down and at the end jump towards the lamp pole. It will swing around to the front of the castle. Swing ahead and jump. Throw out the grapple to grab the goblet from there swing towards the next lamp pole. This will swing around toward the left. Jump towards the stone wall ahead. Climb up. At the top hang from the ledge and shimmy right. The jump to the window sill above you. Shimmy further to the right and jump to the next window sill. From here jump towards the platform with the chain. Lara will probably grab the chain. Climb up. At the top jump onto the roof. Run to the left.&lt;br /&gt;
&lt;br /&gt;
14th Section&lt;br /&gt;
Ahead is the open bell tower. &lt;br /&gt;
&lt;br /&gt;
'''Secret 13/15:'''&lt;br /&gt;
Run past the bell tower. In the right corner you'll find the '''''Silver Reward #5'''''.&lt;br /&gt;
&lt;br /&gt;
Then return to the bell tower and climb down the rope to get inside. A cutscene follows, where Lara will discover the real tomb of King Arthur. After the cut you should examine the crystal egg shell the king is surrounded by. The binoculars will reveal that it is fragile. Look around in the chamber. On the left Lara will find the tomb of &amp;quot;Bedwyr&amp;quot; and another story part will follow. The tomb is broken. Pull away the front part, and move it towards the opposite side, to the broken column there. It will now enable Lara to climb onto the column. Then look around again. Right of the column is a counterweight for the bell. The bell is further to the right on the floor, attached to the rope you came down before. In front is another dangling chandelier.&lt;br /&gt;
&lt;br /&gt;
The task is to ring the bell. In order to do that you have to swing the chandelier towards it and then quickly pull up the bell. &lt;br /&gt;
&lt;br /&gt;
So stand in front of the chandelier. Use the grapple to swing it towards the bell. Release the grapple and quickly run to the fragment of Bedwyrs tomb. Climb up and up to the column. From there jump towards the counterweight. Lara should grab the rope and her weight should pull up the bell. If you've done everything right, the chandelier will now ring the bell. The eggshell around King Arthur will break and Lara takes Excalibur from him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
15th Section&lt;br /&gt;
The door of the castle has opened. Run outside. When Lara approaches the lake a giant sea serpent emerges from the water. The Serpent was attracted by the sound of the bell. It's useless to shoot the serpent. Do you remember the four cages? You will now find, that you can shoot the belltowers close to them. Lara will be able target these four spots and the serpent. Pick one of the towers and run there. Shoot at it. You will find that when the ringing gets louder, the serpent will look at the bell in fascination. That's the moment, where you quickly store away the guns and get out the grapple to throw it at the lever for the cage of this tower. Make sure that only one lever is in view, otherwise Lara might pick the wrong one - especially when you are on the bridge, by the middle cages. Pull the grapple and the cage should come down on the serpents head. If the serpents head has moved out of the way, you were too slow. Try again, this time stop the shooting of the bell a second earlier. If the serpent immediately attacks Lara, you didn't shoot at the bell long enough. The serpent will be angry after it has been hit, and destroys the tower. You have to repeat this at all the four cages.&lt;br /&gt;
I found it easiest, when I started on the outside, did one of the cages there, ran and dive rolled all the way to the other side, did the cage there and then ran out onto the bridge to do the middle cages.&lt;br /&gt;
Avoid the serpent's spitting and direct attacks by dive rolling all the time, when you are not shooting at the towers. Don't fall into the water!&lt;br /&gt;
When the serpent has been hit four times, it will sink into the water. Part of it's body will form a path up to a passage in the rocks on the left. Jump into the water and swim to the left of the middle islands. Climb out and from there run onto the serpent's body. Follow it to the rocks and climb up into the entrance. Run inside and around the corner to the right.&lt;br /&gt;
&lt;br /&gt;
16th Section&lt;br /&gt;
Use the grapple to swing to the other side of the trench. Then jump onto the bar and swing across the pit. Lara slides down on the other side. While sliding, jump over the pit. The next interactive sequence will follow.&lt;br /&gt;
&lt;br /&gt;
You have to press the following: &lt;br /&gt;
Up (PC) /  (PS2) &lt;br /&gt;
Left (PC) /  (PS2) &lt;br /&gt;
Right (PC) /  (PS2) &lt;br /&gt;
And please spare me the &amp;quot;I cannon shoot, when Lara aims&amp;quot; nonesense, you don't shoot, you don't think... you simply press what's shown to you on the screen. You are now trapped between two metal gates, but you are safe from the serpent. Look to the other gate. At the top there is a rope attached to the middle. Use manual aim to free it. Then jump up to one of the emblems. Lara can hold on to it and from there jump up to the top of the gate. Shimmy to the middle and jump up to the rope. &lt;br /&gt;
&lt;br /&gt;
'''Secret 14/15:'''&lt;br /&gt;
Drop down on the other side of the gate and collect the '''''Bronze Reward #9''''' there. Then use the same method on this side to get back to the rope.&lt;br /&gt;
&lt;br /&gt;
Use the rope to swing towards the platform with the closed gate and the lever.&lt;br /&gt;
&lt;br /&gt;
17th Section&lt;br /&gt;
Activate the lever to open the gate. Slide down on the other side. Drop down and you are back where you've been before, by the fire traps and rotating blades. Two mercenaries await you. Shoot them and then run past the probably jammed blades. In the chamber where you could climb up to reach the doors I and II are more enemies. If you have not pushed in the wallpanels I and II, you can do so now - in this order- before you continue. Pull out the crate from underneath the blades and move it back to the other side, to block the traps there. I even recommend to take the second crate along, but that's up to you.&lt;br /&gt;
&lt;br /&gt;
18th Section&lt;br /&gt;
Run back outside to the firetraps. Through the bars in the wall and behind the fire, you can shoot the next mercenaries. Then you have to find a way past the firetraps, back to the other side. It's easier than before, since the grates are now completely safe. With one or even two crates you can simplify it even more. Back on the other side you can make your way past the other fire trap as well, again the crate(s) might come in handy. Then run back to the oil filled trench. Shoot the baddy waiting on the other side. Than jump over there and run back to the right.&lt;br /&gt;
&lt;br /&gt;
19th Section&lt;br /&gt;
You come back to the collapsed staircase. There you will find a man with a grenadelauncher guarding a lift. Kill him. &lt;br /&gt;
&lt;br /&gt;
'''Secret 15/15:'''&lt;br /&gt;
Then examine the wall panel with the III. If you have pushed first panel I and then II (on the upper level by the spinning blades), you can now press this one as well. A door at the back wall will open. In the niche behind you can collect the '''''Gold Reward'''''.&lt;br /&gt;
&lt;br /&gt;
Now run up the intact part of the stairs and from there jump onto the lift. Activate the trigger and the lift moves upwards. At the top, another mercenary will shoot at you. Kill him. Then look to the stairs, you can jump there, or if you think it's too far for you, you grapple the coffin in the wall and pull the rope so the lift starts swinging towards the stairs. After jumping there, run up. &lt;br /&gt;
&lt;br /&gt;
20th Section&lt;br /&gt;
In the next passage you will encounter two pitbulls and three mercenaries. In the fake tomb two more mercenaries with shields are waiting. Run up the stairs again. In the storeroom are again two more baddies. After you have killed them, you can lean back and enjoy the video.&lt;br /&gt;
&lt;br /&gt;
Secrets:1 Gold Reward, 5 Silver Rewards, 9 Bronze Rewards&lt;br /&gt;
Unlockables:&lt;br /&gt;
&lt;br /&gt;
Nothing: England Cinematics &amp;amp; Biker Outfit&lt;br /&gt;
&lt;br /&gt;
All Bronze: England Location Concepts&lt;br /&gt;
&lt;br /&gt;
All Silver: England Object Models &amp;amp; Biker Red Jacket Outfit&lt;br /&gt;
&lt;br /&gt;
Gold: Biker, No Jacket Outfit&lt;br /&gt;
&lt;br /&gt;
Time Trial: Goth Outfit &amp;amp; (If you've finished the game) Cheat 7&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Ghana_-_Pursuing_James_Rutland&amp;diff=20899</id>
		<title>Walkthrough:Ghana - Pursuing James Rutland</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Ghana_-_Pursuing_James_Rutland&amp;diff=20899"/>
				<updated>2008-09-04T18:45:22Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ghana - Pursuing James Rutland]] is the fourth level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Bolivia - Tiwanaku''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Chasingrutland2.jpg|225px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|4&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;20 minutes &amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br /&amp;gt;30 minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br /&amp;gt;100 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Africa]], [[Ghana]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Japan - Meeting with Takamoto|Japan - Meeting with Takamoto]]''&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;Ghana - Pursuing James Rutland''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Kazakhstan - Project Carbonek|Kazakhstan - Project Carbonek]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
*Acquire Rutland's sword fragment&lt;br /&gt;
**Catch James Rutland&lt;br /&gt;
**Find Rutland's Expedition&lt;br /&gt;
**Unblock stuck waterwheel&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;The coordinates Zip provided are deep in the Ghana rainforest. I don't know what Rutland is after, but I'm sure he keeps that artifact close to him. I'll have to convince him to part with it.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section:&lt;br /&gt;
Run down the path. Lara comes to a gorge with a waterfall. Jump down into the water. Directly ahead there is a big platform with a closed gate. But before you take care of that, first go looking for some treasures.&lt;br /&gt;
 &lt;br /&gt;
'''Secret 1/10:'''&lt;br /&gt;
Dive from the big platform to the left (when looking towards the gate). There you can find the '''''Bronze Reward #1''''' lying under water.&lt;br /&gt;
&lt;br /&gt;
In the cave beneath the platform there is a Silver Reward, too, which is inaccessible at the moment because of the current. &lt;br /&gt;
&lt;br /&gt;
'''Secret 2/10:'''&lt;br /&gt;
Now - from the platform - dive down to the right to collect the '''''Bronze Reward #2'''''.&lt;br /&gt;
&lt;br /&gt;
2nd Section:&lt;br /&gt;
Climb out onto the platform. To the right you can climb up the rocks. From here you can jump to the rope at the gate. Turn around and swing at it to kick it open. Alternatively you can let go of the rope and use the grapple to pull down the gate. &lt;br /&gt;
&lt;br /&gt;
'''Secret 3/10:'''&lt;br /&gt;
The current in the cave beneath the platform has died down now. Jump into the water and dive under it. Here you can collect the '''''Silver Reward #1'''''. Climb out again.&lt;br /&gt;
&lt;br /&gt;
Enter through the open gate.&lt;br /&gt;
&lt;br /&gt;
3rd Section:&lt;br /&gt;
Rund down the stairs. To the right there is a water basin. You can't swim across because of the current and the rope is too far away to reach. But you can use the grapple to move the small raft towards you. From the raft jump to the first rope, and from there on to the second. If you miss the second one it's not so bad. At this point of the basin the current runs into the other direction so you can just swim to the edge. Jump onto the shore. Run up the stairs. A mercenary is waiting for you. To the left there is an inactive trap. Jump across the spear. Around the next corner there is another inactive trap. However, in front of it there is a trigger pad. Step on it. The door behind the trap opens. Wait until it is fully opened. Jump over the first spear then. Diveroll under the second one and into the room behind it. &lt;br /&gt;
&lt;br /&gt;
4th Section:&lt;br /&gt;
You are now in a cave with two inactive water wheels and a whole bunch of baddies. Get rid of them all! Be careful, there is a gunturret on the other side, don't get caught in it's fire. Kill all baddies in front of you as well as the three entering the chamber from the door behind you. Then climb the platform on the right. &lt;br /&gt;
&lt;br /&gt;
'''Secret 4/10:'''&lt;br /&gt;
On the right side you can find the '''''Bronze Reward #3''''.&lt;br /&gt;
&lt;br /&gt;
Your next objective now is it to get the jammed water wheel, which is standing in the light and has water pouring down already, running again. There are at least two methodes to do so:&lt;br /&gt;
1. Go to the gun (For grabbing, as well as releasing it push the interaction button) and shoot at the statue left of the water wheel. It will break and crash onto the waterwheel.&lt;br /&gt;
2. Stand on the ledge that's next to the rope in front of the statue. (Not down where the Reward was but up by the gun.) From there jump to the rope. Swing against the statue to knock it over.&lt;br /&gt;
Now the water wheel is running and the traps through which you've enterd the room are working again. Up in the other passage, right of the entrance, the traps are still dead and the second water wheel is still not working.&lt;br /&gt;
&lt;br /&gt;
Then jump from this side to one of the bars of the turning water wheel and wait until it has transported you to the other side. Swing and jump to the rope. Swing the rope up onto the platform in the corner. Now jump to the hanging scaffold. Turn to the platform in the other corner (where the passage with the inactive traps is) and throw the grapple for the stump of a column. Pull yourself towards it. Jump on to the rope in front of the other water wheel. Climb up a bit. Swing to one of the upper bars of the water wheel. Swing on to the second bar and from there to the ladder ahead. Climb up. There run into the cave.&lt;br /&gt;
&lt;br /&gt;
5th Section:&lt;br /&gt;
Climb up the ladder. When you've reached the end, turn left. There jump to the crevice. Shimmy further to the left. Jump up to the higher ledge and shimmy on to the left and around the corner. Here you can climb up another ladder.&lt;br /&gt;
&lt;br /&gt;
6th Section:&lt;br /&gt;
Run straight forward. In the chamber below there is a Jaguar lingering. Dispose of him. To the left there is a raft lying around on the dry - not much use. Run to the right. Here you can climb the crumbly stairs up to the right. Run further to the right and down the stairs on the other side. &lt;br /&gt;
&lt;br /&gt;
'''Secret 5/10:'''&lt;br /&gt;
Behind the tall rock you'll find the '''''Bronze Reward #4''''' on the right.&lt;br /&gt;
&lt;br /&gt;
Now climb up onto the rock left of the pickup. Ahead there is a huge block of stone attached to ropes. When Lara jumps onto it, it starts to sink down under her weight. Jump on to the second block, which is on it's way up. It already has to be a bit higher as the one you are standing on for the next jump to be successful. From here you can jump to the ladder. If you drop down you have to be careful not to be sqashed by the stone when it is coming down again. Climb up the ladder.&lt;br /&gt;
&lt;br /&gt;
7th Section:&lt;br /&gt;
Now you are above two water pools and the empty basin you came from. We want to reach the statue that is now behind us. But to get there you have to do some more climbing. You have to get down to the basin in the middle. That's the one next to the empty one. To get there you can either jump down into the water or climb down at the end of the ledge by the crevices in the wall. In the basin you'll find a small raft. Climb it. In the middle of the water basin is a column with a metal ring. Use the grapple to pull yourself and the raft towards it. Let go and the raft slowly drifts into the third chamber. Here is on the right the next spot you can attach the grapple to. Don't do it yet if you want to collect the silver reward. &lt;br /&gt;
&lt;br /&gt;
'''Secret 6/10:'''&lt;br /&gt;
Jump into the water. Swim to the left. There you can climb out. When you go up to the right you'll find the '''''Silver Reward #2''''' there.&lt;br /&gt;
&lt;br /&gt;
Swim back to the raft which hopefully hasn't drifted away too much. Climb it, look for the column at the right shore and pull yourself towards it with the grapple. Jump onto the shore. To the left there is a ladder. Climb up. At the top you'll discover a stone block behind you, again attached to a second one by ropes. Jump onto it. Wait until the second stone block is up high enough and then jump to it. From here jump towards the ledge. Pull up.&lt;br /&gt;
&lt;br /&gt;
8th Section:&lt;br /&gt;
Run forward. &lt;br /&gt;
&lt;br /&gt;
'''Secret 7/10:'''&lt;br /&gt;
Directly left behind the column there is the Bronze Reward #5.&lt;br /&gt;
&lt;br /&gt;
Then swing ahead to the other side using the grapple. Here you find some gaps in the wall column. We want to get to the stone plateau in the left corner (to get to the figure in the center). Jump to the crevice on the column ahead. Shimmy right around the corner and drop down one level. Shimmy on to the right around the next corner. Jump up to the gap above you, then to the one on the wall. The column is not interesting for now, ignore it. Drop down one level instead. Shimmy right and jump past the fracture to the right. Here jump one gap up. Shimmy right and jump to the platform.&lt;br /&gt;
&lt;br /&gt;
9th Section:&lt;br /&gt;
To the left there is a trigger pad. Stand on it and further to the right the board with the stoneblock on it turns and drops it down. Additionally notice the left arm of the statue being released. In case you now fall down and survive, you can climb up with the help of the stoneblock you just dropped. From there you can jump to the back wall. Jump up one ledge. Shimmy left and again jump up to the platform in the left corner. When you leave the trigger, the board turns back again and the clamp fixes the arm of the statue once more. We'll take care of that in a moment. Jump to the board (after it has stopped turning) and further on, to the platform in the centre. Look at the statue. At the moment both arms are fixated. On it's chest there is a place where you can use the grapple to pull out a bolt. This will tilt the arms down. But since the armes are fixated now, this won't work properly. So jump further on to the right and from there to the platform in the corner. Move the decorated stone block onto the trigger pad and the right arm of the statue is now permanetly released. On the left side it won't be so easy, because we have no second block. Nevertheless jump back to the left and stand on the pad yourself. Wait until the clamp has completely released the arm. Now you have to do a timed run. Jump onto the turning board - preferrably when it is flipping forwards - and jump to the center platform. You can wait until the platform stops moving, but then you have to be really fast with the grapple. Pull up and use the grapple to pull out the metal bolt before the clamp close again. Both arms tilt forward and below you the water starts running. &lt;br /&gt;
&lt;br /&gt;
10th Section:&lt;br /&gt;
Jump down into the water. Swim to the entrance where the water flows out of the chambers and climb into the passage again. The water is flowing through the grating in the floor. Climb down the ladder into the shaft next to it again. At the bottom, drop onto the ledge. Shimmy to the right and around the corner. There drop to the lower crevice. Shimmy right and jump back to the ladder. Climb down.&lt;br /&gt;
&lt;br /&gt;
11th Section:&lt;br /&gt;
Run to the next shaft and climb down the ladder there, too. Below you will find that the second water wheel will now be turning as well and that the traps have all become active. Jump towards one of the bars of the water wheel. Swing from it back onto the rope you used to reach the wheel before. Alternatively you can take the whole path past the other water wheel again. Step into the trap filled passage.&lt;br /&gt;
&lt;br /&gt;
12th Section:&lt;br /&gt;
You can run or diveroll past the three spear traps with the right timing. Behind that you will encounter four rotating blades, these are deadly so avoid them at all costs. On the left before the trap you will find a movable stone block. Push it along in front of you, into the trap. While doing so, keep on one side. It suffices to stop the traps on one side. After a few meters you will find that the block has stopped the two blades. Stop there, you cannot push it all the way through. Beware, when part of the blades come out behind you! Let go of the block and climb onto it. Jump past the blades into safety. Run up the next set of stairs. On the left another of those rotating blades-traps is waiting for you. This one is slighly easier, as the two sets of left and right blades are are aligned parallel to one another. There are low ones and high ones, with the right timing you can dive under the high ones and jump over the low ones. Concider this an expert's challenge. There is an easier way: After the stairs on the right you can find a wall niche with another movable block. Pull it out. Then push it through the traps, like you did with the first one. Run into the next passage.&lt;br /&gt;
&lt;br /&gt;
13th Section:&lt;br /&gt;
Run up the stairs and down on the other side. Behind you a nasty rumbling starts. And then the next interactive sequence starts. Run directly ahead and slightly to the right. Jump over the spears, then run over to the left and dive roll under the next spear. Don't stop running. Jump over the gap and the scene ends for you. Lara will run outside and dive behind the door (sometimes she evades the boulder to the right, sometimes to the left). The boulder tumbles down and crashes into the rocks, breaking away some of them.&lt;br /&gt;
&lt;br /&gt;
14th Section:&lt;br /&gt;
'''Secret 8/10:'''&lt;br /&gt;
Climb down the ladder on the left wall. On the platform below you can find the '''''Silver Reward #3'''''. Climb back up.&lt;br /&gt;
&lt;br /&gt;
If you have not collected the first three rewards (one silver and two bronze), you can jump back down into the water to collect them. At the wall right of the big platform with the gate, you can climb back up, that's where to boulder cleared the way up, when crashing down. You will get back to the spot where silver reward #3 was found. Now, back by the passage where you fled from the boulder, turn to the right. Jump towards the horizontal bar. Continue to jump to the crevice at the column. Shimmy left, around the corner. Jump to the higher gap and again shimmy to the left. Jump backwards and there continue to the higher ledge. Quickly jump to the bar behind you, before the rock above you crashes down. Swing to the second bar. Jump to the ledge and pull up. Climb up, onto the platform.&lt;br /&gt;
&lt;br /&gt;
15th Section:&lt;br /&gt;
Turn around and step towards the scaffold. Jump onto it. It will sink under Lara's weight. Run and jump to the next ledge, in front, below. From there jump to the next plateau.&lt;br /&gt;
&lt;br /&gt;
16th Section:&lt;br /&gt;
Here, turn right and jump onto the bar there. You have to jump diagonally from the jutting ledge or the jump it too far. Jump towards the ledge ahead. Shimmy to the left, around the corner. Jump up to the higher ledge. A rock above you will start to crumble. Quickly continue to the bar on the right. Swing to the second bar. Turn around and swing to the higher bar that was behind you. From here, jump towards the crevice at the pillar. Quickly shimmt to the left, around the corner, to avoid the rock falling from the ceiling.Again jump to the upper crevice and shimmy further to the left, around the corner. There jump backwards the reach the next plateaum. Run through the entrance.&lt;br /&gt;
&lt;br /&gt;
17th Section:&lt;br /&gt;
When you follow the passage, Lara will find an amulet lying on the ground, on the left. It belonged to her mother. Run down the stairs into the darkness. You will come to a pit, filled with spikes. Jump towards the pit, but before you fall down, throw out grapple (press jump again, or the grapple button) to swing to the other side. Repeat this action at the next pit as well. Run ahead and the end around the corner to the left. At the rope bridge and behind you will meet three mercenaries. Kill them. You can loosen the rock above the bridge with an interaction-attack, but this will force you to swing across, using the grapple. The same applies, when the bridge gets destroyed by a grenade. I found it easier to leave it intact. Follow the passage further and you will come to a plaeateu.&lt;br /&gt;
&lt;br /&gt;
18th Section:&lt;br /&gt;
It seems that Rutlands men have been here. Turn to the right and jump towards the first bar. Swing and jump to the second. Then jump to the crevice of the column ahead. &lt;br /&gt;
&lt;br /&gt;
'''Secret 9/10:'''&lt;br /&gt;
Jump towards the crevice of the column on the left, on the other side the water flowing down. On the plateau here you will find a door with cracks. Throw a grenade towards the door and hide in the corner by the column. If you carry no grenades at the moment, you have to continue and return here, when you have collected some from the next group of mercenaries. Behind the door you can pick up the '''''Silver Reward #4'''''. Then hang from the crevice ad the column again and jump back to the column on the right.&lt;br /&gt;
&lt;br /&gt;
Jump up to the upper crevice. Shimmy around the corner to the left. Again jump higher up and also to the next ledge above. Here, shimmy back to the right and jump up again. Jump towards the horizontal bar, behind you. Swing towards the second bar. Beware, the barrels here are explosive. (As funny as it might seem bo kick them into the water, it's not a clever idea, the mercenaries in this area will become aware of your presence and you might damage the suspension bridge spanning across the cliffs.) Cross the plan. Down the stairs you will meet two baddies. Advance carefully. I recommend throwing them a grenade and running up the stairs again to hide from the explosion. Also be careful not to damage the bridge to the right. Then run down and use a rifle, if you have one, to shoot survivors and the other baddies about two with rifles and one with a grenade launcher - try to get him first! on the ledge ahead and at the end of the bridge on the right about two more with rifles. Collect any medipacks and weapons the two guys here left you, if you have the time. You should quickly cross the bridge, before any grenade destroys it. Otherwise you have to get across using three ropes and believe me, that's a pain in the butt. If you have to do the jumping, remember: when Lara looks at the rope, she will make the jump. On the other side, also collect remaining weapons (for example the Grenade Launcher) and medis. This is your last chance, to return for the last silver reward. (Remember: You need a grenade.) Then enter the chamber.&lt;br /&gt;
&lt;br /&gt;
19th Section:&lt;br /&gt;
Shoot the Jaguar inside the cave. Ahead is a big gate, which is closed. This is where the gold reward is. We will come to that in a moment. Then climb up the stairs on the left. Two giant boulders will come down from the top, one after the other. Evade them by jumping to the rope dangling on the right. If you miss, just wait below, in front of the gate, till it's safe to climb the stairs again. - But you will need to use the rope to get higher up. Then either swing with the rope to the stairs on the right, where another single boulder will come down, or up to the left, after both boulders have passed. Either way, run up to the top. The gate at the top is closed, but there is a triggerpad just in front. Step on it and wait till the gate had opened fully. But not only this gate, so you might want to reconcider before you step through. &lt;br /&gt;
&lt;br /&gt;
'''Secret 10/10:'''&lt;br /&gt;
Quickly run down the stairs again. The big gate below has opened as well. In the dark chamber behind, you will find the '''''Gold Reward'''''. Collect it, then run back up. The gate here will have closed again, so use the triggerpad again.&lt;br /&gt;
&lt;br /&gt;
Now quickly run (dive roll) through the opened gate before it closes again.&lt;br /&gt;
&lt;br /&gt;
20th Section: - Fight against Rutland&lt;br /&gt;
Now it's time to take care of Rutland. &lt;br /&gt;
&lt;br /&gt;
Objective:&lt;br /&gt;
You have to beat James Rutland, but it's not as easy, as it seems. When you have done a conciderable amount of damage, he will flee and magically recharge at one of the four platforms in this room. Lara cannot reach them, but she can destroy them. To do so she'll have to destroy the crystals at the underside. This will reveal a blank, sparkling spot - something you can attach the grapple to. Grapple button. If you then pull the grapple interaction button, the platform will break and Rutland won't be able to recharge.&lt;br /&gt;
&lt;br /&gt;
Well, actually just because I didn't manage to kill Rutland without destroying the platforms, doesn't mean it can't be done, but concider this yet another expert's challenge.&lt;br /&gt;
&lt;br /&gt;
This is what you should do:&lt;br /&gt;
I usually start using pistols, shooting the whole time and running around in the room. Since it is not always possible to shoot the crystals below the platform right away, you keep Rutland busy and try your best shooting them anyway. You evade Rutlands attacks (he throws grenades and tries to stab you with his artefact-piece) by jumping most of the time and running away from him. So again: I am shooting all the time, running around and jumping. I hope you are playing on a gamepad or are very good with the keyboard, because you will need all your fingers to do this. ;-) When the symbol appears underneath the platforms I start pressing the interaction button. I stop jumping, but concentrate on evading Rutland on foot. If he gives me some time now, I will immediately pull out the metallic part under the platform if exposed. If not, I continue shooting to break all crystals first. At one point he then will jump up to recharge. Then you quickly attach your grapple. (If you use the camera controls to look up to the correct spot you can attach it easily by just throwing out the grapple; otherwise use manual aim - please check the manual for the correct button!) Pull it. (Interaction button.) Rutland might be a bit confused when you pull the platform from underneath him, use the time to destroy as many of the other platforms as you can. You repeat this, till all platforms are destroyed.&lt;br /&gt;
&lt;br /&gt;
When all platforms are broken, Rutland is defenceless. Now change your weapon to something more powerful, if you want to and start shooting at him, while jumping and evading his grenades. You can now beat him.&lt;br /&gt;
&lt;br /&gt;
Lara will let Rutland go, but the level is finished.&lt;br /&gt;
&lt;br /&gt;
'''Secrets: 1 Gold Reward, 4 Silver Rewards, 5 Bronze Rewards'''&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
&lt;br /&gt;
Nothing - Ghana Cinematics&lt;br /&gt;
&lt;br /&gt;
All Bronze - Ghana Location Concepts&lt;br /&gt;
&lt;br /&gt;
All Silver - Ghana Object Models &amp;amp; Legend, Pink outfit&lt;br /&gt;
&lt;br /&gt;
Gold - Classic Gray Outfit&lt;br /&gt;
&lt;br /&gt;
Time Trial - Amanda Outfit &amp;amp; (If you've finished the game) Cheat 5&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Kazakhstan_-_Project_Carbonek_Walkthrough&amp;diff=20898</id>
		<title>Kazakhstan - Project Carbonek Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Kazakhstan_-_Project_Carbonek_Walkthrough&amp;diff=20898"/>
				<updated>2008-09-04T18:45:07Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kazakhstan - Project Carbonek]] is the fifth level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Kazakhstan - Project Carbonek''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Projectcarbonek2.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|9&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;27 minutes 10&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;55 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;120 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[Asia]], [[Kazakhstan]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Ghana - Pursuing James Rutland|Ghana - Pursuing James Rutland]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Kazakhstan - Project Carbonek''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of England - King Arthur's Tomb?|England - King Arthur's Tomb?]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
*Acquire ancient sworrd fragment&lt;br /&gt;
**Find Kazakh Army Bace Command center&lt;br /&gt;
**Find and enter the abandoned Soveint laboratory&lt;br /&gt;
**Catch train to abandoned Soveint laboratory&lt;br /&gt;
**Turn on generator to power up laboratory&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;The sword fragment was taken to a secret Soviet laboratory decades ago, a facility rumored to study the paranormal. Alister is going to try to confirm the facts of the story while I'm en route.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section&lt;br /&gt;
Lara is now in Kasakhstan. Jump down the cliff to start the next interactive sequence.&lt;br /&gt;
&lt;br /&gt;
Press the following button, when the symbol appears: &lt;br /&gt;
Down (PC) /  (PS2)&lt;br /&gt;
&lt;br /&gt;
2nd Section&lt;br /&gt;
Lara will land on a roof by a turret. You can use this to eliminate all the mercenaries below. Press interaction to grab or release. You can also leave the roof and shoot the baddies with your other weapons, or throw grenades. &lt;br /&gt;
&lt;br /&gt;
'''Secret 1/9:'''&lt;br /&gt;
From the roof with the turret, climb onto the roof on the right. From here jump towards the horizontal bar at the flag pole. Swing to the opposite roof. Shoot the crate here to find the '''''Bronze Reward #1'''''.&lt;br /&gt;
&lt;br /&gt;
Drop down to the ground and shoot any mercenaries, that might show up. Collect all weapons and medis lying around. Then explore the area. There are a couple of locked buildings and a military train station. Except for the secret on one roof there is not much else to find. So run into the building where most of the mercenaries took cover. &lt;br /&gt;
&lt;br /&gt;
'''Secret 2/9:'''&lt;br /&gt;
Run to the right and into the smaller room at the back. In a shelf on the left you will find the '''''Bronze Reward #2'''''.&lt;br /&gt;
&lt;br /&gt;
In the left part of the building you can find a ladder. Climb up onto the roof.&lt;br /&gt;
&lt;br /&gt;
3rd Section&lt;br /&gt;
Shoot the mercenary on the next roof. The step onto the glass roof and jump there. Collect the remaining goodies. You can shoot the next mercenaries below from up here, or slide down the plank on the left to the lower roof, and even jump down. Take out all the mercenaries. Careful, in the middle is a guy using a turret, and left of it is another one with a grenadelauncher. A couple of explosiv barrels can be found here and used to make it easier for you. (Press interaction when the symbol appears.) When you have killed all the baddies and dropped down, you will find, that you are on the other side of the fence now. &lt;br /&gt;
&lt;br /&gt;
'''Secret 3/9:'''&lt;br /&gt;
At the left end, close to the train station, you can find a fences area. There is a gap in the fence, through which you can shoot an explosive barrel. (Don't stand to close. Use manual aim.) When you shoot at the barrel, the fence is destroyed. Alternatively you can go to the right ende of the fence and break the crates there, to find a larger gap in the fence, through which you can simply climb. In the crate on the left you can find the '''''Silver Reward #1'''''.&lt;br /&gt;
&lt;br /&gt;
Explore the rest of the area. On the right is a metal gate with a pad on the left, where you need to enter a security code. Unfortunately you don't have it, and Zip cannot help you there. Enter the hospital building on the left, near the turret.&lt;br /&gt;
&lt;br /&gt;
4th Section&lt;br /&gt;
Inside you'll find two physicians who are being hold prisoner by a single mercenary. Lara will free them. In exchange, they give her the code for the gate at the other end of the complex. Collect remaining weapons. Step outside again and you will find that more mercenaries are waiting there for you. At the gate there is even anotherone with grenade launcher. Kill them all and then open the gate.&lt;br /&gt;
&lt;br /&gt;
5th Section&lt;br /&gt;
There are two mercenaries up the hill. They are pushing down explosive barrels. Wait for the right moment to run up on the left side. By pressing the interaction button you can blow up the barrels that are still at the top and with a little luck, kill the mercenaries. If that doesn't work, shoot them. Step into the building. Lara will find out where the laboratory is. She decides that she has to take the train to get there. After the cutscene, Zip will tell you that the train is about to leave. Climb the ladder up onto the roof.&lt;br /&gt;
&lt;br /&gt;
6th Section&lt;br /&gt;
Jump to the tower opposite and climb up the ladder there. Use the cable to slide down to the other side of the complex. Jump up towards the next cable and you slide back to the roof with the turret from the beginning of the level. You can take care of the mercenaries below. Especially the one on the walkway by the trainstation, with the grenade launcher. But not too long, or you will miss the train. Run towards the gate, when the train leaves. Behind the gate two more mercenaries await you. Do what you can to get rid o them but then quickly jump onto the motorbike to chace after the train, into the tunnel.&lt;br /&gt;
&lt;br /&gt;
7th Section&lt;br /&gt;
Once more you are sitting on a motorbike and find yourself pursuing the train to the secret base. Drive along the platform, till it ends. Then you have to chase through the snowy landscape. You have to shoot, ram or blow up the enemies appearing in your way. You should not slow down too much or you might lose the train. After a while the train will go through a tunnel and they will decouple some of the cars, which will block the tunnel. You have to drive to the right.&lt;br /&gt;
&lt;br /&gt;
8th Section&lt;br /&gt;
You have now lost sight of the train. But nevertheless drive ahead and through the mountain paths. Where the paths separate you can pick the right path to collect a medipack. If you have three already, I recommend staying on the left path. At the second intersection you can again pick one of the paths. At the third you have to drive up to the left. Behind that, on the right you can find another medipack, while there is an explosive barrel on the left.&lt;br /&gt;
&lt;br /&gt;
9th Section&lt;br /&gt;
There are two medipacks on your way and after that you will return to the train. In this next section you just have to follow the path again and have to kill all the guys on motorbikes, as well as the ones in the SUVs, that appear. Some time three SUVs will appear at once and after that you will leave the tracks again.&lt;br /&gt;
&lt;br /&gt;
10th Section&lt;br /&gt;
After a couple of turns you'll have to speed over a wooden bridge to the left, to jump over the train. Shortly after you have to do the same again to get back to the right side of the train. In this section you have to be very very careful, that you are fast enough and don't lose the train. The last jump have to be correct. You will speed up a mountain path right of the train and then you'll have to jump onto the lower cars of the train, and not get caught in one of the gaps between cars. Drive ahead, on the train, till Lara parks the bike. She will then climb onto the locomotive for the next video. &lt;br /&gt;
&lt;br /&gt;
11th Section&lt;br /&gt;
The next interactive sequence will follow:&lt;br /&gt;
&lt;br /&gt;
Down (PC) /  (PS2) &lt;br /&gt;
Right (PC) /  (PS2) &lt;br /&gt;
Left (PC) /  (PS2) &lt;br /&gt;
Sorry, but I don't have the XBox commands, if you know them, please send them in. &lt;br /&gt;
&lt;br /&gt;
12th Section&lt;br /&gt;
Below the platform you can break a couple of itmes, but this doesn't help. From the platform you can see the a dangling rope on a crane. It is too far away, but you can pull it closer with the magnetic grapple. Then quickly jump onto the rope before the crane swings back. Swing to the other side and jump to the platform there. Climb up the ladder here. At the top look to the right. There is a fuse box, or something similar. Jump onto it and Lara will hold on to the top of it. Climb to the left. Here are two metal bars. Jump onto the first and swing to the second. From there jump to the next fuse box, on the other side of the burning cars. Drop to the ground.&lt;br /&gt;
&lt;br /&gt;
13th Section&lt;br /&gt;
Can you see the next rope and behind it on the wall the fan? That's where we have to go, but first there is a secret to get. &lt;br /&gt;
&lt;br /&gt;
'''Secret 4/9:'''&lt;br /&gt;
Climb down from the platform. At the right wall you will find a breakable crate with the '''''Bronze Reward #3'''''. Use the big crate to climb up again.&lt;br /&gt;
&lt;br /&gt;
Pull closer the next crane-arm, using the grapple. Jump onto the rope and the crane will swing back. (Careful, if you are too low, Lara might burn her feet.) Swing to the next platform. Press the interaction button, to shoot the fan in the ventilation shaft ahead. Then jump to the lowest ledge. Jump one ledge up and then pull up into the passage.&lt;br /&gt;
&lt;br /&gt;
14th Section&lt;br /&gt;
Step into the ventilation shaft. Follow the path and slide down at the end. Below you will come to a couple of sparking cables. The game will tell you, that Lara will jump further and higher, when you hold the jump botton longer. Jump over the cables. The next cables are hanging in the air. Dive roll underneath to get under them. &lt;br /&gt;
&lt;br /&gt;
15th Section&lt;br /&gt;
Ahead you will find the corpse of a scientist. He has left you a medipack and a paper note. Step into the passage on the left. Jump towards the horizontal bar ahead. From there swing towards the rope. Swing up onto the higher level in front. If you fall down, you have to go back to the beginning, club up there and do the swinging again. Slide down the next slope. Jump over the sparking cable. Below run into the passage on the right. Dive roll underneath the pipes there and shoot the fan with interaction. Run into the tunnel on the left and advance towards the slope. Shoot the fan below, using interaction. Then slide down and jump over the sparking pipes. Below in the passage are more sparking cables. Jump over the first and dive roll under the second. Then run into the passage on the right. And again there is a slope. Slide down and jump over the cables, at the end jump to the horizontal bar. Schwing and jump ahead. Throw out the grapple to use it as a rope. You can now swing to the other side, or get the secret first. &lt;br /&gt;
&lt;br /&gt;
'''Secret 5/9:'''&lt;br /&gt;
Drop down into the shaft below you. At the beginning you will find a breakable crate with the '''''Bronze Reward #4'''''. Collect it and then run to the other side. Climb on the box there. Turn around, throw out the grapple and climb up a bit. Turn again and swing to the upper level.&lt;br /&gt;
&lt;br /&gt;
Continue from the upper level. Shoot the fan in the next passage and then slide down. Drop down into the room.&lt;br /&gt;
&lt;br /&gt;
16th Section&lt;br /&gt;
On the left side, at the other end of the room is a generator. If you try to activate it, you will find that it has no fuel. Climb onto the light grey crate on the left side from where you came in, when heading towards the generator. From there jump onto the ventilation box between the yellow pipes. From here continue to jump towards the metal walkway. Pull up. Jump towards the next grate. There run toward the right. At the opening of the railing you can jump onto the rope and pull down the fuel pipe. The generator will be filled. Now go to the front of the generator. Attach the grapple to the starter and pull. The power will be turned on and the light at the door jumps from red to green. Run to the map of the facility and examine it. We are currently in the room on the right and will in a moment be going through the passage into the room in the middle. &lt;br /&gt;
&lt;br /&gt;
'''Secret 6/9:'''&lt;br /&gt;
Right of the map you can find several rusty grey fuse boxes. You can climb up on these. At the top shimmy to the left to reach the walkway. Run to the left. At the end, use the grapple to open thebox of the metal cage. Then jump inside and shoot the crate, to reveal the '''''Silver Reward #2'''''. Climb back down. &lt;br /&gt;
&lt;br /&gt;
Now open the door opposite from where you came in, left of the map. &lt;br /&gt;
&lt;br /&gt;
17th Section&lt;br /&gt;
Lara is now standing in a passage with green coolant leaking from the pipes. As Zip suspects, it's lethal, so avoid at any cost. On the right there is a grate overhead. Jump up to it and pull up. Jump towards the bar spanning across the passage and use it to swing to the next grate. From there jump towards the next bar and on to the rope. Swing to the grate in the corner. There turn right. On the right wall is the next grate. Jump up and pull onto it. From there climb up to the upper grate. On the right is a pipe with blue electricity sparking. They are slowly moving from front to back all the time. Hang from the pipe behind the spraks and shimmy sideways, following them. If you are a little late and the sparks are chasing you, you can move quicker, by repeatedly pressing interaction. At the end of the pipe, jump backwards to the box at the wall. Shimmy right, around the corner. Drop down to the lower ledge and from there jump backwards, where you can lower yourself onto the next walkway. Walk towards the pipe that is attached overhead. Again there is blue electricity coming out of it. Shimmy behind it, to the other side. At the end drop down and step through the door.&lt;br /&gt;
&lt;br /&gt;
Amanda is playing with the canon standing here. Then she uses the bridge to escape through a door on the other side. She orders her minions to stop Lara from following her. They destroy the bridge with a grenade.&lt;br /&gt;
&lt;br /&gt;
18th Section - Shortcut (of interest, when playing time trial):&lt;br /&gt;
If you have enough of this level already, you can take a shortcut. I found it by coincidence, later throughout the game, when I was supposed to use the canon to rearrange the dangling scaffold. I found that this must not have been the correct way, when I replayed and realised that I could use this trick without even activating the canon.&lt;br /&gt;
On this side of the bridge you can find quite a few movable crates. On the left of the strange machine (tesla canon) are two explosive barrels. If you indend to use the shortcut, it might be a good idea to get rid of them. Shooting them won't do the trick, so what I did was pulling the barrel on the back onto the one on the front, using the grapple from a distance. Move a crate towards the corner where the two barrels are/were. Now jump from the top of the crate towards the scaffold. It will probably be necessary to use interaction, so that Lara won't lose her grip. Pull up onto the scaffold and jump to the other side. Continue with the last three sections.&lt;br /&gt;
&lt;br /&gt;
18th Section (regular)&lt;br /&gt;
The machine Amada was working on is of no use to you right now. It doesn't have enough power yet. Step towards the edge, where the bridge was. It has fallen down, but can be used as a slide from this side. Slide down. Below you will meet three mercenaries. Kill them and collect their gear. Then run towards the tesla tower. &lt;br /&gt;
&lt;br /&gt;
'''Secret 7/9:'''&lt;br /&gt;
Run around the left side. In the corner behind the tower you will find the '''''Bronze Reward #5'''''. &lt;br /&gt;
&lt;br /&gt;
On the left side is a vertical pole. Again there are electrical discharges creeping upwards . Jump onto the pole, when they are over Laras head and follow them up. At the top jump backwards onto the platform at the tower.&lt;br /&gt;
&lt;br /&gt;
19th Section&lt;br /&gt;
Climb up to the higher level. Turn around and jump towards the horizontal bar. Swing towards the next bar. From there, jump towards the rope. Turn to the left. Swing towards the pole with the globe. Turn your back towards the next pipe (with the electrical discharges). Jump there, when the discharges have reached the top. Then climb up as far as possible. Turn your back towards the next pipe and again jump there when the electricity is at the top. Climb up and then jump towards the walkway.&lt;br /&gt;
&lt;br /&gt;
20th Section&lt;br /&gt;
Here you'll find another scientist who's frozen to death. Like the one before he has left Lara a medipack and a note. &lt;br /&gt;
&lt;br /&gt;
'''Secret 8/9:'''&lt;br /&gt;
In the right corner you can find a cage with the next reward. Through the opening in the fence, you can shoot the barrel behind. The explosion will rip away the fence. Collect the '''''Silver Reward #3''''' and then get back outside. Run to the left.&lt;br /&gt;
&lt;br /&gt;
On the left is the door for the generator core, but the core is not nearby. Zip suspects that the tracks have something to do with it. Ahead is a door with a red lihgt. Run to the right, along the tracks, the door here has a green light. Step inside. Follow the passage to the right, around the corner, then turn left. Here you will find the next gas-leakage. In front, on the left is another scaffold overhead. Climb up. From there, jump to the bar and swing to the next grate. Again jump to the next bar. Swing and jump down.&lt;br /&gt;
&lt;br /&gt;
21st Section&lt;br /&gt;
Here the next mercenaries await you. Kill them and collect the weapons and medipacks the leave behind. In this room you will find the tesla core. Use the grapple to pull it a few metres along the track. Then climb onto it and jump towards the ladder at the wall. Climb up and at the top jump towards the grate on the right. Amanda will contact Lara over the headset. After you've hear enough of her talk, jump towards the bar and from there onto the next grate. Then jump towards the rope on the right. Swing to the tesla-globe ahead. Lara will grab hold at the ledge above it. Shimmy around, to the opposite side. There jump to the next bar. Swing to the next grate. From there jump right, towards the ladder. It will slide down. Climb up and jump to the right, towards the next scaffold. Run to the end. Press interaction, to shoot the explosive barrel inside the control room. The window will break. Then jump towards the rope and use it to swing into the control room. On the left you will find another frozen scientist, who has left you a medipack and a note.&lt;br /&gt;
&lt;br /&gt;
22nd Section&lt;br /&gt;
Activate the lever by the window on the right side. The core will be powered up. Step outside, through the door ahead. Climb down the broken ladder and drop into the chamber. (Did you listen to what Zip told you? You can safely move the core using the grapple.) Attach your grapple to the core and pull it along the track towards where you came in. The first obstacle will magically disappear from the track when the core comes close. Pull it - step by step - all the way to the gate. Be careful when there are explosive barrels blocking the path. I recommend shooting them, using manual aim, from a little distance. At the end the core will move through the door and disappear from view. &lt;br /&gt;
&lt;br /&gt;
23rd Section&lt;br /&gt;
Follow it. Climb back onto the grate above you on the right. Jump towards the bar. From there swing to the next grate. Jump down on the other side..&lt;br /&gt;
&lt;br /&gt;
24th Section&lt;br /&gt;
Step around the corner to the right. Electical fireworks await you. The cables have been powered by the core. Use the grapple on the left cable and pull it, to it's swinging. Immediately dive roll under it, while it's nowhere near the rails in the wall. Repeat this procedure with the cable on the right, to safely reach the corner. Around the next corner four more cables await you. They come in pairs. You have to get both of them to moce and then dive underneath and again do the same with the second pair. Then step through the door.&lt;br /&gt;
&lt;br /&gt;
25th Section&lt;br /&gt;
Outside you will find the core again. It has stopped in front of the closed access hatch. Step towards the tesla tower. Attach the grapple to the metal door panel and pull it away to the left. The core will then move inside the tower. The door on the right, which was closed before will now start to open and close. Run towards the door and through it at the right moment. Inside Lara will find a coffin with a shield.&lt;br /&gt;
&lt;br /&gt;
26th Section&lt;br /&gt;
The dead scientist here carried a note and a medipack. Step through the other door to come back to the - now fully charged - tesla canon. I recommend saving the game manually, since a few people - especially on PlayStation2 - encountered problems where the tesla canon wouldn't have enough power after they had by accident fallen down and climbed back up again. Three baddies with shields will appear on the walkway opposite, where Amanda disappeared. It's not much use shooting them with your normal weapons, as the shilds will effectively block Lara's bullets. It will work, but not very well.&lt;br /&gt;
&lt;br /&gt;
Controlling the Canon:&lt;br /&gt;
To get on or off the canon, press interaction.&lt;br /&gt;
To pull a metal object towards you, press and hold &amp;quot;Lock Target&amp;quot; (G/L1).&lt;br /&gt;
To shoot a metal object you are holding up, press &amp;quot;Shoot&amp;quot; (H/R1).&lt;br /&gt;
 &lt;br /&gt;
Get on the canon and use the &amp;quot;Lock Target&amp;quot; button to grab one of the explosive barrels. then, while holding on to the barrel, turn the canon to face the baddies. Press shoot, to shoot the explosive barrel towards them. You might also try pulling out the crates in the wall above them and hit them with it. But you should not touch the big crates on the platform where the canon is, you will need them. When all the baddies are done for you'll have time for the next part. Do you see the dangling scaffold on the left? You have to move it to the right. Pull it a bit to the right first. Then turn after it and shoot at it (more effective when done at the upper part). It will fly to the right and in most cases stop at the part, where the bridge was. This way it could be used as a substitute for the bridge. But more can be done with it.&lt;br /&gt;
&lt;br /&gt;
'''Secret 9/9:'''&lt;br /&gt;
The next part has two solutions. The objective is, to get the scaffold further up to the right. Up! That's correct, look at the tracks on the ceiling. To get it up, do any of the following. (I cannot tell you which option is best, as it depends on you. If one doesn't work for you, try the other. You will eventually find that one method will work for you.) [[Image:WalkthroughKazakstan01.jpg|thumb|200px|]]&lt;br /&gt;
Pull the scaffold back to the left and then shoot it with enough force to the right, shooting at it all the time, probably even using the lower grate like a sail, shooting into it. &lt;br /&gt;
Push the scaffold as far to the right as possible. Then grab one of the bigger crates with the canon. Careful, you cannot use all of them, you will need at least one - maybe the one on the top walkway - for a later task. Hold it on front of the dangling grate. It has to be aimed a bit below the edge and a bit to the left from the corner part. (See image!) Shoot the big crate against this corner and with a little luck the scaffold will be shot up to the right. &lt;br /&gt;
Either way, the scaffold should now be at the right end. Now for the next part. Again there are two ways to do it. &lt;br /&gt;
Arrange as many big crates as you have - in the best case three, two will do, one might be a bit of a problem - between the higher walkway on the right and the part were the bridge was on the left; in front of the wall. (Doing this on foot is faster than shooting them there!) Then use the canon to pull out the little crates in the wall above it. Be careful, when pulling them out, pressing the button just for a short time - you will need at least one of the small crates stacked on top of the bigger crates. Lara then nees to climb onto this stack. From there jump up towards the gap. &lt;br /&gt;
If you still have the big crate on the walkway, you can simply use the canon to pull the little crates out of the wall on the right (between broken bridge and walkway). Then run to the upper walkway. Push the big crate towards the left end. Then climb onto it and jump towards the gap in the wall above on the left.&lt;br /&gt;
Either way you are now hanging from the gap in the wall. Jump one gap higher. There shimmy around the corner to the left. At the end you cann drop down onto another grate. Turn around. Behind you is now the scaffold you have shot up here. Jump onto it. Then jump onto the other grate at the wall. Here is a checkpoint. Turn right and jump onto the horizontal bar there. Swing into the niche and collect the '''''Gold Reward'''''. Then jump back to the bar and swing back to the previous grate. From here you can either jump back onto the dangling grate or continue straigt to the exit. &lt;br /&gt;
&lt;br /&gt;
Jump towards the exit platform and step through the door.&lt;br /&gt;
&lt;br /&gt;
27th Section&lt;br /&gt;
Again you are in a passage with green gas. Climb up onto the grate. This is movable. Use manual aim to shoot the pipes that are blocking the path ahead. Then throw out the grapple to the metal hook up on the right. Pull it and release the grapple. The platform you are on will slide along. Throw the grapple towards the hook at the end of the passage. Pull towards it. At the end, jump onto the next sliding platform on the right. Here a set of electric-pipes is blocking the path. Use the grapple at the hook at the back and pull it. Duck when you reach the blue sparking pipe.&lt;br /&gt;
&lt;br /&gt;
28th Section&lt;br /&gt;
Jump onto the next grate. Shoot the pipe in the next passage. Then grab the first hook with the grapple and pull it. Release the grapple and jump over the electic pipe and down into the passage. Follow the path to the right and at the end through the door.&lt;br /&gt;
&lt;br /&gt;
29th Section&lt;br /&gt;
You will now come to the final room. Amanda will release the monster from Peru, which she apparently has been carrying inside a crystal around her neck, since the incident, where she supposedly died. I will tell you a secret now: You cannot kill this monster, so ignore it as best as you can. Concentrate on evading it's fiery attacks however. You can do this best by jumping and rolling quickly to the side when an attack-spot is forming on the ground. At the outer rim you can find four levers. You have to use them all, to move down the globes over the tesla gun in the middle of the room. Note that Alister has pointed out, that the sword fragment is caught in the middle. Now run towards the canon. During the next part the monster will try to distract you. You can use the gun to shoot it against the wall, but you will have to do the next part quickly, so either start with this attack or don't bother with it. Get onto the canon. Get oriented quickly. Around you are four globes, just in front of the canon, when you look up a bit and turn. Shoot them upwards quickly, one after the other. Just a few shots and they get caught in the sparks and stay up for a while. The monster might stop you from doing it, and after you had to get back on the canon, the time might be too short. So in that case start again, shooting all up. When all globes are up, the force field in the middle will have moved to the outside and this means that the sword fragment is reachable. Very quickly get off the machine. Quickly arrange the camera so Lara is looking up - this will keep you from having to use manual aim - and throw the grapple up to it. Yay, this level is done. And if you have been quick, evaded the monster's attacks and all, you have used not a single shot.&lt;br /&gt;
&lt;br /&gt;
'''Secrets: 1 Gold Reward, 3 Silver Rewards, 5 Bronze Rewards'''&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
&lt;br /&gt;
Nothing - Kazakstan Cinematics, Winter &amp;amp; Winter, No Coat Outfit &lt;br /&gt;
&lt;br /&gt;
All Bronze - Kazakstan Location Concepts&lt;br /&gt;
&lt;br /&gt;
All Silver - Kazakstan Object Models &amp;amp; Winter, Orange No Coat Outfit&lt;br /&gt;
&lt;br /&gt;
Gold - Special Forces&lt;br /&gt;
&lt;br /&gt;
Time Trial - Amanda Winter &amp;amp; (If you've finished the game) Cheat 6&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:England_-_King_Arthur%27s_Tomb%3F&amp;diff=20897</id>
		<title>Walkthrough:England - King Arthur's Tomb?</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:England_-_King_Arthur%27s_Tomb%3F&amp;diff=20897"/>
				<updated>2008-09-04T18:44:52Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[England - King Arthur's Tomb?]] is the sixth level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''England - King Arthur's Tomb?''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:Englandlevel.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|6&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|15&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;27 minutes&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;35 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;90 minutes&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Cornwall]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Kazakhstan - Project Carbonek|Kazakhstan - Project Carbonek]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''England - King Arthur's Tomb?''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
* Learn whether ruins contain a sword fragment&lt;br /&gt;
**Turn on power to museum exhibit rooms&lt;br /&gt;
**Find access to hidden ruins&lt;br /&gt;
**Find entrance to tomb&lt;br /&gt;
**Find king Arthur's sarcophagus&lt;br /&gt;
**Return to surface to save Zip and Alister&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;The map on the knight's shield leads to a site that claims to have unearthed King Arthur's grave, a distinction also claimed by countless others. But this particular site meant something to a knight one thousand years ago, so it may mean something to me.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section&lt;br /&gt;
At the beginning of the level Lara is standing in the remains of a tourist attraction, a King Arthur Museum. Have a look around. Between the two ticket booths is a stone with a sword in it. It doens't work, since the power has been turned off. in the &amp;quot;gift shop&amp;quot;. On the right is a locked door. (red light) In the racks you can see green sea-monsters and castle models. On the left is a movable crate. Pull it out to the front of the gift shop and climb onto it. Above the word &amp;quot;shop you can see a metal grate. Attach the grapple to it and pull it out. Then use the movable crate to climb into the hole. &lt;br /&gt;
&lt;br /&gt;
'''Secret 1/15:'''&lt;br /&gt;
On the right is a breakable wooden crate. Inside is the '''''Bronze Reward #1'''''.&lt;br /&gt;
&lt;br /&gt;
Also on the right is another grate you can pull out, using the grapple. Roll through the opening into the backstreet.&lt;br /&gt;
&lt;br /&gt;
2nd Section&lt;br /&gt;
In the passage on a left is a puddle on the ground, there is also a cable dangling in the water. Run towards the fence. Shortly before that, on the right is a window sill you can jump up to. Jump further up to the roof. Shimmy sideways, to the left, to the other side of the fence. On the wall is a switch that turns on the power. As you might have guessed the cable hanging in the water is now sparking electricity. Climb up the drainpipe left of the switch. At the top jump towards the right, to the ledge of the roof. Shimmy right and there drop down towards the first window sill. Jump towards the sill of the second and then the third window. At the end jump right onto the dry part of the yard. The door on the left has opened, when you turned on the power. The light is green. Step through the door. Back inside run to the gate between the ticket booths and pull out the sword from the stone. The gate opens. Step through.&lt;br /&gt;
&lt;br /&gt;
3rd Section&lt;br /&gt;
There are three animatronics in this room you can activate. Two of them are on the left, one on the right. (If you have seen Monty Python and &amp;quot;The Holy Grail&amp;quot; some of this might seem strangely familiar, it's the same kind of humor.) &lt;br /&gt;
&lt;br /&gt;
'''Secret 2/15:'''&lt;br /&gt;
Run to the right. In the wall ahead is an opening. The floor in front has caved in. Simply jump over it to reach the ledge of the opening. Pull inside. Shoot the crate to collect the '''''Bronze Reward #2'''''. Climb back outside.&lt;br /&gt;
&lt;br /&gt;
Now stand on the plank left of the opening, which serves as bridge. From there jump towards the horizontal bar. Swing towards the next one. This will swing back for a short time. Use this time to jump backwards towards the next horizontal bar. If you fall down here, there is a possibility to climb up and start again. From the bar, swing ahead, to the drawbridge, to pull it down. Very often you now have to press interaction to get a grip on the bridge. Quickly jump back to the bar. If you miss and have to climb up from the pit, the bridge will be up again. Back on the bar turn around and jump over the lowered bridge, to reach the next part. On the left is another animatronic. On the right is a statue of King Arthur. Target (manual aim) the hook and shoot it to create a platform you can jump onto. Again, if you fall down, you will find a way up again. On the left is another sword in a stone. Ahead is a closed gate. All around are further animatronics. &lt;br /&gt;
&lt;br /&gt;
'''Secret 3/15:'''&lt;br /&gt;
Run to the right. There you will find a ventilation shaft. Roll into the opening. On the right you'll find a crate with the '''''Bronze Reward #3'''''. Get back outside.&lt;br /&gt;
&lt;br /&gt;
Now go back to the gate. Pull out the sword from the stone left of it. The boards in front collaps. Behind it is a rope you can pull out with the grapple. Step back, otherwise Lara can't pull the rope far enough for the gate to open.&lt;br /&gt;
&lt;br /&gt;
4rd Section&lt;br /&gt;
You come to a storage room with e forklift.&lt;br /&gt;
&lt;br /&gt;
Controlling the Forklift:&lt;br /&gt;
The get on or off, you have to press the interaction button.&lt;br /&gt;
To move the fork up, you have to press &amp;quot;Lock Target&amp;quot; (G/L1) or &amp;quot;Shoot&amp;quot; (H/R1).&lt;br /&gt;
To move down the fork, you have to press &amp;quot;display Hud&amp;quot; or &amp;quot;Grenade/Flares&amp;quot;.&lt;br /&gt;
To move the forklift, PC users have to use the directional buttons, PS2 Users have to press X and direction.  &lt;br /&gt;
&lt;br /&gt;
'''Secret 4/15:'''&lt;br /&gt;
Look up to the wall on the right. There is another metal grate, blocking a vent. Pull it out, using the grapple. Then use the forklift to erect a stack of crates in front of the opening. You will need two crates stacked upwards and probably a third one to climb the higher stack. Climb into the opening. You will come to the office of Professor Worth. In front of his desk you will find the '''''Silver Reward #1'''''. Further Lara will learn some more details about the tomb. Climb back outside.&lt;br /&gt;
&lt;br /&gt;
Then use the forklift to clear out a path down. Drive the forklift down into the tomb. &lt;br /&gt;
&lt;br /&gt;
'''Secret 5/15:'''&lt;br /&gt;
Drive straight ahead, into the sarcophagus. It will break. Inside is the '''''Silver Reward #2'''''. &lt;br /&gt;
&lt;br /&gt;
Then use the forklift to move the two crates on the left. Behind is a breakable wall. Driving straight into it, will clear a path for the forklift. Drive through.&lt;br /&gt;
&lt;br /&gt;
5th Section&lt;br /&gt;
In the next passage are some mean traps. Just use the forklift to drive straight through. The traps won't harm Lara as long as she's driving the forklift. Also drive through the other set of traps. Next you will come to a closed gate. Move the fork down before driving against it. Move the fork underneath the gate and then lift it. Move to fork down again to get through the gate. Drive through the next set of traps and then through the breakable wall.&lt;br /&gt;
&lt;br /&gt;
6th Section&lt;br /&gt;
It's time for the next interactive sequence. Quickly press the button show to you. &lt;br /&gt;
Up (PC) /  (PS2)&lt;br /&gt;
&lt;br /&gt;
7th Section&lt;br /&gt;
You are now standing at the top of a derelict staircase. &lt;br /&gt;
&lt;br /&gt;
'''Secret 6/16:'''&lt;br /&gt;
In the niche in the wall on the right is the '''''Bronze Reward #4'''''. Use the grapple to pull it out.&lt;br /&gt;
&lt;br /&gt;
Run to the left and turn towards the stairs leading down. &lt;br /&gt;
&lt;br /&gt;
'''Secret 7/15:'''&lt;br /&gt;
In the wall ahead is another niche with the '''''Bronze Reward #5'''''. Again use the grapple to pull it towards you.&lt;br /&gt;
&lt;br /&gt;
Then run down the stairs. At the end jump to the niche on the left. Shimmy right and jump to the second ledge. Quickly shimmy to the right. If you want to shimmy faster, press interaction repeatedly. Drop down onto the stairs, they are also starting to crumble. Run down. Jump towards the next part of the stairs. Run further down. Then jump up to the bar ahead. Climb right, along the bar. There swing into the high niche in the wall. Hang from the ledge. Jump to the next ledge on the right. Again shimmy quickly to the right.&lt;br /&gt;
&lt;br /&gt;
8th Section&lt;br /&gt;
&lt;br /&gt;
'''Secret 8/15:'''&lt;br /&gt;
Pull up into the hidden passage. Follow it to the left end and collect the '''''Bronze Reward #6'''''. Get back outside.&lt;br /&gt;
&lt;br /&gt;
Run down the next steps and jump onto the rope. Turn slightly to the right and swing to the next part of the stairs. Quickly run to the right and jump towards the next stairs. Run further down. At the end you can jump towards the crevice by the alcove in the wall on the left. Shimmy to the right, around the corner. There, drop into the alcove. Drop down into the chamber. In the wall you will find the roman number &amp;quot;III&amp;quot;, keep that in mind for later. Run up the stairs into the catacombs.&lt;br /&gt;
&lt;br /&gt;
9th Section&lt;br /&gt;
Run into the passage on the left. At the end you will come to a trench with burning oil. From the jutting ledge you can jump onto the stairs on the left. Run up the next set of stairs. On the right is a set of firetraps. Examine them. The fire underneath the grates will be going on and off - you can step onto this part for a short period of time. The other parts are deadly and will claim quite a lot of Lara's energy. Do you see the crate in the fire? Use the grapple to pull it just a few inches towards you. Onto the grate in the middle would be perfect. Run and then jump onto the crate and from there jump to the other side. Turn around and use the grapple to pull the crate after you. Around the corner the next trap is awaiting you. Push the crate onto the first grate and climb up. From the crate, you have to jump onto the middle grate, when the fire has gone out, and quickly continue to the other side. On the right is a locked gate. Use the grapple to pull the crate towards you. Push it against the gate and climb up. In the middle you can climb over the gate.&lt;br /&gt;
&lt;br /&gt;
10th Section&lt;br /&gt;
Ahead, as well as left and right are nasty traps of spinning blades. Use the lever on the left. The gate you just crossed climbing opens. &lt;br /&gt;
&lt;br /&gt;
'''Secret 9/15:'''&lt;br /&gt;
First push the crate between the blades in the left passage. The crate will block the trap and Lara can step through into the chamber behind. There you will find the '''''Silver Reward #3'''''.&lt;br /&gt;
&lt;br /&gt;
Then move the crate between the blades on the right. This will enable you get out the second crate from behind. Then block the rotating blades of the passage in the middle and push the second crate right through. &lt;br /&gt;
&lt;br /&gt;
'''Secret (Preparation - Gold):'''&lt;br /&gt;
Push a crate towards the wall on the left. Climb up. (You cannot climb at the broken part.) On the right is a wall with a roman I. Push it in. (You have to start with the I, otherwise they won't stay in!) Then climb down again and push the crate to the right. There you can find the II. Push it in as well and climb back down. Next you'd have to push in the III at the bottom of the broken staircase, but we will save that for later.&lt;br /&gt;
&lt;br /&gt;
Now move the crate into the next traps ahead and get the second crate to push it right through. The next firetrap is a bit difficult. I recommend you push both crates at your disposal into the trap. You cannot step into the fire, but you can move both crates in a row. Climb onto the crates and run over them, jump to savely reach the other side. Use the lever on the right to open the next gate. Behind it, run up the stairs on the left. Run around the corner to the right and up the next set of stairs. Run to the left, into the next room.&lt;br /&gt;
&lt;br /&gt;
11th Section - Doortrigger and Coffin&lt;br /&gt;
Ahead is a triggerpad. Stepping onto it will open the door down the stairs, but only as long as you are on the pad. Jump into the water bassin on the left and swim to the other shore, on the right side. &lt;br /&gt;
&lt;br /&gt;
'''Secret 10/15:'''&lt;br /&gt;
In the right wall you can see the next reward in an alcove behind a grate. In front is a dangling chandelier. Stand in front of it, that Lara, chandelier and alcove form a line. Then use the magnetic grapple to swing the chandelier towards the grate. It will break through and then fall to the ground. Collect the '''''Bronze Reward #7''''', using the grapple.&lt;br /&gt;
&lt;br /&gt;
In the wall on the opposite side you'll see another alcove and again there is a chandelier. In this alcove is a casket. Use the grapple to swing the chandelier and break the grate from the alcove. Then pull out the coffin, using the grapple. It will drop into the water, where it floats. Jump into the water and climb onto the coffin. On both sides of the bassin are lamps at the wall. They are metal. Grapple the one on the right, if you can. If the coffin has floated too fat to the other end, grapple the one on the left first, then the one on the right. Pull towards the lamp on the right. When you have reached it, release the grapple and quickly through it towards the lamp at the wall behind the triggerpad outside. It might be necessary to use manual aim. When you have gotten hold of the lamp outside, pull. The coffin will then slide out ot the water. Stand on the triggerpad and use the grapple to pull the coffin towards you, onto the trigger. The men will joke about this being it's final resting place. Now run down the stairs and through the opened door. Follow the passage.&lt;br /&gt;
&lt;br /&gt;
12th Section - Water Passages&lt;br /&gt;
You will come towards a metal grate on the floor. After that is a system of water tunnels and passages. Jump into the water. &lt;br /&gt;
&lt;br /&gt;
'''Secret 11/15:'''&lt;br /&gt;
Dive into the little chamber underneath the grate. To collect the '''''Bronze Reward #8'''''. To fight against the current you repeatedly press interaction while swimming/diving.&lt;br /&gt;
&lt;br /&gt;
Then activate the unterwater lever at the wall opposite the little chamber. A door at the end of this passage opens and the coffin will float through. Follow it and climb up onto it. After a few meters you can see an opening up on the right. From the coffin jump into it. If the coffin has floated past it, you can use the lamps at the walls, to get back to this spot. On the other side, jump into the water. Swim to the left, and left again, to come to an undewater lever. It will open the next door and let the coffin in. Again climb onto it. &lt;br /&gt;
&lt;br /&gt;
'''Secret 12/15:'''&lt;br /&gt;
In the passage on the right, the one you came from, is an alcove with the nex cross at the end.Right of it is a lamp. Use the grapple to pull yourself towards it. Then jump into the alcove or use the grapple, to collet the '''''Silver Reward #4'''''. Return to the coffin and use the grapple to get back into the previous passage, where the lever was at the left end. If the coffin has drifted too far past the alcove with the secret, you have to grapple the lamp by the secret to pull back to it.&lt;br /&gt;
&lt;br /&gt;
Back in the previous passage is right of the lamp, not far from the lever, another opening overhead. Pull there and jump through the opening into the next waterpassage. Jump into the water and you will come down a waterfall, into a huge underground lake. Swim ahead, towards the shore. (You will see that there are four cages at the four little islands in the lake, you can grapple the levers at them, but you should leave them for now. There is a bug - apparently on medium setting, especially when you have fooled around with the sea serpent puppets in the museum - where one of the cages won't work later, if fiddled with beforehand.) Now look at the castle. In front of it, in the middle, you can see a small metal goblet dangling from a chain. Left and right of it are lamp poles. These can be moved, using the grapple. The left one is pointing towards the lake, use the grapple to move it to the left (clockwise). The right one is pointing to the right, move it to point at the lake. Then run to the left side. You can climb up at the gaps at the wall there to reach the top.&lt;br /&gt;
&lt;br /&gt;
13th Section&lt;br /&gt;
From there jump towards the horizontal bar on the right. Swing towards the slide in the corner. Slide down and at the end jump towards the lamp pole. It will swing around to the front of the castle. Swing ahead and jump. Throw out the grapple to grab the goblet from there swing towards the next lamp pole. This will swing around toward the left. Jump towards the stone wall ahead. Climb up. At the top hang from the ledge and shimmy right. The jump to the window sill above you. Shimmy further to the right and jump to the next window sill. From here jump towards the platform with the chain. Lara will probably grab the chain. Climb up. At the top jump onto the roof. Run to the left.&lt;br /&gt;
&lt;br /&gt;
14th Section&lt;br /&gt;
Ahead is the open bell tower. &lt;br /&gt;
&lt;br /&gt;
'''Secret 13/15:'''&lt;br /&gt;
Run past the bell tower. In the right corner you'll find the '''''Silver Reward #5'''''.&lt;br /&gt;
&lt;br /&gt;
Then return to the bell tower and climb down the rope to get inside. A cutscene follows, where Lara will discover the real tomb of King Arthur. After the cut you should examine the crystal egg shell the king is surrounded by. The binoculars will reveal that it is fragile. Look around in the chamber. On the left Lara will find the tomb of &amp;quot;Bedwyr&amp;quot; and another story part will follow. The tomb is broken. Pull away the front part, and move it towards the opposite side, to the broken column there. It will now enable Lara to climb onto the column. Then look around again. Right of the column is a counterweight for the bell. The bell is further to the right on the floor, attached to the rope you came down before. In front is another dangling chandelier.&lt;br /&gt;
&lt;br /&gt;
The task is to ring the bell. In order to do that you have to swing the chandelier towards it and then quickly pull up the bell. &lt;br /&gt;
&lt;br /&gt;
So stand in front of the chandelier. Use the grapple to swing it towards the bell. Release the grapple and quickly run to the fragment of Bedwyrs tomb. Climb up and up to the column. From there jump towards the counterweight. Lara should grab the rope and her weight should pull up the bell. If you've done everything right, the chandelier will now ring the bell. The eggshell around King Arthur will break and Lara takes Excalibur from him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
15th Section&lt;br /&gt;
The door of the castle has opened. Run outside. When Lara approaches the lake a giant sea serpent emerges from the water. The Serpent was attracted by the sound of the bell. It's useless to shoot the serpent. Do you remember the four cages? You will now find, that you can shoot the belltowers close to them. Lara will be able target these four spots and the serpent. Pick one of the towers and run there. Shoot at it. You will find that when the ringing gets louder, the serpent will look at the bell in fascination. That's the moment, where you quickly store away the guns and get out the grapple to throw it at the lever for the cage of this tower. Make sure that only one lever is in view, otherwise Lara might pick the wrong one - especially when you are on the bridge, by the middle cages. Pull the grapple and the cage should come down on the serpents head. If the serpents head has moved out of the way, you were too slow. Try again, this time stop the shooting of the bell a second earlier. If the serpent immediately attacks Lara, you didn't shoot at the bell long enough. The serpent will be angry after it has been hit, and destroys the tower. You have to repeat this at all the four cages.&lt;br /&gt;
I found it easiest, when I started on the outside, did one of the cages there, ran and dive rolled all the way to the other side, did the cage there and then ran out onto the bridge to do the middle cages.&lt;br /&gt;
Avoid the serpent's spitting and direct attacks by dive rolling all the time, when you are not shooting at the towers. Don't fall into the water!&lt;br /&gt;
When the serpent has been hit four times, it will sink into the water. Part of it's body will form a path up to a passage in the rocks on the left. Jump into the water and swim to the left of the middle islands. Climb out and from there run onto the serpent's body. Follow it to the rocks and climb up into the entrance. Run inside and around the corner to the right.&lt;br /&gt;
&lt;br /&gt;
16th Section&lt;br /&gt;
Use the grapple to swing to the other side of the trench. Then jump onto the bar and swing across the pit. Lara slides down on the other side. While sliding, jump over the pit. The next interactive sequence will follow.&lt;br /&gt;
&lt;br /&gt;
You have to press the following: &lt;br /&gt;
Up (PC) /  (PS2) &lt;br /&gt;
Left (PC) /  (PS2) &lt;br /&gt;
Right (PC) /  (PS2) &lt;br /&gt;
And please spare me the &amp;quot;I cannon shoot, when Lara aims&amp;quot; nonesense, you don't shoot, you don't think... you simply press what's shown to you on the screen. You are now trapped between two metal gates, but you are safe from the serpent. Look to the other gate. At the top there is a rope attached to the middle. Use manual aim to free it. Then jump up to one of the emblems. Lara can hold on to it and from there jump up to the top of the gate. Shimmy to the middle and jump up to the rope. &lt;br /&gt;
&lt;br /&gt;
'''Secret 14/15:'''&lt;br /&gt;
Drop down on the other side of the gate and collect the '''''Bronze Reward #9''''' there. Then use the same method on this side to get back to the rope.&lt;br /&gt;
&lt;br /&gt;
Use the rope to swing towards the platform with the closed gate and the lever.&lt;br /&gt;
&lt;br /&gt;
17th Section&lt;br /&gt;
Activate the lever to open the gate. Slide down on the other side. Drop down and you are back where you've been before, by the fire traps and rotating blades. Two mercenaries await you. Shoot them and then run past the probably jammed blades. In the chamber where you could climb up to reach the doors I and II are more enemies. If you have not pushed in the wallpanels I and II, you can do so now - in this order- before you continue. Pull out the crate from underneath the blades and move it back to the other side, to block the traps there. I even recommend to take the second crate along, but that's up to you.&lt;br /&gt;
&lt;br /&gt;
18th Section&lt;br /&gt;
Run back outside to the firetraps. Through the bars in the wall and behind the fire, you can shoot the next mercenaries. Then you have to find a way past the firetraps, back to the other side. It's easier than before, since the grates are now completely safe. With one or even two crates you can simplify it even more. Back on the other side you can make your way past the other fire trap as well, again the crate(s) might come in handy. Then run back to the oil filled trench. Shoot the baddy waiting on the other side. Than jump over there and run back to the right.&lt;br /&gt;
&lt;br /&gt;
19th Section&lt;br /&gt;
You come back to the collapsed staircase. There you will find a man with a grenadelauncher guarding a lift. Kill him. &lt;br /&gt;
&lt;br /&gt;
'''Secret 15/15:'''&lt;br /&gt;
Then examine the wall panel with the III. If you have pushed first panel I and then II (on the upper level by the spinning blades), you can now press this one as well. A door at the back wall will open. In the niche behind you can collect the '''''Gold Reward'''''.&lt;br /&gt;
&lt;br /&gt;
Now run up the intact part of the stairs and from there jump onto the lift. Activate the trigger and the lift moves upwards. At the top, another mercenary will shoot at you. Kill him. Then look to the stairs, you can jump there, or if you think it's too far for you, you grapple the coffin in the wall and pull the rope so the lift starts swinging towards the stairs. After jumping there, run up. &lt;br /&gt;
&lt;br /&gt;
20th Section&lt;br /&gt;
In the next passage you will encounter two pitbulls and three mercenaries. In the fake tomb two more mercenaries with shields are waiting. Run up the stairs again. In the storeroom are again two more baddies. After you have killed them, you can lean back and enjoy the video.&lt;br /&gt;
&lt;br /&gt;
Secrets:1 Gold Reward, 5 Silver Rewards, 9 Bronze Rewards&lt;br /&gt;
Unlockables:&lt;br /&gt;
Nothing: England Cinematics &amp;amp; Biker Outfit&lt;br /&gt;
All Bronze: England Location Concepts&lt;br /&gt;
All Silver: England Object Models &amp;amp; Biker Red Jacket Outfit&lt;br /&gt;
Gold: Biker, No Jacket Outfit&lt;br /&gt;
Time Trial: Goth Outfit &amp;amp; (If you've finished the game) Cheat 7&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Bolivia_-_The_Looking_Glass&amp;diff=20895</id>
		<title>Walkthrough:Bolivia - The Looking Glass</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Bolivia_-_The_Looking_Glass&amp;diff=20895"/>
				<updated>2008-09-04T18:44:22Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Bolivia - The Looking Glass]] is the eighth and final level of [[Tomb Raider Legend]]&lt;br /&gt;
&lt;br /&gt;
{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Bolivia - The Looking Glass''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:bolivialevel2.jpg|225px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;4 minutes 15&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;5-10 minutes&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[South America]], [[Bolivia]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
&lt;br /&gt;
Objectives:&lt;br /&gt;
&lt;br /&gt;
Story Intro:&lt;br /&gt;
&amp;quot;It's time to return to Bolivia and finally learn what these ancient artifacts can do. Amanda must want to activate the stone dais as well. Perhaps she knows its purpose, or only thinks she does.&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1st Section&lt;br /&gt;
At the beginning you will be attacked by Rutland and his mercenaries. Swing Excalibur towards them to attack. It's much more effective, than the normal weapons. Some of your opponents might lose medipacks. More and more enemies will arrive on the platform. Shoot them all.&lt;br /&gt;
&lt;br /&gt;
At the end of the fight you'll witness Rutland die. Lara tells Amanda that she's sorry and turns her back on her to use Excalibur with the stone dais. Amanda will stop her. She calls out to her and then uses the crystal around her neck to transform.&lt;br /&gt;
&lt;br /&gt;
2nd Section&lt;br /&gt;
Now it's time for the final battle. You have to use Excalibur to attack the flying Amanda-Monster. Some players had good experience, using &amp;quot;Advanced Hold&amp;quot; instead of the standard combat mode. You should try which one suits you best. Some also reported that they had more success, holding down the &amp;quot;Lock-on Target&amp;quot; button once they had gotten Amanda in sight. The creature will attack with fiery energy blasts. It's difficult to evade them. You have better chances of evading if you stay a bit away from the creature, for example staying in the circle in the middle while shooting at her and always running to the corner furthest away. So you keep swinging Excalibur at the monster, till it falls to the ground. Now hurry. (Lara is quicker, when you roll and jump.) Run towards the fallen creature and poke the sword into it, by pressing interaction, as shown. Amanda's human figure will appear for a moment. The creature will then rise again and regain some of it's strength. That's normal. Keep on putting pressure on the beast till it goes down the next time. Each time it will regain less and less of it's life bar. Repeat the attack abour three times and the fourth time you will be able to kill the creature.&lt;br /&gt;
&lt;br /&gt;
Lara will now stick the sword into the stone dais and get out her scrap book, where she took notes of the right combination of mystical symbols. The mystical gate appears out of the ground and Lara's mother appears on the other side. Lara calls out the her and tells her that it's her daughter speaking to her. Might seem a bit familiar. That's right, Lara herself was talking to her in the past; through the mystical gate. Lara tells her to leave alone the sword, but Amanda tells her that she has to pull out or the gate on her side would explode. Amelia does as Amanda tells her. - The circle is complete and Lara's mother disappears. Lara, finding out, that it was Amanda's faul that she lost her mother is angry. But she spares Amanda's life.&lt;br /&gt;
&lt;br /&gt;
'''Secrets: None'''&lt;br /&gt;
Unlockables:&lt;br /&gt;
Nothing: Bolivia Redux Cinematics, Cheat 1, Unfortunate video &amp;amp; Swimsuit Outfit&lt;br /&gt;
Time Trial: Bolivia Redux Object Models, Special Forces, Urban Outfit, Cheat 8 &amp;amp; (If collected all Gold secrets) cheat 0&lt;br /&gt;
&lt;br /&gt;
[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20894</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20894"/>
				<updated>2008-09-04T18:44:06Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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[[Image:WalkthroughManorgrapple.jpg|thumb|150px|]]&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver07.jpg|thumb|150px|]]&lt;br /&gt;
7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver08.jpg|thumb|150px|]]&lt;br /&gt;
8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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[[Image:WalkthroughManorsilver09.jpg|thumb|150px|]]&lt;br /&gt;
9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold03.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold02.jpg|thumb|150px|]]&lt;br /&gt;
[[Image:WalkthroughManorGold01.jpg|thumb|150px|]]&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze: Speical Location Concepts&lt;br /&gt;
All Silver: Croft Manor Object Models &amp;amp; Legend, Black Outfit&lt;br /&gt;
Gold: Suit Outfit&lt;br /&gt;
All silver &amp;amp; Gold: Suit, Cream Outfit&lt;br /&gt;
If finished game, collect all bronze, silver &amp;amp; gold &amp;amp; Complete all time trails you will unlock swimsuit, Black Outfit&lt;br /&gt;
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[[Category:Tomb Raider Legend Walkthrough]]&lt;br /&gt;
[[Category:Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20892</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20892"/>
				<updated>2008-09-04T18:42:56Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
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|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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[[Image:WalkthroughManorgrapple.jpg|thumb|150px|]]&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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[[Image:WalkthroughManorpls.jpg|thumb|150px|]]&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
(more to follow soon)&lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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[[Image:WalkthroughManorpistols.jpg|thumb|150px|]]&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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[[Image:WalkthroughManorbronze02.jpg|thumb|150px|]]&lt;br /&gt;
2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze04.jpg|thumb|150px|]]&lt;br /&gt;
4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze06.jpg|thumb|150px|]]&lt;br /&gt;
6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
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[[Image:WalkthroughManorGold01.jpg|thumb|150px|]]&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze: Speical Location Concepts&lt;br /&gt;
All Silver: Croft Manor Object Models &amp;amp; Legend, Black Outfit&lt;br /&gt;
Gold: Suit Outfit&lt;br /&gt;
All silver &amp;amp; Gold: Suit, Cream Outfit&lt;br /&gt;
If finished game, collect all bronze, silver &amp;amp; gold &amp;amp; Complete all time trails you will unlock swimsuit, Black Outfit&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20878</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20878"/>
				<updated>2008-09-03T15:05:37Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze: Speical Location Concepts&lt;br /&gt;
All Silver: Croft Manor Object Models &amp;amp; Legend, Black Outfit&lt;br /&gt;
Gold: Suit Outfit&lt;br /&gt;
All silver &amp;amp; Gold: Suit, Cream Outfit&lt;br /&gt;
If finished game, collect all bronze, silver &amp;amp; gold &amp;amp; Complete all time trails you will unlock swimsuit, Black Outfit&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20868</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20868"/>
				<updated>2008-09-02T19:38:47Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
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|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
(more to follow soon)&lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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[[Image:WalkthroughManorpistols.jpg|thumb|150px|]]&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20867</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20867"/>
				<updated>2008-09-02T19:38:26Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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[[Image:WalkthroughManorgrapple.jpg|thumb|150px|]]&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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[[Image:WalkthroughManorpls.jpg|thumb|150px|]]&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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[[Image:WalkthroughManorpistols.jpg|thumb|150px|]]&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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[[Image:WalkthroughManorsilver04.jpg|thumb|150px|]]&lt;br /&gt;
4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20866</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20866"/>
				<updated>2008-09-02T19:37:04Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
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|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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[[Image:WalkthroughManorgrapple.jpg|thumb|150px|]]&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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[[Image:WalkthroughManorpls.jpg|thumb|150px|]]&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
(more to follow soon)&lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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[[Image:WalkthroughManorpistols.jpg|thumb|150px|]]&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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[[Image:WalkthroughManorbronze02.jpg|thumb|150px|]]&lt;br /&gt;
2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
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[[Image:WalkthroughManorGold01.jpg|thumb|150px|]]&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
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		<author><name>DMK</name></author>	</entry>

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		<id>https://www.wikiraider.com/index.php?title=File:WalkthroughManorgrapple.jpg&amp;diff=20863</id>
		<title>File:WalkthroughManorgrapple.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=File:WalkthroughManorgrapple.jpg&amp;diff=20863"/>
				<updated>2008-09-02T19:27:03Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20862</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20862"/>
				<updated>2008-09-02T19:25:29Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: /* Gold Reward Riddle */&lt;/p&gt;
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&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
(more to follow soon)&lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
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		<title>Walkthrough:Croft Manor (TR7)</title>
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&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
&lt;br /&gt;
1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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[[Image:WalkthroughManorGold04.jpg|thumb|150px|]]&lt;br /&gt;
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[[Image:WalkthroughManorGold01.jpg|thumb|150px|]]&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
&lt;br /&gt;
So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
&lt;br /&gt;
Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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[[Image:WalkthroughManorGold05.jpg|thumb|150px|]]&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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[[Image:WalkthroughManorGold09.jpg|thumb|150px|]]&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
&lt;br /&gt;
The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20851</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20851"/>
				<updated>2008-09-02T19:09:38Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: /* Silver Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
&lt;br /&gt;
Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
&lt;br /&gt;
When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
(more to follow soon)&lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
&lt;br /&gt;
After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20850</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20850"/>
				<updated>2008-09-02T19:09:06Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
&lt;br /&gt;
So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20849</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20849"/>
				<updated>2008-09-02T19:08:33Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
(more to follow soon)&lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
&lt;br /&gt;
After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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[[Image:WalkthroughManorsilver10.jpg|thumb|150px|]]&lt;br /&gt;
10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
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Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
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Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

	<entry>
		<id>https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20848</id>
		<title>Walkthrough:Croft Manor (TR7)</title>
		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=Walkthrough:Croft_Manor_(TR7)&amp;diff=20848"/>
				<updated>2008-09-02T19:07:13Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|{{leveltable}}&lt;br /&gt;
!{{levelline}}|''Croft Manor''&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Image:cm_grundriss.jpg|250px]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|[[Tomb Raider Legend]]&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Level No&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Secrets&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|27 (1 Gold, 10 Silver, 16 Bronze)&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Length [[WikiRaider:Remark Legend Time|(*)]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*'''Time Trial:'''&amp;lt;br /&amp;gt;Not one&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''straight through:'''&amp;lt;br&amp;gt;Ongoing&amp;lt;br&amp;gt;&lt;br /&gt;
*'''first time average:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|Location&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|[[England]], [[Surrey]]&lt;br /&gt;
|-&lt;br /&gt;
!{{levelline}}|Level Chronology&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''[[Walkthrough of Nepal - The Ghalali Key|Nepal - The Ghalali Key]]''&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&amp;lt;small&amp;gt;''Bolivia - The Looking Glass''&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;infobox&amp;quot; style =&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |  &lt;br /&gt;
Objectives:&lt;br /&gt;
*Explore the Manor and uncover its secrets&lt;br /&gt;
**Find and acquire the personal lightsource&lt;br /&gt;
**Find and acquire the magnetic grapple&lt;br /&gt;
**Find and acquire the pistols&lt;br /&gt;
**Find and acquire the binoculars&lt;br /&gt;
|}&lt;br /&gt;
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Entrance Hall&lt;br /&gt;
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In the entrance hall you will find Winston standing by the fire place. At the end of the Gold-Reward-Riddle you'll have to turn an Athena statue here. The gold reward itself is also in this room.&lt;br /&gt;
On the short set of stairs, left of the main stairs, you will find a Bronze Reward.&lt;br /&gt;
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Entrance Hall, Upper Floors&lt;br /&gt;
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Upstairs on the left, near the first door, on the right wall, you will find a bolt you can pull out, using the magnetic grapple. A wall panel will open and reveal another Bronze Reward.&lt;br /&gt;
Upstairs on the right is a similar bolt. You have to shoot at this one. Behind the opening wall panel you'll find a Silver Reward.&lt;br /&gt;
All the way over on the other side, opposite these bolts, above Zips room, you will find to wallpanels, that will later reveal two tongue-levers you have to pull as part of the 4th clue for the gold reward. You have to pull down the spears above the computer room to create a shortcut to the other side.&lt;br /&gt;
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Zips Tech Centre&lt;br /&gt;
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On the right you will find a computer terminal on the floor. Using it will open a safe at the back wall. Inside is the Magnetic Grapple.&lt;br /&gt;
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Library / Study&lt;br /&gt;
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When you enter the library you will spot a blue book in a shelf on the right and red book on the left. Up top you will find a green one and a yellow one in the study. These will be of use when it's time for the 3rd clue of the gold reward.&lt;br /&gt;
At the entrance on the right is a shootable wall panel. Behind it you will find a movable bookshelf and a Silver Reward. Opposite the entrance door is a desk on with Alister is working. Left and right of it are trigger pads for the Secret Passage.&lt;br /&gt;
On the left side, on the desk lies the PLS.&lt;br /&gt;
On the right side, up at the wall, at the foot of the stairs is another movable bookshelf, you can get it down by either using the grapple or the pistols on the platform underneath. Place the two bookshelfs on the triggers to open the Secret Passage at the foot of the stairs.&lt;br /&gt;
In the secret alcove on the left, by the red book, which will open when you search the In der geheimen Nische, links, beim roten Buch, welche zum 3rd hint of the Gold Reward riddle, is another Silver Reward.&lt;br /&gt;
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Library, upper level&lt;br /&gt;
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As mentioned, here you will find two coloured books. A green one by the railing and a yellow one in the study.&lt;br /&gt;
Further these is another Bronze Reward, when you enter the study, on the right.&lt;br /&gt;
Right of the desk, in the study, is a lever, which will open a wall panel with the next Bronze Reward. &lt;br /&gt;
(more to follow soon)&lt;br /&gt;
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Secret Passage: Library-Bedroom&lt;br /&gt;
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After placing the two bookshelfs in the Library, the Secret Passage opens. Inside you can find the 1st Hint for the Gold Riddle, after touching the tongue. There is also a Silver Reward and a few meters further another Bronze Reward. At the end of the passage is another tongue which opens the door to the bedroom.&lt;br /&gt;
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Bedroom&lt;br /&gt;
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On the right is Laras wardrobe, where you can change the Outfit. Just before that is the exit of the Secret Passage. On the left is the actual bedroom.&lt;br /&gt;
Before you come to the bed, there are two levers on the wall on the left. They open a secret wall panel with Lara's Pistols.&lt;br /&gt;
Behind the bed you can find a Bronze Reward.&lt;br /&gt;
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Swimming Pool&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Underwater Passage&lt;br /&gt;
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The Unterwater Passage leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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Turnhalle&lt;br /&gt;
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will follow soon &lt;br /&gt;
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Lara's Gear&lt;br /&gt;
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Enter the Tech Centre, where Zip is working. On the floor on the right you will find a monitor and keyboard. Use the keyboard to open a safe at the wall on the back. Inside is the Magnetic Grapple. &lt;br /&gt;
Enter the Bedroom. Immediately on the left you will find two levers in the shape of daggers. Flip them to open a wallniche with the Pistols. &lt;br /&gt;
Enter the Library and walk towards Alister's desk. At the front on the left you can pick up the PLS. &lt;br /&gt;
Enter the Swimming Pool Area. On the upper balcony, opposite the entrance, above the dressing rooms you'll find the Binoculars by the statue in the middle. To reach the balcony you first have to pull out the two statues on the right, when entering. Use them and the gap at the side-balcony to reach the balcony above the entrance. Go to the other side. Use the grapple to pull out the spears from the statues there. Jump onto the first spear, use the grapple to swing to the second spear and jump to the balcony. This last part can be found in the Gold Reward Riddle Part 2. &lt;br /&gt;
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Rewards&lt;br /&gt;
There are 16 Bronze, 10 silver and 1 Gold Reward to be found in the mansion.&lt;br /&gt;
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==Bronze Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorbronze01.jpg|thumb|150px|]]&lt;br /&gt;
1st Bronze Reward (Entrance Hall)&lt;br /&gt;
The first Bronze Reward can be found right at the start, on the short set of stairs on the left. (This is on the left side of the main staircase.)&lt;br /&gt;
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2nd Bronze Reward (Upper Floor)&lt;br /&gt;
Up the stairs on the left side, near the door to the Library, up on the wall on the right, you can find a round stone you can pull out, using the grapple. A wallpanel will open, revealing the Bronze Reward.&lt;br /&gt;
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3rd Bronze Reward (Bedroom)&lt;br /&gt;
When you enter Lara's Bedroom, run to the left, behind the bed. There you can find the next Bronze Reward.&lt;br /&gt;
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4th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Enter the Library and run up the stairs to the study. On the floor on the right you can find the next Bronze Reward.&lt;br /&gt;
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5th Bronze Reward (Library, upper level, Study)&lt;br /&gt;
Also in the Library-Study you can find a lever right of the desk. Activate it to open another wallpanel and reveal the next Bronze Reward.&lt;br /&gt;
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6th Bronze Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) You will find the Bronze Reward left of the stone tablet with the next hint, inside a breakable wooden crate.&lt;br /&gt;
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7th Bronze Reward (Swimming Pool, inside the Pool)&lt;br /&gt;
Enter the Swimming Pool Area. Another Bronze Reward can simply be picked up from the ground of the pool.&lt;br /&gt;
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8th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area and pull out the statue with the fish, on the left side, in the middle. Behind it you'll find the next Bronze Reward.&lt;br /&gt;
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9th Bronze Reward (Swimming Pool Area)&lt;br /&gt;
Enter the Swimming Pool Area. Run to the other side, left of the dressing rooms, by the deckchair you can find the next Bronze Reward.&lt;br /&gt;
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10th Bronze Reward (Swimming Pool Area, Diving Board)&lt;br /&gt;
Enter the Swimming Pool Area. Climb onto the balcony above the entrance. (If you want to know how to get there, check out the 2nd Hint for the Gold Reward Riddle.) On the diving board you will find a Bronze Reward.&lt;br /&gt;
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11th Bronze Reward (Gym, Water)&lt;br /&gt;
The next Bronze Reward can be picked up in the little pool in the Gym.&lt;br /&gt;
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12th Bronze Reward (Gym, Alcove on the right, by the Entrance)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Jump up to the upper gap. There jump backwards, to the pole. Jump further, towards the second pole. Turn to face the alcove. Let go to drop onto the left part of the slope. Jump to reach the alcove and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze13.jpg|thumb|150px|]]&lt;br /&gt;
13th Bronze Reward (Gym, left wall, middle)&lt;br /&gt;
When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up. From here you could jump to the right, to reach the 9th Silver Reward. Instead jump to the left to reach the next pole attached to the wall. Jump left to reach the alcove. Collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze14.jpg|thumb|150px|]]&lt;br /&gt;
14th Bronze Reward (Gym, right wall, at the back)&lt;br /&gt;
Run to the pieces of equipment at the back, on the left. You will find a D-shaped-piece which can be moved to either gain a horizontal or a vertical bar. If that's not the case, use the grapple to bring it in vertical position for now. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards the the vertical bar of the D-shaped-obstacle and from there backwards to the next vertical bar. Jump towards the crevice at the wall. Jump right to reach the alcove with the Bronze Reward.&lt;br /&gt;
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15th Bronze Reward (Gym, right wall, at the front)&lt;br /&gt;
Use the grapple to arrange the rockpiece on the right wall, above the water. It has to be flat against the wall, only the bar at the top sticking out. (Image) Then run to the back. Use the grapple to arrange the D-shaped-piece to gain a horizontal bar. Then walk to the piece of rock in the middle of this parcours. Jump up to it's gap. Jump towards the horizontal bar behind you. From there jump towards the vertical bar. Jump backwards to the horizontal bar of the D-shape. From there jump towards the pole at the wall. Jump towards the crevice on the right. Shimmy around the corner to the right. Jump up to reach the higher crevice. Alternatively you could jump to this crevice when coming from the 9th Silver Reward. Shimmy around the corner to the right again. Jump backwards to the next crevice. Jump up to the ladder and climb up. At the top jump right to the next crevice. Shimmy right, when Lara is swinging forwards, jump to reach the bar. Hopefully you have arranged the rockpiece as described above. Swing to the next bar and from there to the gap in the wall. Climb right to reach the alvoce and collect the Bronze Reward.&lt;br /&gt;
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[[Image:WalkthroughManorbronze16.jpg|thumb|150px|]]&lt;br /&gt;
16th Bronze Reward (Gym, back wall, left)&lt;br /&gt;
will follow soon  Pick the same start as for the 14th Bronze Reward to reach the wall crevice at the backwall, by the D-shape. Instead of jumping right to the alcove, now jump to the left, to another crevice. Jump up to reach the higher crevice. Jump up again to land on the slope. Jump to reach the ladder. Climb up and jump left to the horizontal pole. Jump towards the next horizontal pole, then jump to the vertical pole. From here jump towards the crevice at the wall ahead. Jump right, towards the crevice in the corner. Shimmy around to the right. Jump backwards to the pole above the targeted alcove. There climb as close to the wall as possible. Let go to grab the ledge. Pull into the alcove and collect the Bronze Reward.&lt;br /&gt;
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==Silver Rewards==&lt;br /&gt;
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[[Image:WalkthroughManorsilver01.jpg|thumb|150px|]]&lt;br /&gt;
1st Silver Reward (Entrance Hall, upper floors)&lt;br /&gt;
From the Entrance Hall, run up the stairs and to the right. On the wall on the left (exactly like on the other side; see 2nd Bronze Reward) you can find a round stone tablet. This one has to be shot at, using the pistols from the bedroom. The opening wallpanel will reveal a Silver Reward.&lt;br /&gt;
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2nd Silver Reward (Library)&lt;br /&gt;
When entering the Library, immediately turn to the right wall. Shoot the wooden boards blocking the path there. Behind it you will not only find a movable bookshelf, but also the next Silver Reward.&lt;br /&gt;
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3rd Silver Reward (Library, Secret Passage)&lt;br /&gt;
Enter the secret passage in the Library. (Look at the 1st Hint for the Gold Riddle to learn how to open it.) The Silver Reward can be found down the stairs.&lt;br /&gt;
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4th Silver Reward (Library, Wall Panel)&lt;br /&gt;
After pushing in the four books in the right order, see 3rd Hint of the Gold Reward Riddle), a wall panel opens. Inside you'll find the next Silver Reward.&lt;br /&gt;
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5th Silver Reward (Swimming Pool, Balcony above the Dressing Rooms)&lt;br /&gt;
Another Silver Reward can be found on the balcony above the Dressing Rooms. First climb onto the balcony above the entrance, using the two movable statues on the right. Then use the grapple to pull out the spears on the left. Jump to the first spear and use the grapple to jump to the second one. Jump to the balcony. The reward is behind the statue on the left side.&lt;br /&gt;
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6th Silver Reward (Swimming Pool, Balcony on the side)&lt;br /&gt;
When you have reached the Balcony above the Dressing Rooms, roll the globe onto the triggerpad in the middle of the balcony. A dangling flowerpod-platform in the middle above the pool will be lowered. Push the movable statue, left from the entrance, towards the water. Climb up. Use the grapple to pull the plaform closer and jump up. Use the grapple to pull towards the balcony with the next Silver Reward.&lt;br /&gt;
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7th Silver Reward (Swimming Pool, Underwater Passage)&lt;br /&gt;
In the Pool you will find two closed gates. Behind it is an underwater passage. It leads from the Swimming Pool to the Gymnasium. You can open the double doors in the pool by activating the tongue-lever underwater, inside the pool and a second one by the statues on the balcony above the entrance. The two statues have to face inwards to reveal the lever.&lt;br /&gt;
Inside the passage is aSilver Reward.&lt;br /&gt;
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8th Silver Reward (Gym, at the Water)&lt;br /&gt;
In the Gym you will find a rock in the water, which holds the next Silver Reward. You can reach is with a run-jump. &lt;br /&gt;
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9th Silver Reward (Gym, Metal Grate at the ceiling, middle)&lt;br /&gt;
The first part is identical to the path you have to take, when you want to collect Bronze Reward #13. When you enter the gym through the door, turn to the movable horizontal bar there. You have to move it, by attaching the grapple to the shiny grapple-point and then pull it. It has to face away from the door, at the start it's facing the little pool. Then walk to the nearby static horizontal bar and jump up from underneath. You can also run-jump there from the sloped mat, but this is far more tricky. From the horizontal bar, jump towards the vertical one. From there jump towards the rearranged bar. On this bar, shimmy left, towards the pole. Swing and jump onto the slope. Lara will land on the right part. Jump to reach the gap in the wall. Shimmy around the corner to the right. From here jump onto the vertical pole to the right. Turn your back towards the pole and jump there to reach the pole attached to the wall. Climb up and at the top jump to the gap in the wall on the right. Jump right again to reach the ladder. Climb up.&lt;br /&gt;
From the ladder, jump to the right towards the dangling scaffold. It will glide towards the other side of the room. Jump to the next scaffold to pick up the next Silver Reward.&lt;br /&gt;
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10th Silver Reward (Gym, above the Entrance)&lt;br /&gt;
Pick up after collecting the 9th Silver Reward. I addition pull out the rockpiece above the water, using the grapple. From the dangling scaffold, jump towards the crevice at the wall. Or, if you are not picking up after the 9th Silver Reward, follow the description of Bronze Reward #15. Shimmy to the right, around the corner and jump backwards to the next crevice. Jump up to the ladder and climb up. Jump towards the crevice of the movable rockpiece on the right. I hope you pulled it out, as I've told you. Jump backwards to the bar. Swing to the second and then the third bar. Jump onto the next dangling scaffolg. Turn to the alcove above the entrance. Use the grapple to pull your scaffold towards it. Run-jump to the alcove before the scaffold bounces back. Pick up the Silver Reward.&lt;br /&gt;
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==Gold Reward Riddle==&lt;br /&gt;
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To get the Gold Reward in Croft Manor, you have to slove a complicated (but not too difficult) riddle.&lt;br /&gt;
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1st Hint&lt;br /&gt;
You start at the Library. Shoot the wooden boards on the right, when entering. Pull out the bookshelf and place it on the trigger pad left of the desk where Alister is sitting.&lt;br /&gt;
Then go towards the beginning of the stairs on the other side of the desk. Look up. On the sidewall at the foot of the stairs you can see a platform with the next bookshelf. Shoot at it, or use the grapple, to pull down the bookshelf. Move it onto the trigger pad right of the desk. Where this last bookshelf came down, a secret passage will open. Step through.&lt;br /&gt;
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Around the corner, on the right wall you will find a face with a tongue, you can use it like a Lever. On the left a stone tablet appears. Read the inscription:&lt;br /&gt;
&amp;quot;Above the Waters, Twin Sisters turn their backs upon the other to leave the Ambages unguarded.&amp;quot;&lt;br /&gt;
The secret passage leads into the bedroom. Use the lever at the end to open the door.&lt;br /&gt;
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2nd Hint&lt;br /&gt;
The first Hint leads us &amp;quot;above the water&amp;quot;. The most obvious choice, the swimming pool, it the right one.&lt;br /&gt;
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So enter the Swimming Pool Area. On the right side you will find two statues you can pull out of the wall. The one at the back is the lowest. Climb onto it. From there jump towards the horizontal bar and swing to the balcony. Lara will grab the ledge. Shimmy around to the right. At the end jump to the back onto the second statue. From there continue to jump towards the next bar. Swing towards the balcony, pull up and you are above the entrance. &lt;br /&gt;
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Here you will find two female statues with spears. (These are the twin sisters.) Turn them to face outside. (The left to the left and the right to the right.) Now they have turned &amp;quot;their backs upon the other&amp;quot; and reveal the next part of the riddle.&lt;br /&gt;
&amp;quot;Within the Hall of Knowledge, Tomes of Cerulean, Topaz, Viridian and Crimson in turn reveal their Arcanum.&amp;quot;&lt;br /&gt;
Tom be able to pull the Tongue that was shown behind the stone tablet for a moment, you have to turn the statues the other way around, to face inside.&lt;br /&gt;
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3rd Hint&lt;br /&gt;
The &amp;quot;Hall of Knowledge&amp;quot; is the Library. So make your way there. (In the entrance hall, up the stairs, to the left and through the first door.) The four books sticking out of the shelves can now be pushed in. but it has to be done in the right order. Remember the hint. &lt;br /&gt;
Cerulean = blue (below on the right) &lt;br /&gt;
Topaz = Yellow (up in the Study) &lt;br /&gt;
Viridian = Green (up by the balustrade) &lt;br /&gt;
Crimson = Red (below on the left) &lt;br /&gt;
Push in the books in this order. Right of the red book a hidden wall panel opens.&lt;br /&gt;
&amp;quot;Above the Hearth, revealed visage and countenance touched in haste raise up the Steward.&amp;quot;&lt;br /&gt;
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4th Hint&lt;br /&gt;
The &amp;quot;Hearth&amp;quot; is found in the Entrance Hall. By &amp;quot;above&amp;quot; it is hinted, that you have to get to the upper floor. So exit the library and run towards Lara's bedroom. At the end a face with a tongue has been revealed. There is a second one on the opposite side.&lt;br /&gt;
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The riddle mentiones &amp;quot;haste&amp;quot;, which means, that it is timed. Use the grapple, to pull down the spears above the tech centre. Then touch the first tongue. Jump onto the bar and swing over to the other side, to quickly touch the second tongue as well.&lt;br /&gt;
&amp;quot;The risen Athena turns to face the Sun, whose burden then reveals the Golden Laurel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Conclusion&lt;br /&gt;
In the Entrance Hall, run to the Athena. Turn it so it faces the window. Then step onto the trigger pad on the floor. The Athena will sink into the ground and behind it a pillar with the Gold Reward appears. You can get there, swinging across the spears from the upper floor. After collecting the reward, the pillar will sink into the ground.&lt;br /&gt;
&lt;br /&gt;
Unlockables:&lt;br /&gt;
All Bronze:&lt;br /&gt;
All Silver:&lt;br /&gt;
Gold:&lt;/div&gt;</summary>
		<author><name>DMK</name></author>	</entry>

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				<updated>2008-09-02T19:06:01Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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		<author><name>DMK</name></author>	</entry>

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				<updated>2008-09-02T19:05:40Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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		<author><name>DMK</name></author>	</entry>

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				<updated>2008-09-02T19:05:04Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>DMK</name></author>	</entry>

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				<updated>2008-09-02T19:04:42Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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		<author><name>DMK</name></author>	</entry>

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		<link rel="alternate" type="text/html" href="https://www.wikiraider.com/index.php?title=File:WalkthroughManorsilver06.jpg&amp;diff=20843"/>
				<updated>2008-09-02T19:04:15Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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		<author><name>DMK</name></author>	</entry>

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				<updated>2008-09-02T19:03:52Z</updated>
		
		<summary type="html">&lt;p&gt;DMK: &lt;/p&gt;
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		<author><name>DMK</name></author>	</entry>

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